being tired = breaking things

This commit is contained in:
DarthArgus
2016-09-30 03:58:34 +00:00
parent 32338c7c73
commit 780e388a8a
@@ -230,6 +230,8 @@
#include "swgSharedUtility/SpeciesRestrictions.h"
#include "unicodeArchive/UnicodeArchive.h"
#include "sharedFoundation/CrcConstexpr.hpp"
#include <limits>
//-----------------------------------------------------------------------
@@ -899,8 +901,7 @@ void GameServer::receiveMessage(const MessageDispatch::Emitter & source, const M
const uint32 messageType = message.getType();
select (messageType)
{
switch (messageType) {
case constcrc("CentralConnectionOpened") : {
MESSAGE_PROFILER_BLOCK("CentralConnectionOpened");
if (!m_centralServerConnection)
@@ -2122,7 +2123,7 @@ void GameServer::receiveMessage2(const MessageDispatch::Emitter & source, const
const uint32 messageType = message.getType();
switch(messageType) {
switch (messageType) {
case constcrc("AuthTransferConfirmMessage") : {
MESSAGE_PROFILER_BLOCK("AuthTransferConfirmMessage");
ri = static_cast<GameNetworkMessage const &>(message).getByteStream().begin();