mirror of
https://github.com/SWG-Source/src.git
synced 2026-07-14 23:07:48 -04:00
silence output by default in release mode for things we can't do much about on a live server... TODO: @cekis can we find a nice way of silencing or outputting java stack dumps into a file instead of the console?
This commit is contained in:
@@ -105,7 +105,7 @@ AiMovementPatrol::AiMovementPatrol( AICreatureController * controller, std::vect
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else
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{
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m_patrolPath.clear();
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WARNING(true, ("AiMovementPatrol unable to find path node %s for object %s",
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DEBUG_WARNING(true, ("AiMovementPatrol unable to find path node %s for object %s",
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Unicode::wideToNarrow(pointName).c_str(),
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owner->getNetworkId().getValueString().c_str()));
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break;
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@@ -842,7 +842,7 @@ bool AICreatureController::wander( float minDistance, float maxDistance, float m
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::wander() owner(%s) minDistance(%.2f) maxDistance(%.2f) minAngle(%.2f) maxAngle(%.2f) minDelay(%.2f) maxDelay(%.2f) Trying to wander while retreating, failing request.", getDebugInformation().c_str(), minDistance, maxDistance, minAngle, maxAngle, minDelay, maxDelay));
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DEBUG_WARNING(true, ("AICreatureController::wander() owner(%s) minDistance(%.2f) maxDistance(%.2f) minAngle(%.2f) maxAngle(%.2f) minDelay(%.2f) maxDelay(%.2f) Trying to wander while retreating, failing request.", getDebugInformation().c_str(), minDistance, maxDistance, minAngle, maxAngle, minDelay, maxDelay));
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return false;
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}
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@@ -876,7 +876,7 @@ void AICreatureController::loiter(CellProperty const * homeCell, Vector const &
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::loiter() owner(%s) cell(%s) home(%.0f, %.0f, %.0f) distance[%.2f...%.2f] delay[%.0f...%.0f] Trying to loiter while retreating, failing request.", getDebugInformation().c_str(), ((homeCell != nullptr) ? homeCell->getCellName() : "nullptr"), home_p.x, home_p.y, home_p.z, minDistance, maxDistance, minDelay, maxDelay));
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DEBUG_WARNING(true, ("AICreatureController::loiter() owner(%s) cell(%s) home(%.0f, %.0f, %.0f) distance[%.2f...%.2f] delay[%.0f...%.0f] Trying to loiter while retreating, failing request.", getDebugInformation().c_str(), ((homeCell != nullptr) ? homeCell->getCellName() : "nullptr"), home_p.x, home_p.y, home_p.z, minDistance, maxDistance, minDelay, maxDelay));
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return;
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}
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@@ -892,7 +892,7 @@ void AICreatureController::loiter(NetworkId const & homeId, float const minDista
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::loiter() owner(%s) home(%s) distance[%.2f...%.2f] delay[%.0f...%.0f] Trying to loiter while retreating, failing request.", getDebugInformation().c_str(), homeId.getValueString().c_str(), minDistance, maxDistance, minDelay, maxDelay));
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DEBUG_WARNING(true, ("AICreatureController::loiter() owner(%s) home(%s) distance[%.2f...%.2f] delay[%.0f...%.0f] Trying to loiter while retreating, failing request.", getDebugInformation().c_str(), homeId.getValueString().c_str(), minDistance, maxDistance, minDelay, maxDelay));
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return;
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}
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@@ -910,7 +910,7 @@ void AICreatureController::moveTo(CellProperty const * cell, Vector const & targ
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::moveTo() owner(%s) cell(%s) position(%.0f, %.0f, %.0f) radius(%.2f) Trying to moveTo while retreating, failing request.", getDebugInformation().c_str(), ((cell != nullptr) ? cell->getCellName() : "nullptr"), target_p.x, target_p.y, target_p.z, radius));
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DEBUG_WARNING(true, ("AICreatureController::moveTo() owner(%s) cell(%s) position(%.0f, %.0f, %.0f) radius(%.2f) Trying to moveTo while retreating, failing request.", getDebugInformation().c_str(), ((cell != nullptr) ? cell->getCellName() : "nullptr"), target_p.x, target_p.y, target_p.z, radius));
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return;
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}
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@@ -949,7 +949,7 @@ void AICreatureController::moveTo(Unicode::String const & targetName)
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::moveTo() owner(%s) target(%s) Trying to moveTo while retreating, failing request.", getDebugInformation().c_str(), Unicode::wideToNarrow(targetName).c_str()));
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DEBUG_WARNING(true, ("AICreatureController::moveTo() owner(%s) target(%s) Trying to moveTo while retreating, failing request.", getDebugInformation().c_str(), Unicode::wideToNarrow(targetName).c_str()));
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return;
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}
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@@ -984,7 +984,7 @@ void AICreatureController::patrol( std::vector<Location> const & locations, bool
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::patrol() owner(%s) Trying to patrol while retreating, failing request.", getDebugInformation().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::patrol() owner(%s) Trying to patrol while retreating, failing request.", getDebugInformation().c_str()));
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return;
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}
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@@ -1018,7 +1018,7 @@ void AICreatureController::patrol( std::vector<Unicode::String> const & location
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::patrol() owner(%s) Trying to patrol while retreating, failing request.", getDebugInformation().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::patrol() owner(%s) Trying to patrol while retreating, failing request.", getDebugInformation().c_str()));
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return;
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}
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@@ -1052,7 +1052,7 @@ void AICreatureController::stop()
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::stop() owner(%s) Trying to stop while retreating, failing request.", getDebugInformation().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::stop() owner(%s) Trying to stop while retreating, failing request.", getDebugInformation().c_str()));
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return;
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}
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@@ -1071,7 +1071,7 @@ bool AICreatureController::faceTo(CellProperty const * targetCell, Vector const
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::faceTo() owner(%s) cell(%s) position(%.0f, %.0f, %.0f) Trying to faceTo while retreating, failing faceTo request.", getDebugInformation().c_str(), ((targetCell != nullptr) ? targetCell->getCellName() : "nullptr"), target_p.x, target_p.y, target_p.z));
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DEBUG_WARNING(true, ("AICreatureController::faceTo() owner(%s) cell(%s) position(%.0f, %.0f, %.0f) Trying to faceTo while retreating, failing faceTo request.", getDebugInformation().c_str(), ((targetCell != nullptr) ? targetCell->getCellName() : "nullptr"), target_p.x, target_p.y, target_p.z));
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return false;
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}
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@@ -1110,7 +1110,7 @@ bool AICreatureController::faceTo( NetworkId const & targetId )
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::faceTo() owner(%s) Trying to faceTo the target(%s) while retreating, failing request.", getDebugInformation().c_str(), targetId.getValueString().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::faceTo() owner(%s) Trying to faceTo the target(%s) while retreating, failing request.", getDebugInformation().c_str(), targetId.getValueString().c_str()));
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return false;
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}
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@@ -1155,7 +1155,7 @@ bool AICreatureController::follow( NetworkId const & targetId, float minDistance
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::follow() owner(%s) distance[%.2f...%.2f] Trying to follow the target(%s) while retreating, failing request.", getDebugInformation().c_str(), minDistance, maxDistance, targetId.getValueString().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::follow() owner(%s) distance[%.2f...%.2f] Trying to follow the target(%s) while retreating, failing request.", getDebugInformation().c_str(), minDistance, maxDistance, targetId.getValueString().c_str()));
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return false;
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}
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@@ -1203,7 +1203,7 @@ bool AICreatureController::follow( NetworkId const & targetId, Vector const & of
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::follow() owner(%s) offset(%.0f, %.0f, %.0f) Trying to follow the target(%s) while retreating, failing request.", getDebugInformation().c_str(), offset.x, offset.y, offset.z, targetId.getValueString().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::follow() owner(%s) offset(%.0f, %.0f, %.0f) Trying to follow the target(%s) while retreating, failing request.", getDebugInformation().c_str(), offset.x, offset.y, offset.z, targetId.getValueString().c_str()));
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return false;
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}
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@@ -1254,7 +1254,7 @@ bool AICreatureController::swarm( NetworkId const & targetId )
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::swarm() owner(%s) Trying to flee the target(%s) while retreating, failing request.", getDebugInformation().c_str(), targetId.getValueString().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::swarm() owner(%s) Trying to flee the target(%s) while retreating, failing request.", getDebugInformation().c_str(), targetId.getValueString().c_str()));
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return false;
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}
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@@ -1290,7 +1290,7 @@ bool AICreatureController::swarm( NetworkId const & targetId, float offset )
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::swarm() owner(%s) offset(%.2f) Trying to flee the target(%s) while retreating, failing request.", getDebugInformation().c_str(), offset, targetId.getValueString().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::swarm() owner(%s) offset(%.2f) Trying to flee the target(%s) while retreating, failing request.", getDebugInformation().c_str(), offset, targetId.getValueString().c_str()));
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return false;
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}
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@@ -1314,7 +1314,7 @@ bool AICreatureController::flee( NetworkId const & targetId, float minDistance,
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{
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if (isRetreating())
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{
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WARNING(true, ("AICreatureController::flee() owner(%s) distance[%.2f...%.2f] Trying to flee the target(%s) while retreating, failing request.", getDebugInformation().c_str(), minDistance, maxDistance, targetId.getValueString().c_str(), targetId.getValueString().c_str()));
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DEBUG_WARNING(true, ("AICreatureController::flee() owner(%s) distance[%.2f...%.2f] Trying to flee the target(%s) while retreating, failing request.", getDebugInformation().c_str(), minDistance, maxDistance, targetId.getValueString().c_str(), targetId.getValueString().c_str()));
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return false;
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}
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@@ -2411,7 +2411,7 @@ NetworkId AICreatureController::createWeapon(char const * const functionName, Cr
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{
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if (required)
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{
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WARNING(required, ("debug_ai: AICreatureController::%s() A required weapon is specified as ""none"" for (%s), defaulting to ""unarmed""", functionName, getDebugInformation().c_str()));
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DEBUG_WARNING(required, ("debug_ai: AICreatureController::%s() A required weapon is specified as ""none"" for (%s), defaulting to ""unarmed""", functionName, getDebugInformation().c_str()));
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result = getUnarmedWeapon();
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}
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else
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@@ -707,7 +707,7 @@ bool ContainerInterface::transferItemToSlottedContainer(ServerObject &destinatio
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if (arrangementIndex < 0)
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{
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WARNING_STRICT_FATAL(true, ("Invaid arrangement index in transferItemToSlottedContainer"));
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DEBUG_WARNING(true, ("Invaid arrangement index in transferItemToSlottedContainer"));
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error = Container::CEC_InvalidArrangement;
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return false;
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}
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@@ -50,9 +50,13 @@ ServerObject * ServerWorld::createObjectFromTemplate(uint32 templateCrc, const N
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objectTemplate = ObjectTemplateList::fetch(templateCrc);
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}
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WARNING(!objectTemplate, ("Missing Template! Can't create object from "
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"template crc %lu(%s), file not found", templateCrc,
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ObjectTemplateList::lookUp(templateCrc).getString()));
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if (!objectTemplate) {
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DEBUG_WARNING(!objectTemplate, ("Missing Template! Can't create object from "
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"template crc %lu(%s), file not found", templateCrc,
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ObjectTemplateList::lookUp(templateCrc).getString()));
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return 0;
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}
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Object *object = nullptr;
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if (objectTemplate)
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@@ -599,8 +599,8 @@ void ServerObject::MoveNotification::checkForGoldObject(const Object &object) co
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{
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if (ConfigServerGame::getMaxGoldNetworkId()!=NetworkId::cms_invalid && object.getNetworkId() < ConfigServerGame::getMaxGoldNetworkId())
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{
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FATAL(ConfigServerGame::getFatalOnMovingGoldObject(),("Attempted to move object %s, which is a gold object that should not be movable.", object.getNetworkId().getValueString().c_str()));
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WARNING(true,("Attempted to move object %s, which is a gold object that should not be movable.", object.getNetworkId().getValueString().c_str()));
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DEBUG_FATAL(ConfigServerGame::getFatalOnMovingGoldObject(),("Attempted to move object %s, which is a gold object that should not be movable.", object.getNetworkId().getValueString().c_str()));
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DEBUG_WARNING(true,("Attempted to move object %s, which is a gold object that should not be movable.", object.getNetworkId().getValueString().c_str()));
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}
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}
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@@ -2528,7 +2528,7 @@ bool ServerObject::serverObjectInitializeFirstTimeObject(ServerObject *cell, Tra
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Container::ContainerErrorCode tmp = Container::CEC_Success;
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if (!ContainerInterface::transferItemToCell(*cell, *this, transform, nullptr, tmp))
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{
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WARNING(true, ("ServerWorld::createNewObjectIntermediate tried to create a new object in a cell, but it failed."));
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DEBUG_WARNING(true, ("ServerWorld::createNewObjectIntermediate tried to create a new object in a cell, but it failed."));
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return false;
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}
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}
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@@ -1444,7 +1444,7 @@ void ShipObject::constructFromTemplate()
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ShipChassis const * shipChassis = ShipChassis::findShipChassisByName (TemporaryCrcString (shipType.c_str (), true));
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if (shipChassis == nullptr)
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{
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WARNING (true, ("ShipObject::constructFromTemplate failed to find a valid ship chassis for [%s], trying generic", shipType.c_str ()));
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DEBUG_WARNING (true, ("ShipObject::constructFromTemplate failed to find a valid ship chassis for [%s], trying generic", shipType.c_str ()));
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shipChassis = ShipChassis::findShipChassisByName (TemporaryCrcString ("generic", true));
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}
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@@ -1452,7 +1452,7 @@ void ShipObject::constructFromTemplate()
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m_chassisType = shipChassis->getCrc ();
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else
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{
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WARNING (true, ("ShipObject::constructFromTemplate failed to find a valid ship chassis for [%s] or generic", shipType.c_str ()));
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DEBUG_WARNING (true, ("ShipObject::constructFromTemplate failed to find a valid ship chassis for [%s] or generic", shipType.c_str ()));
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}
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//set initial slot targetability from the chassis setttings. Code or script can change these at runtime
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@@ -73,6 +73,7 @@ void ConfigServerScript::install(void)
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KEY_BOOL (allowDebugSpeakMessages, true);
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KEY_BOOL (disableScriptLogs, false);
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KEY_BOOL (logBalance, false);
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KEY_BOOL (printStacks, false);
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int index = 0;
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char const * result = 0;
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@@ -17,16 +17,17 @@ class ConfigServerScript
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struct Data
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{
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// script data
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// script data
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const char * scriptPath; // location of scripts
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const char * javaLibPath; // location of jvm files
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const char * javaDebugPort; // ip port we connect to for remote debugging
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bool useRemoteDebugJava; // flag to use the jvm for remote debugging
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bool allowBuildClusterScriptAttach; //used only on the build cluster for attaching scripts without a VM.
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bool allowDebugConsoleMessages; //used only on the build cluster for attaching scripts without a VM.
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bool allowDebugSpeakMessages; //used to enable/disable the debugSpeakMessage script function
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bool disableScriptLogs;
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bool logBalance;
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bool useRemoteDebugJava; // flag to use the jvm for remote debugging
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bool allowBuildClusterScriptAttach; //used only on the build cluster for attaching scripts without a VM.
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bool allowDebugConsoleMessages; //used only on the build cluster for attaching scripts without a VM.
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bool allowDebugSpeakMessages; //used to enable/disable the debugSpeakMessage script function
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bool disableScriptLogs;
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bool logBalance;
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bool printStacks;
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};
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private:
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@@ -42,15 +43,17 @@ class ConfigServerScript
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static const char * getJavaLibPath (void);
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static const char * getJavaDebugPort (void);
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static bool getUseRemoteDebugJava (void);
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static bool getAllowBuildClusterScriptAttach();
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static bool allowDebugConsoleMessages();
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static bool allowDebugSpeakMessages();
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static bool getDisableScriptLogs();
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static bool getLogBalance();
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static bool getAllowBuildClusterScriptAttach();
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static bool allowDebugConsoleMessages();
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static bool allowDebugSpeakMessages();
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static bool getDisableScriptLogs();
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static bool getLogBalance();
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static bool hasJavaOptions();
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static int getNumberOfJavaOptions();
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static char const * getJavaOptions(int index);
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static bool getPrintStacks();
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static bool hasJavaOptions();
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static int getNumberOfJavaOptions();
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static char const * getJavaOptions(int index);
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};
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inline const char *ConfigServerScript::getScriptPath(void)
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@@ -112,6 +115,15 @@ inline bool ConfigServerScript::getLogBalance()
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return data->logBalance;
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}
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inline bool ConfigServerScript::getPrintStacks()
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{
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#ifdef _DEBUG
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return true;
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#else
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return data->printStacks;
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#endif
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}
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//-----------------------------------------------------------------------
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@@ -2183,7 +2183,8 @@ jlong JavaLibrary::getFreeJavaMemory()
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*/
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void JavaLibrary::printJavaStack()
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{
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ms_env->CallStaticVoidMethod(ms_clsThread, ms_midThreadDumpStack);
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if (ConfigServerScript::getPrintStacks())
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ms_env->CallStaticVoidMethod(ms_clsThread, ms_midThreadDumpStack);
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}
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/**
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@@ -71,7 +71,7 @@ Floor * FloorManager::createFloor ( const char * floorMeshFilename, Object const
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if(!pMesh)
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{
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WARNING(true, ("Could not find floor mesh %s", floorMeshFilename));
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DEBUG_WARNING(true, ("Could not find floor mesh %s", floorMeshFilename));
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return nullptr;
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}
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@@ -134,7 +134,7 @@ void ArrangementDescriptor::load_0000(Iff &iff)
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// convert slot name to SlotId
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const SlotId slotId = SlotIdManager::findSlotId(slotName);
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if (slotId == SlotId::invalid)
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WARNING(true, ("ArrangementDescriptor [%s] specified invalid slot name [%s], ignoring", m_name->getString(), slotName.getString()));
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DEBUG_WARNING(true, ("ArrangementDescriptor [%s] specified invalid slot name [%s], ignoring", m_name->getString(), slotName.getString()));
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else
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arrangement.push_back(slotId);
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}
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@@ -449,11 +449,11 @@ void CellProperty::initialize(const PortalProperty &portalProperty, int cellInde
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if (cellTemplate.getFloorName())
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{
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m_floor = FloorManager::createFloor(cellTemplate.getFloorName(),&getOwner(),nullptr,false);
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WARNING(!m_floor, ("Cell %s could not load floor %s", cellTemplate.getAppearanceName(), cellTemplate.getFloorName()));
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DEBUG_WARNING(!m_floor, ("Cell %s could not load floor %s", cellTemplate.getAppearanceName(), cellTemplate.getFloorName()));
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}
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else
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{
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WARNING(true, ("Cell %s has no floor", cellTemplate.getAppearanceName()));
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DEBUG_WARNING(true, ("Cell %s has no floor", cellTemplate.getAppearanceName()));
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}
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m_cellIndex = cellIndex;
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Block a user