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fix another udp bit issue
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+3
-4
@@ -2677,8 +2677,7 @@ void UdpConnection::FlushMultiBuffer()
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int UdpConnection::EncryptNone(uchar *destData, const uchar *sourceData, int sourceLen)
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{
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memcpy(destData, sourceData, sourceLen);
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return(sourceLen);
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return(DecryptNone(destData, sourceData, sourceLen));
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}
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int UdpConnection::DecryptNone(uchar *destData, const uchar *sourceData, int sourceLen)
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@@ -4153,7 +4152,7 @@ int UdpMisc::Random(int *seed)
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return(*seed);
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}
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long UdpMisc::Crc32(const void *buffer, int bufferLen, int encryptValue)
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unsigned long int UdpMisc::Crc32(const void *buffer, int bufferLen, int encryptValue)
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{
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static unsigned crc32_table[256] = {
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0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F,
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@@ -4200,7 +4199,7 @@ long UdpMisc::Crc32(const void *buffer, int bufferLen, int encryptValue)
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0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
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0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D};
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long crc = 0xffffffff;
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unsigned long int crc = 0xffffffff;
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crc = ((crc >> 8) & 0x00FFFFFFL) ^ crc32_table[(crc ^ (encryptValue & 0xff)) & 0x000000FFL];
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crc = ((crc >> 8) & 0x00FFFFFFL) ^ crc32_table[(crc ^ ((encryptValue >> 8) & 0xff)) & 0x000000FFL];
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crc = ((crc >> 8) & 0x00FFFFFFL) ^ crc32_table[(crc ^ ((encryptValue >> 16) & 0xff)) & 0x000000FFL];
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+1
-1
@@ -126,7 +126,7 @@ class UdpMisc
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static int ClockElapsed(ClockStamp stamp); // returns a elapsed time since stamp in milliseconds (if elapsed is over 23 days, it returns 23 days)
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static int ClockDiff(ClockStamp start, ClockStamp stop); // returns a time difference in milliseconds (if difference is over 23 days, it returns 23 days)
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static long Crc32(const void *buffer, int bufferLen, int encryptValue = 0); // calculate a 32-bit crc for a buffer (encrypt value simple scrambles the crc at the beginning so the same packet doesn't produce the same crc on different connections)
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static unsigned long int Crc32(const void *buffer, int bufferLen, int encryptValue = 0); // calculate a 32-bit crc for a buffer (encrypt value simple scrambles the crc at the beginning so the same packet doesn't produce the same crc on different connections)
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static int Random(int *seed); // random number generator
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static void Sleep(int milliseconds);
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