Commit Graph
3583 Commits
Author SHA1 Message Date
Ziggy 9452d86492 Required profession -> required skill 2022-01-22 18:26:50 +01:00
Josh Larson 44f1b1d6d8 Merge pull request #391 from madsboddum/special_attack_cost
Apply Special Attack Cost to weapons
2022-01-22 10:59:16 -06:00
Ziggy cc58388358 Apply Special Attack Cost attribute to weapons 2022-01-22 17:51:27 +01:00
Josh Larson 14778da852 Merge pull request #389 from madsboddum/item_cl
Switched required combat level on items from NGE string to CU string
2022-01-22 10:27:00 -06:00
Josh Larson 3f5fbc4a5f Merge pull request #390 from madsboddum/fix_vehicle_tests
Fixes vehicle test failures, possibly in-game problems as well
2022-01-22 10:10:20 -06:00
Ziggy 41cc9d8587 A column was removed from vehicles.sdb, let's stop loading it 2022-01-22 16:32:07 +01:00
Ziggy 37f985f8ce Switched required combat level on items from NGE string to CU string 2022-01-22 15:57:42 +01:00
Undercova 529fc26dfc Updated armor item database
Updated item database
Updated weapon item database
Updated wearable item database
Updated NPC Malakili to have no weapon
Updated Tatooine spawns
Changed initial amount of cash and bank credits a player gets x10
Changed the additional random timer for LOITER NPCs from 10 to 3
Changed the additional random timer for TURN NPCs from 10 to 3
Updated CBT to have LOW, MEDIUM and HIGH weapon sets for testing
Changed the loot icon for corpses
2022-01-22 15:40:07 +01:00
Josh Larson 109a88e399 Merge pull request #381 from madsboddum/cu_quality_assurance
Fixed issue with money, where the system both thought you had some bu…
2022-01-18 14:02:17 -06:00
Undercova 0ef548cd04 Updated loot table
Updated dynamic spawn groups
Increased Tatooine min level from 1 to 5
Removed NGE only spawner types
Changed the spawner for dynamic spawn groups
2022-01-18 01:58:43 +01:00
Undercova 2a40d3ab20 Added conversations for all trainers
Updated CBT armor selections
Updated armor item database
Updated item database
Updated weapon item database
Updated wearable item database
Updated Tatooine spawns
2022-01-17 23:38:08 +01:00
Ziggy 4dabf7208c Skill training, with brawler trainer as example 2022-01-16 14:49:35 +01:00
Ziggy 95c7de7410 Fixed issue with money, where the system both thought you had some but also had none 2022-01-09 21:13:09 +01:00
Ziggy 44d03ab057 Fixed failing tests and incidentally also an issue where NPCs walking inside buildings were warping 2022-01-09 18:13:15 +01:00
Ziggy b46e72d5a3 Fixed a lot of failed command registrations 2022-01-09 18:13:15 +01:00
Ziggy 8ba47c0359 Regenerated buff.sdb based on CU clientdata to get rid of a bunch of NGE specific columns 2022-01-09 18:13:15 +01:00
Ziggy dc507b8e96 Regenerated commands.sdb based on CU clientdata because a bunch of pre-NGE commands were missing 2022-01-09 18:13:15 +01:00
Ziggy 92a37e673e Stop generating file that we don't use 2022-01-09 18:13:15 +01:00
Ziggy ceacbefa17 Reversed constructor parameters, seems more logical to define input and then output afterwards 2022-01-09 18:13:15 +01:00
Ziggy 8732b97468 Fixed being unable to switch role icon 2022-01-09 18:13:15 +01:00
Ziggy 8496fd6912 Fixed CombatSpam packet 2022-01-09 18:13:15 +01:00
Ziggy 7703aef595 Fix being unable to create waypoints using the buttons 2022-01-09 18:13:15 +01:00
Ziggy a62c46f45e Fixed client crash when being incapacitated caused by incap timer delta num being wrong 2022-01-09 18:13:15 +01:00
Ziggy 50973218a9 Fixed client crash when cloning caused by NGE debuff being applied 2022-01-09 18:13:14 +01:00
Ziggy 82381bbe29 Fixed client crash when being incapacitated caused by NGE debuff being applied 2022-01-09 18:13:14 +01:00
Mads Boddum 5b56b1d745 Fixed health not regenerating for players 2022-01-09 18:13:14 +01:00
Ziggy c2e9aa938b In case a standard buildout object cannot load, still allow the server to boot 2022-01-09 18:13:14 +01:00
Ziggy 20cf861d9e Fixed being unable to create Wookiee characters, code didn't handle 0 starter clothing items 2022-01-09 18:13:14 +01:00
Ziggy d19232b52a Removed dependency on clientdata from BadgeService which was written in 2018, before we converted clientdata .iff to serverdata .sdb 2022-01-09 18:13:14 +01:00
Ziggy e2ccfbb7bd Proper logging for BadgeService, so the messages are handled the same way as everything else 2022-01-09 18:13:14 +01:00
Ziggy 0d0fbc8c96 Removed unused field in BadgeService, not sure why that was in there 2022-01-09 18:13:14 +01:00
Ziggy 25c9ce5152 Fixed failing Jedi tune crystal radial test, I forgot something earlier 2022-01-09 18:13:14 +01:00
Ziggy 45d636f482 Fixed a bunch of tests failing due to NGE slot definitions being used 2022-01-09 18:13:14 +01:00
Ziggy 920dfeecfa Changed database name, so we don't reuse existing NGE ones that won't work 2022-01-09 18:13:14 +01:00
Ziggy d82070c1e1 Ported Medical XP from old CU codebase 2022-01-09 18:13:14 +01:00
Ziggy 8456771d2b Implemented /grantSkill admin command, so we can test things more easily 2022-01-09 18:13:14 +01:00
Mads Boddum 3f1b5df262 Fixed combat stance 2022-01-09 18:13:14 +01:00
Ziggy 8e7cb1a742 Enforce skill point cap of 250 2022-01-09 18:13:14 +01:00
Mads Boddum 608d348401 Added weapon type and trapping XP 2022-01-09 18:13:14 +01:00
Mads Boddum bbc87a3416 Abilities and mods are now removed when surrendering skills 2022-01-09 18:13:13 +01:00
Mads Boddum b781e2893d Added skill surrendering 2022-01-09 18:13:13 +01:00
Mads Boddum 24a7d6767d Added CU buildouts 2022-01-09 18:13:13 +01:00
Ziggy e2f80117b4 Fix being unable to zone in 2022-01-09 18:13:13 +01:00
Mads Boddum fdd9b85e48 Edited GuildObject for CU 2022-01-09 18:13:13 +01:00
Mads Boddum a9bc56f0d7 Converted GroupObject to CU 2022-01-09 18:13:13 +01:00
Mads Boddum 4428637000 Edited for CU 2022-01-09 18:13:08 +01:00
Undercova 78149f6dac CBT content updated /// NGE items/options removed /// CU items added 2022-01-05 22:09:07 +01:00
Undercova bb2b858a93 CBT locations updated 2022-01-05 22:05:38 +01:00
Undercova 0ac4ce8b7f Standard AI combat command updated 2022-01-05 22:04:30 +01:00
Undercova 3d6ec205a0 Added a new database for dynamic spawn zones (example)
Changed the waypoint marker to a new template (blue head to red shield)
Added 3 more patrol NPCs for Mos Eisley cantina
2021-12-12 00:23:59 +01:00