Files
stationapi-old/udplibrary/udpclient.cpp
2019-03-10 11:55:27 -05:00

246 lines
6.7 KiB
C++
Executable File

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <assert.h>
#ifdef WIN32
#include <conio.h>
#endif
#include <ctype.h>
#include <sys\stat.h>
#include <sys\types.h>
#include <math.h>
#include <malloc.h>
#include <windows.h>
#ifdef WIN32
#ifdef _DEBUG
#include <crtdbg.h>
#endif
#endif
#include "UdpLibrary.hpp"
class MyConnectionHandler : public UdpConnectionHandler
{
public:
virtual void OnRoutePacket(UdpConnection *con, const uchar *data, int dataLen);
};
int main(int argc, char **argv)
{
#ifdef _DEBUG
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
#endif
printf("UdpLibrary Test Client, press SHIFT-F12 to terminate.\n");
printf(" /IP:xxx.xxx.xxx.xxx\n");
printf(" /PORT:xxx\n");
char connectIp[256];
strcpy(connectIp, "127.0.0.1");
int connectPort = 9950;
for (int i = 0; i < argc; i++)
{
if (memicmp(argv[i], "/IP:", 4) == 0)
strcpy(connectIp, argv[i] + 4);
if (memicmp(argv[i], "/PORT:", 6) == 0)
connectPort = atoi(argv[i] + 6);
}
//////////////////////////////////////////////////
// initialize everything
//////////////////////////////////////////////////
srand(clock());
UdpManager::Params params;
params.clockSyncDelay = 45000;
params.crcBytes = 2;
params.hashTableSize = 10;
params.incomingBufferSize = 32 * 1024;
params.keepAliveDelay = 8000;
params.portAliveDelay = 5000;
params.maxConnections = 3;
params.maxDataHoldSize = 400;
params.maxDataHoldTime = 60;
params.maxRawPacketSize = 496;
params.outgoingBufferSize = 32 * 1024;
params.packetHistoryMax = 1000;
params.port = 0;
params.pooledPacketMax = 50;
params.pooledPacketSize = 512;
#if 0
params.simulateIncomingByteRate = 0;
params.simulateIncomingLossPercent = 10;
params.simulateOutgoingByteRate = 0;
params.simulateOutgoingLossPercent = 10;
params.simulateDestinationOverloadLevel = 0;
params.simulateOutgoingOverloadLevel = 0;
#endif
params.reliable[0].maxInstandingPackets = 500;
params.reliable[0].maxOutstandingBytes = 200000;
params.reliable[0].maxOutstandingPackets = 500;
params.reliable[0].outOfOrder = false;
params.reliable[0].trickleRate = 0;
params.reliable[0].trickleSize = 0;
params.reliable[0].processOnSend = true;
params.reliable[1].maxInstandingPackets = 20;
params.reliable[1].maxOutstandingBytes = 5000;
params.reliable[1].maxOutstandingPackets = 30;
params.reliable[1].outOfOrder = false;
params.reliable[1].trickleRate = 200;
params.reliable[1].trickleSize = 200;
params.reliable[2] = params.reliable[0];
params.reliable[2].outOfOrder = true;
params.reliable[3] = params.reliable[1];
params.reliable[3].outOfOrder = true;
UdpManager *myUdpManager = new UdpManager(&params);
// establish connection
MyConnectionHandler myConnectionHandler;
printf("Connecting to: %s,%d.", connectIp, connectPort);
UdpConnection *myConnection = myUdpManager->EstablishConnection(connectIp, connectPort);
myConnection->SetHandler(&myConnectionHandler);
assert(myConnection != NULL);
int count = 0;
while (myConnection->GetStatus() == UdpConnection::cStatusNegotiating)
{
myUdpManager->GiveTime();
Sleep(50);
if ((count++ % 20) == 0)
printf(".");
}
printf("\n");
//////////////////////////////////////////////////
// master loop (sending data)
//////////////////////////////////////////////////
count = 0;
for (;;)
{
// check for shutdown keys
if (kbhit())
{
int k = getch();
if ((k == 0 || k == 0xe0) && (getch() == 0x88)) // hit shift-F12 to exit gracefully
break;
if (k == 32)
{
// hit space bar to see statistics
UdpConnectionStatistics stats;
myConnection->GetStats(&stats);
char hold[256];
printf("%s,%d AVE=%d HIGH=%d LOW=%d MSTR=%d,%d CRC=%I64d ORD=%I64d %I64d<<%I64d %I64d>>%I64d\n", myConnection->GetDestinationIp().GetAddress(hold), myConnection->GetDestinationPort()
, stats.averagePingTime, stats.highPingTime, stats.lowPingTime, stats.masterPingTime, stats.masterPingAge, stats.crcRejectedPackets, stats.orderRejectedPackets, stats.syncOurReceived, stats.syncTheirSent
, stats.syncOurSent, stats.syncTheirReceived);
}
if (k == 'd')
{
myConnection->Disconnect(5000); // disconnect when channel is clear
printf("Disconnecting... (giving connection time to flush)\n");
}
}
// see if server terminated out connection, if so, break out and exit app
if (myConnection->GetStatus() == UdpConnection::cStatusDisconnected)
{
printf("Connection broken.\n");
break;
}
#if 1
// randomly send a medium sized packet on a random channel
if (rand() % 200 == 0)
{
char buf[8000];
for (int i = 1; i < sizeof(buf); i++)
{
buf[i] = (char)(i % 100);
}
int pc = rand() % 5;
for (i = 0; i < pc; i++)
{
buf[0] = (char)(rand() % 50);
int len = (rand() % 1800 + 2);
printf("OUTLEN=%d \n", len);
myConnection->Send(cUdpChannelReliable1, buf, len);
}
}
#elif 0
// send a very large packet one after the other (don't send next packet til the previous one has made it)
if (myConnection->TotalPendingBytes() == 0)
{
// send another packet
SimpleLogicalPacket *lp = new SimpleLogicalPacket(NULL, 30000000);
int dlen = lp->GetDataLen();
char *ptr = (char *)lp->GetDataPtr();
ptr[0] = (char)(rand() % 50);
for (int i = 1; i < dlen; i++)
{
ptr[i] = (char)(i % 100);
}
printf("OUT LEN=%d \n", dlen);
myConnection->Send(cUdpChannelReliable1, lp);
lp->Release();
}
#else
// prepare a random sized group of medium packets and then send the group, don't prepare next group until previous one has made it
UdpConnection::ChannelStatus cs;
myConnection->GetChannelStatus(cUdpChannelReliable1, &cs);
if (cs.queuedBytes == 0)
{
int count = 0;
GroupLogicalPacket *glp = new GroupLogicalPacket();
int di = rand() % 20 + 1;
for (int i = 0; i < di; i++)
{
GroupLogicalPacket *sub = new GroupLogicalPacket();
for (int j = 0; j < di; j++)
{
char buf[8000];
*(ushort *)buf = count;
int len = (rand() % 1000) + 10;
*(ushort *)(buf + len - 2) = count;
sub->AddPacket(buf, len);
count++;
}
glp->AddPacket(sub);
sub->Release();
}
myConnection->Send(cUdpChannelReliable1, glp);
glp->Release();
printf("Group of %d packets sent\n", count);
}
#endif
myUdpManager->GiveTime();
Sleep(10);
}
//////////////////////////////////////////////////
// terminate everything
//////////////////////////////////////////////////
myConnection->Release();
myUdpManager->Release();
return(0);
}
void MyConnectionHandler::OnRoutePacket(UdpConnection * /*con*/, const uchar *data, int dataLen)
{
printf("IN=%d/%d LEN=%d \n", *(ushort *)data, *(ushort *)(data + dataLen - 2), dataLen);
}