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fixed typo in shutdown process system messages
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@@ -3923,7 +3923,7 @@ void CentralServer::checkShutdownProcess()
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if( m_curTime>=m_shutdownTotalTime && !warn30 )
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{
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LOG("CentralServerShutdown",("Shutdown Phase %d: Broadcasting 30sec disconnect warning message to players.", m_shutdownPhase));
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ConGenericMessage const msg("game any systemMessage You will be disconnected in 30sec so the server can perform a final save before shutting down. Please find a safe place to logout now.", 0);
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ConGenericMessage const msg("game any systemMessage You will be disconnected in 30 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.", 0);
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IGNORE_RETURN(sendToRandomGameServer(msg));
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warn30 = true;
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@@ -3931,7 +3931,7 @@ void CentralServer::checkShutdownProcess()
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else if( m_curTime >= (m_shutdownTotalTime+20) && !warn10 )
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{
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LOG("CentralServerShutdown",("Shutdown Phase %d: Broadcasting 10sec disconnect warning message to players.", m_shutdownPhase));
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ConGenericMessage const msg("game any systemMessage You will be disconnected in 10sec so the server can perform a final save before shutting down. Please find a safe place to logout now.", 0);
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ConGenericMessage const msg("game any systemMessage You will be disconnected in 10 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.", 0);
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IGNORE_RETURN(sendToRandomGameServer(msg));
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warn10 = true;
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}
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