Fixes for dealing with iterators in newer stlport versions

This commit is contained in:
Anonymous
2014-01-16 14:01:39 -07:00
parent 73fa952f77
commit bb542af614
10 changed files with 13 additions and 12 deletions
@@ -1348,7 +1348,7 @@ CS_CMD( get_pc_info )
const CreatureObject::SkillList & skills = creatureActor->getSkillList();
int temp_int = 0;
for( CreatureObject::SkillList::iterator slit = skills.begin();
for( CreatureObject::SkillList::const_iterator slit = skills.begin();
slit != skills.end();
++slit )
{