Josh Larson
725ff19158
Merge pull request #557 from madsboddum/customization_variable_deltas
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Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson
371b18235b
Merge pull request #556 from madsboddum/static_item_sys_msg
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System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson
d56022aecd
Merge pull request #554 from madsboddum/combat_miss
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Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Josh Larson
beb74a9718
Merge pull request #552 from madsboddum/weaponobject_accuracy
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We should apply the accuracy bonus to the WeaponObject and remember i…
2022-06-29 14:54:19 -05:00
Ziggy
5734137d89
Added support for accuracy and defense skillmods, making it possible to miss your target
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Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Undercova
bcb5e134bb
Updated NPC stats
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Added Jetpack into vehicles database
2022-06-29 18:23:00 +02:00
Ziggy
566962e475
Modifying the customization variables of an item should notify the client
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Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy
42004d4882
System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE
2022-06-29 17:49:40 +02:00
Ziggy
478d416223
We should apply the accuracy bonus to the WeaponObject and remember it between server restarts
2022-06-29 11:57:14 +02:00
Josh Larson
9c721fe4e0
Merge pull request #535 from madsboddum/unarmed_damage
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Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson
7f8008f7f6
Merge pull request #536 from madsboddum/default_weapon
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Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson
c36573e074
Merge pull request #538 from madsboddum/locomotions
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Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson
a2d2228fc7
Merge pull request #549 from madsboddum/ai_performance_510
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Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson
382c2e232e
Merge pull request #551 from madsboddum/slower_ham_regen
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Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy
ed0c8ed92a
Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
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Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova
e0ba593983
Updated item database
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Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00
Ziggy
fcec179c1b
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 20:50:52 +02:00
Josh Larson
b28a24d1d5
Merge pull request #546 from madsboddum/npc_flytexts
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Display ? and ! above NPCs
2022-06-28 10:28:33 -05:00
Josh Larson
f9b5714b33
Merge pull request #544 from madsboddum/nge_powerups
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Removed NGE style item powerups
2022-06-28 10:27:44 -05:00
Josh Larson
2c0322db87
Merge pull request #543 from madsboddum/settitle_security_check
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Security check on setcurrentskilltitle command, so a player must actu…
2022-06-28 10:27:33 -05:00
Josh Larson
c7a096d4a4
Merge pull request #541 from madsboddum/cooldowns
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Fixed cooldowns not displaying client-side
2022-06-28 10:27:18 -05:00
Ziggy
870df0c052
Display ? and ! above NPCs
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? means a player that the NPC is aggressive towards is close to them, but the NPC won't attack unless the distance is reduced
! means the NPC has entered combat
2022-06-28 15:33:29 +02:00
Ziggy
dd065be46a
Removed NGE style item powerups
2022-06-28 13:09:49 +02:00
Ziggy
2ef33f314c
Security check on setcurrentskilltitle command, so a player must actually own the skill that they want to use the title for
2022-06-28 04:06:31 +02:00
Undercova
99b21a2380
Updated weapon database so some weapons have their original combat level restriction and required skill set
2022-06-28 02:59:58 +02:00
Ziggy
5e64b60e4f
Fixed cooldowns not displaying client-side
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Later we need to prevent cooldowns from showing when a combat ability is executed on an invalid (or missing) target, using CommandTimerFlag.FAILED
We also need to support CommandTimerFlag.WARMUP later
2022-06-28 01:10:07 +02:00
Josh Larson
ef22fbd7c0
Merge pull request #540 from madsboddum/remember_badges
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Remember the badges a player has between server restarts
2022-06-26 14:29:59 -05:00
Ziggy
54c4d83c8c
Remember the badges a player has between server restarts
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Fixes #410
2022-06-26 16:01:08 +02:00
Undercova
33132358a9
Merge pull request #539 from madsboddum/invalid_combat_command
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Fixed invalid combat command warnings during startup
2022-06-26 13:42:17 +02:00
Ziggy
01322d87fa
Fixed invalid command warnings at startup by removing combat commands that don't exist in CU
2022-06-26 12:03:02 +02:00
Ziggy
90b274aeb0
Fixed first row of combat_commands.sdb not being loaded because the column data type row was missing
2022-06-26 12:03:02 +02:00
Ziggy
3a94591ec4
Added support for more locomotions to prevent a lot of game-breaking issues
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Right now you can simply stand up even though you're incapacitated or dead. After this you can't.
2022-06-26 01:24:05 +02:00
Josh Larson
617fc5450b
Merge pull request #537 from madsboddum/knockdown
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Added possibility of being knocked down and added an option for it at…
2022-06-25 16:33:55 -05:00
Ziggy
0791b9d20f
Added possibility of being knocked down and added an option for it at the character builder terminal for testing
2022-06-25 22:36:31 +02:00
Ziggy
357de20e6f
Unarmed Damage now increases the base damage done by the player, e.g. +30 Unarmed Damage would raise a weapon from 10-20 to 40-50
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Fixes #442
Unarmed Damage now increases the base damage done by the player, e.g. +30 Unarmed Damage would raise a weapon from 10-20 to 40-50
Fixes #442
2022-06-25 19:06:00 +02:00
Ziggy
7fbe22db13
Adjusted the default weapon, so it has pre-NGE stats instead of post-NGE stats. This brings the DPS way down.
2022-06-25 17:56:35 +02:00
Undercova
dc5f0364f2
Merge pull request #534 from Skorpios0/cu_quality_assurance
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Update static_city_points.sdf
2022-06-16 15:47:03 +02:00
Skorpios0
27aaeba304
Update static_city_points.sdf
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Added Lake Retreat on Naboo as this was missing on the map as a city.
2022-06-16 14:30:40 +01:00
Josh Larson
586a70ad54
Merge branch 'cu_quality_assurance' of https://github.com/ProjectSWGCore/Holocore into cu_quality_assurance
2022-06-11 10:35:33 -05:00
Josh Larson
1ccb42d1ab
Upgraded kotlin version to 1.7.0
2022-06-11 10:35:18 -05:00
Josh Larson
bfe419fb8d
Merge pull request #531 from madsboddum/mappingtemplate_sdb
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mappingtemplate_sdb
2022-06-06 15:23:55 -05:00
Ziggy
4623034931
Converted MappingTemplateLoader from SDF to SDB
2022-06-06 14:29:47 +02:00
Josh Larson
109dac756a
Merge pull request #530 from madsboddum/mappingtemplateloader
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Extracted MappingTemplate loading into a DataLoader
2022-06-06 06:39:26 -05:00
Ziggy
8dd20c625d
Extracted MappingTemplate loading into a DataLoader
2022-06-06 10:27:53 +02:00
Josh Larson
905f47ae77
Merge pull request #529 from madsboddum/sdf_deprecate
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Marked ServerFactory as deprecated so it's easier to know that it sho…
2022-06-05 14:46:55 -05:00
Ziggy
ce29d42a55
Marked ServerFactory as deprecated so it's easier to know that it shouldn't be used
2022-06-05 21:45:22 +02:00
Josh Larson
87e463f0e6
Merge pull request #528 from madsboddum/508
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Don't apply non-existent buffs to vehicles #508
2022-06-05 14:08:55 -05:00
Ziggy
cdf6d1183a
Don't apply non-existent buffs to vehicles #508
2022-06-05 21:08:08 +02:00
Josh Larson
a8e8df3412
Updated pswgcommon pointer - removed deprecated line
2022-06-05 13:58:23 -05:00
Josh Larson
a6c1ac7b6b
Merge pull request #527 from madsboddum/deprecations
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Fixed usages of deprecated Gradle APIs, so we're compatible with the …
2022-06-05 13:56:01 -05:00