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inaccurate comment - this is set in setGodMode
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@@ -380,7 +380,6 @@ inline bool Client::isGod() const {
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//-----------------------------------------------------------------------
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inline int Client::getGodLevel() const {
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// isGod will set the god level if it is not already, if the client is a god
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if (isGod() || ConfigServerGame::getAdminGodToAll()) {
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return m_godLevel;
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} else {
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