Commit Graph
6944 Commits
Author SHA1 Message Date
Josh Larson 725ff19158 Merge pull request #557 from madsboddum/customization_variable_deltas
Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson 371b18235b Merge pull request #556 from madsboddum/static_item_sys_msg
System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson d56022aecd Merge pull request #554 from madsboddum/combat_miss
Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Josh Larson beb74a9718 Merge pull request #552 from madsboddum/weaponobject_accuracy
We should apply the accuracy bonus to the WeaponObject and remember i…
2022-06-29 14:54:19 -05:00
Ziggy 5734137d89 Added support for accuracy and defense skillmods, making it possible to miss your target
Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Undercova bcb5e134bb Updated NPC stats
Added Jetpack into vehicles database
2022-06-29 18:23:00 +02:00
Ziggy 566962e475 Modifying the customization variables of an item should notify the client
Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy 42004d4882 System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE 2022-06-29 17:49:40 +02:00
Ziggy 478d416223 We should apply the accuracy bonus to the WeaponObject and remember it between server restarts 2022-06-29 11:57:14 +02:00
Josh Larson 9c721fe4e0 Merge pull request #535 from madsboddum/unarmed_damage
Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson 7f8008f7f6 Merge pull request #536 from madsboddum/default_weapon
Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson c36573e074 Merge pull request #538 from madsboddum/locomotions
Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson a2d2228fc7 Merge pull request #549 from madsboddum/ai_performance_510
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson 382c2e232e Merge pull request #551 from madsboddum/slower_ham_regen
Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy ed0c8ed92a Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova e0ba593983 Updated item database
Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00
Ziggy fcec179c1b Optimized performance by stopping AI for combat NPCs once they're dead 2022-06-28 20:50:52 +02:00
Josh Larson b28a24d1d5 Merge pull request #546 from madsboddum/npc_flytexts
Display ? and ! above NPCs
2022-06-28 10:28:33 -05:00
Josh Larson f9b5714b33 Merge pull request #544 from madsboddum/nge_powerups
Removed NGE style item powerups
2022-06-28 10:27:44 -05:00
Josh Larson 2c0322db87 Merge pull request #543 from madsboddum/settitle_security_check
Security check on setcurrentskilltitle command, so a player must actu…
2022-06-28 10:27:33 -05:00
Josh Larson c7a096d4a4 Merge pull request #541 from madsboddum/cooldowns
Fixed cooldowns not displaying client-side
2022-06-28 10:27:18 -05:00
Ziggy 870df0c052 Display ? and ! above NPCs
? means a player that the NPC is aggressive towards is close to them, but the NPC won't attack unless the distance is reduced

! means the NPC has entered combat
2022-06-28 15:33:29 +02:00
Ziggy dd065be46a Removed NGE style item powerups 2022-06-28 13:09:49 +02:00
Ziggy 2ef33f314c Security check on setcurrentskilltitle command, so a player must actually own the skill that they want to use the title for 2022-06-28 04:06:31 +02:00
Undercova 99b21a2380 Updated weapon database so some weapons have their original combat level restriction and required skill set 2022-06-28 02:59:58 +02:00
Ziggy 5e64b60e4f Fixed cooldowns not displaying client-side
Later we need to prevent cooldowns from showing when a combat ability is executed on an invalid (or missing) target, using CommandTimerFlag.FAILED
We also need to support CommandTimerFlag.WARMUP later
2022-06-28 01:10:07 +02:00
Josh Larson ef22fbd7c0 Merge pull request #540 from madsboddum/remember_badges
Remember the badges a player has between server restarts
2022-06-26 14:29:59 -05:00
Ziggy 54c4d83c8c Remember the badges a player has between server restarts
Fixes #410
2022-06-26 16:01:08 +02:00
Undercova 33132358a9 Merge pull request #539 from madsboddum/invalid_combat_command
Fixed invalid combat command warnings during startup
2022-06-26 13:42:17 +02:00
Ziggy 01322d87fa Fixed invalid command warnings at startup by removing combat commands that don't exist in CU 2022-06-26 12:03:02 +02:00
Ziggy 90b274aeb0 Fixed first row of combat_commands.sdb not being loaded because the column data type row was missing 2022-06-26 12:03:02 +02:00
Ziggy 3a94591ec4 Added support for more locomotions to prevent a lot of game-breaking issues
Right now you can simply stand up even though you're incapacitated or dead. After this you can't.
2022-06-26 01:24:05 +02:00
Josh Larson 617fc5450b Merge pull request #537 from madsboddum/knockdown
Added possibility of being knocked down and added an option for it at…
2022-06-25 16:33:55 -05:00
Ziggy 0791b9d20f Added possibility of being knocked down and added an option for it at the character builder terminal for testing 2022-06-25 22:36:31 +02:00
Ziggy 357de20e6f Unarmed Damage now increases the base damage done by the player, e.g. +30 Unarmed Damage would raise a weapon from 10-20 to 40-50
Fixes #442

Unarmed Damage now increases the base damage done by the player, e.g. +30 Unarmed Damage would raise a weapon from 10-20 to 40-50

Fixes #442
2022-06-25 19:06:00 +02:00
Ziggy 7fbe22db13 Adjusted the default weapon, so it has pre-NGE stats instead of post-NGE stats. This brings the DPS way down. 2022-06-25 17:56:35 +02:00
Undercova dc5f0364f2 Merge pull request #534 from Skorpios0/cu_quality_assurance
Update static_city_points.sdf
2022-06-16 15:47:03 +02:00
Skorpios0 27aaeba304 Update static_city_points.sdf
Added Lake Retreat on Naboo as this was missing on the map as a city.
2022-06-16 14:30:40 +01:00
Josh Larson 586a70ad54 Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance 2022-06-11 10:35:33 -05:00
Josh Larson 1ccb42d1ab Upgraded kotlin version to 1.7.0 2022-06-11 10:35:18 -05:00
Josh Larson bfe419fb8d Merge pull request #531 from madsboddum/mappingtemplate_sdb
mappingtemplate_sdb
2022-06-06 15:23:55 -05:00
Ziggy 4623034931 Converted MappingTemplateLoader from SDF to SDB 2022-06-06 14:29:47 +02:00
Josh Larson 109dac756a Merge pull request #530 from madsboddum/mappingtemplateloader
Extracted MappingTemplate loading into a DataLoader
2022-06-06 06:39:26 -05:00
Ziggy 8dd20c625d Extracted MappingTemplate loading into a DataLoader 2022-06-06 10:27:53 +02:00
Josh Larson 905f47ae77 Merge pull request #529 from madsboddum/sdf_deprecate
Marked ServerFactory as deprecated so it's easier to know that it sho…
2022-06-05 14:46:55 -05:00
Ziggy ce29d42a55 Marked ServerFactory as deprecated so it's easier to know that it shouldn't be used 2022-06-05 21:45:22 +02:00
Josh Larson 87e463f0e6 Merge pull request #528 from madsboddum/508
Don't apply non-existent buffs to vehicles #508
2022-06-05 14:08:55 -05:00
Ziggy cdf6d1183a Don't apply non-existent buffs to vehicles #508 2022-06-05 21:08:08 +02:00
Josh Larson a8e8df3412 Updated pswgcommon pointer - removed deprecated line 2022-06-05 13:58:23 -05:00
Josh Larson a6c1ac7b6b Merge pull request #527 from madsboddum/deprecations
Fixed usages of deprecated Gradle APIs, so we're compatible with the …
2022-06-05 13:56:01 -05:00