Commit Graph
6324 Commits
Author SHA1 Message Date
Josh Larson c7a096d4a4 Merge pull request #541 from madsboddum/cooldowns
Fixed cooldowns not displaying client-side
2022-06-28 10:27:18 -05:00
Ziggy 870df0c052 Display ? and ! above NPCs
? means a player that the NPC is aggressive towards is close to them, but the NPC won't attack unless the distance is reduced

! means the NPC has entered combat
2022-06-28 15:33:29 +02:00
Ziggy dd065be46a Removed NGE style item powerups 2022-06-28 13:09:49 +02:00
Ziggy 2ef33f314c Security check on setcurrentskilltitle command, so a player must actually own the skill that they want to use the title for 2022-06-28 04:06:31 +02:00
Undercova 99b21a2380 Updated weapon database so some weapons have their original combat level restriction and required skill set 2022-06-28 02:59:58 +02:00
Ziggy 5e64b60e4f Fixed cooldowns not displaying client-side
Later we need to prevent cooldowns from showing when a combat ability is executed on an invalid (or missing) target, using CommandTimerFlag.FAILED
We also need to support CommandTimerFlag.WARMUP later
2022-06-28 01:10:07 +02:00
Josh Larson ef22fbd7c0 Merge pull request #540 from madsboddum/remember_badges
Remember the badges a player has between server restarts
2022-06-26 14:29:59 -05:00
Ziggy 54c4d83c8c Remember the badges a player has between server restarts
Fixes #410
2022-06-26 16:01:08 +02:00
Undercova 33132358a9 Merge pull request #539 from madsboddum/invalid_combat_command
Fixed invalid combat command warnings during startup
2022-06-26 13:42:17 +02:00
Ziggy 01322d87fa Fixed invalid command warnings at startup by removing combat commands that don't exist in CU 2022-06-26 12:03:02 +02:00
Ziggy 90b274aeb0 Fixed first row of combat_commands.sdb not being loaded because the column data type row was missing 2022-06-26 12:03:02 +02:00
Ziggy 3a94591ec4 Added support for more locomotions to prevent a lot of game-breaking issues
Right now you can simply stand up even though you're incapacitated or dead. After this you can't.
2022-06-26 01:24:05 +02:00
Josh Larson 617fc5450b Merge pull request #537 from madsboddum/knockdown
Added possibility of being knocked down and added an option for it at…
2022-06-25 16:33:55 -05:00
Ziggy 0791b9d20f Added possibility of being knocked down and added an option for it at the character builder terminal for testing 2022-06-25 22:36:31 +02:00
Ziggy 357de20e6f Unarmed Damage now increases the base damage done by the player, e.g. +30 Unarmed Damage would raise a weapon from 10-20 to 40-50
Fixes #442

Unarmed Damage now increases the base damage done by the player, e.g. +30 Unarmed Damage would raise a weapon from 10-20 to 40-50

Fixes #442
2022-06-25 19:06:00 +02:00
Ziggy 7fbe22db13 Adjusted the default weapon, so it has pre-NGE stats instead of post-NGE stats. This brings the DPS way down. 2022-06-25 17:56:35 +02:00
Undercova dc5f0364f2 Merge pull request #534 from Skorpios0/cu_quality_assurance
Update static_city_points.sdf
2022-06-16 15:47:03 +02:00
Skorpios0 27aaeba304 Update static_city_points.sdf
Added Lake Retreat on Naboo as this was missing on the map as a city.
2022-06-16 14:30:40 +01:00
Josh Larson 586a70ad54 Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance 2022-06-11 10:35:33 -05:00
Josh Larson 1ccb42d1ab Upgraded kotlin version to 1.7.0 2022-06-11 10:35:18 -05:00
Josh Larson bfe419fb8d Merge pull request #531 from madsboddum/mappingtemplate_sdb
mappingtemplate_sdb
2022-06-06 15:23:55 -05:00
Ziggy 4623034931 Converted MappingTemplateLoader from SDF to SDB 2022-06-06 14:29:47 +02:00
Josh Larson 109dac756a Merge pull request #530 from madsboddum/mappingtemplateloader
Extracted MappingTemplate loading into a DataLoader
2022-06-06 06:39:26 -05:00
Ziggy 8dd20c625d Extracted MappingTemplate loading into a DataLoader 2022-06-06 10:27:53 +02:00
Josh Larson 905f47ae77 Merge pull request #529 from madsboddum/sdf_deprecate
Marked ServerFactory as deprecated so it's easier to know that it sho…
2022-06-05 14:46:55 -05:00
Ziggy ce29d42a55 Marked ServerFactory as deprecated so it's easier to know that it shouldn't be used 2022-06-05 21:45:22 +02:00
Josh Larson 87e463f0e6 Merge pull request #528 from madsboddum/508
Don't apply non-existent buffs to vehicles #508
2022-06-05 14:08:55 -05:00
Ziggy cdf6d1183a Don't apply non-existent buffs to vehicles #508 2022-06-05 21:08:08 +02:00
Josh Larson a8e8df3412 Updated pswgcommon pointer - removed deprecated line 2022-06-05 13:58:23 -05:00
Josh Larson a6c1ac7b6b Merge pull request #527 from madsboddum/deprecations
Fixed usages of deprecated Gradle APIs, so we're compatible with the …
2022-06-05 13:56:01 -05:00
Ziggy ce288ad09f Fixed usages of deprecated Gradle APIs, so we're compatible with the next major version 2022-06-05 20:55:02 +02:00
Josh Larson f0d7acdd1e Merge pull request #526 from madsboddum/cu_workflow
Run verify workflow on the new branch, so we always know the state of…
2022-06-05 13:49:13 -05:00
Obique 0934439a7f Upgraded kotlin to 1.6.21 and removed need for gradle.properties 2022-06-05 13:46:34 -05:00
Obique e2d403669c Fixed merged main/test class directory for Kotlin compilations 2022-06-05 13:41:03 -05:00
Ziggy d8be56c74b Run verify workflow on the new branch, so we always know the state of the code 2022-06-05 18:36:44 +02:00
Obique 8cc7df4c9c Increased github JDK to 17 2022-05-29 14:37:29 -05:00
Obique 8263adabff Removed coroutines and made Holocore compatible with JDK 17 2022-05-29 14:32:27 -05:00
Obique 60bcff1c7d Removed commons.cli and updated pswgcommon pointer to cu 2022-05-29 13:38:45 -05:00
Obique 8aed9bc19c Updated gradle wrapper and removed unnecessary task from build.gradle.kts 2022-05-29 11:59:25 -05:00
Josh Larson d7359f702a Updated dockerfile to have new database hostname 2022.05.22 2022-05-22 21:12:28 -05:00
Undercova 6fe56a96ff Merge pull request #497 from madsboddum/fix_npcs
Fixed 'Invalid npc -' error, causing most creatures to not spawn in t…
2022-05-16 11:02:25 +02:00
Undercova 958a12f006 Merge branch 'cu_quality_assurance' into fix_npcs 2022-05-16 10:58:24 +02:00
Josh Larson 344f6cd3cf Changed deployment target for CU GU1 2022-05-02 15:32:52 -05:00
Undercova eb4c015fa7 Merge pull request #524 from Skorpios0/cu_quality_assurance
Update README.md
2022-05-02 20:03:13 +02:00
Skorpios0 43e7c28c70 Update README.md 2022-05-02 18:57:26 +01:00
Undercova fcd1c77699 Merge pull request #523 from Skorpios0/cu_quality_assurance
Updates to Static Cities and Travel shuttleports
2022-05-02 19:53:51 +02:00
Undercova 622209d8e6 Update gradle build
Updated clone mapping
Added additional cloning tube locations in Mensix Mining Facility
Updated all loot groups
Updated all NPCs and their loot
Changed radius for all LOITER NPCs
Removed many of the factional (imperial / rebel / neutral) presence forces and mainly kept the PATROLs only
2022-05-01 07:19:52 +02:00
Undercova af7e6ca2fb Added equipment database for NPC spawns 2022-04-30 19:58:58 +02:00
Skorpios0 1dc3d8e32a Dathomir Quarantine Zone removed from Cities
Removed the Dathomir Quarantine Zone as it does not exist in CU.
2022-04-30 01:56:22 +01:00
Skorpios0 1cb2d78fd2 Removed NGE shuttleport locations - Wayfar and Dathomir Quarantine Zone
Removed shuttleport from Dathomir Quarantine Zone as the zone doesn't exist in CU. Also removed shuttleport from Wayfar on Tatooine as there's no shuttle port in CU Wayfar, although it could be added in with buildouts at a future date, currently 2 buildings sit in the NGE placement, after testing alternative placement it can be squeezed in between them and the cantina but is a little tight and clashes with a structures canopy however not a big deal.
2022-04-30 01:53:01 +01:00