Ziggy
ce288ad09f
Fixed usages of deprecated Gradle APIs, so we're compatible with the next major version
2022-06-05 20:55:02 +02:00
Josh Larson
f0d7acdd1e
Merge pull request #526 from madsboddum/cu_workflow
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Run verify workflow on the new branch, so we always know the state of…
2022-06-05 13:49:13 -05:00
Obique
0934439a7f
Upgraded kotlin to 1.6.21 and removed need for gradle.properties
2022-06-05 13:46:34 -05:00
Obique
e2d403669c
Fixed merged main/test class directory for Kotlin compilations
2022-06-05 13:41:03 -05:00
Ziggy
d8be56c74b
Run verify workflow on the new branch, so we always know the state of the code
2022-06-05 18:36:44 +02:00
Obique
8cc7df4c9c
Increased github JDK to 17
2022-05-29 14:37:29 -05:00
Obique
8263adabff
Removed coroutines and made Holocore compatible with JDK 17
2022-05-29 14:32:27 -05:00
Obique
60bcff1c7d
Removed commons.cli and updated pswgcommon pointer to cu
2022-05-29 13:38:45 -05:00
Obique
8aed9bc19c
Updated gradle wrapper and removed unnecessary task from build.gradle.kts
2022-05-29 11:59:25 -05:00
Josh Larson
d7359f702a
Updated dockerfile to have new database hostname
2022.05.22
2022-05-22 21:12:28 -05:00
Undercova
6fe56a96ff
Merge pull request #497 from madsboddum/fix_npcs
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Fixed 'Invalid npc -' error, causing most creatures to not spawn in t…
2022-05-16 11:02:25 +02:00
Undercova
958a12f006
Merge branch 'cu_quality_assurance' into fix_npcs
2022-05-16 10:58:24 +02:00
Josh Larson
344f6cd3cf
Changed deployment target for CU
GU1
2022-05-02 15:32:52 -05:00
Undercova
eb4c015fa7
Merge pull request #524 from Skorpios0/cu_quality_assurance
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Update README.md
2022-05-02 20:03:13 +02:00
Skorpios0
43e7c28c70
Update README.md
2022-05-02 18:57:26 +01:00
Undercova
fcd1c77699
Merge pull request #523 from Skorpios0/cu_quality_assurance
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Updates to Static Cities and Travel shuttleports
2022-05-02 19:53:51 +02:00
Undercova
622209d8e6
Update gradle build
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Updated clone mapping
Added additional cloning tube locations in Mensix Mining Facility
Updated all loot groups
Updated all NPCs and their loot
Changed radius for all LOITER NPCs
Removed many of the factional (imperial / rebel / neutral) presence forces and mainly kept the PATROLs only
2022-05-01 07:19:52 +02:00
Undercova
af7e6ca2fb
Added equipment database for NPC spawns
2022-04-30 19:58:58 +02:00
Skorpios0
1dc3d8e32a
Dathomir Quarantine Zone removed from Cities
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Removed the Dathomir Quarantine Zone as it does not exist in CU.
2022-04-30 01:56:22 +01:00
Skorpios0
1cb2d78fd2
Removed NGE shuttleport locations - Wayfar and Dathomir Quarantine Zone
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Removed shuttleport from Dathomir Quarantine Zone as the zone doesn't exist in CU. Also removed shuttleport from Wayfar on Tatooine as there's no shuttle port in CU Wayfar, although it could be added in with buildouts at a future date, currently 2 buildings sit in the NGE placement, after testing alternative placement it can be squeezed in between them and the cantina but is a little tight and clashes with a structures canopy however not a big deal.
2022-04-30 01:53:01 +01:00
Josh Larson
6c64548a03
Merge pull request #506 from madsboddum/convertlogin
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Removed a Gradle task that created a shadow jar for code that was rem…
2022-04-24 14:09:43 -05:00
Ziggy
69ac3ca52a
Removed a Gradle task that created a shadow jar for code that was removed at some point
2022-04-24 13:57:31 +02:00
Undercova
3535b94c4f
Removed NGE combat commands from database
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Updated some imperial NPCs and their primary weapons
Updated Dathomir spawns
Updated Lok spawns
Updated Naboo spawns
Updated Tatooine spawns
Updated GCW spawns for Corellia
Updated no spawn zone database
Updated dynamic spawn groups
Updated travel coordinates for Restuss
Changed despawn timer for dead NPCs from 5 to 15 secs
Changed loot range from 64 to 16 meters
Changed the trigger distance to spawn dynamic groups around a player from 350 to 250m
Changed dynamic NPC spawn chance from 2 to 7 and max observed NPCs from 7 to 10
2022-04-23 23:18:15 +02:00
Josh Larson
3b940ae6b8
Merge pull request #505 from madsboddum/nge_combat
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Removed some NGE combat logic that would sometimes cause server error…
2022-04-23 12:52:29 -05:00
Ziggy
3dc8d25b75
Removed some NGE combat logic that would sometimes cause server errors when rolled (dodge, parry...)
2022-04-23 16:22:51 +02:00
Josh Larson
e125d4bdcd
Merge pull request #499 from madsboddum/pre_nge_movement
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Changed movement to Pre-NGE variant
2022-04-18 14:46:32 -05:00
Ziggy
77762f4c81
Fixed mistake in persistence test case
2022-04-18 21:27:53 +02:00
Ziggy
7737ae3138
Changed movement to Pre-NGE variant
2022-04-18 21:15:47 +02:00
Undercova
4631d41228
Emptied special lines database (NGE) to prevent error during boot up
2022-04-18 03:49:58 +02:00
Josh Larson
544d274527
Merge pull request #492 from madsboddum/491
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CU client isn't as intelligent as the NGE client, so it'll let player…
2022-04-17 18:49:20 -05:00
Josh Larson
c646335f82
Merge pull request #493 from madsboddum/update_readme
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Readme: Removed unnecessary steps, removed duplicate information
2022-04-17 18:48:59 -05:00
Ziggy
679dccdf5c
Fixed 'Invalid npc -' error, causing most creatures to not spawn in the wild
2022-04-17 20:46:00 +02:00
Josh Larson
8ff536aa63
Merge pull request #495 from madsboddum/buildscript_fixes
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Buildscript fixes
2022-04-17 11:57:34 -05:00
Ziggy
f11053cce2
Deleted old CI/CD pipeline configuration
2022-04-17 14:55:47 +02:00
Ziggy
098a48f1ee
Fixed failing build by removing integration tests that had compile errors and missing dependencies
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As a bonus, we can stop depenending on client-holocore in holocore
2022-04-17 14:55:37 +02:00
Ziggy
fd9873d00e
Removed definition for a source set that was deleted previously
2022-04-17 13:26:42 +02:00
Ziggy
104da6a0cc
Removed old TODOs for line og sight checks, as these have been implemented
2022-04-17 13:10:31 +02:00
Ziggy
43382ba0b3
Readme: Removed unnecessary steps, removed duplicate information
2022-04-17 12:59:41 +02:00
Ziggy
7db0d5a729
CU client isn't as intelligent as the NGE client, so it'll let players attack themselves - prevent this server-side #491
2022-04-17 12:39:18 +02:00
Josh Larson
e34052356b
Merge pull request #481 from madsboddum/372
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Fixed Combat XP gain being too high and reduced spammyness of "XP gai…
2022-04-16 20:56:31 -05:00
Josh Larson
8fa4e514a3
Merge pull request #427 from madsboddum/422
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Allow players to get to safety after being incapacitated, to prevent …
2022-04-16 20:51:05 -05:00
Josh Larson
a7077dce3d
Merge pull request #480 from madsboddum/479
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Removed unused versioning #479
2022-04-16 20:50:09 -05:00
Josh Larson
340e2fc471
Merge pull request #483 from madsboddum/482
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Fixed bug with 'Set name' on containers not doing anything #482
2022-04-16 20:45:59 -05:00
Josh Larson
4a8f359b52
Merge pull request #485 from madsboddum/478
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Fixed a couple of broken item attributes #478
2022-04-16 20:45:19 -05:00
Josh Larson
0f174b6262
Merge pull request #486 from madsboddum/420
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Fixed double loot radial bug #420
2022-04-16 20:44:47 -05:00
Josh Larson
4dacad7408
Merge pull request #488 from madsboddum/command_dequeue
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Fixed behavior where client never dequeued successful commands, becau…
2022-04-16 20:44:16 -05:00
Josh Larson
af4b8f7efa
Merge pull request #489 from madsboddum/ham
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CU uses percentages for action and mind, so let's just set the attrib…
2022-04-16 20:43:51 -05:00
Undercova
284bd4e5ab
Updated NPC database #5
2022-04-16 23:27:13 +02:00
Undercova
20c94e0771
Updated NPC database #4
2022-04-16 23:24:52 +02:00
Undercova
a4dbbc72c7
Updated NPC database #3
2022-04-16 23:23:06 +02:00