Mads Boddum
5b56b1d745
Fixed health not regenerating for players
2022-01-09 18:13:14 +01:00
Ziggy
c2e9aa938b
In case a standard buildout object cannot load, still allow the server to boot
2022-01-09 18:13:14 +01:00
Ziggy
20cf861d9e
Fixed being unable to create Wookiee characters, code didn't handle 0 starter clothing items
2022-01-09 18:13:14 +01:00
Ziggy
d19232b52a
Removed dependency on clientdata from BadgeService which was written in 2018, before we converted clientdata .iff to serverdata .sdb
2022-01-09 18:13:14 +01:00
Ziggy
e2ccfbb7bd
Proper logging for BadgeService, so the messages are handled the same way as everything else
2022-01-09 18:13:14 +01:00
Ziggy
0d0fbc8c96
Removed unused field in BadgeService, not sure why that was in there
2022-01-09 18:13:14 +01:00
Ziggy
25c9ce5152
Fixed failing Jedi tune crystal radial test, I forgot something earlier
2022-01-09 18:13:14 +01:00
Ziggy
45d636f482
Fixed a bunch of tests failing due to NGE slot definitions being used
2022-01-09 18:13:14 +01:00
Ziggy
920dfeecfa
Changed database name, so we don't reuse existing NGE ones that won't work
2022-01-09 18:13:14 +01:00
Ziggy
d82070c1e1
Ported Medical XP from old CU codebase
2022-01-09 18:13:14 +01:00
Ziggy
8456771d2b
Implemented /grantSkill admin command, so we can test things more easily
2022-01-09 18:13:14 +01:00
Mads Boddum
3f1b5df262
Fixed combat stance
2022-01-09 18:13:14 +01:00
Ziggy
8e7cb1a742
Enforce skill point cap of 250
2022-01-09 18:13:14 +01:00
Mads Boddum
608d348401
Added weapon type and trapping XP
2022-01-09 18:13:14 +01:00
Mads Boddum
bbc87a3416
Abilities and mods are now removed when surrendering skills
2022-01-09 18:13:13 +01:00
Mads Boddum
b781e2893d
Added skill surrendering
2022-01-09 18:13:13 +01:00
Mads Boddum
24a7d6767d
Added CU buildouts
2022-01-09 18:13:13 +01:00
Ziggy
e2f80117b4
Fix being unable to zone in
2022-01-09 18:13:13 +01:00
Mads Boddum
fdd9b85e48
Edited GuildObject for CU
2022-01-09 18:13:13 +01:00
Mads Boddum
a9bc56f0d7
Converted GroupObject to CU
2022-01-09 18:13:13 +01:00
Mads Boddum
4428637000
Edited for CU
2022-01-09 18:13:08 +01:00
Undercova
78149f6dac
CBT content updated /// NGE items/options removed /// CU items added
2022-01-05 22:09:07 +01:00
Undercova
bb2b858a93
CBT locations updated
2022-01-05 22:05:38 +01:00
Undercova
0ac4ce8b7f
Standard AI combat command updated
2022-01-05 22:04:30 +01:00
Undercova
3d6ec205a0
Added a new database for dynamic spawn zones (example)
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Changed the waypoint marker to a new template (blue head to red shield)
Added 3 more patrol NPCs for Mos Eisley cantina
2021-12-12 00:23:59 +01:00
Undercova
a671ca3f67
Loot groups updated
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Drop chances for most NPCs updated
2021-11-23 23:57:10 +01:00
Josh Larson
1e73bd18b3
Merge pull request #361 from madsboddum/326
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Progress in Collections is no longer lost upon server shutdown #326
2021-11-01 07:51:43 -05:00
Ziggy
6b68eca6d6
Reduce code duplication when parsing SWGBitSet from byte array #326
2021-10-30 19:54:50 +02:00
Ziggy
76a708a617
Progress in Collections is no longer lost upon server shutdown #326
2021-10-30 13:41:56 +02:00
Undercova
67246cea15
Lowered the amount of spawned in NPCs for dynamic spawns
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Lowered the chance for a dynamic spawn to be created
Merged numerous imperial and rebel dynamic spawn groups so they dont get picked too often in Dynamic Spawn Service
2021-10-09 00:48:50 +02:00
Undercova
9d0d1afb5f
Added some more ambience audio to NPE space station
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Changed loiter radius to some Dantooine NPCs
Added a Fallen Padawan to Jedi Ruins POI on Dantooine
Renamed names for dungeons to instances. Also in the CBT
2021-09-01 19:28:33 +02:00
Undercova
6809365458
Added 3 new dungeons (easy, medium, hard difficulty) for AVATAR
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Added all 3 dungeons to fast travel menu in CBT
Added CBT to all 3 dungeons
2021-08-30 04:18:50 +02:00
Undercova
736d6ac4b2
Updated all NPCs about default and thrown weapons in database
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Added txt files to list up all possible npc actions / emotes / moods
Changed primary and secondary weapon to default and thrown weapon. Workahead for https://github.com/ProjectSWGCore/Holocore/issues/93
Added the default attack for all possible NPC weapons
Fixed a spawner on Corellia
2021-06-13 23:05:46 +02:00
Undercova
f3e4bd8c89
NPCs with movement speed = 0 are now static / rooted => Turrets for example
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Adjusted some NPCs in database
Added Droid Army and Hoth instance to the CBT and to Fast Travel list
2021-06-08 03:46:11 +02:00
Gene Pressinger
3e02b05f4d
Typo fix
2021-05-26 19:04:34 -04:00
Gene Pressinger
62c6f0f43e
Part of last commit
2021-05-26 18:59:35 -04:00
Gene Pressinger
4ce1a5fad1
This is actually the real fix (includes action too)
2021-05-26 18:53:52 -04:00
Gene Pressinger
a02b19ac00
Fixed issue #349
2021-05-26 18:32:40 -04:00
Undercova
09c784a5ec
Updated some Tatooine spawners
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Updated some Mustafar spawners
Added a small instance on Mustafar where you can fight different type of Jedi (Easy, Medium, Hard difficulty)
Added CBT to all 3 instances
Added all 3 instances to fast travel menu in CBT
2021-05-24 20:02:48 +02:00
Josh Larson
a95134f66b
Merge pull request #356 from madsboddum/39
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Removed ability to change faction via /pvp command, it must now be done via the recruiters in-game #39
2021-04-09 18:15:09 -05:00
Ziggy
59572279f7
Removed ability to change faction via /pvp command, it must now be done via the recruiters in-game #39
2021-04-10 00:16:51 +02:00
Ziggy
f627f83a69
Special line damage increase now applies to healing special lines as well #352
2021-04-10 00:02:43 +02:00
Undercova
b05a2a63cc
Added more GCW patrols to Restuss
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Updated CBT menu
2021-03-23 01:02:29 +01:00
Undercova
4972bc3a69
Changed loop timer for combat actions from +/- 50 to 200 ms
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Updated some NPCs
2021-03-20 15:35:18 +01:00
Undercova
c8fa492470
Changed command queue timer from 1000 ms to 100 ms. Combat in general should be much more fluent and less laggy
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Disabled Restuss Phase 2 buildout
Updated some object heights in Restuss Phase 1 buildout
2021-03-20 05:25:50 +01:00
Josh Larson
9c592c09ab
Merge pull request #345 from madsboddum/77
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Cone of Effect attacks #77
2021-03-19 19:16:51 -04:00
Ziggy
1e1b8a9228
Fixed Cone of Effect attacks working in 360 degrees and errors when using flamethrower in free-target mode #77
2021-03-19 16:57:06 +01:00
Josh Larson
bc89e4d040
Merge pull request #341 from madsboddum/335
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Desired outcome of active_quest can now be flipped and task check is …
2021-03-15 12:42:01 -04:00
Josh Larson
9aef84c85e
Merge pull request #344 from madsboddum/343
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Reset player PvP status when changing factions to prevent the old sta…
2021-03-14 18:22:02 -04:00
Ziggy
2c8fabe50b
Cone of Effect attacks #77
2021-03-14 18:11:45 +01:00