@cekis, you'll want to toggle this to true for debugging, but it just

spams in release mode
This commit is contained in:
DarthArgus
2016-12-04 01:13:01 +00:00
parent cbfc88d54b
commit c254e498bc
@@ -71,7 +71,7 @@ void ConfigServerGame::install(void)
KEY_INT (scriptWatcherInterruptTime, 5000);
KEY_INT (scriptStackErrorLimit, 35);
KEY_INT (scriptStackErrorLevel, 0);
KEY_BOOL (disableObjvarNullCheck, false);
KEY_BOOL (disableObjvarNullCheck, true);
KEY_INT (maxGameServerToSendUniverseData, 1000000);
KEY_INT (timeoutToAckUniverseDataReceived, 0);
KEY_BOOL (disableCombat, false);