Created SWG EMU Admin Commands (markdown)

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IrishDarkshadow
2019-10-03 09:45:01 +01:00
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[SWGemu admin commands.pdf](https://drive.google.com/open?id=1D8YG-PISOfN24PTrrlJ-21fVoiGafDR6)
Quick Commands:
',, /invulnerable
/gmrevive *name*
/setspeed 5
/teleport 1 1 endor
/setFactionStanding *name* *faction* *points*
/setPlayerAppearance *name* object/mobile/shared_angler_hatchling.iff
/object createitem *Tangibles* - Use file path.iff
/object createitem object/tangible/terminal/terminal_character builder .iff;
/object createitem object/tangible/deed/yehicle_deed/speederbike_flash_deed.iff;
/object createitem object/tangible/deed/vehicle_deed/jetpack_deed.iff;
/object createitem object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff;
/object createloot *Loot Groups* [creature combat level 1 - 300] - Use loot group name
/object createloot krayt_tissue_rare 300;
/object createloot composite_armor 300;
/object createloot acklay 300;
/object createloot axkva_min 300;
/object createloot janta_common 300;
How to create Armor attachments and Clothing Attachments
-Armor Attachments
/object createloot armor_attachments 300;
-Clothing Attachments
/object createloot clothing_attachments 300;
Create a weapon:
-Unarmed Weapon
/object createloot melee_unarmed 300;
-Two Handed Weapon
/object createloot melee_two_handed 300;
Create a Creature:
/createcreature axkva_min
Enter into the DWB the easy way -Spawn Boba Fett to your location - Craft mandalorian
armor!!
Spawn Boba Fett so he grants you access to the DWB
/ createcreature boba_fett;
Teleport to the DWB entrance
/tele -4680 4330 endor;
Spawn the loot need to craft mandalorian armor:
/object createloot death_watch_bunker_ingredient_binary;/pause 1;
/object createloot death_watch_bunker_ingredient_protective;/pause 1;
/object createitem object/tangible/loot/dungeon/death_watch_bunker/mining_drill_reward.iff;/pause 1;
-Armor
/object createitem object/tangible/wearables/ armor/bounty _hunter/armor _bounty hunter belt.iff ;/pause
1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty _hunter/armor _bounty hunter boots.iff ;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;/pause 1;
/object createitem
object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;/pause 1;
-Pass Keys
/object createitem object/tangible/dungeon/death_watch_bunker/passkey_hall.iff;/pause 1;
/object createitem objectjtangible/dungeon/death_watch_bunker/passkey_mine.iff;/pause 1;
/object createitem object/tangible/dungeon/death_watch_bunker/passkey_storage.iff;/pause 1;
-Teleport to crafting droids
-Tailor
/tele -152 -101.3 endor 3 5996365
-Droid Engineer
/tele -226.9 -124.8 endor -88 5996367
-Armor Smith
/tele -230 -221.2 endor -88 5996373
How to Make your Character have more than 250 Skill Points:
Open Eclipse.
Let everything load.
Open the tree MMOCoreORB-Unstable[Core3 unstable]
src/server/zone/managers/skill/SkillManager.cpp
look for 250 change it to 11250, then look for 250 again, change it again to 11250
Save everything.
Close Eclipse.
Open a terminal.
Type in; build config
Let compile(takes a few mins)
Type in; run_dev
Load up your game. make a new toon, it will still say 250 skill points, but you can just learn them all.
Open your server to the Public:
You will need to open up some ports in your router.
Here are the ports that need to be opened.
~ DBPort = 3306
LoginPort = 44453
MantisPort = 3306
PingPort = 44462
StatusPort = 44455
WebPorts = 44460
ZonePort = 44463 (This value i located in a different file than the others)
The computer the Dev Enviroment is on is 192.168.0.13
My dev Enviroment ip is 192.168.0.10
Port range forwarding needs to have.
Heres what i have;
Port Range
Start __ End __ Protocol __ Ip Address
3306 _ 3306 _ Both 192.168.0.10
44453_44463_Both 192.168.0.10
Now in your VM.
goto Applications-> Programming-> MySQL Query Browser-> (login)
under swgemu ->galaxy
.\ I changed the address from "192.168.0.10" to my external ip 99.245.12.65
side note: you can change the server name.
Save your changes.
Open a terminal and type in:
cd "'/workspace/MMOCoreORB/Bin
,/core3
Architect Friends (Sub components for lazy:
/ generateCraftedltem object/draft_schematic/structure/component/structure_small_storage_section.iff
100000;/pause 1;
/generateCraftedltem object/draft_schematic/structure/component/structure_storage_section.iff
100000;/pause 1;
/generateCraftedltem object/ draft_schematic/structure/component/structural_module.iff 100000;/ pause
1;
/generateCraftedltem object/ draft_schematic/structure/component/structure_generator _turbine.iff
100000;/pause 1;
/ generateCraftedltem object/draft_schematic/structure/ component/structure_power _core_unit. iff
100000;/pause 1;
/generateCraftedltem object/ draft_schematic/structure/component/wall_module.iff 100000;/pause 1;
/generate object/draft_schematic/structure/component/structure_fluidic_drilling_pumping_unit.iff 100000
75;/pause 1;
/generate object/draft_schematic/structure/component/structure_harvesting_mechanism. iff 100000
75;/pause 1;
/generate object/draft_schematic/structure/component/structure_heavy _harvesting_mechanism. iff
100000 75;/pause 1;
/generate object/draft_schematic/structure/component/structure_light_ore_mining_unit.iff 100000
75;/pause 1;
/generate object/draft_schematic/structure/component/structure_light_power _core_unit.iff 100000
75;/pause 1;
/generate object/draft_schematic/structure/component/structure_manufacturing_mechanism.iff 100000
75;/pause 1;
/generate object/draft_schematic/structure/component/structure_ore_mining_unit.iff 100000 75;/pause
1;
/generate object/draft_schematic/structure/ component/structure_power _core_unit.iff 100000 75 ;/pause
1;
/generate object/draft_schematic/structure/component/structure_turbo_fluidic_drilling_pumping_unit.iff
100000 75;/pause 1;
·~\
Change maximum zoom:
Add the following to your user.cfg file:
[ClientGame]
freeChaseCameraMaximumZoom = 10
SWGemu Mason Server Guide
Jedi:
Light Master:
/gmJediState 4
Dark Master:
/gmJediState 8
/grantPadawanTrialsEligibility
/grantSkill force_rank_light_master
/grantSkill force_rank_dark_master
/grantSkill force_sensitive_heightened_senses_master
/grantSkill force_sensitive_enhanced_reflexes_master
/grantSkill force_discipline_light_saber_master
/grantSkill force_discipline_powers_master
/grantSkill force_discipline_defender_master
/grantSkill force_discipline_healing_master
/grantSkill force_discipline_enhancements_master
/grantSkill force_sensitive_combat_prowess_master
/grantSkill force_sensitive_crafting_mastery_master
Professions:
/grantSkill social_entertainer_master
/grantSkill social_imagedesigner_master
/grantSkill social_dancer_master
/grantSkill social_musician_master
/grantSkill crafting_artisan_master
/grantSkill crafting_armorsmith_master
/grantSkill crafting_weaponsmith_master
/grantSkill crafting_chef _master
/grantSkill crafting_tailor_master
/grantSkill crafting_merchant_master
/grantSkill crafting_architect_master
/grantSkill crafting_droidengineer_master
/grantSkill science_medic_master
/grantSkill science_doctor_master
/grantSkill science_combatmedic_master
/grantSkill outdoors_scout_master
/grantSkill outdoors_ranger_master
/grantSkill outdoors_creaturehandler_master
/grantSkill outdoors_bio_engineer_master
/grantSkill outdoors_squadleader_master
/grantSkill combat_brawler_master
/grantSkill combat_marksman_master
/grantSkill combat_rifleman_master
SWGemu Mason Server Guide
/grantSkill combat_pistoi_master
/grantSkill combat_carbine_master
/grantSkill combat_unarmed_master
/grantSkill combat_lhsword_master
/grantSkill combat_2hsword_master
/grantSkill combat_bountyhunter_master
/grantSkill combat_commando_master
/grantSkill combat_smuggler_master
/grantSkill combat_polearm_master
/grantSkill social_politician_master
/grantSkill crafting_shipwright_master
Robes:
/object createitem object/tangible/wearables/robe/aakuan_robe.iff
/object createitem object/tangible/wearables/robe/robe_inquisitor.iff
/object createitem object/tangible/wearables/robe/robe_jedi_dark_s01.iff
/object createitem object/tangible/wearables/robe/robe_jedi_dark_s02.iff
/object createitem object/tangible/wearables/robe/robe_jedi_dark_s03.iff
/object createitem object/tangible/wearables/robe/robe_jedi_dark_s04.iff
/object createitem object/tangible/wearables/robe/robe_jedi_dark_s05.iff
/object createitem object/tangible/wearables/robe/robe_jedi_light_s01.iff
/object createitem object/tangible/wearables/robe/robe_jedi_light_s02.iff
/object createitem object/tangible/wearables/robe/robe_jedi_light_s03.iff
/object createitem object/tangible/wearables/robe/robe_jedi_light_s04.iff
/object createitem object/tangible/wearables/robe/robe_jedi_light_s05.iff
/object createitem object/tangible/wearables/robe/robe_jedi_padawan.iff
/object createitem object/tangible/wearables/robe/robe_jedi_test.iff
/object createitem object/tangible/wearables/robe/robe_prefect_talmont.iff
/object createitem object/tangible/wearables/robe/robe_s01.iff
/object createitem object/tangible/wearables/robe/robe_s04.iff
/object createitem object/tangible/wearables/robe/robe_s05.iff
/object createitem object/tangible/wearables/robe/robe_s05_h1.iff
/object createitem object/tangible/wearables/robe/robe_s12.iff
/object createitem object/tangible/wearables/robe/robe_s18.iff
/object createitem object/tangible/wearables/robe/robe_s27.iff
/object createitem object/tangible/wearables/robe/robe_tusken_raider_s01.iff
/object createitem object/tangible/wearables/robe/robe_tusken_raider_s02.iff
Goggles:
/object createitem object/tangible/wearables/goggles/goggles_s01.iff
/object createitem object/tangible/wearables/goggles/goggles_s02.iff
/object createitem object/tangible/wearables/goggles/goggles_s03.iff
/object createitem object/tangible/wearables/goggles/goggles_s04.iff
/object createitem object/tangible/wearables/goggles/goggles_s05.iff
/object createitem object/tangible/wearables/goggles/goggles_s06.iff
/object createitem object/tangible/wearables/goggles/rebreather.iff