Merged in M4SS/holocore/bug/extra_loop_delay_attack (pull request #427)

NGE-513 - Attacks like Force Throw cause 2x damage
This commit is contained in:
Mads Boddum
2017-02-25 19:01:25 +00:00
committed by Undercova PSWG
+1 -1
View File
@@ -308,7 +308,7 @@ public class CombatManager extends Manager {
new ObjectCreatedIntent(delayEgg).broadcast();
}
executor.schedule(() -> delayEggLoop(delayEgg, source, target, combatCommand, 0), (long) combatCommand.getInitialDelayAttackInterval(), TimeUnit.SECONDS);
executor.schedule(() -> delayEggLoop(delayEgg, source, target, combatCommand, 1), (long) combatCommand.getInitialDelayAttackInterval(), TimeUnit.SECONDS);
}
private void delayEggLoop(final SWGObject delayEgg, final CreatureObject source, final SWGObject target, final CombatCommand combatCommand, final int currentLoop) {