mirror of
https://github.com/SWG-Source/src.git
synced 2026-07-13 21:01:08 -04:00
Add isGod checks to console command parsing
This commit is contained in:
@@ -107,6 +107,17 @@ bool ConsoleCommandParserAi::performParsing(const NetworkId & userId, const Stri
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UNREF (userId);
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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FormattedString<1024> fs;
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if (isAbbrev(argv[0], "log"))
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@@ -14,6 +14,9 @@
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#include "serverGame/CityInterface.h"
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#include "serverGame/CityStructureInfo.h"
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#include "serverGame/GameServer.h"
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#include "serverGame/CreatureObject.h"
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#include "serverGame/ServerObject.h"
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#include "serverGame/ServerWorld.h"
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#include "sharedFoundation/CalendarTime.h"
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#include "sharedFoundation/FormattedString.h"
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#include "sharedFoundation/NetworkId.h"
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@@ -67,6 +70,17 @@ bool ConsoleCommandParserCity::performParsing (const NetworkId & userId, const S
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isCommand(argv [0], "listById"))
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+11
@@ -57,6 +57,17 @@ bool ConsoleCommandParserCollection::performParsing (const NetworkId & userId, c
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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// ----------------------------------------------------------------------
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if (isCommand (argv [0], "adjustSlotValue"))
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@@ -55,6 +55,16 @@ bool ConsoleCommandParserCraft::performParsing (const NetworkId & userId, const
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CreatureObject * creatureObject = safe_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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PlayerObject * playerObject = const_cast<PlayerObject *>(PlayerCreatureController::getPlayerObject(creatureObject));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isAbbrev( argv [0], "draft"))
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+11
@@ -45,6 +45,17 @@ bool ConsoleCommandParserCraftStation::performParsing (const NetworkId & userId,
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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// CreatureObject * playerObject = safe_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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//-----------------------------------------------------------------
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@@ -8,6 +8,10 @@
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#include "serverGame/FirstServerGame.h"
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#include "serverGame/ConsoleCommandParserDefault.h"
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#include "serverGame/CreatureObject.h"
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#include "serverGame/ServerObject.h"
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#include "serverGame/ServerWorld.h"
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#include "serverGame/Chat.h"
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#include "sharedFoundation/NetworkId.h"
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@@ -120,6 +124,17 @@ bool ConsoleCommandParserDefault::performParsing (const NetworkId & userId, cons
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UNREF (originalCommand);
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UNREF (userId);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isAbbrev( argv [0], "serverhelp"))
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@@ -76,6 +76,17 @@ bool ConsoleCommandParserGuild::performParsing (const NetworkId & userId, const
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isCommand(argv [0], "listById"))
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+10
-1
@@ -52,7 +52,16 @@ bool ConsoleCommandParserManufacture::performParsing (const NetworkId & userId,
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NOT_NULL (node);
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UNREF(originalCommand);
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CreatureObject * playerObject = safe_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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+17
-1
@@ -8,6 +8,9 @@
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#include "serverGame/FirstServerGame.h"
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#include "serverGame/ConsoleCommandParserMessageTo.h"
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#include "serverGame/CreatureObject.h"
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#include "serverGame/ServerObject.h"
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#include "serverGame/ServerWorld.h"
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#include "UnicodeUtils.h"
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#include "serverGame/MessageToQueue.h"
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#include "serverGame/ServerObject.h"
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@@ -34,8 +37,21 @@ ConsoleCommandParserMessageTo::ConsoleCommandParserMessageTo() :
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//-----------------------------------------------------------------------
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bool ConsoleCommandParserMessageTo::performParsing (const NetworkId & /*userId*/, const StringVector_t & argv, const String_t & /* originalMessage */, String_t & result, const CommandParser *)
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bool ConsoleCommandParserMessageTo::performParsing (const NetworkId & userId, const StringVector_t & argv, const String_t & /* originalMessage */, String_t & result, const CommandParser *)
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{
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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if (isCommand( argv [0], "viewLastKnownLocations"))
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{
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result += Unicode::narrowToWide(MessageToQueue::getInstance().debugGetLastKnownLocations());
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@@ -13,6 +13,7 @@
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#include "serverGame/PlayerCreatureController.h"
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#include "serverGame/PlayerObject.h"
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#include "serverGame/ServerObject.h"
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#include "serverGame/ServerWorld.h"
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#include "sharedFoundation/FormattedString.h"
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#include "sharedObject/NetworkIdManager.h"
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#include "UnicodeUtils.h"
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@@ -52,6 +53,17 @@ bool ConsoleCommandParserMoney::performParsing (const NetworkId & userId, const
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isAbbrev( argv [0], "cashTransfer"))
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@@ -44,6 +44,17 @@ bool ConsoleCommandParserNpc::performParsing (const NetworkId & userId, const St
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isAbbrev( argv [0], "hail"))
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@@ -501,6 +501,10 @@ bool ConsoleCommandParserObject::performParsing (const NetworkId & userId, const
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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UNREF(originalCommand);
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@@ -2230,6 +2234,10 @@ bool ConsoleCommandParserObject::performParsing2(const NetworkId & userId, const
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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UNREF(originalCommand);
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if(isCommand(argv[0], "getObservers"))
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@@ -94,6 +94,17 @@ bool ConsoleCommandParserObjvar::performParsing (const NetworkId & userId, const
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isAbbrev( argv [0], "set"))
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@@ -73,6 +73,17 @@ bool ConsoleCommandParserPvp::performParsing (const NetworkId & userId, const St
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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// ----------------------------------------------------------------------
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if (isCommand (argv [0], "showGcwRankTable"))
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@@ -17,6 +17,7 @@
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#include "serverGame/ServerUniverse.h"
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#include "serverGame/ServerWorld.h"
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#include "serverGame/SurveySystem.h"
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#include "serverGame/CreatureObject.h"
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#include "sharedFoundation/GameControllerMessage.h"
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#include "sharedFoundation/NetworkId.h"
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#include "sharedObject/Controller.h"
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@@ -66,6 +67,17 @@ bool ConsoleCommandParserResource::performParsing (const NetworkId & userId, con
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UNREF(originalCommand);
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isCommand( argv [0], "activate"))
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@@ -220,6 +220,17 @@ bool ConsoleCommandParserServer::performParsing(const NetworkId & userId, const
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ServerObject * user = safe_cast<ServerObject *>(NetworkIdManager::getObjectById(userId));
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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//-----------------------------------------------------------------
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if (isAbbrev(argv[0], ms_testStructurePlacement))
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@@ -1002,6 +1013,17 @@ bool ConsoleCommandParserServer::performParsing2(const NetworkId & userId, const
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ServerObject * user = safe_cast<ServerObject *>(NetworkIdManager::getObjectById(userId));
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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if (isAbbrev(argv[0], "destroyPersistedBuildoutAreaDuplicates"))
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{
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ServerBuildoutManager::destroyPersistedDuplicates();
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@@ -102,6 +102,18 @@ bool ConsoleCommandParserShip::performParsing (const NetworkId & userId, const S
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if (!user)
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return false;
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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}
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// ----------------------------------------------------------------
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if (isCommand (argv[0], CommandNames::getSlotList))
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@@ -92,8 +92,20 @@ CommandParser ("skill", 0, "...", "Skill related commands.", 0)
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bool ConsoleCommandParserSkill::performParsing (const NetworkId & userId, const StringVector_t & argv, const String_t & , String_t & result, const CommandParser *)
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{
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// ----------------------------------------------------------------
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{
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||||
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CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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if (!playerObject)
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{
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WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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return false;
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}
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if (!playerObject->getClient()->isGod()) {
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return false;
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||||
}
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||||
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||||
// ----------------------------------------------------------------
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||||
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if (isCommand (argv[0], CommandNames::grantSkill))
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||||
{
|
||||
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||||
@@ -18,6 +18,7 @@
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#include "serverGame/CreatureObject.h"
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#include "serverGame/SpacePath.h"
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#include "serverGame/SpaceAttackSquad.h"
|
||||
#include "serverGame/ServerWorld.h"
|
||||
#include "sharedFoundation/FormattedString.h"
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#include "sharedFoundation/NetworkId.h"
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#include "sharedGame/AiDebugString.h"
|
||||
@@ -61,6 +62,17 @@ bool ConsoleCommandParserSpaceAi::performParsing(const NetworkId & userId, const
|
||||
UNREF (userId);
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||||
UNREF(originalCommand);
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||||
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||||
CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
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||||
if (!playerObject)
|
||||
{
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||||
WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
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||||
return false;
|
||||
}
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||||
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||||
if (!playerObject->getClient()->isGod()) {
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return false;
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||||
}
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||||
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||||
if (isAbbrev(argv[0], "war"))
|
||||
{
|
||||
AiShipController::setAttackingEnabled(true);
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||||
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||||
+14
-1
@@ -10,6 +10,8 @@
|
||||
|
||||
#include "UnicodeUtils.h"
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||||
#include "serverGame/CreatureObject.h"
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||||
#include "serverGame/ServerObject.h"
|
||||
#include "serverGame/ServerWorld.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <unordered_set>
|
||||
@@ -46,9 +48,20 @@ CommandParser ("Spawner", 0, "...", "Spawner related commands.", 0)
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
|
||||
bool ConsoleCommandParserSpawner::performParsing (const NetworkId &, const StringVector_t & argv, const String_t & , String_t & result, const CommandParser *)
|
||||
bool ConsoleCommandParserSpawner::performParsing (const NetworkId & userId, const StringVector_t & argv, const String_t & , String_t & result, const CommandParser *)
|
||||
{
|
||||
// ----------------------------------------------------------------
|
||||
|
||||
CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
|
||||
if (!playerObject)
|
||||
{
|
||||
WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!playerObject->getClient()->isGod()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isCommand (argv[0], CommandNames::showQueue))
|
||||
{
|
||||
|
||||
@@ -10,9 +10,11 @@
|
||||
|
||||
#include "UnicodeUtils.h"
|
||||
#include "serverGame/ConfigServerGame.h"
|
||||
#include "serverGame/CreatureObject.h"
|
||||
#include "serverGame/GameServer.h"
|
||||
#include "serverGame/ServerMessageForwarding.h"
|
||||
#include "serverGame/ServerObject.h"
|
||||
#include "serverGame/ServerWorld.h"
|
||||
#include "serverGame/VeteranRewardManager.h"
|
||||
#include "sharedNetworkMessages/GenericValueTypeMessage.h"
|
||||
#include "sharedObject/NetworkIdManager.h"
|
||||
@@ -38,6 +40,18 @@ ConsoleCommandParserVeteran::ConsoleCommandParserVeteran() :
|
||||
|
||||
bool ConsoleCommandParserVeteran::performParsing (const NetworkId & userId, const StringVector_t & argv, const String_t & /* originalMessage */, String_t & result, const CommandParser *)
|
||||
{
|
||||
|
||||
CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
|
||||
if (!playerObject)
|
||||
{
|
||||
WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!playerObject->getClient()->isGod()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isCommand( argv [0], "getRewardInfo"))
|
||||
{
|
||||
NetworkId targetPlayer(Unicode::wideToNarrow (argv[1]));
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
#include "serverGame/Chat.h"
|
||||
#include "sharedLog/Log.h"
|
||||
//#include "serverGame/PlayerCreatureController.h"
|
||||
//#include "serverGame/PlayerObject.h"
|
||||
//#include "serverGame/ServerWorld.h"
|
||||
#include "serverGame/PlayerObject.h"
|
||||
#include "serverGame/CreatureObject.h"
|
||||
#include "serverGame/ServerWorld.h"
|
||||
#include "sharedNetworkMessages/VoiceChatMiscMessages.h"
|
||||
|
||||
|
||||
@@ -51,6 +52,17 @@ bool ConsoleCommandParserVoice::performParsing (const NetworkId & userId, const
|
||||
UNREF(originalCommand);
|
||||
UNREF(userId);
|
||||
|
||||
CreatureObject * const playerObject = dynamic_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
|
||||
if (!playerObject)
|
||||
{
|
||||
WARNING_STRICT_FATAL(true, ("Console command executed on invalid player object %s", userId.getValueString().c_str()));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!playerObject->getClient()->isGod()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//CreatureObject * creatureObject = safe_cast<CreatureObject *>(ServerWorld::findObjectByNetworkId(userId));
|
||||
//PlayerObject * playerObject = const_cast<PlayerObject *>(PlayerCreatureController::getPlayerObject(creatureObject));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user