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FAQ & Guides
Admin Commands
Discussion in 'FAQ & Guides' started by Kosh, May 9, 2016.
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Kosh
Kosh
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#1Kosh, May 9, 2016 Last edited: Aug 1, 2017
user.cfg:
Code:Select All
[ClientGame]
0fd345d9 = true
[ClientUserInterface]
debugExamine=1
debugClipboardExamine=0
allowTargetAnything=1
drawNetworkIds=1
/setgodmode 55
drop a char builder:
/object spawn object/tangible/terminal/terminal_character_builder.iff
/script attach test.qatool YOURPLAYERID#HERE
/qatool
/qatool lootsearch <item name>
/qatool glow
/setSpeed -target 10
/invuln
/give_object/tangible/wearables/backpack/shared_backpack_s07.iff
/object spawn krayt_dragon_ancient 50 0 0
/object spawn outbreak_afflicted_maintenance_boss
/object spawn som_kenobi_alien_parasite;
/command <argument you must specify> <>
/command [optional argument you may not need to specify] []
/command -parameter means you need to actually type -whatever -parameter
/command [TARGET] simply means it must be your current target. [TARGET]
/command <argument | argument2> means there is more than one option. Pick 1. | ARGUMENT |
Enabling God Mode (Admin)
Note: Your localOptions.cfg file must have "adminGodToAll=1" in the [GameServer] section. Alternatively, if you would only like certain users to have access to the God Mode abilities, you can toggle that bool to 0 in localOptions and instead you will need to edit both the "qa_admin" and "us_admin" .tab files with the account username you'd like to have. Set their GodLevel to 55 for all commands and abilities, and their skill to "admin". Then compile it with the miff.exe tool. It is recommended that once you have compiled this file once, you only make future revisions with TRE Explorer as compiling the .tab document can get complex.
Once you have either globally enabled login or have enabled it for your account, login to the game and type:
/setGodMode
# Turns on God Mode
/setGodMode 50
# If you have adminGodToAll Enabled, do this instead.
/setGodMode off
# Disables the features of God Mode
Making Admin Commands Work In Your Client
You need to edit your user.cfg file and add the following: (Note: You only need what's under [ClientGame], the UserInterface modifications just make everything so much easier.
[ClientGame]
0fd345d9 = true
[ClientUserInterface]
debugExamine=1
debugClipboardExamine=1
allowTargetAnything=1
drawNetworkIds=1
0fd345d9 enables the admin commands in your client. Without it your client will not send the commands to the server and will return the "no such command" error.
debugExamine allows you to /examine an object and get the ObjectID, and various other information like it's template.
debugClipboardExamine makes the debug info you get from /examine get placed on your clipboard so you can paste it with Ctrl+v
allowTargetAnything enables the ability to target objects like entire structures or objects you normally cannot to fix issues.
drawNetworkIds puts the ObjectID and NetworkID above every objects name.
Basic God Mode Commands - Teleportation
/planetWarp <planet>
# Teleports you to the specified planet/terrain.
/planetWarpTarget <planet>
# Teleports your target to the specified planet/terrain.
/teleport <x> <z> <y>
# Teleports you to the specified coordinates on the current terrain.
/teleportTo <player>
# Teleports you to the specified player anywhere in the galaxy.
/teleportTarget <x> <z> <y>
# Teleports your target to the specified coordinates on the current terrain.
/npeGoToMedicalBay
# Teleports your character to the opening medical bay instance (don't do with invulnerable on)
/npeGotoMilleniumFalcon
# Teleports your character to the opening millenium falcon instance.
/npeGoToStationGamma
# Teleports your character to Station Gamma.
/npeGoToTansariiStation
# Teleports your character to Tansarii Station.
Basic God Mode Commands - Managing Your Character
/invulnerable
# Toggles Invulnerability - Makes your character invulnerable (removes health/action) and you appear as a NPC.
/aiIgnore
# Toggles aiIgnore - Artificial Intelligence ignore you (no aggro).
/setSpeed <speed>
# Changes the speed by which your character negotiates terrain. Recommended that you don't go higher than 5.
/getPlayerId <name>
# Returns the object ID (oid) of your character. This will be used frequently.
/object hide <oid> <bool>
# Hides your character from non God Mode characters. Set bool to 0 for visible and 1 for hidden. Make a macro for 0 and 1. It's easier.
Basic God Mode Commands - Managing Other Characters
/getAccountInfo <player FIRST name>
# Returns various account information about the specified character including their IP Address. They must be online.
/getStationName <player FIRST name>
# Returns the username of the specified player character. Does not work if player is offline.
/getPlayerId <player FIRST name>
# Returns the object ID (oid) of the specified player character. Does not work if player is offline.
/server getCharacterInfo <oid or player FIRST name>
# Returns Station ID, and Object ID of a character, even when they are offline. Along with other info.
/freezePlayer <player FIRST name>
# Freezes the player preventing them from moving. It's like being rooted.
/unfreezePlayer <player FIRST name>
# Reverses the effects of /freezePlayer
/squelch [TARGET]
# Prevents your target from talking, using mail, spatial, or tells. Must be your TARGET (don't type TARGET)
/unsquelch [TARGET]
# Reverses the effects of /squelch
/csDisconnectPlayer <player>
# Disconnects the specified player.
/kick <player FIRST name>
# Kicks the specified player from the server and returns them to the character screen.
/findPlayer <player name or partial name with *>
# Searches the galaxy for any players with matching names.
/cityInfo
# Displays an SUI window in which you can search and manage cities across the galaxy.
/listGuilds
# Spams your chat box with information on all active guilds of the galaxy.
/credits [-target] <cash | bank> <+|- value>
# Gives you (or optionally your target) the specified (or subtracts the specified) amount of credits from/to the bank or cash.
Attach QATool:
/script attach test.qatool <your network id>
To see what QAtool can do:
/qatool
Planet Persist
Set your localOptions.cfg to only have 1 persister thread and loadWholePlanets=1. Teleport to the planet you want to persist, attach the QATool, and as god, run
/qatool persistplanet <planetname>
Once you have persisted all planets, shutdown the server and optionally remove the data/sku.0/sys.server/compiled/game/datatables/buildout/<planetname/*_ws.iff but only the ws files. You can then restart the server, optionally turning loadWholePlanet off to make it load faster and use less memory.
Server Shutdown
/server shutdown 1 1 1 1
Spawn NPCs In Eisley Cantina
/script attach theme_park.tatooine.mos_eisley.masterspawner 1082874
Testing
/setgodmode 50
/getPlayerId <player first name only>
/script attach test.qatool <id>
Restuss
Find all the objects in the Imperial and Rebel base with ph1 attached to them, and run completeResteussStageOne on each (4830 80 5829 and 5900 81 5638 for the bases)
Go to the center of Resteuss and find the ph1 marker, and execute startResteussStageTwo
After Resteuss is fully spawned, create an object 400m away from /waypoint 5192.928223 77.937180 6074.740234 and use any random item to attach a script.
/script attach theme_park.restuss_event.pvp_region
Make sure to also use the GM command /hide "objectID" 1to make the object non visible to player eg /object hide 8762345533 1
Spawning From Master Items table
dsrc/sku.0/sys.server/complied/game/datatables/item/master_item/master_item.tab
/createStaticItem <id>
/createStaticItem armor_stormtrooper_bicep_camo_l_04_01
/object spawn object/tangible/terminal/terminal_character_builder.iff
/object spawn heroic_echo_stormcommando
Beast Master
Isomerase- /object spawn object/tangible/loot/beast/enzyme_1.iff
Lyase- /object spawn object/tangible/loot/beast/enzyme_2.iff
Hydrolase- /object spawn object/tangible/loot/beast/enzyme_3.iff
Pet Likes/dislikes showHappiness
Misc
Set objvar = /objvar set
User.cfg
[ClientUserInterface]
debugExamine=1
debugClipboardExamine=1
allowTargetAnything=1
drawNetworkIds=1
Additional Master Spreadsheet of commands:
View: https://docs.google.com/spreadsheets/d/1rHqi61nJEi5LHdSn1xkm0SlZH_AbzneeiU0WM72xS3Y
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Erusman
Erusman
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#2Erusman, May 15, 2016 Last edited: May 15, 2016
The one command I use most is....
/createStaticItem
You can open his guide and find the item reference table to all the tcg items, collections, robes etc.
of course you will need to turn on god mode to make it work
/setgodmode
Example:
/createstaticitem item_tcg_loot_reward_series1_sith_speeder (will generate a sith speeder in your inventory)
/createstaticitem item_tcg_loot_reward_series3_sith_meditation_room_deed (will generate a deed for a sith meditation room in your inventory)
/createstaticitem item_jedi_robe_dark_04_04 (will generate an elder dark oppressor robe in your inventory... when worn it will give you the elder buff)
/createstaticitem item_jedi_robe_light_04_04 (will generate an elder light arbiter robe in your inventory... when worn it will give you the elder buff)
/createstaticitem item_tow_proc_generic_03_01 (will give you the musty injector)
/createstaticitem st_pr_jukebox (will create a story token jukebox to play some tunes. You can place it in the world. And of course pick it up and put it in your inventory. Play some tunes while your riding around on your speeder etc.)
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Kosh likes this.
Kosh
Kosh
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#3Kosh, Dec 20, 2016
Server Shutdown Macro:
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (30 minutes left);
/pause 600;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (20 minutes left);
/pause 300;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (15 minutes left);
/pause 300;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (10 minutes left);
/pause 300;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (5 minutes left);
/pause 60;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (4 minutes left);
/pause 60;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (3 minutes left);
/pause 60;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (2 minutes left);
/pause 60;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (1 minute left);
/pause 30;
/broadcastGalaxy The server will be shutting down soon. Please find a safe place to logout. (30 seconds left);
/pause 30;
/broadcastGalaxy The server is shutting down now... May the force be with you!;
/server shutdown 1 1 1;
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bandit likes this.
Tewon
Tewon
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#4Tewon, Dec 20, 2016
SWGSource said: ↑
and run completeResteussStageOne on
How exactly do i do this?
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Nezzar
Nezzar
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#5Nezzar, Jan 29, 2017
Does anyone know how to use the command ( /pvp showGcwRankTable )? Cause when I enter it, it will change my status to Combatant or Special Forces duties...
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Erusman
Erusman
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#6Erusman, Jan 30, 2017
Nezzar said: ↑
Does anyone know how to use the command ( /pvp showGcwRankTable )? Cause when I enter it, it will change my status to Combatant or Special Forces duties...
I haven't used it personally. Be sure you grab the win32 copy and look in the docs. There are a lot of commands in there that could be similar or do the same thing.
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Nezzar
Nezzar
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#7Nezzar, Jan 30, 2017
@Erusman@Erusman I see.. okay... thanks for pointing me that there is a doc in win32... apologies for not having aware of it... I have been only using your linux build..
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Yarazin
Yarazin
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#8Yarazin, Feb 27, 2017 Last edited: Feb 28, 2017
Finally figured it out and it seems to be working.
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Bob
Bob
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#9Bob, Apr 19, 2017
For the buff commands,what is the command to get them to apply? The one i want to use is...
jedi_statue_self_dps_debuff jedi_statue_npc 1 buffs.genericBuff 1200 health 100000 action 25000
The health and action should let me solo my heroics :)
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Yarazin
Yarazin
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#10Yarazin, Apr 21, 2017 Last edited: Apr 28, 2017
Hi, I could use help on the proper syntax to deplete a resource. I am trying to deplete the current polymer so a new one will spawn.
I am trying variations of this with no luck. Any help would be apreciated.
From link above:
/resource deplete <resource type oid>
What I am trying (and other variantions)
/resource deplete petrochem_inert_polymer 2723073451 <-that newtwork id is the oid right?
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devApe
devApe
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#11devApe, Aug 21, 2017
[ClientGame]
0fd345d9 = true
[ClientUserInterface]
debugExamine=1
debugClipboardExamine=1
allowTargetAnything=1
drawNetworkIds=1
so drawNetworkIds=1 shows OID's on objects and NPC's.
How do REMOVE these tags in the name? I set this =1, but it's very messy looking, and it shows up even on non-admin accounts.
Anyone know what I should do?
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IrishDarkshadow
IrishDarkshadow
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#12IrishDarkshadow, Aug 21, 2017
Inside the game use this command drawNetworkIds=0 to turn them off and drawNetworkIds=1 to turn them back on.
Set up a macro for each command so that you can easily swap between the two options from the ui toolbar
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devApe
devApe
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#13devApe, Aug 22, 2017
Thanks Irish. I tried that, but it didn't work.
I'm getting "No such command, mood, chat type".
I can type other admin commands in the chat window though, and they work fine.
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IrishDarkshadow
IrishDarkshadow
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#14IrishDarkshadow, Aug 22, 2017
I wrote the commands incorrectly. This is what I'm actually using.
oNVsRzC.jpg nILfbLl.jpg
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devApe
devApe
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#15devApe, Aug 23, 2017
That's the stuff!
thank you so much:)
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MKDAWUSS
MKDAWUSS
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#16MKDAWUSS, Dec 12, 2017
Where do I find/spawn the JTL reward components (such as the Borstel Disruptor) and some of the convoy rewards?
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IrishDarkshadow
IrishDarkshadow
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#17IrishDarkshadow, Dec 13, 2017
Inferno Engine
/object spawn object/tangible/ship/components/engine/eng_mission_reward_neutral_mandal_inferno.iff
Incom Tri-Cannon
/object spawn object/tangible/ship/components/weapon/wpn_mission_reward_rebel_incom_tricannon.iff
Borstel Disruptor
/object spawn object/tangible/ship/components/weapon/wpn_mission_reward_neutral_borstel_disruptor.iff
Nym's Quantum Ion Drive
/object spawn object/tangible/ship/components/engine/eng_quantum_ion_drive.iff
Nym's Protecto-Net Shield
/object spawn object/tangible/ship/components/shield_generator/shd_protecto_net.iff
Nym's Fibertech Steel Plating
/object spawn object/tangible/ship/components/armor/arm_fibertech_steel_plating.iff
Nym's Corellian Beamrail Gauss Cannon
/object spawn object/tangible/ship/components/weapon/wpn_corellian_heavy_gauss.iff
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MKDAWUSS
MKDAWUSS
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#18MKDAWUSS, Dec 15, 2017
..........and basically nothing happens.
Spawn does nothing, CreateAt and CreateIn get me an "Invalid Object Template" error.
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IrishDarkshadow
IrishDarkshadow
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#19IrishDarkshadow, Dec 15, 2017
The commands work perfectly fine. I've used all of them multiple times for testing / RE project calcs. Make sure you are in god mode before trying to use admin commands to spawn objects.
Have you set up your SWG client to enable admin commands to be used by it?
Make sure that your user.cfg file contains this entry:
[ClientGame]
0fd345d9 = true
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MKDAWUSS
MKDAWUSS
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#20MKDAWUSS, Dec 16, 2017
Double-checked and that line is checked as true, and I have run it in God Mode (I don't think the error notice even comes up outside of it). I can call things up using the QA Tool menu, and acquire things using the /createstaticitem + item name from the spreadsheet up top, but that's about it. Templates? Nothing...
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melonygranger
melonygranger
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#21melonygranger, Dec 28, 2017
What would you consider a setup using admin commands for a walking around quest buff set. I have seen some use 30-40 buffs together but that seems excessive. So a ten buff setup is what I am looking for. Thoughts?
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JohnViper
JohnViper
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#22JohnViper, Dec 30, 2017
melonygranger said: ↑
What would you consider a setup using admin commands for a walking around quest buff set. I have seen some use 30-40 buffs together but that seems excessive. So a ten buff setup is what I am looking for. Thoughts?
Use the buff enhancement from blue frog and then use the following to heal: /setgod 99;/pause .05;/qatool gmr;/pause .05;/setgod off;
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melonygranger
melonygranger
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#23melonygranger, Dec 30, 2017
The big problem is most of the buffs last like 10-20 seconds, is there a way to adjust them for time?
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