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typos, get your fresh typos here!
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@@ -198,7 +198,7 @@ void NebulaManager::loadSceneData(std::string const & sceneId)
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//technically this means that this will be called twice for existing nebula tables
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// but it's worth it to kill that fucking annoying warning
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// not a space scene...or a missing space scene
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if (!TreeFile::exists(fileName.c_str())
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if (!TreeFile::exists(filename.c_str()))
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{
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return;
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}
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