Multi-client logging should be thrown to debug to reduce it ;-)

This commit is contained in:
Erusman
2020-11-18 15:02:07 -08:00
parent d29dab414c
commit 742b312b9b
@@ -1328,7 +1328,7 @@ void ConnectionServer::addToConnectedMap(uint32 suid, ClientConnection *cconn) {
if (i == connectedMap.end()) {
connectedMap[suid] = cconn;
} else {
WARNING(true, ("Attempt made to log in an additional character from the same account"));
DEBUG_WARNING(true, ("Attempt made to log in an additional character from the same account"));
connectedMap[suid] = cconn;
}