Commit Graph
6944 Commits
Author SHA1 Message Date
Ziggy ce288ad09f Fixed usages of deprecated Gradle APIs, so we're compatible with the next major version 2022-06-05 20:55:02 +02:00
Josh Larson f0d7acdd1e Merge pull request #526 from madsboddum/cu_workflow
Run verify workflow on the new branch, so we always know the state of…
2022-06-05 13:49:13 -05:00
Obique 0934439a7f Upgraded kotlin to 1.6.21 and removed need for gradle.properties 2022-06-05 13:46:34 -05:00
Obique e2d403669c Fixed merged main/test class directory for Kotlin compilations 2022-06-05 13:41:03 -05:00
Ziggy d8be56c74b Run verify workflow on the new branch, so we always know the state of the code 2022-06-05 18:36:44 +02:00
Obique 8cc7df4c9c Increased github JDK to 17 2022-05-29 14:37:29 -05:00
Obique 8263adabff Removed coroutines and made Holocore compatible with JDK 17 2022-05-29 14:32:27 -05:00
Obique 60bcff1c7d Removed commons.cli and updated pswgcommon pointer to cu 2022-05-29 13:38:45 -05:00
Obique 8aed9bc19c Updated gradle wrapper and removed unnecessary task from build.gradle.kts 2022-05-29 11:59:25 -05:00
Josh Larson d7359f702a Updated dockerfile to have new database hostname 2022.05.22 2022-05-22 21:12:28 -05:00
Undercova 6fe56a96ff Merge pull request #497 from madsboddum/fix_npcs
Fixed 'Invalid npc -' error, causing most creatures to not spawn in t…
2022-05-16 11:02:25 +02:00
Undercova 958a12f006 Merge branch 'cu_quality_assurance' into fix_npcs 2022-05-16 10:58:24 +02:00
Josh Larson 344f6cd3cf Changed deployment target for CU GU1 2022-05-02 15:32:52 -05:00
Undercova eb4c015fa7 Merge pull request #524 from Skorpios0/cu_quality_assurance
Update README.md
2022-05-02 20:03:13 +02:00
Skorpios0 43e7c28c70 Update README.md 2022-05-02 18:57:26 +01:00
Undercova fcd1c77699 Merge pull request #523 from Skorpios0/cu_quality_assurance
Updates to Static Cities and Travel shuttleports
2022-05-02 19:53:51 +02:00
Undercova 622209d8e6 Update gradle build
Updated clone mapping
Added additional cloning tube locations in Mensix Mining Facility
Updated all loot groups
Updated all NPCs and their loot
Changed radius for all LOITER NPCs
Removed many of the factional (imperial / rebel / neutral) presence forces and mainly kept the PATROLs only
2022-05-01 07:19:52 +02:00
Undercova af7e6ca2fb Added equipment database for NPC spawns 2022-04-30 19:58:58 +02:00
Skorpios0 1dc3d8e32a Dathomir Quarantine Zone removed from Cities
Removed the Dathomir Quarantine Zone as it does not exist in CU.
2022-04-30 01:56:22 +01:00
Skorpios0 1cb2d78fd2 Removed NGE shuttleport locations - Wayfar and Dathomir Quarantine Zone
Removed shuttleport from Dathomir Quarantine Zone as the zone doesn't exist in CU. Also removed shuttleport from Wayfar on Tatooine as there's no shuttle port in CU Wayfar, although it could be added in with buildouts at a future date, currently 2 buildings sit in the NGE placement, after testing alternative placement it can be squeezed in between them and the cantina but is a little tight and clashes with a structures canopy however not a big deal.
2022-04-30 01:53:01 +01:00
Josh Larson 6c64548a03 Merge pull request #506 from madsboddum/convertlogin
Removed a Gradle task that created a shadow jar for code that was rem…
2022-04-24 14:09:43 -05:00
Ziggy 69ac3ca52a Removed a Gradle task that created a shadow jar for code that was removed at some point 2022-04-24 13:57:31 +02:00
Undercova 3535b94c4f Removed NGE combat commands from database
Updated some imperial NPCs and their primary weapons
Updated Dathomir spawns
Updated Lok spawns
Updated Naboo spawns
Updated Tatooine spawns
Updated GCW spawns for Corellia
Updated no spawn zone database
Updated dynamic spawn groups
Updated travel coordinates for Restuss
Changed despawn timer for dead NPCs from 5 to 15 secs
Changed loot range from 64 to 16 meters
Changed the trigger distance to spawn dynamic groups around a player from 350 to 250m
Changed dynamic NPC spawn chance from 2 to 7 and max observed NPCs from 7 to 10
2022-04-23 23:18:15 +02:00
Josh Larson 3b940ae6b8 Merge pull request #505 from madsboddum/nge_combat
Removed some NGE combat logic that would sometimes cause server error…
2022-04-23 12:52:29 -05:00
Ziggy 3dc8d25b75 Removed some NGE combat logic that would sometimes cause server errors when rolled (dodge, parry...) 2022-04-23 16:22:51 +02:00
Josh Larson e125d4bdcd Merge pull request #499 from madsboddum/pre_nge_movement
Changed movement to Pre-NGE variant
2022-04-18 14:46:32 -05:00
Ziggy 77762f4c81 Fixed mistake in persistence test case 2022-04-18 21:27:53 +02:00
Ziggy 7737ae3138 Changed movement to Pre-NGE variant 2022-04-18 21:15:47 +02:00
Undercova 4631d41228 Emptied special lines database (NGE) to prevent error during boot up 2022-04-18 03:49:58 +02:00
Josh Larson 544d274527 Merge pull request #492 from madsboddum/491
CU client isn't as intelligent as the NGE client, so it'll let player…
2022-04-17 18:49:20 -05:00
Josh Larson c646335f82 Merge pull request #493 from madsboddum/update_readme
Readme: Removed unnecessary steps, removed duplicate information
2022-04-17 18:48:59 -05:00
Ziggy 679dccdf5c Fixed 'Invalid npc -' error, causing most creatures to not spawn in the wild 2022-04-17 20:46:00 +02:00
Josh Larson 8ff536aa63 Merge pull request #495 from madsboddum/buildscript_fixes
Buildscript fixes
2022-04-17 11:57:34 -05:00
Ziggy f11053cce2 Deleted old CI/CD pipeline configuration 2022-04-17 14:55:47 +02:00
Ziggy 098a48f1ee Fixed failing build by removing integration tests that had compile errors and missing dependencies
As a bonus, we can stop depenending on client-holocore in holocore
2022-04-17 14:55:37 +02:00
Ziggy fd9873d00e Removed definition for a source set that was deleted previously 2022-04-17 13:26:42 +02:00
Ziggy 104da6a0cc Removed old TODOs for line og sight checks, as these have been implemented 2022-04-17 13:10:31 +02:00
Ziggy 43382ba0b3 Readme: Removed unnecessary steps, removed duplicate information 2022-04-17 12:59:41 +02:00
Ziggy 7db0d5a729 CU client isn't as intelligent as the NGE client, so it'll let players attack themselves - prevent this server-side #491 2022-04-17 12:39:18 +02:00
Josh Larson e34052356b Merge pull request #481 from madsboddum/372
Fixed Combat XP gain being too high and reduced spammyness of "XP gai…
2022-04-16 20:56:31 -05:00
Josh Larson 8fa4e514a3 Merge pull request #427 from madsboddum/422
Allow players to get to safety after being incapacitated, to prevent …
2022-04-16 20:51:05 -05:00
Josh Larson a7077dce3d Merge pull request #480 from madsboddum/479
Removed unused versioning #479
2022-04-16 20:50:09 -05:00
Josh Larson 340e2fc471 Merge pull request #483 from madsboddum/482
Fixed bug with 'Set name' on containers not doing anything #482
2022-04-16 20:45:59 -05:00
Josh Larson 4a8f359b52 Merge pull request #485 from madsboddum/478
Fixed a couple of broken item attributes #478
2022-04-16 20:45:19 -05:00
Josh Larson 0f174b6262 Merge pull request #486 from madsboddum/420
Fixed double loot radial bug #420
2022-04-16 20:44:47 -05:00
Josh Larson 4dacad7408 Merge pull request #488 from madsboddum/command_dequeue
Fixed behavior where client never dequeued successful commands, becau…
2022-04-16 20:44:16 -05:00
Josh Larson af4b8f7efa Merge pull request #489 from madsboddum/ham
CU uses percentages for action and mind, so let's just set the attrib…
2022-04-16 20:43:51 -05:00
Undercova 284bd4e5ab Updated NPC database #5 2022-04-16 23:27:13 +02:00
Undercova 20c94e0771 Updated NPC database #4 2022-04-16 23:24:52 +02:00
Undercova a4dbbc72c7 Updated NPC database #3 2022-04-16 23:23:06 +02:00