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@@ -3026,15 +3026,12 @@ void CreatureObject::initializeDefaultWeapon()
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{
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weapon->setAsDefaultWeapon(true);
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}
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#ifdef _DEBUG
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else
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{
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#ifdef _DEBUG
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WARNING_STRICT_FATAL(true, ("CreatureObject::initializeDefaultWeapon unable to create default weapon %s for creature %s", weaponTemplate->getName(), getNetworkId().getValueString().c_str()));
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#else
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continue;
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#endif
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}
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#endif
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weaponTemplate->releaseReference();
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}
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}
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