Commit Graph
5666 Commits
Author SHA1 Message Date
Josh Larson 35e147facd Merge pull request #586 from madsboddum/cu_quality_assurance
Default value for Special Attack Cost should be consistently 100 to a…
2022-07-03 14:23:31 -05:00
Ziggy 287eef4660 Default value for Special Attack Cost should be consistently 100 to avoid weird behavior 2022-07-03 20:05:12 +02:00
Josh Larson f532c7180e Merge pull request #583 from madsboddum/dynamic_attributes
Object attributes are now built dynamically, so we can show context-s…
2022-07-03 11:57:13 -05:00
Ziggy fc5b9ef321 Refactored LightsaberPowerCrystalQuality#getById a bit so it's more readable 2022-07-03 18:49:56 +02:00
Ziggy b14dfb9120 Refactored ArmorCategory#getById a bit so it's more readable 2022-07-03 18:40:31 +02:00
Ziggy a85c85483a Object attributes are now built dynamically, so we can show context-specific attributes
Additional benefits include being able to reorder them at will, introducing new ones etc
2022-07-03 17:57:20 +02:00
Undercova ed43b9e7d7 Removed unused preCU and NGE only columns
Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn  min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
2022-07-03 04:23:57 +02:00
Josh Larson 3b987e9e53 Merge pull request #582 from madsboddum/set_bonus
Removed unreferenced SetBonusService
2022-07-02 14:31:46 -05:00
Ziggy 358aeea0ae Removed unreferenced SetBonusService 2022-07-02 21:20:49 +02:00
Josh Larson 8e7b5ed26c Merge pull request #581 from madsboddum/skillmod_nge_code
Removed stat mods and remnant NPE Uniform Box code
2022-07-02 13:03:13 -05:00
Josh Larson cbc193b974 Merge pull request #580 from madsboddum/professionb_badges
Mastering a profession now gives you a badge
2022-07-02 13:02:41 -05:00
Ziggy 294b891b6f Removed stat mods and remnant NPE Uniform Box code 2022-07-02 15:52:48 +02:00
Ziggy d0fe00a339 Mastering a profession now gives you a badge 2022-07-02 14:35:25 +02:00
Undercova 6161cb1f97 Merge pull request #577 from madsboddum/se_goggles_error
Added missing error message to SE goggle radial, guiding the player t…
2022-07-02 14:25:09 +02:00
Undercova 355373d4cd Merge pull request #579 from madsboddum/max_vehicle_error
Added some vehicle-related system messages
2022-07-02 14:24:26 +02:00
Ziggy c52629d2fc Added some vehicle-related system messages 2022-07-02 14:07:33 +02:00
Ziggy 02d694904b Added missing error message to SE goggle radial, guiding the player to select a sub-option in case they click on the root option 2022-07-02 12:17:38 +02:00
Josh Larson 30486855a4 Merge pull request #574 from madsboddum/novice_elite_prof
Novice box in elite professions can now be learnt from trainers
2022-07-01 13:21:41 -05:00
Josh Larson e82348faeb Merge pull request #573 from madsboddum/jedi_state
Jedi state
2022-07-01 13:21:26 -05:00
Josh Larson 81034f63b3 Merge pull request #572 from madsboddum/state_checks
Added support for state checks on commands
2022-07-01 13:20:50 -05:00
Josh Larson 29607c3939 Merge pull request #571 from madsboddum/center_of_being
Added support for Center of Being
2022-07-01 13:18:54 -05:00
Ziggy d7196c638d Novice box in elite professions can now be learnt from trainers 2022-07-01 17:09:35 +02:00
Ziggy 213780934f Added support for jedi state, which can be used to show the force bar and the force sensitive professions 2022-07-01 07:39:31 +02:00
Ziggy 156de27108 Added support for state checks on commands
Prevents being able to sit during combat, for instance.
For some reason the client doesn't display a message for these like it does for locomotions, e.g. "You cannot Melee Hit while Dead".
2022-07-01 03:16:07 +02:00
Ziggy 482a3d0c2c Added support for Center of Being 2022-07-01 00:00:25 +02:00
Josh Larson 725ff19158 Merge pull request #557 from madsboddum/customization_variable_deltas
Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson 371b18235b Merge pull request #556 from madsboddum/static_item_sys_msg
System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson d56022aecd Merge pull request #554 from madsboddum/combat_miss
Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Josh Larson beb74a9718 Merge pull request #552 from madsboddum/weaponobject_accuracy
We should apply the accuracy bonus to the WeaponObject and remember i…
2022-06-29 14:54:19 -05:00
Ziggy 5734137d89 Added support for accuracy and defense skillmods, making it possible to miss your target
Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Undercova bcb5e134bb Updated NPC stats
Added Jetpack into vehicles database
2022-06-29 18:23:00 +02:00
Ziggy 566962e475 Modifying the customization variables of an item should notify the client
Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy 42004d4882 System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE 2022-06-29 17:49:40 +02:00
Ziggy 478d416223 We should apply the accuracy bonus to the WeaponObject and remember it between server restarts 2022-06-29 11:57:14 +02:00
Josh Larson 9c721fe4e0 Merge pull request #535 from madsboddum/unarmed_damage
Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson 7f8008f7f6 Merge pull request #536 from madsboddum/default_weapon
Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson c36573e074 Merge pull request #538 from madsboddum/locomotions
Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson a2d2228fc7 Merge pull request #549 from madsboddum/ai_performance_510
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson 382c2e232e Merge pull request #551 from madsboddum/slower_ham_regen
Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy ed0c8ed92a Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova e0ba593983 Updated item database
Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00
Ziggy fcec179c1b Optimized performance by stopping AI for combat NPCs once they're dead 2022-06-28 20:50:52 +02:00
Josh Larson b28a24d1d5 Merge pull request #546 from madsboddum/npc_flytexts
Display ? and ! above NPCs
2022-06-28 10:28:33 -05:00
Josh Larson f9b5714b33 Merge pull request #544 from madsboddum/nge_powerups
Removed NGE style item powerups
2022-06-28 10:27:44 -05:00
Josh Larson 2c0322db87 Merge pull request #543 from madsboddum/settitle_security_check
Security check on setcurrentskilltitle command, so a player must actu…
2022-06-28 10:27:33 -05:00
Josh Larson c7a096d4a4 Merge pull request #541 from madsboddum/cooldowns
Fixed cooldowns not displaying client-side
2022-06-28 10:27:18 -05:00
Ziggy 870df0c052 Display ? and ! above NPCs
? means a player that the NPC is aggressive towards is close to them, but the NPC won't attack unless the distance is reduced

! means the NPC has entered combat
2022-06-28 15:33:29 +02:00
Ziggy dd065be46a Removed NGE style item powerups 2022-06-28 13:09:49 +02:00
Ziggy 2ef33f314c Security check on setcurrentskilltitle command, so a player must actually own the skill that they want to use the title for 2022-06-28 04:06:31 +02:00
Undercova 99b21a2380 Updated weapon database so some weapons have their original combat level restriction and required skill set 2022-06-28 02:59:58 +02:00