Commit Graph
6324 Commits
Author SHA1 Message Date
Ziggy 499466965c Added support for Sweep Attack, which is an AoE knockdown ability
Less damage and higher special attack cost than the similar Leg Sweep, because Leg Sweep is single target while this is an area attack
2022-07-04 01:31:56 +02:00
Josh Larson 194adf003a Merge pull request #588 from madsboddum/legsweep
Added support for Leg Sweep and knockdown combat abilities in general
2022-07-03 17:40:26 -05:00
Ziggy 4b4fd223e1 Added support for Leg Sweep and knockdown combat abilities in general 2022-07-04 00:36:17 +02:00
Josh Larson ed353fcc1e Merge pull request #587 from madsboddum/melee_attacks
Added support for Melee Assault and Melee Strike, special attack cost…
2022-07-03 14:29:04 -05:00
Josh Larson 35e147facd Merge pull request #586 from madsboddum/cu_quality_assurance
Default value for Special Attack Cost should be consistently 100 to a…
2022-07-03 14:23:31 -05:00
Ziggy 11737ddbb0 Added support for Melee Assault and Melee Strike, special attack costs and animations are a qualified guess 2022-07-03 21:20:36 +02:00
Ziggy 287eef4660 Default value for Special Attack Cost should be consistently 100 to avoid weird behavior 2022-07-03 20:05:12 +02:00
Josh Larson f532c7180e Merge pull request #583 from madsboddum/dynamic_attributes
Object attributes are now built dynamically, so we can show context-s…
2022-07-03 11:57:13 -05:00
Ziggy fc5b9ef321 Refactored LightsaberPowerCrystalQuality#getById a bit so it's more readable 2022-07-03 18:49:56 +02:00
Ziggy b14dfb9120 Refactored ArmorCategory#getById a bit so it's more readable 2022-07-03 18:40:31 +02:00
Ziggy a85c85483a Object attributes are now built dynamically, so we can show context-specific attributes
Additional benefits include being able to reorder them at will, introducing new ones etc
2022-07-03 17:57:20 +02:00
Undercova ed43b9e7d7 Removed unused preCU and NGE only columns
Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn  min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
2022-07-03 04:23:57 +02:00
Josh Larson 3b987e9e53 Merge pull request #582 from madsboddum/set_bonus
Removed unreferenced SetBonusService
2022-07-02 14:31:46 -05:00
Ziggy 358aeea0ae Removed unreferenced SetBonusService 2022-07-02 21:20:49 +02:00
Josh Larson 8e7b5ed26c Merge pull request #581 from madsboddum/skillmod_nge_code
Removed stat mods and remnant NPE Uniform Box code
2022-07-02 13:03:13 -05:00
Josh Larson cbc193b974 Merge pull request #580 from madsboddum/professionb_badges
Mastering a profession now gives you a badge
2022-07-02 13:02:41 -05:00
Ziggy 294b891b6f Removed stat mods and remnant NPE Uniform Box code 2022-07-02 15:52:48 +02:00
Ziggy d0fe00a339 Mastering a profession now gives you a badge 2022-07-02 14:35:25 +02:00
Undercova 6161cb1f97 Merge pull request #577 from madsboddum/se_goggles_error
Added missing error message to SE goggle radial, guiding the player t…
2022-07-02 14:25:09 +02:00
Undercova 355373d4cd Merge pull request #579 from madsboddum/max_vehicle_error
Added some vehicle-related system messages
2022-07-02 14:24:26 +02:00
Ziggy c52629d2fc Added some vehicle-related system messages 2022-07-02 14:07:33 +02:00
Ziggy 02d694904b Added missing error message to SE goggle radial, guiding the player to select a sub-option in case they click on the root option 2022-07-02 12:17:38 +02:00
Josh Larson 30486855a4 Merge pull request #574 from madsboddum/novice_elite_prof
Novice box in elite professions can now be learnt from trainers
2022-07-01 13:21:41 -05:00
Josh Larson e82348faeb Merge pull request #573 from madsboddum/jedi_state
Jedi state
2022-07-01 13:21:26 -05:00
Josh Larson 81034f63b3 Merge pull request #572 from madsboddum/state_checks
Added support for state checks on commands
2022-07-01 13:20:50 -05:00
Josh Larson 29607c3939 Merge pull request #571 from madsboddum/center_of_being
Added support for Center of Being
2022-07-01 13:18:54 -05:00
Ziggy d7196c638d Novice box in elite professions can now be learnt from trainers 2022-07-01 17:09:35 +02:00
Ziggy 213780934f Added support for jedi state, which can be used to show the force bar and the force sensitive professions 2022-07-01 07:39:31 +02:00
Ziggy 156de27108 Added support for state checks on commands
Prevents being able to sit during combat, for instance.
For some reason the client doesn't display a message for these like it does for locomotions, e.g. "You cannot Melee Hit while Dead".
2022-07-01 03:16:07 +02:00
Ziggy 482a3d0c2c Added support for Center of Being 2022-07-01 00:00:25 +02:00
Josh Larson 725ff19158 Merge pull request #557 from madsboddum/customization_variable_deltas
Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson 371b18235b Merge pull request #556 from madsboddum/static_item_sys_msg
System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson d56022aecd Merge pull request #554 from madsboddum/combat_miss
Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Josh Larson beb74a9718 Merge pull request #552 from madsboddum/weaponobject_accuracy
We should apply the accuracy bonus to the WeaponObject and remember i…
2022-06-29 14:54:19 -05:00
Ziggy 5734137d89 Added support for accuracy and defense skillmods, making it possible to miss your target
Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Undercova bcb5e134bb Updated NPC stats
Added Jetpack into vehicles database
2022-06-29 18:23:00 +02:00
Ziggy 566962e475 Modifying the customization variables of an item should notify the client
Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy 42004d4882 System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE 2022-06-29 17:49:40 +02:00
Ziggy 478d416223 We should apply the accuracy bonus to the WeaponObject and remember it between server restarts 2022-06-29 11:57:14 +02:00
Josh Larson 9c721fe4e0 Merge pull request #535 from madsboddum/unarmed_damage
Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson 7f8008f7f6 Merge pull request #536 from madsboddum/default_weapon
Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson c36573e074 Merge pull request #538 from madsboddum/locomotions
Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson a2d2228fc7 Merge pull request #549 from madsboddum/ai_performance_510
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson 382c2e232e Merge pull request #551 from madsboddum/slower_ham_regen
Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy ed0c8ed92a Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova e0ba593983 Updated item database
Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00
Ziggy fcec179c1b Optimized performance by stopping AI for combat NPCs once they're dead 2022-06-28 20:50:52 +02:00
Josh Larson b28a24d1d5 Merge pull request #546 from madsboddum/npc_flytexts
Display ? and ! above NPCs
2022-06-28 10:28:33 -05:00
Josh Larson f9b5714b33 Merge pull request #544 from madsboddum/nge_powerups
Removed NGE style item powerups
2022-06-28 10:27:44 -05:00
Josh Larson 2c0322db87 Merge pull request #543 from madsboddum/settitle_security_check
Security check on setcurrentskilltitle command, so a player must actu…
2022-06-28 10:27:33 -05:00