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this seems to be correct - the var query was unused before
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@@ -1200,7 +1200,7 @@ void CollisionWorld::removeObject ( Object * object )
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query = SpatialDatabase::Q_Barriers;
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}
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removed = ms_database->removeObject(SpatialDatabase::Q_Static, object) || removed;
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removed = ms_database->removeObject(query, object) || removed;
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}
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environmentChanged(MultiShape(collision->getBoundingSphere_w()));
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