Josh Larson
35e147facd
Merge pull request #586 from madsboddum/cu_quality_assurance
...
Default value for Special Attack Cost should be consistently 100 to a…
2022-07-03 14:23:31 -05:00
Ziggy
287eef4660
Default value for Special Attack Cost should be consistently 100 to avoid weird behavior
2022-07-03 20:05:12 +02:00
Josh Larson
f532c7180e
Merge pull request #583 from madsboddum/dynamic_attributes
...
Object attributes are now built dynamically, so we can show context-s…
2022-07-03 11:57:13 -05:00
Ziggy
fc5b9ef321
Refactored LightsaberPowerCrystalQuality#getById a bit so it's more readable
2022-07-03 18:49:56 +02:00
Ziggy
b14dfb9120
Refactored ArmorCategory#getById a bit so it's more readable
2022-07-03 18:40:31 +02:00
Ziggy
a85c85483a
Object attributes are now built dynamically, so we can show context-specific attributes
...
Additional benefits include being able to reorder them at will, introducing new ones etc
2022-07-03 17:57:20 +02:00
Undercova
ed43b9e7d7
Removed unused preCU and NGE only columns
...
Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
2022-07-03 04:23:57 +02:00
Josh Larson
3b987e9e53
Merge pull request #582 from madsboddum/set_bonus
...
Removed unreferenced SetBonusService
2022-07-02 14:31:46 -05:00
Ziggy
358aeea0ae
Removed unreferenced SetBonusService
2022-07-02 21:20:49 +02:00
Josh Larson
8e7b5ed26c
Merge pull request #581 from madsboddum/skillmod_nge_code
...
Removed stat mods and remnant NPE Uniform Box code
2022-07-02 13:03:13 -05:00
Josh Larson
cbc193b974
Merge pull request #580 from madsboddum/professionb_badges
...
Mastering a profession now gives you a badge
2022-07-02 13:02:41 -05:00
Ziggy
294b891b6f
Removed stat mods and remnant NPE Uniform Box code
2022-07-02 15:52:48 +02:00
Ziggy
d0fe00a339
Mastering a profession now gives you a badge
2022-07-02 14:35:25 +02:00
Undercova
6161cb1f97
Merge pull request #577 from madsboddum/se_goggles_error
...
Added missing error message to SE goggle radial, guiding the player t…
2022-07-02 14:25:09 +02:00
Undercova
355373d4cd
Merge pull request #579 from madsboddum/max_vehicle_error
...
Added some vehicle-related system messages
2022-07-02 14:24:26 +02:00
Ziggy
c52629d2fc
Added some vehicle-related system messages
2022-07-02 14:07:33 +02:00
Ziggy
02d694904b
Added missing error message to SE goggle radial, guiding the player to select a sub-option in case they click on the root option
2022-07-02 12:17:38 +02:00
Josh Larson
30486855a4
Merge pull request #574 from madsboddum/novice_elite_prof
...
Novice box in elite professions can now be learnt from trainers
2022-07-01 13:21:41 -05:00
Josh Larson
e82348faeb
Merge pull request #573 from madsboddum/jedi_state
...
Jedi state
2022-07-01 13:21:26 -05:00
Josh Larson
81034f63b3
Merge pull request #572 from madsboddum/state_checks
...
Added support for state checks on commands
2022-07-01 13:20:50 -05:00
Josh Larson
29607c3939
Merge pull request #571 from madsboddum/center_of_being
...
Added support for Center of Being
2022-07-01 13:18:54 -05:00
Ziggy
d7196c638d
Novice box in elite professions can now be learnt from trainers
2022-07-01 17:09:35 +02:00
Ziggy
213780934f
Added support for jedi state, which can be used to show the force bar and the force sensitive professions
2022-07-01 07:39:31 +02:00
Ziggy
156de27108
Added support for state checks on commands
...
Prevents being able to sit during combat, for instance.
For some reason the client doesn't display a message for these like it does for locomotions, e.g. "You cannot Melee Hit while Dead".
2022-07-01 03:16:07 +02:00
Ziggy
482a3d0c2c
Added support for Center of Being
2022-07-01 00:00:25 +02:00
Josh Larson
725ff19158
Merge pull request #557 from madsboddum/customization_variable_deltas
...
Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson
371b18235b
Merge pull request #556 from madsboddum/static_item_sys_msg
...
System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson
d56022aecd
Merge pull request #554 from madsboddum/combat_miss
...
Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Josh Larson
beb74a9718
Merge pull request #552 from madsboddum/weaponobject_accuracy
...
We should apply the accuracy bonus to the WeaponObject and remember i…
2022-06-29 14:54:19 -05:00
Ziggy
5734137d89
Added support for accuracy and defense skillmods, making it possible to miss your target
...
Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Undercova
bcb5e134bb
Updated NPC stats
...
Added Jetpack into vehicles database
2022-06-29 18:23:00 +02:00
Ziggy
566962e475
Modifying the customization variables of an item should notify the client
...
Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy
42004d4882
System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE
2022-06-29 17:49:40 +02:00
Ziggy
478d416223
We should apply the accuracy bonus to the WeaponObject and remember it between server restarts
2022-06-29 11:57:14 +02:00
Josh Larson
9c721fe4e0
Merge pull request #535 from madsboddum/unarmed_damage
...
Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson
7f8008f7f6
Merge pull request #536 from madsboddum/default_weapon
...
Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson
c36573e074
Merge pull request #538 from madsboddum/locomotions
...
Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson
a2d2228fc7
Merge pull request #549 from madsboddum/ai_performance_510
...
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson
382c2e232e
Merge pull request #551 from madsboddum/slower_ham_regen
...
Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy
ed0c8ed92a
Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
...
Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova
e0ba593983
Updated item database
...
Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00
Ziggy
fcec179c1b
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 20:50:52 +02:00
Josh Larson
b28a24d1d5
Merge pull request #546 from madsboddum/npc_flytexts
...
Display ? and ! above NPCs
2022-06-28 10:28:33 -05:00
Josh Larson
f9b5714b33
Merge pull request #544 from madsboddum/nge_powerups
...
Removed NGE style item powerups
2022-06-28 10:27:44 -05:00
Josh Larson
2c0322db87
Merge pull request #543 from madsboddum/settitle_security_check
...
Security check on setcurrentskilltitle command, so a player must actu…
2022-06-28 10:27:33 -05:00
Josh Larson
c7a096d4a4
Merge pull request #541 from madsboddum/cooldowns
...
Fixed cooldowns not displaying client-side
2022-06-28 10:27:18 -05:00
Ziggy
870df0c052
Display ? and ! above NPCs
...
? means a player that the NPC is aggressive towards is close to them, but the NPC won't attack unless the distance is reduced
! means the NPC has entered combat
2022-06-28 15:33:29 +02:00
Ziggy
dd065be46a
Removed NGE style item powerups
2022-06-28 13:09:49 +02:00
Ziggy
2ef33f314c
Security check on setcurrentskilltitle command, so a player must actually own the skill that they want to use the title for
2022-06-28 04:06:31 +02:00
Undercova
99b21a2380
Updated weapon database so some weapons have their original combat level restriction and required skill set
2022-06-28 02:59:58 +02:00