Files
swg-main-wiki/SWG-EMU-Admin-Commands.md
2019-10-03 09:45:01 +01:00

10 KiB

SWGemu admin commands.pdf

Quick Commands: ',, /invulnerable /gmrevive name /setspeed 5 /teleport 1 1 endor /setFactionStanding name faction points /setPlayerAppearance name object/mobile/shared_angler_hatchling.iff /object createitem Tangibles - Use file path.iff /object createitem object/tangible/terminal/terminal_character builder .iff; /object createitem object/tangible/deed/yehicle_deed/speederbike_flash_deed.iff; /object createitem object/tangible/deed/vehicle_deed/jetpack_deed.iff; /object createitem object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff; /object createloot Loot Groups [creature combat level 1 - 300] - Use loot group name /object createloot krayt_tissue_rare 300; /object createloot composite_armor 300; /object createloot acklay 300; /object createloot axkva_min 300; /object createloot janta_common 300; How to create Armor attachments and Clothing Attachments -Armor Attachments /object createloot armor_attachments 300; -Clothing Attachments /object createloot clothing_attachments 300; Create a weapon: -Unarmed Weapon /object createloot melee_unarmed 300; -Two Handed Weapon /object createloot melee_two_handed 300; Create a Creature: /createcreature axkva_min Enter into the DWB the easy way -Spawn Boba Fett to your location - Craft mandalorian armor!! Spawn Boba Fett so he grants you access to the DWB / createcreature boba_fett; Teleport to the DWB entrance /tele -4680 4330 endor; Spawn the loot need to craft mandalorian armor: /object createloot death_watch_bunker_ingredient_binary;/pause 1; /object createloot death_watch_bunker_ingredient_protective;/pause 1; /object createitem object/tangible/loot/dungeon/death_watch_bunker/mining_drill_reward.iff;/pause 1; -Armor /object createitem object/tangible/wearables/ armor/bounty _hunter/armor _bounty hunter belt.iff ;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty _hunter/armor _bounty hunter boots.iff ;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;/pause 1; /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;/pause 1; -Pass Keys /object createitem object/tangible/dungeon/death_watch_bunker/passkey_hall.iff;/pause 1; /object createitem objectjtangible/dungeon/death_watch_bunker/passkey_mine.iff;/pause 1; /object createitem object/tangible/dungeon/death_watch_bunker/passkey_storage.iff;/pause 1; -Teleport to crafting droids -Tailor /tele -152 -101.3 endor 3 5996365 -Droid Engineer /tele -226.9 -124.8 endor -88 5996367 -Armor Smith /tele -230 -221.2 endor -88 5996373 How to Make your Character have more than 250 Skill Points: Open Eclipse. Let everything load. Open the tree MMOCoreORB-Unstable[Core3 unstable] src/server/zone/managers/skill/SkillManager.cpp look for 250 change it to 11250, then look for 250 again, change it again to 11250 Save everything. Close Eclipse. Open a terminal. Type in; build config Let compile(takes a few mins) Type in; run_dev Load up your game. make a new toon, it will still say 250 skill points, but you can just learn them all. Open your server to the Public: You will need to open up some ports in your router. Here are the ports that need to be opened. ~ DBPort = 3306 LoginPort = 44453 MantisPort = 3306 PingPort = 44462 StatusPort = 44455 WebPorts = 44460 ZonePort = 44463 (This value i located in a different file than the others) The computer the Dev Enviroment is on is 192.168.0.13 My dev Enviroment ip is 192.168.0.10 Port range forwarding needs to have. Heres what i have; Port Range Start __ End __ Protocol __ Ip Address 3306 _ 3306 _ Both 192.168.0.10 44453_44463_Both 192.168.0.10 Now in your VM. goto Applications-> Programming-> MySQL Query Browser-> (login) under swgemu ->galaxy .\ I changed the address from "192.168.0.10" to my external ip 99.245.12.65 side note: you can change the server name. Save your changes. Open a terminal and type in: cd "'/workspace/MMOCoreORB/Bin ,/core3 Architect Friends (Sub components for lazy: / generateCraftedltem object/draft_schematic/structure/component/structure_small_storage_section.iff 100000;/pause 1; /generateCraftedltem object/draft_schematic/structure/component/structure_storage_section.iff 100000;/pause 1; /generateCraftedltem object/ draft_schematic/structure/component/structural_module.iff 100000;/ pause 1; /generateCraftedltem object/ draft_schematic/structure/component/structure_generator _turbine.iff 100000;/pause 1; / generateCraftedltem object/draft_schematic/structure/ component/structure_power _core_unit. iff 100000;/pause 1; /generateCraftedltem object/ draft_schematic/structure/component/wall_module.iff 100000;/pause 1; /generate object/draft_schematic/structure/component/structure_fluidic_drilling_pumping_unit.iff 100000 75;/pause 1; /generate object/draft_schematic/structure/component/structure_harvesting_mechanism. iff 100000 75;/pause 1; /generate object/draft_schematic/structure/component/structure_heavy _harvesting_mechanism. iff 100000 75;/pause 1; /generate object/draft_schematic/structure/component/structure_light_ore_mining_unit.iff 100000 75;/pause 1; /generate object/draft_schematic/structure/component/structure_light_power _core_unit.iff 100000 75;/pause 1; /generate object/draft_schematic/structure/component/structure_manufacturing_mechanism.iff 100000 75;/pause 1; /generate object/draft_schematic/structure/component/structure_ore_mining_unit.iff 100000 75;/pause 1; /generate object/draft_schematic/structure/ component/structure_power _core_unit.iff 100000 75 ;/pause 1; /generate object/draft_schematic/structure/component/structure_turbo_fluidic_drilling_pumping_unit.iff 100000 75;/pause 1; ·~
Change maximum zoom: Add the following to your user.cfg file: [ClientGame] freeChaseCameraMaximumZoom = 10

SWGemu Mason Server Guide Jedi: Light Master: /gmJediState 4

Dark Master: /gmJediState 8 /grantPadawanTrialsEligibility /grantSkill force_rank_light_master /grantSkill force_rank_dark_master /grantSkill force_sensitive_heightened_senses_master /grantSkill force_sensitive_enhanced_reflexes_master /grantSkill force_discipline_light_saber_master /grantSkill force_discipline_powers_master /grantSkill force_discipline_defender_master /grantSkill force_discipline_healing_master /grantSkill force_discipline_enhancements_master /grantSkill force_sensitive_combat_prowess_master /grantSkill force_sensitive_crafting_mastery_master

Professions: /grantSkill social_entertainer_master /grantSkill social_imagedesigner_master /grantSkill social_dancer_master /grantSkill social_musician_master /grantSkill crafting_artisan_master /grantSkill crafting_armorsmith_master /grantSkill crafting_weaponsmith_master /grantSkill crafting_chef _master /grantSkill crafting_tailor_master /grantSkill crafting_merchant_master /grantSkill crafting_architect_master /grantSkill crafting_droidengineer_master /grantSkill science_medic_master /grantSkill science_doctor_master /grantSkill science_combatmedic_master /grantSkill outdoors_scout_master /grantSkill outdoors_ranger_master /grantSkill outdoors_creaturehandler_master /grantSkill outdoors_bio_engineer_master /grantSkill outdoors_squadleader_master /grantSkill combat_brawler_master /grantSkill combat_marksman_master /grantSkill combat_rifleman_master

SWGemu Mason Server Guide /grantSkill combat_pistoi_master /grantSkill combat_carbine_master /grantSkill combat_unarmed_master /grantSkill combat_lhsword_master /grantSkill combat_2hsword_master /grantSkill combat_bountyhunter_master /grantSkill combat_commando_master /grantSkill combat_smuggler_master /grantSkill combat_polearm_master /grantSkill social_politician_master /grantSkill crafting_shipwright_master

Robes: /object createitem object/tangible/wearables/robe/aakuan_robe.iff /object createitem object/tangible/wearables/robe/robe_inquisitor.iff /object createitem object/tangible/wearables/robe/robe_jedi_dark_s01.iff /object createitem object/tangible/wearables/robe/robe_jedi_dark_s02.iff /object createitem object/tangible/wearables/robe/robe_jedi_dark_s03.iff /object createitem object/tangible/wearables/robe/robe_jedi_dark_s04.iff /object createitem object/tangible/wearables/robe/robe_jedi_dark_s05.iff /object createitem object/tangible/wearables/robe/robe_jedi_light_s01.iff /object createitem object/tangible/wearables/robe/robe_jedi_light_s02.iff /object createitem object/tangible/wearables/robe/robe_jedi_light_s03.iff /object createitem object/tangible/wearables/robe/robe_jedi_light_s04.iff /object createitem object/tangible/wearables/robe/robe_jedi_light_s05.iff /object createitem object/tangible/wearables/robe/robe_jedi_padawan.iff /object createitem object/tangible/wearables/robe/robe_jedi_test.iff /object createitem object/tangible/wearables/robe/robe_prefect_talmont.iff /object createitem object/tangible/wearables/robe/robe_s01.iff /object createitem object/tangible/wearables/robe/robe_s04.iff /object createitem object/tangible/wearables/robe/robe_s05.iff /object createitem object/tangible/wearables/robe/robe_s05_h1.iff /object createitem object/tangible/wearables/robe/robe_s12.iff /object createitem object/tangible/wearables/robe/robe_s18.iff /object createitem object/tangible/wearables/robe/robe_s27.iff /object createitem object/tangible/wearables/robe/robe_tusken_raider_s01.iff /object createitem object/tangible/wearables/robe/robe_tusken_raider_s02.iff

Goggles: /object createitem object/tangible/wearables/goggles/goggles_s01.iff /object createitem object/tangible/wearables/goggles/goggles_s02.iff /object createitem object/tangible/wearables/goggles/goggles_s03.iff /object createitem object/tangible/wearables/goggles/goggles_s04.iff /object createitem object/tangible/wearables/goggles/goggles_s05.iff /object createitem object/tangible/wearables/goggles/goggles_s06.iff /object createitem object/tangible/wearables/goggles/rebreather.iff