mirror of
https://github.com/ProjectSWGCore/Holocore.git
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621 lines
688 KiB
Plaintext
621 lines
688 KiB
Plaintext
loot_id difficulty min_cl max_cl check comment_group_1 items_group_1 chance_group_1 comment_group_2 items_group_2 chance_group_2 comment_group_3 items_group_3 chance_group_3 comment_group_4 items_group_4 chance_group_4 comment_group_5 items_group_5 chance_group_5 comment_group_6 items_group_6 chance_group_6 comment_group_7 items_group_7 chance_group_7 comment_group_8 items_group_8 chance_group_8 comment_group_9 items_group_9 chance_group_9 comment_group_10 items_group_10 chance_group_10 comment_group_11 items_group_11 chance_group_11 comment_group_12 items_group_12 chance_group_12 comment_group_13 items_group_13 chance_group_13 comment_group_14 items_group_14 chance_group_14 comment_group_15 items_group_15 chance_group_15 comment_group_16 items_group_16 chance_group_16
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TEXT KEY TEXT INTEGER INTEGER INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER
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creature NORMAL 1 10 100 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 78 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 13 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 11 20 100 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 21 30 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 31 40 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 41 50 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 51 60 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 61 70 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 71 80 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature NORMAL 81 500 100 creature_cash_loot_81_500 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature ELITE 1 10 100 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 55 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature ELITE 11 20 100 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0
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creature ELITE 21 30 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0
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creature ELITE 31 40 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0
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creature ELITE 41 50 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0
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creature ELITE 51 60 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0
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creature ELITE 61 70 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0
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creature ELITE 71 80 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0
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creature ELITE 81 500 100 creature_cash_loot_81_500 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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creature BOSS 1 10 100 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 55 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0
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creature BOSS 11 20 100 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0
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creature BOSS 21 30 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0
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creature BOSS 31 40 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0
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creature BOSS 41 50 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0
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creature BOSS 51 60 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0
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creature BOSS 61 70 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0
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creature BOSS 71 80 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0
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creature BOSS 81 500 100 creature_cash_loot_81_500 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 1 10 100 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_simple dynamic_simple 10 0 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 11 20 100 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 21 30 100 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 31 40 100 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 41 50 100 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 51 60 100 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 61 70 100 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 71 80 100 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid NORMAL 81 500 100 droid_cash_loot_81_500 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid ELITE 1 10 100 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 85 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0 0
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droid ELITE 11 20 100 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 80 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid ELITE 21 30 100 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0 0 0 0 0 0 0
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droid ELITE 31 40 100 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0
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droid ELITE 41 50 100 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0
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droid ELITE 51 60 100 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0
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droid ELITE 61 70 100 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0
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droid ELITE 71 80 100 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0
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droid ELITE 81 500 100 droid_cash_loot_81_500 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 1 10 100 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 85 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0 0
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droid BOSS 11 20 100 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 80 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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droid BOSS 21 30 100 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 31 40 100 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 41 50 100 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 51 60 100 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 61 70 100 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 71 80 100 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0
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droid BOSS 81 500 100 droid_cash_loot_81_500 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 1 10 100 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 0 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 11 20 100 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 75 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 21 30 100 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 75 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 31 40 100 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 75 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 5 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 41 50 100 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 5 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 51 60 100 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 75 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 5 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 61 70 100 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 75 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 71 80 100 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 75 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect NORMAL 81 500 100 insect_cash_loot_81_500 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 75 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect ELITE 1 10 100 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect ELITE 11 20 100 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0
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insect ELITE 21 30 100 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0
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insect ELITE 31 40 100 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 6 0 0 0 0 0 0 0 0 0 0
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insect ELITE 41 50 100 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 0 0 0 0 0 0 0 0 0 0
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insect ELITE 51 60 100 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6 0 0 0 0 0 0 0 0 0 0
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insect ELITE 61 70 100 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6 0 0 0 0 0 0 0 0 0 0
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insect ELITE 71 80 100 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6 0 0 0 0 0 0 0 0 0 0
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insect ELITE 81 500 100 insect_cash_loot_81_500 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 30 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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insect BOSS 1 10 100 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 0 0 0 0 0 0 0 0 0 0 0 0
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insect BOSS 11 20 100 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0
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insect BOSS 21 30 100 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_standard dynamic_armor_standard 5 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0
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insect BOSS 31 40 100 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 6 0 0 0 0 0 0 0 0 0 0
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insect BOSS 41 50 100 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 0 0 0 0 0 0 0 0 0 0
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insect BOSS 51 60 100 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6 0 0 0 0 0 0 0 0 0 0
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insect BOSS 61 70 100 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6 0 0 0 0 0 0 0 0 0 0
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insect BOSS 71 80 100 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 26 dynamic_armor_boss dynamic_armor_boss 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6 0 0 0 0 0 0 0 0 0 0
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insect BOSS 81 500 100 insect_cash_loot_81_500 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 6 dynamic_armor_standard dynamic_armor_standard 30 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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npc NORMAL 1 10 100 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 12 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 68 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 8 0 0 0 0 0 0 0 0 0 0 0
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npc NORMAL 11 20 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_clothing_standard dynamic_clothing_standard 12 dynamic_simple dynamic_simple 16 npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 48 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 4 0 0 0 0 0 0 0 0
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npc NORMAL 21 30 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 20 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 8 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 20 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 3 0 0
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npc NORMAL 31 40 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 23 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 24 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 3 0 0
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npc NORMAL 41 50 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_41_50 item_junk_npc_41thru45_01_01;item_junk_npc_41thru45_01_02;item_junk_npc_41thru45_01_03;item_junk_npc_41thru45_01_04;item_junk_npc_41thru45_01_05;item_junk_npc_46thru50_01_01;item_junk_npc_46thru50_01_02;item_junk_npc_46thru50_01_03;item_junk_npc_46thru50_01_04;item_junk_npc_46thru50_01_05 29 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 3 wearables_41_50 item_clothing_shirt_agi_lvl40_02_01;item_clothing_shirt_sta_lvl40_02_01;item_clothing_shirt_con_lvl40_02_01;item_clothing_shirt_str_lvl40_02_01;item_clothing_shirt_pre_lvl40_02_01;item_clothing_shirt_lck_lvl40_02_01;item_clothing_boots_agi_lvl40_02_01;item_clothing_boots_sta_lvl40_02_01;item_clothing_boots_con_lvl40_02_01;item_clothing_boots_str_lvl40_02_01;item_clothing_boots_pre_lvl40_02_01;item_clothing_boots_lck_lvl40_02_01;item_clothing_gloves_agi_lvl40_02_01;item_clothing_gloves_sta_lvl40_02_01;item_clothing_gloves_con_lvl40_02_01;item_clothing_gloves_str_lvl40_02_01;item_clothing_gloves_pre_lvl40_02_01;item_clothing_gloves_lck_lvl40_02_01;item_clothing_shoes_agi_lvl40_02_01;item_clothing_shoes_sta_lvl40_02_01;item_clothing_shoes_con_lvl40_02_01;item_clothing_shoes_str_lvl40_02_01;item_clothing_shoes_pre_lvl40_02_01;item_clothing_shoes_lck_lvl40_02_01;item_clothing_backpack_agi_lvl40_02_01;item_clothing_backpack_sta_lvl40_02_01;item_clothing_backpack_con_lvl40_02_01;item_clothing_backpack_str_lvl40_02_01;item_clothing_backpack_pre_lvl40_02_01;item_clothing_backpack_lck_lvl40_02_01;item_clothing_bandolier_agi_lvl40_02_01;item_clothing_bandolier_sta_lvl40_02_01;item_clothing_bandolier_con_lvl40_02_01;item_clothing_bandolier_str_lvl40_02_01;item_clothing_bandolier_pre_lvl40_02_01;item_clothing_bandolier_lck_lvl40_02_01;item_clothing_belt_agi_lvl40_02_01;item_clothing_belt_sta_lvl40_02_01;item_clothing_belt_con_lvl40_02_01;item_clothing_belt_str_lvl40_02_01;item_clothing_belt_pre_lvl40_02_01;item_clothing_belt_lck_lvl40_02_01;item_clothing_jacket_agi_lvl40_02_01;item_clothing_jacket_sta_lvl40_02_01;item_clothing_jacket_con_lvl40_02_01;item_clothing_jacket_str_lvl40_02_01;item_clothing_jacket_pre_lvl40_02_01;item_clothing_jacket_lck_lvl40_02_01;item_clothing_pants_agi_lvl40_02_01;item_clothing_pants_sta_lvl40_02_01;item_clothing_pants_con_lvl40_02_01;item_clothing_pants_str_lvl40_02_01;item_clothing_pants_pre_lvl40_02_01;item_clothing_pants_lck_lvl40_02_01;item_clothing_vest_agi_lvl40_02_01;item_clothing_vest_sta_lvl40_02_01;item_clothing_vest_con_lvl40_02_01;item_clothing_vest_str_lvl40_02_01;item_clothing_vest_pre_lvl40_02_01;item_clothing_vest_lck_lvl40_02_01;item_clothing_hat_agi_lvl40_02_01;item_clothing_hat_sta_lvl40_02_01;item_clothing_hat_con_lvl40_02_01;item_clothing_hat_str_lvl40_02_01;item_clothing_hat_pre_lvl40_02_01;item_clothing_hat_lck_lvl40_02_01;item_clothing_bracelet_l_agi_lvl40_02_01;item_clothing_bracelet_l_sta_lvl40_02_01;item_clothing_bracelet_l_con_lvl40_02_01;item_clothing_bracelet_l_str_lvl40_02_01;item_clothing_bracelet_l_pre_lvl40_02_01;item_clothing_bracelet_l_lck_lvl40_02_01;item_clothing_bracelet_r_agi_lvl40_02_01;item_clothing_bracelet_r_sta_lvl40_02_01;item_clothing_bracelet_r_con_lvl40_02_01;item_clothing_bracelet_r_str_lvl40_02_01;item_clothing_bracelet_r_pre_lvl40_02_01;item_clothing_bracelet_r_lck_lvl40_02_01;item_clothing_ring_agi_lvl40_02_01;item_clothing_ring_sta_lvl40_02_01;item_clothing_ring_con_lvl40_02_01;item_clothing_ring_str_lvl40_02_01;item_clothing_ring_pre_lvl40_02_01;item_clothing_ring_lck_lvl40_02_01;item_clothing_necklace_agi_lvl40_02_01;item_clothing_necklace_sta_lvl40_02_01;item_clothing_necklace_con_lvl40_02_01;item_clothing_necklace_str_lvl40_02_01;item_clothing_necklace_pre_lvl40_02_01;item_clothing_necklace_lck_lvl40_02_01 3 0
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npc NORMAL 51 60 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 3 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_51_60 item_junk_npc_51thru55_01_01;item_junk_npc_51thru55_01_02;item_junk_npc_51thru55_01_03;item_junk_npc_51thru55_01_04;item_junk_npc_51thru55_01_05;item_junk_npc_56thru60_01_01;item_junk_npc_56thru60_01_02;item_junk_npc_56thru60_01_03;item_junk_npc_56thru60_01_04;item_junk_npc_56thru60_01_05 30 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 5 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 2 0
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npc NORMAL 61 70 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 3 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 30 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 3 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 5 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 2 0
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npc NORMAL 71 80 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 4 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 2 0 0
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npc NORMAL 81 500 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 5 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 2 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 2 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 12 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 2 0 0
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npc ELITE 1 10 100 dynamic_clothing_standard dynamic_clothing_standard 80 dynamic_clothing_boss dynamic_clothing_boss 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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npc ELITE 11 20 100 dynamic_clothing_standard dynamic_clothing_standard 68 dynamic_clothing_boss dynamic_clothing_boss 16 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 16 0 0 0 0 0 0 0 0 0 0 0 0 0
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npc ELITE 21 30 100 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 13 dynamic_clothing_boss dynamic_clothing_boss 13 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 13 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 13 0 0 0 0 0 0 0 0 0 0
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npc ELITE 31 40 100 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 13 dynamic_clothing_boss dynamic_clothing_boss 13 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 13 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 13 0 0 0 0 0 0 0 0 0 0
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npc ELITE 41 50 100 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_armor_standard dynamic_armor_standard 22 dynamic_armor_boss dynamic_armor_boss 11 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 11 0 0 0 0 0 0 0 0 0
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npc ELITE 51 60 100 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_armor_standard dynamic_armor_standard 22 dynamic_armor_boss dynamic_armor_boss 11 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 11 0 0 0 0 0 0 0 0 0
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npc ELITE 61 70 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0
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npc ELITE 71 80 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0
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npc ELITE 81 500 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0
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npc BOSS 1 10 100 dynamic_clothing_standard dynamic_clothing_standard 50 dynamic_clothing_boss dynamic_clothing_boss 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 11 20 100 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_clothing_boss dynamic_clothing_boss 34 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 21 30 100 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 31 40 100 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 41 50 100 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 51 60 100 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 61 70 100 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
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npc BOSS 71 80 100 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_armor_standard dynamic_armor_standard 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 0 0 0 0 0 0 0 0 0 0
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npc BOSS 81 500 100 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_armor_standard dynamic_armor_standard 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 0 0 0 0 0 0 0 0 0 0
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npc_force_dark NORMAL 1 80 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 0 0 0
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npc_force_dark NORMAL 81 500 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 4 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 5 0 0 0 0
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npc_force_dark ELITE 1 80 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 7 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 7 0 0 0 0 0 0 0 0 0
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npc_force_dark ELITE 81 500 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 7 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 7 0 0 0 0 0 0 0 0 0
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npc_force_dark BOSS 1 80 100 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_boss dynamic_clothing_boss 15 dynamic_clothing_standard dynamic_clothing_standard 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10 0 0 0 0 0 0 0 0 0 0 0
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npc_force_dark BOSS 81 500 100 dynamic_armor_boss dynamic_armor_boss 55 dynamic_armor_standard dynamic_armor_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_clothing_standard dynamic_clothing_standard 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 wp_boss_force_81_90 object/tangible/component/weapon/vibro_unit_nightsister.iff 9 0 0 0 0 0 0 0 0 0 0
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npc_force_light NORMAL 1 80 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 0 0 0
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npc_force_light NORMAL 81 500 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 4 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 5 0 0 0 0
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npc_force_light ELITE 1 80 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 4 0 0 0 0 0 0 0 0
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npc_force_light ELITE 81 500 100 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 4 0 0 0 0 0 0 0 0
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npc_force_light BOSS 1 80 100 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_boss dynamic_clothing_boss 15 dynamic_clothing_standard dynamic_clothing_standard 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10 0 0 0 0 0 0 0 0 0 0 0
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npc_force_light BOSS 81 500 100 dynamic_armor_boss dynamic_armor_boss 56 dynamic_armor_standard dynamic_armor_standard 11 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_clothing_standard dynamic_clothing_standard 11 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 11 0 0 0 0 0 0 0 0 0 0 0
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tusken NORMAL 1 500 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 6 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 9 dynamic_armor_standard dynamic_armor_standard 6 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 15 tusken_low object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/leather_heavy_duty.iff 3 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 31 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 3 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 9 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 0 0 0 0
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tusken ELITE 1 500 100 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 16 dynamic_armor_boss dynamic_armor_boss 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 16 tusken_high object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s02.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff 10 dynamic_armor_standard dynamic_armor_standard 26 0 0 0 0 0 0 0 0 0 0
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tusken BOSS 1 500 100 tusken item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_tusken_meat_rack;item_heroic_tusken_shelves;item_heroic_tusken_stairs;item_heroic_tusken_vent_pillar 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead NORMAL 1 10 100 undead_1_10 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 7 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 0 0 0 0 0 0 0 0 0
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undead NORMAL 11 20 100 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 11 dynamic_simple dynamic_simple 7 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 0 0
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undead NORMAL 21 30 100 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_simple dynamic_simple 7 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 0
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undead NORMAL 31 40 100 undead_21_30 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_standard dynamic_armor_standard 7 dynamic_clothing_standard dynamic_clothing_standard 5 dynamic_simple dynamic_simple 7 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 3 0 0 0 0 0
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undead NORMAL 41 50 100 undead_41_50 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 dynamic_simple dynamic_simple 7 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 0 0 0 0 0 0
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undead NORMAL 51 60 100 undead_51_60 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 6 dynamic_simple dynamic_simple 7 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
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undead NORMAL 61 70 100 undead_61_70 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
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undead NORMAL 71 80 100 undead_71_80 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
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undead NORMAL 81 500 100 undead_81_500 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
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undead BOSS 1 10 100 undead_boss_05 item_outbreak_undead_head 50 undead_boss_10 item_outbreak_decal_hplgm 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 11 20 100 undead_boss_15 item_outbreak_decal_htchbrkn 50 undead_boss_20 item_outbreak_decal_dltby 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 21 30 100 undead_boss_25 item_outbreak_decal_mtpsd 50 undead_boss_30 armor_deathtrooper_utility_belt_04_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 31 40 100 undead_boss_35 item_outbreak_decal_arrow_left 50 undead_boss_40 item_outbreak_decal_arrow_right 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 41 50 100 undead_boss_45 item_painting_outbreak_biohazard_03 50 undead_boss_50 item_painting_outbreak_biohazard_02 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 51 60 100 undead_boss_55 item_painting_outbreak_biohazard_01 50 undead_boss_60 item_outbreak_science_desk_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 61 70 100 undead_boss_65 item_outbreak_lung_vat_schematic_01_01 50 undead_boss_70 item_outbreak_stormtooper_pile_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 71 80 100 undead_boss_75 item_outbreak_shackled_prisoner_schematic_01_01 50 undead_boss_80 item_outbreak_prisoner_bodysuit_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 81 89 100 undead_boss_85 item_outbreak_prison_guard_pants_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 90 94 100 undead_boss_500 item_outbreak_prison_guard_jacket_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead BOSS 95 500 100 undead_boss_95 item_outbreak_hooked_helmet 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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bounty NORMAL 1 50 100 dynamic_armor_standard dynamic_armor_standard 68 dynamic_clothing_standard dynamic_clothing_standard 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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bounty NORMAL 51 500 100 dynamic_armor_standard dynamic_armor_standard 75 dynamic_clothing_standard dynamic_clothing_standard 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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bounty ELITE 1 500 100 dynamic_armor_standard dynamic_armor_standard 43 dynamic_clothing_standard dynamic_clothing_standard 33 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 12 dynamic_armor_boss dynamic_armor_boss 6 dynamic_clothing_boss dynamic_clothing_boss 6 0 0 0 0 0 0 0 0 0 0 0
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bounty BOSS 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 6 dynamic_clothing_boss dynamic_clothing_boss 16 dynamic_armor_boss dynamic_armor_boss 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 6 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 22 0 0 0 0 0 0 0 0 0 0 0
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components NORMAL 1 500 100 components_low object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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components ELITE 1 500 100 components_medium object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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components BOSS 1 500 100 components_high object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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jedi_robes NORMAL 1 500 100 item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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jedi_robes ELITE 1 500 100 item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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jedi_robes BOSS 1 500 100 item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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krayt_dragon NORMAL 1 500 100 creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_juvenile_canyon_krayt_01_01 72 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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krayt_dragon ELITE 1 500 100 creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_canyon_krayt_dragon_01_01 72 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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krayt_dragon BOSS 1 500 100 creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_krayt_dragon_ancient_01_01;item_tatooine_junk_giant_canyon_krayt_dragon_01_01 50 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 5 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 20 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 25 0 0 0 0 0 0 0 0 0 0 0 0
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pearl NORMAL 1 500 100 item_junk_imitation_pearl_01_02 20 item_junk_imitation_pearl_01_02 20 item_krayt_pearl_04_12 10 item_krayt_pearl_04_13 10 item_krayt_pearl_04_14 10 item_krayt_pearl_04_15 10 item_krayt_pearl_04_16 10 item_krayt_pearl_04_17 10 0 0 0 0 0 0 0 0
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pearl ELITE 1 500 100 item_junk_imitation_pearl_01_01 26 item_junk_imitation_pearl_01_02 26 item_krayt_pearl_04_06 8 item_krayt_pearl_04_07 8 item_krayt_pearl_04_08 8 item_krayt_pearl_04_09 8 item_krayt_pearl_04_10 8 item_krayt_pearl_04_11 8 0 0 0 0 0 0 0 0
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pearl BOSS 1 500 100 item_junk_imitation_pearl_01_01 60 item_krayt_pearl_04_01 8 item_krayt_pearl_04_02 8 item_krayt_pearl_04_03 8 item_krayt_pearl_04_04 8 item_krayt_pearl_04_05 8 0 0 0 0 0 0 0 0 0 0
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treasure NORMAL 1 10 100 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 18 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 22 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 18 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 6 treasure_1_10 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10 8 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 0 0 0 0 0 0 0
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treasure NORMAL 11 20 100 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 16 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 20 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 6 treasure_11_20 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_01_01;item_treasure_map_bracelet_r_sp_01_01;item_treasure_map_bracelet_r_resist_01_01;item_treasure_map_bracelet_r_absorb_01_01;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20 8 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0
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treasure NORMAL 21 30 100 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 14 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 6 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 treasure_21_30 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_counter_insurgent_01_01;item_treasure_map_bracelet_r_bh_01_02;item_treasure_map_bracelet_r_fs_01_01;item_treasure_map_bracelet_r_co_01_01;item_treasure_map_bracelet_r_me_01_01;item_treasure_map_bracelet_r_of_01_01;item_treasure_map_bracelet_r_sm_01_01;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0
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treasure NORMAL 31 40 100 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 16 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 6 treasure_31_40 item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bracelet_r_bh_02_01;item_treasure_map_bracelet_r_fs_02_02;item_treasure_map_bracelet_r_sp_02_01;item_treasure_map_bracelet_r_resist_02_01;item_treasure_map_bracelet_r_absorb_02_01;item_treasure_map_bracelet_r_counter_insurgent_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0
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treasure NORMAL 41 50 100 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 16 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 16 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 14 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 treasure_41_50 item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_bh_02_02;item_treasure_map_bracelet_r_fs_02_01;item_treasure_map_bracelet_r_co_02_01;item_treasure_map_bracelet_r_me_02_01;item_treasure_map_bracelet_r_of_02_01;item_treasure_map_bracelet_r_sm_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 0 0 0 0 0
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treasure NORMAL 51 60 100 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 10 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 10 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 6 treasure_51_60 item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bracelet_r_bh_03_01;item_treasure_map_bracelet_r_fs_03_02;item_treasure_map_bracelet_r_sp_03_01;item_treasure_map_bracelet_r_resist_03_01;item_treasure_map_bracelet_r_absorb_03_01;item_treasure_map_bracelet_r_counter_insurgent_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 5 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 3 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 5 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4
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treasure NORMAL 61 70 100 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 10 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 6 treasure_61_70 item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bracelet_r_bh_03_02;item_treasure_map_bracelet_r_fs_03_01;item_treasure_map_bracelet_r_co_03_01;item_treasure_map_bracelet_r_me_03_01;item_treasure_map_bracelet_r_of_03_01;item_treasure_map_bracelet_r_sm_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0
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treasure NORMAL 71 80 100 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 10 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 10 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 6 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 6 treasure_71_80 item_treasure_map_bar_piece_straight_s1_schematic;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 4 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4
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treasure NORMAL 81 500 100 simple_consumables_81_500 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 12 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 10 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 treasure_81_90 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_02;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 8 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0
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treasure_bonus ELITE 81 500 100 treasure_bonus_81_500 item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_01;item_treasure_map_backpack_schematic_04_02;item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bar_piece_straight_s1_schematic;item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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treasure_rare_bonus BOSS 81 500 100 treasure_rare_bonus_81_500 item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_03;item_treasure_map_bonus_buff_04_04;item_treasure_map_bonus_buff_04_05;item_treasure_map_bonus_buff_04_06;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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treasure_veteran_rewards SPECIAL 1 500 100 furniture item_vet_63_month_yoda_fountain;item_vet_reward_72month_mace_windu;item_small_naboo_house_model;object/tangible/veteran_reward/frn_vet_emp_chair.iff;object/tangible/veteran_reward/frn_vet_display_stand.iff;object/tangible/furniture/house_cleanup/cts_corbantis_box.iff;object/tangible/furniture/house_cleanup/cts_corbantis_painting.iff;object/tangible/furniture/house_cleanup/cts_infinity_box.iff;object/tangible/furniture/house_cleanup/cts_infinity_painting.iff;object/tangible/furniture/house_cleanup/cts_intrepid_box.iff;object/tangible/furniture/house_cleanup/cts_intrepid_painting.iff;object/tangible/furniture/house_cleanup/cts_kauri_box.iff;object/tangible/furniture/house_cleanup/cts_kauri_painting.iff;object/tangible/furniture/house_cleanup/cts_kettemoor_box.iff;object/tangible/furniture/house_cleanup/cts_kettemoor_painting.iff;object/tangible/furniture/house_cleanup/cts_lowca_box.iff;object/tangible/furniture/house_cleanup/cts_lowca_painting.iff;object/tangible/furniture/house_cleanup/cts_naritus_box.iff;object/tangible/furniture/house_cleanup/cts_naritus_painting.iff;object/tangible/furniture/house_cleanup/cts_scylla_box.iff;object/tangible/furniture/house_cleanup/cts_scylla_painting.iff;object/tangible/furniture/house_cleanup/cts_tarquinas_box.iff;object/tangible/furniture/house_cleanup/cts_tarquinas_painting.iff;object/tangible/furniture/house_cleanup/cts_tempest_box.iff;object/tangible/furniture/house_cleanup/cts_tempest_painting.iff;object/tangible/furniture/house_cleanup/cts_valcyn_box.iff;object/tangible/furniture/house_cleanup/cts_valcyn_painting.iff;object/tangible/furniture/house_cleanup/cts_wanderhome_box.iff;object/tangible/furniture/house_cleanup/cts_wanderhome_painting.iff;item_vet_reward_75month_houseplant_02;item_vet_reward_78month_ttgm_itt;object/tangible/veteran_reward/frn_vet_carbonite_geonosian.iff;object/tangible/veteran_reward/frn_vet_carbonite_gungan.iff;object/tangible/veteran_reward/frn_vet_carbonite_ugnaught.iff;item_death_troopers_painting;item_death_troopers_painting;item_vet_63_month_palpatine_statue;object/tangible/veteran_reward/frn_couch_falcon_section_s01.iff;object/tangible/veteran_reward/frn_couch_falcon_corner_s01.iff;item_dianoga_dumpster;item_galactic_gathering_2008_painting_04_01; 10 tcg item_tcg_loot_reward_series1_bas_relief;item_tcg_loot_reward_series1_beru_whitesuns_cookbook;item_tcg_loot_reward_series1_black_corset_dress;item_tcg_loot_reward_series1_black_flightsuit;item_tcg_loot_reward_series1_computer_console_01;item_tcg_loot_reward_series1_display_case_01;item_tcg_loot_reward_series1_dooku_bust;item_tcg_loot_reward_series1_arc170_flightsuit;item_tcg_loot_reward_series1_barn;item_tcg_loot_reward_series1_display_case_02;item_tcg_loot_reward_series1_chon_bust;item_tcg_loot_reward_series1_computer_console_02;item_tcg_loot_reward_series1_diner_package;item_tcg_loot_reward_series1_drink_dispenser;item_tcg_loot_reward_series1_fish_tank;item_tcg_loot_reward_series1_video_game_table;item_tcg_loot_reward_series1_indoor_garden_01;item_tcg_loot_reward_series1_greeter_serving_droid;item_tcg_loot_reward_series1_greeter_ewok;item_tcg_loot_reward_series1_greeter_gungan;item_tcg_loot_reward_series1_greeter_jawa;item_tcg_loot_reward_series1_indoor_fountain_02;item_tcg_loot_reward_series1_princess_leia_statuette;item_tcg_loot_reward_series1_lepese_dictionary;item_tcg_loot_reward_series1_mandalorian_strongbox;item_tcg_loot_reward_series1_morgukai_shadow_scroll;item_tcg_loot_reward_series1_organizational_datapad;item_tcg_loot_reward_series1_podracer_mawhonic;item_tcg_loot_reward_series1_painting_alliance_propaganda;item_tcg_loot_reward_series1_sanyassan_skull;item_tcg_loot_reward_series1_snow_jacket;item_tcg_loot_reward_series1_keelkana_tooth;item_tcg_loot_reward_series1_painting_darth_vader;item_tcg_loot_reward_series1_darth_vader_statuette;item_tcg_loot_reward_series1_vendor_meatlump;item_tcg_loot_reward_series1_vendor_bomarr_monk;item_tcg_loot_reward_series1_vendor_serving_droid;item_tcg_loot_reward_series1_versafunction88_datapad;item_tcg_loot_reward_series1_v_wing;item_tcg_loot_reward_series1_glowing_blue_eyes;item_tcg_loot_reward_series1_glowing_red_eyes;item_tcg_loot_reward_series1_gorax_ear;item_tcg_loot_reward_series1_greeter_meatlump;item_tcg_loot_reward_series1_greeter_bomarr_monk;item_tcg_loot_reward_series1_hans_hydrospanner;item_tcg_loot_reward_series1_housecleaning_kit;item_tcg_loot_reward_series1_indoor_fountain_01;item_tcg_loot_reward_series1_indoor_garden_02;item_tcg_loot_reward_series1_jedi_library_bookshelf;item_tcg_loot_reward_series1_mechno_chair;item_tcg_loot_reward_series1_naboo_jacket;item_tcg_loot_reward_series1_nuna_ball_advertisement;item_tcg_loot_reward_series1_orange_flightsuit;item_tcg_loot_reward_series1_organa_speeder;item_tcg_loot_reward_series1_painting_imperial_propaganda;item_tcg_loot_reward_series1_painting_jedi_crest;item_tcg_loot_reward_series1_painting_trooper;item_tcg_loot_reward_series1_podracer_gasgano;item_tcg_loot_reward_series1_radtrooper_badge;item_tcg_loot_reward_series1_sith_speeder;item_tcg_loot_reward_series1_target_creature;item_tcg_loot_reward_series1_tusken_talisman;item_tcg_loot_reward_series1_vendor_ewok;item_tcg_loot_reward_series1_vendor_gungan;item_tcg_loot_reward_series1_vendor_jawa;item_tcg_loot_reward_series3_armored_bantha;item_tcg_loot_reward_series3_greeter_battle_droid;item_tcg_loot_reward_series3_battle_droid_vendor;item_tcg_loot_reward_series3_boba_fett_statue;item_tcg_loot_reward_series3_general_grievous_gutsack;item_tcg_loot_reward_series3_guise_of_the_master;item_tcg_loot_reward_series3_gargans_hands_of_seduction;item_tcg_loot_reward_series3_hoth_travel_advertisement;item_tcg_loot_reward_series3_house_sign;item_tcg_loot_reward_series3_podracer_longtail;item_tcg_loot_reward_series3_jango_fett_memorial_statue;item_tcg_loot_reward_series3_jedi_meditation_room_deed;item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints;item_tcg_loot_reward_series3_koro2_exodrive_airspeeder;item_tcg_loot_reward_series3_creature_pet_deed_massiff;item_tcg_loot_reward_series3_empal_surecon_center_medical_table;item_tcg_loot_reward_series3_mustafar_travel_advertisement;item_tcg_loot_reward_series3_nightsister_vendor;item_tcg_loot_reward_series3_emperor_palpatine_statuette;item_tcg_loot_reward_series3_sith_meditation_room_deed;item_tcg_loot_reward_series3_mandalorian_skull_banner;item_tcg_loot_reward_series3_swamp_speeder;item_tcg_loot_reward_series3_swg_tcg_painting;item_tcg_loot_reward_series3_target_dummy;item_tcg_loot_reward_series3_hh_15_torpedo_warhead;item_tcg_loot_reward_series3_greeter_toydarian;item_tcg_loot_reward_series3_greeter_tusken;item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama;item_tcg_loot_reward_series3_wompa_skin_rug;item_tcg_loot_reward_series3_wookiee_ceremonial_pipe;item_tcg_loot_reward_series4_ball_of_peace_02_01;item_tcg_loot_reward_series4_balta_podracer_02_01;item_tcg_loot_reward_series4_chandrilan_dress_02_01;item_tcg_loot_reward_series4_chewbacca_statuette_02_01;item_tcg_loot_reward_series4_child_bed_02_01;item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01;item_tcg_loot_reward_series4_falleens_fist_02_01;item_tcg_loot_reward_series4_location_itv_02_01;item_tcg_loot_reward_series4_geonosian_speeder_02_01;item_tcg_loot_reward_series4_guise_of_vapaad_02_01;item_tcg_loot_reward_series4_han_solo_statuette_02_01;item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01;item_tcg_loot_reward_series4_vendor_kitonak_02_01;item_tcg_loot_reward_series4_medical_table_02_01;item_tcg_loot_reward_series4_generic_rug_02_01;item_tcg_loot_reward_series4_greeter_nightsister;item_tcg_loot_reward_series4_creature_pet_deed_nuna_02_01;item_tcg_loot_reward_series4_droid_oil_bath_02_01;item_tcg_loot_reward_series4_greeter_palowick;item_tcg_loot_reward_series4_peko_peko_mount_02_01;item_tcg_loot_reward_series4_relaxation_pool_deed_02_01;item_tcg_loot_reward_series4_senate_pod_02_01;item_tcg_loot_reward_series4_t16_toy_02_01;item_tcg_loot_reward_series4_home_itv_02_01;item_tcg_loot_reward_series4_stuffed_tauntaun_02_01;item_tcg_loot_reward_series4_stuffed_wampa_02_01;item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01;item_tcg_loot_reward_series4_tauntaun_ride_02_01;item_tcg_loot_reward_series4_vendor_toydarian_02_01;item_tcg_loot_reward_series4_video_game_table_02_01;item_tcg_loot_reward_series5_air2_swoop_speeder;item_tcg_loot_reward_series5_atat_blueprint;item_tcg_loot_reward_series5_atat_head_itv;item_tcg_loot_reward_series5_atat_statuette;item_tcg_loot_reward_series5_cybernetic_rots_arm;item_tcg_loot_reward_series5_deathstar_hologram;item_tcg_loot_reward_series5_fg_8t8_podracer;item_tcg_loot_reward_series5_house_sign;item_tcg_loot_reward_series5_galactic_hunters_poster;item_tcg_loot_reward_series5_jabbas_roasting_spit;item_tcg_loot_reward_series5_klorri_clan_shield;item_tcg_loot_reward_series5_lcd_screen;item_tcg_loot_reward_series5_mustafar_diorama;item_tcg_loot_reward_series5_ceremonial_travel_headdress;item_tcg_loot_reward_series5_nightsister_backpack;item_tcg_loot_reward_series5_painting_jedi_techniques;item_tcg_loot_reward_series5_creature_pet_deed_scurrier_02_01;item_tcg_loot_reward_series5_player_house_hangar;item_tcg_loot_reward_series5_rain_storm;item_tcg_loot_reward_series5_greeter_royal_guard;item_tcg_loot_reward_series5_greeter_senate_guard;item_tcg_loot_reward_series5_signal_unit;item_tcg_loot_reward_series5_skywalker_statuette_02_01;item_tcg_loot_reward_series5_theater_poster;item_tcg_loot_reward_series5_tiefighter_chair;item_tcg_loot_reward_series5_title;item_tcg_loot_reward_series5_trench_run_diorama;item_tcg_loot_reward_series5_vader_statuette;item_tcg_loot_reward_series5_armored_varactyl_statue;item_tcg_loot_reward_series5_xj6_air_speeder;item_tcg_loot_reward_series6_a1_deluxe_floater;item_tcg_loot_reward_series6_auto_feeder;item_tcg_loot_reward_series6_baby_colo_set;item_tcg_loot_reward_series6_build03_battle_droid_statuette;item_tcg_loot_reward_series6_cloud_city_hologram;item_tcg_loot_reward_series6_cloud_car_itv;item_tcg_loot_reward_series6_travel_ad_coruscant;item_tcg_loot_reward_series6_dewback_armor;item_tcg_loot_reward_series6_deed_emperor_spire;item_tcg_loot_reward_series6_greedo_outfit;item_tcg_loot_reward_series6_gualaar_mount;item_tcg_loot_reward_series6_guise_of_fire;item_tcg_loot_reward_series6_guise_of_ice;item_tcg_loot_reward_series6_han_greedo_diorama;item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama;item_tcg_loot_reward_series6_build04_hkdroid_series_poster;item_tcg_loot_reward_series6_build01_hk47_statuette;item_tcg_loot_reward_series6_house_lamp;item_tcg_loot_reward_series6_jabba_bed;item_tcg_loot_reward_series6_jedi_council_diorama;item_tcg_loot_reward_series6_lando_statuette;item_tcg_loot_reward_series6_beast_muzzle;item_tcg_loot_reward_series6_travel_ad_ord_mantell;item_tcg_loot_reward_series6_ponda_baba_arm;item_tcg_loot_reward_series6_beast_poster_winged_quenker;item_tcg_loot_reward_series6_beast_poster_spined_rancor;item_tcg_loot_reward_series6_deed_rebel_spire;item_tcg_loot_reward_series6_ric_920_speeder;item_tcg_loot_reward_series6_shock_collar;item_tcg_loot_reward_series6_nightsister_painting;item_tcg_loot_reward_series7_armored_backpack;item_tcg_loot_reward_series7_atpt_walker;item_tcg_loot_reward_series7_atst_chair;item_tcg_loot_reward_series7_build04_broken_ball_turret;item_tcg_loot_reward_series7_battle_worn_armor_kit;item_tcg_loot_reward_series7_camo_armor_kit;item_tcg_loot_reward_series7_deed_commando_bunker;item_tcg_loot_reward_series7_embroidered_sash;item_tcg_loot_reward_series7_build05_eweb_decor;item_tcg_loot_reward_series7_figrin_dan_diorama;item_tcg_loot_reward_series7_gold_cape;item_tcg_loot_reward_series7_build03_gunship_blueprint;item_tcg_loot_reward_series7_handmade_sash;item_tcg_loot_reward_series7_hutt_fighter_familiar;item_tcg_loot_reward_series7_imperial_graffiti_set;item_tcg_loot_reward_series7_lando_poster;item_tcg_loot_reward_series7_max_rebo_diorama;item_tcg_loot_reward_series7_military_transport;item_tcg_loot_reward_series7_purple_cape;item_tcg_loot_reward_series7_rebel_graffiti_set;item_tcg_loot_reward_series7_recon_backpack;item_tcg_loot_reward_series7_rocket_launcher;item_tcg_loot_reward_series7_commando_painting;item_tcg_loot_reward_series7_build01_tie_canopy;item_tcg_loot_reward_series7_tie_fighter_familiar;item_tcg_loot_reward_series7_deed_vehicle_garage;item_tcg_loot_reward_series7_deed_vip_bunker;item_tcg_loot_reward_series7_xwing_fighter_familiar;item_tcg_loot_reward_series7_build02_xwing_wing 10 deed object/tangible/deed/vehicle_deed/barc_speeder_deed.iff;item_deed_grievous_wheel_bike; 10 terminal object/tangible/veteran_reward/data_terminal_s1.iff;object/tangible/veteran_reward/data_terminal_s2.iff;object/tangible/veteran_reward/data_terminal_s3.iff;object/tangible/veteran_reward/data_terminal_s4.iff 15 holos nebulon_frigate_holo_retention;nebulon_frigate_holo_recapture;recapture_gift_chapter_11_hoth_hologram_02_01;object/tangible/veteran_reward/frn_vet_holo_corvette.iff;object/tangible/veteran_reward/frn_vet_holo_darth_vader.iff;object/tangible/veteran_reward/frn_vet_holo_deathstar.iff;object/tangible/veteran_reward/frn_vet_holo_imperial_guard.iff;object/tangible/veteran_reward/frn_vet_holo_jawa.iff;object/tangible/veteran_reward/frn_vet_holo_lambda.iff;object/tangible/veteran_reward/frn_vet_holo_leia.iff;object/tangible/veteran_reward/frn_vet_holo_luke_skywalker.iff;object/tangible/veteran_reward/frn_vet_holo_sandcrawler.iff;object/tangible/veteran_reward/frn_vet_holo_starfighter.iff;object/tangible/veteran_reward/frn_vet_holo_yoda.iff; 15 collection col_mail_opt_in_1_01;col_mail_opt_in_1_02;col_mail_opt_in_1_03;col_mail_opt_in_2_01;col_mail_opt_in_2_02;col_mail_opt_in_2_03;col_mail_opt_in_3_01;col_mail_opt_in_3_02;col_mail_opt_in_3_03;col_mail_opt_in_4_01 40 0 0 0 0 0 0 0 0 0 0
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avatar_commando SPECIAL 1 500 100 wke_commando sword_2h_avatar_wke_toothpick;lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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avatar_harwakokok SPECIAL 1 500 100 wke_harwakokok sword_2h_avatar_wke_toothpick;lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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avatar_trando SPECIAL 1 500 100 trando_fighters carbine_avatar_trando;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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avatar_trando_cmd SPECIAL 1 500 100 trando_cmd carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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avatar_trando_scale SPECIAL 1 500 100 trando_scale carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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avatar_wke SPECIAL 1 500 100 wke_fighters lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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axkva SPECIAL 1 500 100 axkva item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;object/tangible/loot/quest/lance_nightsister_schematic.iff;item_heroic_axkva_min_claw;item_heroic_axkva_min_claw_light;item_heroic_axkva_min_crystal_s01;item_heroic_axkva_min_crystal_s02;item_heroic_axkva_min_crystal_s03 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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bantha_bonecracker_loot SPECIAL 1 500 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 76 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 8 0 0 0 0 0 0 0 0 0 0 0 0 0
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binayre_pirates_lvl4 SPECIAL 1 500 100 rifle_t21 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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binayre_pirates_lvl5 SPECIAL 1 500 100 grenade_imperial_detonator;heavy_acid_beam 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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borvo_acklay SPECIAL 1 500 100 npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 50 borvo_acklay object/tangible/quest/quest_start/borvo_acklay_armor.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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bull_rancor SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 23 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 9 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
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col_aurebesh_tiles SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_shen_02_01;col_aurebesh_tile_senth_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_peth_02_01;col_aurebesh_tile_osk_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_onith_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_mern_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_kerenth_02_01;col_aurebesh_tile_jenth_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_grek_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_enth_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_cresh_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_bane_back_spider SPECIAL 1 500 100 col_trophy_bane_back_spider_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_contraband_set_01 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_contraband_set_02 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_contraband_set_03 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_contraband_set_04 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_dejarik_holomonster SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_dejarik_table SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_eng_trader SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_feather_gulginaw SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_feather_kai_tok SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_feather_mantigrue SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_feather_peko_peko SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_feather_perlek SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_feather_whisper_bird SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_finned_blaggart SPECIAL 1 500 100 col_trophy_finned_blaggart_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_glass_shelving_01 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_glass_shelving_02 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_holo_emitter_01 SPECIAL 1 500 100 col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_receptor_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_jedi_holocron SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_04;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_kill_gurk_activation_loot SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_kill_kliknik_activation_loot SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_kill_tulrus_activation_loot SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_kill_tusken_activation_loot SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_mun_trader SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_murra_blanca SPECIAL 1 500 100 col_trophy_murra_blanca_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_mutant_acklay SPECIAL 1 500 100 col_trophy_mutant_acklay_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_new_player_wayfar_spy SPECIAL 1 500 100 item_col_wayfar_spy_camera_01_01;item_col_wayfar_spy_case_01_01;item_col_wayfar_spy_detonator_01_01;item_col_wayfar_spy_disguise_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_nightsister_valuables SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_earrings_02_01;col_nightsister_earrings_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_painted_spat SPECIAL 1 500 100 col_trophy_painted_spat_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_rancor_parts SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_round_purple_cut_gem_01 SPECIAL 1 500 100 col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_round_red_cut_gem_01 SPECIAL 1 500 100 col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_scorpion_kliknik SPECIAL 1 500 100 col_trophy_scorpion_kliknik_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_shattered_shard_01 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_shattered_shard_02 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_shattered_shard_03 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_shattered_shard_04 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_sith_holocron SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_04;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_spiketail_blurrg SPECIAL 1 500 100 col_trophy_spiketail_blurrg_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_square_green_cut_gem_01 SPECIAL 1 500 100 col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_stage_controller_01 SPECIAL 1 500 100 col_backdrop_casing_01;col_backdrop_image_01;col_backdrop_power_01;col_pyro_casing_01;col_pyro_ignition_01;col_pyro_powder_01;col_smoke_casing_01;col_smoke_ignition_01;col_smoke_powder_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_story_count_dooku_set_1 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_story_count_dooku_set_2 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_story_count_dooku_set_3 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_tusken_valuables SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_womp_rat_tusk_02_01;col_tusken_womp_rat_tusk_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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corellian_slaver_clerk SPECIAL 1 500 100 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellian_slaver_clerk_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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corellian_slaver_faye_patrick SPECIAL 1 500 100 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellia_tyrena_faye_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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deranged_mantigrue_loot SPECIAL 1 500 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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dune_kimogila SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 60 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 dune_kimogila object/tangible/component/armor/scale_giant_dune_kimogila.iff 20 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_blksun_interior SPECIAL 1 500 100 object/tangible/loot/tool/usable_datapad.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_dthwatch_boss SPECIAL 1 500 100 object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_stabilizer.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_dthwatch_civilian SPECIAL 1 500 100 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_dthwatch_ext SPECIAL 1 500 100 object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_dthwatch_lvl1 SPECIAL 1 500 100 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_dthwatch_lvl2 SPECIAL 1 500 100 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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dwb_dthwatch_miner SPECIAL 1 500 100 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_generic_soldier SPECIAL 1 500 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 80 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_imperial_soldier SPECIAL 1 500 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_imperial_soldier st_cn_hoth_imperial_snowtrooper 22 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_rebel_soldier SPECIAL 1 500 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_rebel_soldier st_cn_hoth_rebel_snow_trooper 22 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_sharpshooter SPECIAL 1 500 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 50 echo_base_sharpshooter weapon_a280_blaster_rifle;weapon_eweb_blaster_rifle;st_cn_hoth_imperial_atst;st_cn_hoth_imperial_atst 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_tauntaun_generic SPECIAL 1 500 100 echo_base_tauntaun_junk heroic_echo_tauntaun_junk_02_01;heroic_echo_tauntaun_junk_02_02;heroic_echo_tauntaun_junk_02_03;heroic_echo_tauntaun_junk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_wampa_berserker SPECIAL 1 500 100 echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 93 echo_base_wampa_berserker st_cn_hoth_wampa 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_wampa_boss SPECIAL 1 500 100 echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 66 st_cn_hoth_wampa st_cn_hoth_wampa 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_wampa_boss SPECIAL 1 500 100 item_heroic_backpack_tauntaun_skull_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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echo_base_wampa_generic SPECIAL 1 500 100 echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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elder_pugoriss_loot SPECIAL 1 500 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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elite_insect_scorp_kliknik SPECIAL 1 500 100 insect_cash_loot_81_500 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 32 dynamic_armor_boss dynamic_armor_boss 4 scorpion_kliknik object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik.iff 4 0 0 0 0 0 0 0 0 0 0
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enraged_bull_rancor SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
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enraged_rancor SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
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erratic_swirl_prong_loot SPECIAL 1 500 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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etyyy_brightclaw SPECIAL 1 500 100 etyyy_brightclaw object/tangible/quest/quest_start/ep3_hunt_loot_brightclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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etyyy_greyclimber SPECIAL 1 500 100 etyyy_greyclimber object/tangible/quest/quest_start/ep3_hunt_loot_greyclimber_eye.iff 50 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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etyyy_paleclaw SPECIAL 1 500 100 etyyy_paleclaw object/tangible/quest/quest_start/ep3_hunt_loot_paleclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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etyyy_silkthrower SPECIAL 1 500 100 etyyy_silkthrower object/tangible/quest/quest_start/ep3_hunt_loot_silkthrower_fang.iff 50 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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etyyy_spiketop SPECIAL 1 500 100 etyyy_spiketop object/tangible/quest/quest_start/ep3_hunt_loot_spiketop_horn.iff 50 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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etyyy_stoneleg SPECIAL 1 500 100 etyyy_stoneleg object/tangible/quest/quest_start/ep3_hunt_loot_stoneleg_heart.iff 50 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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event_empireday SPECIAL 1 500 100 item_empire_day_6yr_painting;item_empire_day_component_aa1n_circuit;item_empire_day_component_aa1n_cpu;item_empire_day_component_aa1n_io;item_empire_day_component_aa1n_memory;item_empire_day_component_carrier_rotary;item_empire_day_component_carrier_steering_gear;item_empire_day_component_carrier_steering_shaft;item_empire_day_component_carrier_torque;item_empire_day_component_console_circuit;item_empire_day_component_console_cpu;item_empire_day_component_console_decrypt;item_empire_day_component_console_readout;item_empire_day_component_dh17_enclosure;item_empire_day_component_dh17_gas;item_empire_day_component_dh17_grip;item_empire_day_component_dh17_valve;item_empire_day_component_e11_enclosure;item_empire_day_component_e11_gas;item_empire_day_component_e11_grip;item_empire_day_component_e11_valve;item_empire_day_component_mouse_ball;item_empire_day_component_mouse_clamp;item_empire_day_component_mouse_servo;item_empire_day_component_mouse_translation;item_empire_day_component_rank_blue_squares;item_empire_day_component_rank_cylinder;item_empire_day_component_rank_plaque;item_empire_day_component_rank_red_squares;item_empire_day_component_ration_carbohydrate;item_empire_day_component_ration_fats;item_empire_day_component_ration_preservative;item_empire_day_component_ration_protein;item_empire_day_imperial_banner_01_01;item_empire_day_imperial_fireworks;item_empire_day_imperial_hanging_sign_02_01;item_empire_day_imperial_jade_number;item_empire_day_imperial_player_city_kiosk;item_empire_day_imperial_player_city_kiosk_defaced;item_empire_day_imperial_standing_sign_02_01;item_empire_day_imperial_token;item_empire_day_poster_imperial_recruitement;item_empire_day_poster_imperial_recruitement_defaced;item_empire_day_poster_rebel_resistance;item_empire_day_poster_rebel_resistance_torn;item_empire_day_rebel_antilles_autograph;item_empire_day_rebel_banner_01_01;item_empire_day_rebel_fireworks;item_empire_day_rebel_hanging_sign_02_01;item_empire_day_rebel_player_city_kiosk;item_empire_day_rebel_player_city_kiosk_defaced;item_empire_day_rebel_standing_sign_02_01;item_empire_day_rebel_token 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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event_halloween SPECIAL 1 500 100 item_event_halloween_coin;item_event_halloween_house_sign;item_event_halloween_house_sign_standing;item_event_halloween_krayt_01;item_event_halloween_lantern_01;item_event_halloween_lantern_02;item_event_halloween_lantern_03;item_event_halloween_lantern_04;item_event_halloween_lantern_05;item_event_halloween_painting;item_event_halloween_skull_candle_01;item_event_halloween_skull_candle_02;item_event_halloween_song_book;item_event_halloween_spider_web_01;item_event_halloween_spider_web_02;item_event_halloween_spider_web_03;item_event_halloween_trick_device_01_01;item_event_halloween_trick_device_02_01;item_event_halloween_trick_device_03_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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event_housepack SPECIAL 1 500 100 item_housepack_emperor_chair_01_01;item_housepack_emperor_desk_01_01;item_housepack_emperor_desk_lamp_01_01;item_housepack_painting_imperial_01_01;item_housepack_painting_rebel_01_01;item_housepack_xeno_couch_01_01;item_housepack_xeno_desk_01_01;item_housepack_xeno_desk_lamp_01_01;item_housepack_xeno_recliner_01_01;item_housepack_xeno_rug_01_01;item_housepack_xeno_table_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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event_lifeday SPECIAL 1 500 100 item_lifeday_09_fireplace_01;item_lifeday_09_fireplace_02;item_lifeday_09_fruitcake_decorative;item_lifeday_09_hoth_chocolate_decorative;item_lifeday_09_lamp_01;item_lifeday_09_lamp_02;item_lifeday_09_ornament;item_lifeday_09_painting;item_lifeday_09_varactyl_nog_decorative;item_lifeday_09_wookiee_cookie_decorative;item_lifeday_bunting_01_01;item_lifeday_gift_04_01;item_lifeday_gift_04_02;item_lifeday_gift_04_03;item_lifeday_gift_04_04;item_lifeday_gift_04_05;item_lifeday_gift_04_06;item_lifeday_gift_04_07;item_lifeday_gift_04_08;item_lifeday_gift_04_09;item_lifeday_gift_04_10;item_lifeday_gift_04_11;item_lifeday_gift_04_12;item_lifeday_gift_other_01_01;item_lifeday_gift_other_01_02;item_lifeday_gift_other_01_03;item_lifeday_gift_other_01_04;item_lifeday_gift_self_01_01;item_lifeday_gift_self_01_02;item_lifeday_gift_self_01_03;item_lifeday_gift_self_01_04;item_lifeday_incense_burner_01_01;item_lifeday_mini_tree_01_01;item_lifeday_painting_01_01_01;item_lifeday_painting_02_01_01;item_lifeday_painting_03_01_01;item_lifeday_painting_04_01_01;item_lifeday_painting_05_01_01;item_lifeday_wreath_01_01;item_event_lifeday_aquarium;item_event_lifeday_decorated_tree;item_event_lifeday_family_painting;item_event_lifeday_holo_table;item_event_lifeday_imperial_token;item_event_lifeday_monkey_cage;item_event_lifeday_present_pile;item_event_lifeday_proton_chair;item_event_lifeday_rebel_token;item_event_lifeday_tree 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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event_publish_reward SPECIAL 1 500 100 item_prolog_content_decorative_science_datapad;item_publish_gift_29_corellia_04_01;item_publish_gift_29_generic_04_01;item_publish_gift_29_mustafar_04_01;item_publish_gift_29_ryatt_04_01;item_publish_gift_33_picture_01_01;item_publish_gift_35_04_01;item_publish_gift_36_04_01;item_publish_gift_37_04_01;item_publish_gift_38_04_01;item_publish_gift_comlink_painting_01_01;item_publish_gift_datapad_painting_01_01;item_publish_gift_magic_control_object_03_01;item_publish_gift_magic_painting_1_03_01;item_publish_gift_magic_painting_10_03_01;item_publish_gift_magic_painting_2_03_01;item_publish_gift_magic_painting_3_03_01;item_publish_gift_magic_painting_4_03_01;item_publish_gift_magic_painting_5_03_01;item_publish_gift_magic_painting_6_03_01;item_publish_gift_magic_painting_7_03_01;item_publish_gift_magic_painting_8_03_01;item_publish_gift_magic_painting_9_03_01;item_publish_gift_update_14_comlink;item_publish_gift_update_14_statuette;item_publish_gift_update_15;item_publish_gift_update_16;item_vet_5_year_painting_01_01;item_vet_63_month_palpatine_statue;item_vet_63_month_yoda_fountain;item_vet_66_month_jedi_temple;item_vet_66_month_jedi_temple_burning;item_vet_homing_beacon_03_01;item_vet_reward_72month_darth_maul;item_vet_reward_72month_mace_windu;item_vet_reward_75month_houseplant_02;rebel_community_painting_2008_02_01;recapture_gift_chapter_11_hoth_hologram_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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event_tcg SPECIAL 1 500 100 item_tcg_loot_reward_series1_bas_relief;item_tcg_loot_reward_series1_chon_bust;item_tcg_loot_reward_series1_computer_console_01;item_tcg_loot_reward_series1_computer_console_02;item_tcg_loot_reward_series1_darth_vader_statuette;item_tcg_loot_reward_series1_diner_booth;item_tcg_loot_reward_series1_diner_counter_center;item_tcg_loot_reward_series1_diner_counter_corner;item_tcg_loot_reward_series1_diner_counter_corner_s02;item_tcg_loot_reward_series1_diner_package;item_tcg_loot_reward_series1_diner_table;item_tcg_loot_reward_series1_display_case_01;item_tcg_loot_reward_series1_display_case_02;item_tcg_loot_reward_series1_dooku_bust;item_tcg_loot_reward_series1_drink_dispenser;item_tcg_loot_reward_series1_fish_tank;item_tcg_loot_reward_series1_indoor_fountain_01;item_tcg_loot_reward_series1_indoor_fountain_02;item_tcg_loot_reward_series1_indoor_garden_01;item_tcg_loot_reward_series1_indoor_garden_02;item_tcg_loot_reward_series1_jedi_library_bookshelf;item_tcg_loot_reward_series1_painting_alliance_propaganda;item_tcg_loot_reward_series1_painting_darth_vader;item_tcg_loot_reward_series1_painting_imperial_propaganda;item_tcg_loot_reward_series1_painting_jedi_crest;item_tcg_loot_reward_series1_painting_trooper;item_tcg_loot_reward_series1_princess_leia_statuette;item_tcg_loot_reward_series1_video_game_table;item_tcg_loot_reward_series3_boba_fett_statue;item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama;item_tcg_loot_reward_series3_empal_surecon_center_medical_table;item_tcg_loot_reward_series3_emperor_palpatine_statuette;item_tcg_loot_reward_series3_hoth_travel_advertisement;item_tcg_loot_reward_series3_house_sign;item_tcg_loot_reward_series3_jango_fett_memorial_statue;item_tcg_loot_reward_series3_mandalorian_skull_banner;item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints;item_tcg_loot_reward_series3_mustafar_travel_advertisement;item_tcg_loot_reward_series3_swg_tcg_painting;item_tcg_loot_reward_series3_wompa_skin_rug;item_tcg_loot_reward_series4_chewbacca_statuette_02_01;item_tcg_loot_reward_series4_child_bed_02_01;item_tcg_loot_reward_series4_droid_oil_bath_02_01;item_tcg_loot_reward_series4_generic_rug_02_01;item_tcg_loot_reward_series4_han_solo_statuette_02_01;item_tcg_loot_reward_series4_home_itv_02_01;item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01;item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01;item_tcg_loot_reward_series4_location_itv_02_01;item_tcg_loot_reward_series4_medical_table_02_01;item_tcg_loot_reward_series4_stuffed_tauntaun_02_01;item_tcg_loot_reward_series4_stuffed_wampa_02_01;item_tcg_loot_reward_series4_t16_toy_02_01;item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01;item_tcg_loot_reward_series4_tauntaun_ride_02_01;item_tcg_loot_reward_series4_video_game_table_02_01;item_tcg_loot_reward_series5_armored_varactyl_statue;item_tcg_loot_reward_series5_atat_blueprint;item_tcg_loot_reward_series5_atat_head_itv;item_tcg_loot_reward_series5_atat_statuette;item_tcg_loot_reward_series5_deathstar_hologram;item_tcg_loot_reward_series5_galactic_hunters_poster;item_tcg_loot_reward_series5_house_sign;item_tcg_loot_reward_series5_jabbas_roasting_spit;item_tcg_loot_reward_series5_lcd_screen;item_tcg_loot_reward_series5_mustafar_diorama;item_tcg_loot_reward_series5_painting_jedi_techniques;item_tcg_loot_reward_series5_rain_storm;item_tcg_loot_reward_series5_signal_unit;item_tcg_loot_reward_series5_skywalker_statuette_02_01;item_tcg_loot_reward_series5_theater_poster;item_tcg_loot_reward_series5_tiefighter_chair;item_tcg_loot_reward_series5_trench_run_diorama;item_tcg_loot_reward_series5_vader_statuette;item_tcg_loot_reward_series6_baby_colo_fish;item_tcg_loot_reward_series6_baby_colo_fishtank;item_tcg_loot_reward_series6_baby_colo_set;item_tcg_loot_reward_series6_beast_poster_spined_rancor;item_tcg_loot_reward_series6_beast_poster_winged_quenker;item_tcg_loot_reward_series6_build01_hk47_statuette;item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama;item_tcg_loot_reward_series6_build03_battle_droid_statuette;item_tcg_loot_reward_series6_build04_hkdroid_series_poster;item_tcg_loot_reward_series6_cloud_car_itv;item_tcg_loot_reward_series6_cloud_city_hologram;item_tcg_loot_reward_series6_han_greedo_diorama;item_tcg_loot_reward_series6_house_lamp;item_tcg_loot_reward_series6_jabba_bed;item_tcg_loot_reward_series6_jedi_council_diorama;item_tcg_loot_reward_series6_lando_statuette;item_tcg_loot_reward_series6_travel_ad_coruscant;item_tcg_loot_reward_series6_travel_ad_ord_mantell;item_tcg_loot_reward_series7_atst_chair;item_tcg_loot_reward_series7_battle_worn_armor_kit;item_tcg_loot_reward_series7_build01_tie_canopy;item_tcg_loot_reward_series7_build02_xwing_wing;item_tcg_loot_reward_series7_build03_gunship_blueprint;item_tcg_loot_reward_series7_build04_broken_ball_turret;item_tcg_loot_reward_series7_build05_eweb_decor;item_tcg_loot_reward_series7_camo_armor_kit;item_tcg_loot_reward_series7_figrin_dan_diorama;item_tcg_loot_reward_series7_imperial_graffiti_01;item_tcg_loot_reward_series7_imperial_graffiti_02;item_tcg_loot_reward_series7_imperial_graffiti_03;item_tcg_loot_reward_series7_imperial_graffiti_set;item_tcg_loot_reward_series7_lando_poster;item_tcg_loot_reward_series7_max_rebo_diorama;item_tcg_loot_reward_series7_rebel_graffiti_01;item_tcg_loot_reward_series7_rebel_graffiti_02;item_tcg_loot_reward_series7_rebel_graffiti_03;item_tcg_loot_reward_series7_rebel_graffiti_set;item_tcg_nuna_rotten_egg_02_01;item_tcg_promotion_booster_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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exar_caretaker SPECIAL 1 500 100 exar_caretaker schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_zapper;st_pr_exar_kun_zapper;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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exar_exar_kun SPECIAL 1 500 100 exar_exar_kun item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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exar_gackle_bat SPECIAL 1 500 100 exar_gackle_bat item_heroic_exar_gackle_bat_wing_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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exar_hate_fist SPECIAL 1 500 100 exar_hate_fist col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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exar_minder SPECIAL 1 500 100 exar_minder col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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exar_open_hand SPECIAL 1 500 100 exar_open_hand col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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flit_bloodsucker_loot SPECIAL 1 500 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_exemplar SPECIAL 1 500 100 forest_exemplar ep3_loot_mark;ep3_loot_corestrike;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_kerritamba SPECIAL 1 500 100 forest_kerritamba ep3_loot_corellian;ep3_loot_dragoneye;ep3_loot_liquidsilver;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_mouf SPECIAL 1 500 100 forest_mouf ep3_loot_blackhand;ep3_loot_hydra;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_outcast SPECIAL 1 500 100 forest_outcast ep3_loot_rhiss;ep3_loot_rilctur;ep3_loot_sharpshooter;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_snake SPECIAL 1 500 100 forest_snake object/tangible/loot/creature_loot/kashyyyk_loot/snake_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_brain.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_egg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_eye.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_forgotten_relic.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_riverpearl.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_riverweed.iff;object/tangible/loot/creature_loot/kashyyyk_loot/lost_chance_dice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/decomposed_fish_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/decomposed_fish_02.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_steelhoof SPECIAL 1 500 100 forest_steelhoof ep3_loot_firestar;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_vesad SPECIAL 1 500 100 forest_vesad ep3_loot_void;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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forest_warchief SPECIAL 1 500 100 forest_warchief object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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generic SPECIAL 1 500 100 object/tangible/component/armor/armor_core_assault_advanced.iff 33 object/tangible/component/armor/armor_core_recon_advanced.iff 34 object/tangible/component/armor/armor_core_battle_advanced.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 34 geonosian object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_acklay_bunker_boss SPECIAL 1 500 100 geonosian_acklay_bunker_boss object/tangible/component/weapon/acklay_bone_reinforcement_core.iff 20 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 20 dynamic_armor_boss dynamic_armor_boss 20 dynamic_clothing_boss dynamic_clothing_boss 20 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 20 0 0 0 0 0 0 0 0 0 0 0
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geonosian_droideka SPECIAL 1 500 100 dynamic_armor_standard dynamic_armor_standard 50 geonosian_droideka object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_gaping_spider_fire SPECIAL 1 500 100 dynamic_armor_standard dynamic_armor_standard 33 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 33 geonosian_gaping_spider_fire object/tangible/component/weapon/spider_spine.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_humanoid SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 50 geonosian_humanoid object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_kliknik_strong SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kliknik_strong object/tangible/food/spice/spice_kliknik_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_kliknik_weak SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kliknik_weak object/tangible/food/spice/spice_kliknik_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_kwi SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kwi object/tangible/food/spice/spice_kwi_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_mercenary SPECIAL 1 500 100 dynamic_armor_standard dynamic_armor_standard 50 geonosian_mercenary object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_probot SPECIAL 1 500 100 dynamic_armor_standard dynamic_armor_standard 50 geonosian_probot object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_scientist SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 50 geonosian_scientist object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff;object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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giant_peko_peko_loot SPECIAL 1 500 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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greater_gulginaw_loot SPECIAL 1 500 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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gurk_king SPECIAL 1 500 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 25 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 gurk_king object/tangible/component/armor/hide_gurk_king.iff 25 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_exar_caretaker SPECIAL 1 500 100 col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_exar_gackle_bat SPECIAL 1 500 100 item_heroic_exar_gackle_bat_wing_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_exar_hate_fist SPECIAL 1 500 100 col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_exar_kun SPECIAL 1 500 100 col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_kun_ultra_rare_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_exar_minder SPECIAL 1 500 100 col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_pristine_egg_02_01;col_pristine_egg_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_milk_02_01;col_pristine_milk_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_exar_open_hand SPECIAL 1 500 100 col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_sd_junk SPECIAL 1 500 100 item_heroic_sd_missile_crate_02_01;item_heroic_sd_poison_canister_02_01;item_heroic_sd_pressure_pump_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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heroic_tusken_junk SPECIAL 1 500 100 item_heroic_tusken_disabled_beacon_02_01;item_heroic_tusken_medic_kit_02_01;item_heroic_tusken_old_capacitor_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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hostile_thune_mother_loot SPECIAL 1 500 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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housing_improvement_01 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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housing_improvement_02 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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housing_improvement_03 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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housing_improvement_04 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_10;item_collection_housing_improvement_04_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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housing_improvement_05 SPECIAL 1 500 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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ig88 SPECIAL 1 500 100 ig88 item_heroic_ig_88_head_01_01;item_heroic_ig_88_head_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_ig88_sm_generator;item_heroic_ig88_wall_lamp 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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inv_publish_datapad_component_01 SPECIAL 1 500 100 col_publish_datapad_component_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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inv_publish_datapad_component_02 SPECIAL 1 500 100 col_publish_datapad_component_01_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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inv_publish_datapad_component_03 SPECIAL 1 500 100 col_publish_datapad_component_01_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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jonni_skaak SPECIAL 1 500 100 quest_jonni_skaak_journal object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_agrilat_plumed_rasp SPECIAL 1 500 100 item_corellia_junk_agrilat_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_bageraset SPECIAL 1 500 100 item_corellia_junk_bageraset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_canoid SPECIAL 1 500 100 item_corellia_junk_canoid_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_canoid_hunter SPECIAL 1 500 100 item_corellia_junk_canoid_hunter_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_canoid_pack_leader SPECIAL 1 500 100 item_corellia_junk_canoid_pack_leader_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_carrion_spat SPECIAL 1 500 100 item_corellia_junk_carrion_spat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly_defender SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_defender_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly_drone SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_drone_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly_drone_large SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_drone_large_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly_monarch SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_monarch_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly_warrior SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_warrior_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_corellian_butterfly_worker SPECIAL 1 500 100 item_corellia_junk_corellian_butterfly_worker_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_crazed_durni SPECIAL 1 500 100 item_corellia_junk_crazed_durni_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_crimson_sand_panther SPECIAL 1 500 100 item_corellia_junk_crimson_sand_panther_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_dalyrake SPECIAL 1 500 100 item_corellia_junk_dalyrake_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_dalyrake_harvester SPECIAL 1 500 100 item_corellia_junk_dalyrake_harvester_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_deranged_wrix SPECIAL 1 500 100 item_corellia_junk_deranged_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_devil_gulginaw SPECIAL 1 500 100 item_corellia_junk_devil_gulginaw_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_dire_cat SPECIAL 1 500 100 item_corellia_junk_dire_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_durni SPECIAL 1 500 100 item_corellia_junk_durni_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_dwarf_gronda SPECIAL 1 500 100 item_corellia_junk_dwarf_gronda_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_female_dire_cat SPECIAL 1 500 100 item_corellia_junk_female_dire_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_female_forest_slice_hound SPECIAL 1 500 100 item_corellia_junk_female_forest_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_female_grassland_slice_hound SPECIAL 1 500 100 item_corellia_junk_female_grassland_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_female_sand_panther SPECIAL 1 500 100 item_corellia_junk_female_sand_panther_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_female_slice_hound SPECIAL 1 500 100 item_corellia_junk_female_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_forest_murra SPECIAL 1 500 100 item_corellia_junk_forest_murra_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_forest_slice_hound SPECIAL 1 500 100 item_corellia_junk_forest_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_giant_carrion_spat SPECIAL 1 500 100 item_corellia_junk_giant_carrion_spat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_giant_dalyrake SPECIAL 1 500 100 item_corellia_junk_giant_dalyrake_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_giant_gubbur SPECIAL 1 500 100 item_corellia_junk_giant_gubbur_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_grand_wrix SPECIAL 1 500 100 item_corellia_junk_grand_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_grassland_slice_hound SPECIAL 1 500 100 item_corellia_junk_grassland_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_great_plains_stalker SPECIAL 1 500 100 item_corellia_junk_great_plains_stalker_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_greater_gulginaw SPECIAL 1 500 100 item_corellia_junk_greater_gulginaw_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_gronda SPECIAL 1 500 100 item_corellia_junk_gronda_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_gronda_elder SPECIAL 1 500 100 item_corellia_junk_gronda_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_gronda_juggernaut SPECIAL 1 500 100 item_corellia_junk_gronda_juggernaut_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_gubbur SPECIAL 1 500 100 item_corellia_junk_gubbur_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_gulginaw SPECIAL 1 500 100 item_corellia_junk_gulginaw_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_gurrcat SPECIAL 1 500 100 item_corellia_junk_gurrcat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_howling_plumed_rasp SPECIAL 1 500 100 item_corellia_junk_howling_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_humbaba SPECIAL 1 500 100 item_corellia_junk_humbaba_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_krahbu SPECIAL 1 500 100 item_corellia_junk_krahbu_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_majestic_plumed_rasp SPECIAL 1 500 100 item_corellia_junk_majestic_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_mottled_wrix SPECIAL 1 500 100 item_corellia_junk_mottled_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_corellia_mountain_murra SPECIAL 1 500 100 item_corellia_junk_mountain_murra_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_murra SPECIAL 1 500 100 item_corellia_junk_murra_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_noxious_vrelt_scavenger SPECIAL 1 500 100 item_corellia_junk_noxious_vrelt_scavenger_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_corellia_paralope SPECIAL 1 500 100 item_corellia_junk_paralope_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_corellia_plumed_rasp SPECIAL 1 500 100 item_corellia_junk_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_corellia_rogue_bageraset SPECIAL 1 500 100 item_corellia_junk_rogue_bageraset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_corellia_sand_panther SPECIAL 1 500 100 item_corellia_junk_sand_panther_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_sand_panther_cub SPECIAL 1 500 100 item_corellia_junk_sand_panther_cub_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_savage_humbaba SPECIAL 1 500 100 item_corellia_junk_savage_humbaba_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_scavenger_rat SPECIAL 1 500 100 item_corellia_junk_scavenger_rat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_corellia_sharnaff SPECIAL 1 500 100 item_corellia_junk_sharnaff_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_sharnaff_bull SPECIAL 1 500 100 item_corellia_junk_sharnaff_bull_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_corellia_slice_hound SPECIAL 1 500 100 item_corellia_junk_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_swamp_gurrcat SPECIAL 1 500 100 item_corellia_junk_swamp_gurrcat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_tabage SPECIAL 1 500 100 item_corellia_junk_tabage_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_violent_krahbu SPECIAL 1 500 100 item_corellia_junk_violent_krahbu_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_vrelt SPECIAL 1 500 100 item_corellia_junk_vrelt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_vynock SPECIAL 1 500 100 item_corellia_junk_vynock_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_war_gronda SPECIAL 1 500 100 item_corellia_junk_war_gronda_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_wooded_paralope SPECIAL 1 500 100 item_corellia_junk_wooded_paralope_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_corellia_wrix SPECIAL 1 500 100 item_corellia_junk_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_alpha_veermok SPECIAL 1 500 100 item_naboo_junk_alpha_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_elder_female_swamp_tusk_cat SPECIAL 1 500 100 item_naboo_junk_elder_female_swamp_tusk_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_naboo_elder_male_swamp_tusk_cat SPECIAL 1 500 100 item_naboo_junk_elder_male_swamp_tusk_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_naboo_fambaa SPECIAL 1 500 100 item_naboo_junk_fambaa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_giant_peko_peko SPECIAL 1 500 100 item_naboo_junk_giant_peko_peko_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_giant_veermok SPECIAL 1 500 100 item_naboo_junk_giant_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_greater_shaupaut_elder SPECIAL 1 500 100 item_naboo_junk_naboo_greater_shaupaut_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_naboo_gungan_falumpaset SPECIAL 1 500 100 item_naboo_junk_gungan_falumpaset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_gungan_fambaa SPECIAL 1 500 100 item_naboo_junk_gungan_fambaa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_gungan_kaadu SPECIAL 1 500 100 item_naboo_junk_gungan_kaadu_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_gungan_veermok SPECIAL 1 500 100 item_naboo_junk_gungan_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_ikopi_stag SPECIAL 1 500 100 item_naboo_junk_ikopi_stag_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_kaadu_female SPECIAL 1 500 100 item_naboo_junk_kaadu_female_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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|
junk_naboo_mauler_veermok SPECIAL 1 500 100 item_naboo_junk_mauler_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_narglatch SPECIAL 1 500 100 item_naboo_junk_narglatch_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_narglatch_cub SPECIAL 1 500 100 item_naboo_junk_narglatch_cub_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_narglatch_female SPECIAL 1 500 100 item_naboo_junk_narglatch_female_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_nightspider_dirtcrawler SPECIAL 1 500 100 item_naboo_junk_nightspider_dirtcrawler_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_nightspider_vinecrawler SPECIAL 1 500 100 item_naboo_junk_nightspider_vinecrawler_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_nightspider_vineripper SPECIAL 1 500 100 item_naboo_junk_nightspider_vineripper_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_nightspider_vineshredder SPECIAL 1 500 100 item_naboo_junk_nightspider_vineshredder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_peko_peko SPECIAL 1 500 100 item_naboo_junk_peko_peko_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_peko_peko_albatross SPECIAL 1 500 100 item_naboo_junk_peko_peko_albatross_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_rogue_fambaa SPECIAL 1 500 100 item_naboo_junk_rogue_fambaa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_shaupaut_elder SPECIAL 1 500 100 item_naboo_junk_naboo_shaupaut_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_shaupaut_hunter SPECIAL 1 500 100 item_naboo_junk_shaupaut_hunter_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_shaupaut_hunter_elder SPECIAL 1 500 100 item_naboo_junk_naboo_shaupaut_hunter_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_spitting_rawl SPECIAL 1 500 100 item_naboo_junk_spitting_rawl_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_swamp_stalker SPECIAL 1 500 100 item_naboo_junk_swamp_stalker_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_veermok SPECIAL 1 500 100 item_naboo_junk_naboo_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_veermok_guard SPECIAL 1 500 100 item_naboo_junk_naboo_veermok_guard_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_veermok_ravager SPECIAL 1 500 100 item_naboo_junk_naboo_veermok_ravager_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_veermok_scavenger SPECIAL 1 500 100 item_naboo_junk_naboo_veermok_scavenger_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_veermok_scout SPECIAL 1 500 100 item_naboo_junk_naboo_veermok_scout_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_veermok_sentry SPECIAL 1 500 100 item_naboo_junk_naboo_veermok_sentry_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_naboo_vine_rawl SPECIAL 1 500 100 item_naboo_junk_vine_rawl_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_tatooine_bantha SPECIAL 1 500 100 item_tatooine_junk_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_tatooine_bocatt SPECIAL 1 500 100 item_tatooine_junk_bocatt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_tatooine_bull_bantha SPECIAL 1 500 100 item_tatooine_junk_bull_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_tatooine_cu_pa SPECIAL 1 500 100 item_tatooine_junk_cu_pa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
|
junk_tatooine_desert_razorback SPECIAL 1 500 100 item_tatooine_junk_desert_razorback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_desert_squill SPECIAL 1 500 100 item_tatooine_junk_desert_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dewback SPECIAL 1 500 100 item_tatooine_junk_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dewback_cannibal SPECIAL 1 500 100 item_tatooine_junk_dewback_cannibal_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dim_u_bantha SPECIAL 1 500 100 item_tatooine_junk_dim_u_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_domestic_eopie SPECIAL 1 500 100 item_tatooine_junk_domestic_eopie_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dragonet SPECIAL 1 500 100 item_tatooine_junk_dragonet_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dune_bantha SPECIAL 1 500 100 item_tatooine_junk_dune_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dwarf_bantha SPECIAL 1 500 100 item_tatooine_junk_dwarf_bantha 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dwarf_eopie SPECIAL 1 500 100 item_tatooine_junk_dwarf_eopie 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_dwarf_nuna SPECIAL 1 500 100 item_tatooine_junk_dwarf_nuna_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_eopie SPECIAL 1 500 100 item_tatooine_junk_eopie_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_feral_bantha SPECIAL 1 500 100 item_tatooine_junk_feral_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_giant_sand_beetle SPECIAL 1 500 100 item_tatooine_junk_giant_sand_beetle_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_giant_worrt SPECIAL 1 500 100 item_tatooine_junk_giant_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_gorg SPECIAL 1 500 100 item_tatooine_junk_gorg_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_greater_desert_womprat SPECIAL 1 500 100 item_tatooine_junk_greater_desert_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_jundland_eopie SPECIAL 1 500 100 item_tatooine_junk_jundland_eopie_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_kreetle SPECIAL 1 500 100 item_tatooine_junk_kreetle_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_lesser_desert_womprat SPECIAL 1 500 100 item_tatooine_junk_lesser_desert_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_lesser_dewback SPECIAL 1 500 100 item_tatooine_junk_lesser_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_malignant_squill SPECIAL 1 500 100 item_tatooine_junk_malignant_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_matriarch_bantha SPECIAL 1 500 100 item_tatooine_junk_matriarch_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_minor_worrt SPECIAL 1 500 100 item_tatooine_junk_minor_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_mound_mite SPECIAL 1 500 100 item_tatooine_junk_mound_mite_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_mountain_dewback SPECIAL 1 500 100 item_tatooine_junk_mountain_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_mountain_squill SPECIAL 1 500 100 item_tatooine_junk_mountain_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_mountain_worrt SPECIAL 1 500 100 item_tatooine_junk_mountain_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_mutant_womprat SPECIAL 1 500 100 item_tatooine_junk_mutant_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_rill SPECIAL 1 500 100 item_tatooine_junk_rill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_rock_beetle SPECIAL 1 500 100 item_tatooine_junk_rock_beetle_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_rockmite SPECIAL 1 500 100 item_tatooine_junk_rockmite_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_rogue_bantha SPECIAL 1 500 100 item_tatooine_junk_rogue_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_ronto SPECIAL 1 500 100 item_tatooine_junk_ronto_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_ronto_male SPECIAL 1 500 100 item_tatooine_junk_ronto_male_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_scyk SPECIAL 1 500 100 item_tatooine_junk_scyk_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_sevorrt SPECIAL 1 500 100 item_tatooine_junk_sevorrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_squill SPECIAL 1 500 100 item_tatooine_junk_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_swarming_lesser_dewback SPECIAL 1 500 100 item_tatooine_junk_swarming_lesser_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_tatooine_mynock SPECIAL 1 500 100 item_tatooine_junk_tatooine_mynock_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_tusken_bantha SPECIAL 1 500 100 item_tatooine_junk_tusken_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_variegated_womprat SPECIAL 1 500 100 item_tatooine_junk_variegated_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_wild_dune_boar SPECIAL 1 500 100 item_tatooine_junk_wild_dune_boar_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_womprat SPECIAL 1 500 100 item_tatooine_junk_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_womprat_city SPECIAL 1 500 100 item_tatooine_junk_womprat_city_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_worrt SPECIAL 1 500 100 item_tatooine_junk_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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junk_tatooine_zucca_boar SPECIAL 1 500 100 item_tatooine_junk_zucca_boar_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_bantha SPECIAL 1 500 100 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_bolotaur SPECIAL 1 500 100 bolotaur object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_scale_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_fern_bicker SPECIAL 1 500 100 fern_bicker object/tangible/loot/creature_loot/kashyyyk_loot/fern_bicker_brain_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_jyykle_vulture SPECIAL 1 500 100 jyykle_vulture object/tangible/loot/creature_loot/kashyyyk_loot/jyykle_vulture_beak_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_kkryytch SPECIAL 1 500 100 kkryytch object/tangible/loot/creature_loot/kashyyyk_loot/kkryytch_feather_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_minstyngar SPECIAL 1 500 100 minstyngar object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_horn_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_mouf SPECIAL 1 500 100 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_pug_jumper SPECIAL 1 500 100 pug_jumper object/tangible/loot/creature_loot/kashyyyk_loot/pug_jumper_tongue_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_roroo SPECIAL 1 500 100 roroo object/tangible/loot/creature_loot/kashyyyk_loot/roroo_paw_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_sathog SPECIAL 1 500 100 sathog object/tangible/loot/creature_loot/kashyyyk_loot/sathog_snout_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_uller SPECIAL 1 500 100 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_varactyl SPECIAL 1 500 100 varactyl object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_claw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_feather_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_walluga SPECIAL 1 500 100 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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kashyyyk_webweaver SPECIAL 1 500 100 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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loot_low SPECIAL 1 500 100 loot_low weapon_pistol_02_04;weapon_rifle_02_04;weapon_carbine_02_04;weapon_polearm_02_04;weapon_sword_1h_02_04;weapon_sword_2h_02_04;item_npe_junk_power_unit_01_01;item_npe_junk_ampule_container_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01;item_npe_junk_chem_dispersal_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_complex_module_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_blank_datadisk_01_01;item_npe_junk_decryptor_01_01;item_npe_junk_worklight_01_01;item_npe_junk_enigmatic_circuit_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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mand_blksun_ext SPECIAL 1 500 100 npc_cash_loot_81_500 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 76 wearables_81_90 item_clothing_shirt_agi_lvl80_02_01;item_clothing_shirt_sta_lvl80_02_01;item_clothing_shirt_con_lvl80_02_01;item_clothing_shirt_str_lvl80_02_01;item_clothing_shirt_pre_lvl80_02_01;item_clothing_shirt_lck_lvl80_02_01;item_clothing_boots_agi_lvl80_02_01;item_clothing_boots_sta_lvl80_02_01;item_clothing_boots_con_lvl80_02_01;item_clothing_boots_str_lvl80_02_01;item_clothing_boots_pre_lvl80_02_01;item_clothing_boots_lck_lvl80_02_01;item_clothing_gloves_agi_lvl80_02_01;item_clothing_gloves_sta_lvl80_02_01;item_clothing_gloves_con_lvl80_02_01;item_clothing_gloves_str_lvl80_02_01;item_clothing_gloves_pre_lvl80_02_01;item_clothing_gloves_lck_lvl80_02_01;item_clothing_shoes_agi_lvl80_02_01;item_clothing_shoes_sta_lvl80_02_01;item_clothing_shoes_con_lvl80_02_01;item_clothing_shoes_str_lvl80_02_01;item_clothing_shoes_pre_lvl80_02_01;item_clothing_shoes_lck_lvl80_02_01;item_clothing_backpack_agi_lvl80_02_01;item_clothing_backpack_sta_lvl80_02_01;item_clothing_backpack_con_lvl80_02_01;item_clothing_backpack_str_lvl80_02_01;item_clothing_backpack_pre_lvl80_02_01;item_clothing_backpack_lck_lvl80_02_01;item_clothing_bandolier_agi_lvl80_02_01;item_clothing_bandolier_sta_lvl80_02_01;item_clothing_bandolier_con_lvl80_02_01;item_clothing_bandolier_str_lvl80_02_01;item_clothing_bandolier_pre_lvl80_02_01;item_clothing_bandolier_lck_lvl80_02_01;item_clothing_belt_agi_lvl80_02_01;item_clothing_belt_sta_lvl80_02_01;item_clothing_belt_con_lvl80_02_01;item_clothing_belt_str_lvl80_02_01;item_clothing_belt_pre_lvl80_02_01;item_clothing_belt_lck_lvl80_02_01;item_clothing_jacket_agi_lvl80_02_01;item_clothing_jacket_sta_lvl80_02_01;item_clothing_jacket_con_lvl80_02_01;item_clothing_jacket_str_lvl80_02_01;item_clothing_jacket_pre_lvl80_02_01;item_clothing_jacket_lck_lvl80_02_01;item_clothing_pants_agi_lvl80_02_01;item_clothing_pants_sta_lvl80_02_01;item_clothing_pants_con_lvl80_02_01;item_clothing_pants_str_lvl80_02_01;item_clothing_pants_pre_lvl80_02_01;item_clothing_pants_lck_lvl80_02_01;item_clothing_vest_agi_lvl80_02_01;item_clothing_vest_sta_lvl80_02_01;item_clothing_vest_con_lvl80_02_01;item_clothing_vest_str_lvl80_02_01;item_clothing_vest_pre_lvl80_02_01;item_clothing_vest_lck_lvl80_02_01;item_clothing_hat_agi_lvl80_02_01;item_clothing_hat_sta_lvl80_02_01;item_clothing_hat_con_lvl80_02_01;item_clothing_hat_str_lvl80_02_01;item_clothing_hat_pre_lvl80_02_01;item_clothing_hat_lck_lvl80_02_01;item_clothing_bracelet_l_agi_lvl80_02_01;item_clothing_bracelet_l_sta_lvl80_02_01;item_clothing_bracelet_l_con_lvl80_02_01;item_clothing_bracelet_l_str_lvl80_02_01;item_clothing_bracelet_l_pre_lvl80_02_01;item_clothing_bracelet_l_lck_lvl80_02_01;item_clothing_bracelet_r_agi_lvl80_02_01;item_clothing_bracelet_r_sta_lvl80_02_01;item_clothing_bracelet_r_con_lvl80_02_01;item_clothing_bracelet_r_str_lvl80_02_01;item_clothing_bracelet_r_pre_lvl80_02_01;item_clothing_bracelet_r_lck_lvl80_02_01;item_clothing_ring_agi_lvl80_02_01;item_clothing_ring_sta_lvl80_02_01;item_clothing_ring_con_lvl80_02_01;item_clothing_ring_str_lvl80_02_01;item_clothing_ring_pre_lvl80_02_01;item_clothing_ring_lck_lvl80_02_01;item_clothing_necklace_agi_lvl80_02_01;item_clothing_necklace_sta_lvl80_02_01;item_clothing_necklace_con_lvl80_02_01;item_clothing_necklace_str_lvl80_02_01;item_clothing_necklace_pre_lvl80_02_01;item_clothing_necklace_lck_lvl80_02_01 8 armor_81_90 armor_assault_agi_lvl80_chest_02_01;armor_assault_agi_lvl80_leggings_02_01;armor_assault_agi_lvl80_helmet_02_01;armor_assault_agi_lvl80_bicep_l_02_01;armor_assault_agi_lvl80_bicep_r_02_01;armor_assault_agi_lvl80_bracer_l_02_01;armor_assault_agi_lvl80_bracer_r_02_01;armor_assault_agi_lvl80_gloves_02_01;armor_assault_agi_lvl80_boots_02_01;armor_assault_sta_lvl80_leggings_02_01;armor_assault_sta_lvl80_helmet_02_01;armor_assault_sta_lvl80_bicep_l_02_01;armor_assault_sta_lvl80_bicep_r_02_01;armor_assault_sta_lvl80_bracer_l_02_01;armor_assault_sta_lvl80_bracer_r_02_01;armor_assault_sta_lvl80_gloves_02_01;armor_assault_sta_lvl80_boots_02_01;armor_assault_con_lvl80_chest_02_01;armor_assault_con_lvl80_leggings_02_01;armor_assault_con_lvl80_helmet_02_01;armor_assault_con_lvl80_bicep_l_02_01;armor_assault_con_lvl80_bicep_r_02_01;armor_assault_con_lvl80_bracer_l_02_01;armor_assault_con_lvl80_bracer_r_02_01;armor_assault_con_lvl80_gloves_02_01;armor_assault_con_lvl80_boots_02_01;armor_assault_pre_lvl80_chest_02_01;armor_assault_pre_lvl80_leggings_02_01;armor_assault_pre_lvl80_helmet_02_01;armor_assault_pre_lvl80_bicep_l_02_01;armor_assault_pre_lvl80_bicep_r_02_01;armor_assault_pre_lvl80_bracer_l_02_01;armor_assault_pre_lvl80_bracer_r_02_01;armor_assault_pre_lvl80_gloves_02_01;armor_assault_pre_lvl80_boots_02_01;armor_assault_lck_lvl80_leggings_02_01;armor_assault_lck_lvl80_helmet_02_01;armor_assault_lck_lvl80_bicep_l_02_01;armor_assault_lck_lvl80_bicep_r_02_01;armor_assault_lck_lvl80_bracer_l_02_01;armor_assault_lck_lvl80_bracer_r_02_01;armor_assault_lck_lvl80_gloves_02_01;armor_assault_lck_lvl80_boots_02_01;armor_battle_agi_lvl80_chest_02_01;armor_battle_agi_lvl80_leggings_02_01;armor_battle_agi_lvl80_helmet_02_01;armor_battle_agi_lvl80_bicep_l_02_01;armor_battle_agi_lvl80_bicep_r_02_01;armor_battle_agi_lvl80_bracer_l_02_01;armor_battle_agi_lvl80_bracer_r_02_01;armor_battle_agi_lvl80_gloves_02_01;armor_battle_agi_lvl80_boots_02_01;armor_battle_sta_lvl80_chest_02_01;armor_battle_sta_lvl80_leggings_02_01;armor_battle_sta_lvl80_helmet_02_01;armor_battle_sta_lvl80_bicep_l_02_01;armor_battle_sta_lvl80_bicep_r_02_01;armor_battle_sta_lvl80_bracer_l_02_01;armor_battle_sta_lvl80_bracer_r_02_01;armor_battle_sta_lvl80_gloves_02_01;armor_battle_sta_lvl80_boots_02_01;armor_battle_con_lvl80_chest_02_01;armor_battle_con_lvl80_leggings_02_01;armor_battle_con_lvl80_helmet_02_01;armor_battle_con_lvl80_bicep_l_02_01;armor_battle_con_lvl80_bicep_r_02_01;armor_battle_con_lvl80_bracer_l_02_01;armor_battle_con_lvl80_bracer_r_02_01;armor_battle_con_lvl80_gloves_02_01;armor_battle_con_lvl80_boots_02_01;armor_battle_pre_lvl80_chest_02_01;armor_battle_pre_lvl80_leggings_02_01;armor_battle_pre_lvl80_helmet_02_01;armor_battle_pre_lvl80_bicep_l_02_01;armor_battle_pre_lvl80_bicep_r_02_01;armor_battle_pre_lvl80_bracer_l_02_01;armor_battle_pre_lvl80_bracer_r_02_01;armor_battle_pre_lvl80_gloves_02_01;armor_battle_pre_lvl80_boots_02_01;armor_battle_lck_lvl80_chest_02_01;armor_battle_lck_lvl80_leggings_02_01;armor_battle_lck_lvl80_helmet_02_01;armor_battle_lck_lvl80_bicep_l_02_01;armor_battle_lck_lvl80_bicep_r_02_01;armor_battle_lck_lvl80_bracer_l_02_01;armor_battle_lck_lvl80_bracer_r_02_01;armor_battle_lck_lvl80_gloves_02_01;armor_battle_lck_lvl80_boots_02_01;armor_recon_agi_lvl80_chest_02_01;armor_recon_agi_lvl80_leggings_02_01;armor_recon_agi_lvl80_helmet_02_01;armor_recon_agi_lvl80_bicep_l_02_01;armor_recon_agi_lvl80_bicep_r_02_01;armor_recon_agi_lvl80_bracer_l_02_01;armor_recon_agi_lvl80_bracer_r_02_01;armor_recon_agi_lvl80_gloves_02_01;armor_recon_agi_lvl80_boots_02_01;armor_recon_sta_lvl80_chest_02_01;armor_recon_sta_lvl80_leggings_02_01;armor_recon_sta_lvl80_helmet_02_01;armor_recon_sta_lvl80_bicep_l_02_01;armor_recon_sta_lvl80_bicep_r_02_01;armor_recon_sta_lvl80_bracer_l_02_01;armor_recon_sta_lvl80_bracer_r_02_01;armor_recon_sta_lvl80_gloves_02_01;armor_recon_sta_lvl80_boots_02_01;armor_recon_con_lvl80_chest_02_01;armor_recon_con_lvl80_leggings_02_01;armor_recon_con_lvl80_helmet_02_01;armor_recon_con_lvl80_bicep_l_02_01;armor_recon_con_lvl80_bicep_r_02_01;armor_recon_con_lvl80_bracer_l_02_01;armor_recon_con_lvl80_bracer_r_02_01;armor_recon_con_lvl80_gloves_02_01;armor_recon_con_lvl80_boots_02_01;armor_recon_pre_lvl80_chest_02_01;armor_recon_pre_lvl80_leggings_02_01;armor_recon_pre_lvl80_helmet_02_01;armor_recon_pre_lvl80_bicep_l_02_01;armor_recon_pre_lvl80_bicep_r_02_01;armor_recon_pre_lvl80_bracer_l_02_01;armor_recon_pre_lvl80_bracer_r_02_01;armor_recon_pre_lvl80_gloves_02_01;armor_recon_pre_lvl80_boots_02_01;armor_recon_lck_lvl80_chest_02_01;armor_recon_lck_lvl80_leggings_02_01;armor_recon_lck_lvl80_helmet_02_01;armor_recon_lck_lvl80_bicep_l_02_01;armor_recon_lck_lvl80_bicep_r_02_01;armor_recon_lck_lvl80_bracer_l_02_01;armor_recon_lck_lvl80_bracer_r_02_01;armor_recon_lck_lvl80_gloves_02_01;armor_recon_lck_lvl80_boots_02_01;armor_assault_sta_lvl80_chest_02_01;armor_assault_lck_lvl80_chest_02_01 8 mand_blksun_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 8 0 0 0 0 0 0 0 0 0 0 0 0
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meatlump_merkie_howzat SPECIAL 1 500 100 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/corellia_coronet_meatlump_act1_viewscreen.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mtp_instance_droid SPECIAL 1 500 100 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 3 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 3 dynamic_simple dynamic_simple 6 mtp_instance item_meatlump_lump_unfinished_01_01 6 0 0 0 0 0 0 0 0 0 0
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mtp_instance_npc SPECIAL 1 500 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 mtp_instance item_meatlump_lump_unfinished_01_01 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_clothing_standard dynamic_clothing_standard 4 dynamic_simple dynamic_simple 6 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 4 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 4 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 2 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 6
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mustafar_ash_scale SPECIAL 1 500 100 ash_scale object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_blackguard SPECIAL 1 500 100 blackguard object/tangible/loot/mustafar/cube_loot/cube_loot_1a.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_blistmok SPECIAL 1 500 100 blistmok item_tow_junk_creature_eye_02_01;object/tangible/item/som/blistmok_heart.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_blistmok_shrieker SPECIAL 1 500 100 blistmok_shrieker object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_blistmok_trampler SPECIAL 1 500 100 blistmok_trampler object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_cinderclaw SPECIAL 1 500 100 cinderclaw object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_coyn SPECIAL 1 500 100 coyn object/tangible/loot/mustafar/cube_loot/cube_loot_1b.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1k.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1t.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2d.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_coyn_captain SPECIAL 1 500 100 coyn_captain_drop armor_tow_chest_03_02 50 coyn_captain_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2n.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_coyn_commander SPECIAL 1 500 100 coyn_commander_drop armor_tow_chest_03_01 50 coyn_commander_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2r.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_deathsting SPECIAL 1 500 100 deathsting object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_droid SPECIAL 1 500 100 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_eradicator SPECIAL 1 500 100 eradicator object/tangible/loot/mustafar/cube_loot/cube_loot_2b.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_flea_smoldering SPECIAL 1 500 100 lava_flea_smoldering object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_jundak SPECIAL 1 500 100 jundak item_tow_junk_creature_talon_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_jundak_devourer SPECIAL 1 500 100 jundak_devourer object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_lava_beetle SPECIAL 1 500 100 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_lava_flea SPECIAL 1 500 100 lava_flea item_tow_junk_insect_leg_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_lava_lizard SPECIAL 1 500 100 lava_lizard item_tow_junk_creature_tooth_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_lislot SPECIAL 1 500 100 treasure_hunter_lislot_drop item_tow_duster_01_01 50 treasure_hunter_lislot_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2k.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_mustafarian_bandit SPECIAL 1 500 100 mustafarian_bandit object/tangible/loot/mustafar/cube_loot/cube_loot_1i.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1r.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_mustafarian_bandit_king SPECIAL 1 500 100 bandit_king weapon_tow_hammer_03_01 50 bandit_king_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2l.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_narl SPECIAL 1 500 100 treasure_hunter_narl_drop item_tow_bandolier_01_01 50 treasure_hunter_narl_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2f.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_npc SPECIAL 1 500 100 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_orf_tulrus SPECIAL 1 500 100 orf_tulrus object/tangible/loot/mustafar/cube_loot/cube_loot_2p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_orf_xandank SPECIAL 1 500 100 orf_xandank object/tangible/loot/mustafar/cube_loot/cube_loot_2q.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_pulverizer SPECIAL 1 500 100 pulverizer object/tangible/loot/mustafar/cube_loot/cube_loot_2c.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_ruins SPECIAL 1 500 100 ruins object/tangible/loot/mustafar/cube_loot/cube_loot_1d.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1m.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1v.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_ruins_leader SPECIAL 1 500 100 ruins_leader object/tangible/loot/mustafar/cube_loot/cube_loot_1e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1w.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_sansii SPECIAL 1 500 100 blackguard_sansii_drop item_jedi_robe_04_01 50 blackguard_sansii_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2t.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_scorching_terror SPECIAL 1 500 100 scorching_terror object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_sherkar_consort SPECIAL 1 500 100 sher_kar_consort object/tangible/loot/mustafar/cube_loot/cube_loot_3r.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_sinistros SPECIAL 1 500 100 sinstros item_tow_schematic_vehicle_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_storm SPECIAL 1 500 100 storm object/tangible/loot/mustafar/cube_loot/cube_loot_1c.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1l.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1u.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_storm_lord SPECIAL 1 500 100 storm_lord_drop weapon_tow_sword_1h_03_02;item_jedi_robe_04_02;item_tow_ring_01_01 50 storm_lord_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2o.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_storm_lord_prophet SPECIAL 1 500 100 storm_lord_prophet_drop item_tow_shoes_03_01 50 storm_lord_prophet_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2m.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_treasure SPECIAL 1 500 100 treasure object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_tremor_foot SPECIAL 1 500 100 tremorfoot object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_akprime SPECIAL 1 500 100 ak_prime_loot weapon_tow_rifle_geo_drill_05_01;weapon_tow_heavy_rocket_launcher_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3h.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_cmdr_mk2 SPECIAL 1 500 100 commander_mk2_loot weapon_tow_carbine_bola_05_01;weapon_tow_knuckler_05_01;item_tow_fwd_commander_stim_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3i.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_col_or5 SPECIAL 1 500 100 colonel_or5_loot weapon_tow_carbine_e5_04_01;weapon_tow_pistol_de10_04_01;weapon_tow_sword_rsf_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_cym SPECIAL 1 500 100 cym_prototype_loot item_jedi_robe_06_01;weapon_tow_rifle_ink_05_01;weapon_tow_carbine_geo_05_01;weapon_tow_2h_sith_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3g.iff;item_jedi_robe_06_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_devistator SPECIAL 1 500 100 devistator_loot weapon_tow_cannon_04_02;weapon_tow_heavy_acid_beam_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3j.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_doombringer SPECIAL 1 500 100 doombringer_loot weapon_tow_pistol_scatter_04_01;weapon_tow_rifle_dp3_04_01;weapon_tow_2h_obsidian_04_01;item_tow_schematic_psg_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3c.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_engineer SPECIAL 1 500 100 master_droid_loot weapon_tow_pistol_kyd21_04_01;weapon_tow_sword_2h_04_03;object/tangible/loot/mustafar/cube_loot/cube_loot_3d.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_factory_guardian SPECIAL 1 500 100 factory_guardian_loot item_tow_ring_droideng_04_01;item_tow_ring_bioeng_04_01;item_tow_ring_chef_04_01;weapon_tow_rifle_lightning_cannon_04_01;weapon_tow_blasterfist_04_01;item_tow_factory_gaurd_trinket_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3a.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_foreman SPECIAL 1 500 100 kubaza_foreman weapon_tow_carbine_sfor_03_01;weapon_tow_polearm_obsidian_03_01;weapon_tow_grenade_fragmentation_04_01;item_tow_ring_armorsmith_04_01;item_tow_ring_weaponsmith_04_01;item_tow_foreman_fire_absorb_04_01;item_tow_foreman_burst_run_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3b.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_forward_cmdr SPECIAL 1 500 100 forward_commander item_tow_commander_stim_04_01;weapon_tow_rifle_ld1_04_01;weapon_tow_pistol_04_03;weapon_tow_sword_junti_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3f.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3l.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_hk47 SPECIAL 1 500 100 hk47_loot item_tow_hk47_move_immune_06_01;weapon_tow_carbine_sfor_05_01;weapon_tow_rifle_must_disruptor_05_01;weapon_tow_pistol_intimidator_05_01;weapon_tow_knuckler_massassi_05_01;weapon_tow_1h_must_bandit_sword_05_01;weapon_tow_polearm_xandak_lance_05_01;weapon_tow_2h_tulrus_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3m.iff;item_tow_schematic_saber_03_01 33 hk47_yt2400 object/tangible/ship/crafted/chassis/yt2400_reward_deed.iff 34 hk_47_cube object/tangible/loot/mustafar/cube_loot/cube_loot_3p.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_oppressor SPECIAL 1 500 100 gk_oppressor_loot weapon_tow_heavy_repub_flamethrower_05_01;weapon_tow_pistol_ion_relic_05_01;weapon_tow_polearm_obsidian_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3e.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_sherkar SPECIAL 1 500 100 sher_kar_loot weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 sher_kar_loot_b weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_trial_taskmaster SPECIAL 1 500 100 hk_taskmaster_loot weapon_tow_pistol_flechette_05_01;weapon_tow_1h_rantok_05_01;weapon_tow_rifle_alliance_gauss_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3k.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_tulrus SPECIAL 1 500 100 tulrus item_tow_junk_creature_horn_02_01;object/tangible/item/som/tulrus_parts.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_tulrus_drenched SPECIAL 1 500 100 tulrus_drenched object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_vansk SPECIAL 1 500 100 blackguard_vansk_drop weapon_tow_sword_1h_03_01 50 blackguard_vansk_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2i.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_voakar_duset SPECIAL 1 500 100 voakar_duset object/tangible/loot/mustafar/cube_loot/cube_loot_2a.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_xandank SPECIAL 1 500 100 xandank item_tow_junk_creature_jaw_02_01;object/tangible/item/som/xandank_jaw.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_xandank_patriarch SPECIAL 1 500 100 xandank_patriarch object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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mustafar_xandank_plated SPECIAL 1 500 100 xankdank_plated object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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myyydril_deathswarm SPECIAL 1 500 100 myyydril_deathswarm ep3_loot_pestilence;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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myyydril_eviserator SPECIAL 1 500 100 myyydril_eviserator ep3_loot_retribution;ep3_loot_silencer;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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myyydril_grievous SPECIAL 1 500 100 myyydril_grievous ep3_loot_necrosis;ep3_loot_ripper;ep3_loot_executer;ep3_loot_poisonspike;ep3_loot_darksting;ep3_loot_deathrain;ep3_loot_grievance;ep3_loot_nullifier;rifle_proton;ep3_loot_retaliation;ep3_loot_calibrated;ep3_loot_dawnsorrow 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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myyydril_nefarious SPECIAL 1 500 100 myyydril_nefarious ep3_loot_eventide;rifle_naktra_crystal;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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narglatch_guardian_loot SPECIAL 1 500 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 0 0 0 0 0 0 0 0 0 0 0
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npe_battle_loot SPECIAL 1 500 100 npe_battle_loot weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_blightbane_loot SPECIAL 1 500 100 npe_blightbane_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_carax_loot SPECIAL 1 500 100 npe_carax_loot weapon_carbine_04_01;weapon_polearm_04_01;item_npe_action_ventilator_01_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10 0 0 0 0 0 0 0 0 0
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npe_construct_loot SPECIAL 1 500 100 npe_construct_loot weapon_sword_1h_04_01;weapon_sword_2h_04_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10 0 0 0 0 0 0 0 0 0
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npe_droid SPECIAL 1 500 100 npe_droid item_npe_rng_speed_buff_01_01;item_npe_melee_speed_buff_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_circuit_board_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_droid_4warning_loot SPECIAL 1 500 100 npe_droid_4warning_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_droid_espy_loot SPECIAL 1 500 100 npe_droid_espy_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_droid_rescind_loot SPECIAL 1 500 100 npe_droid_rescind_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_droid_seeker_loot SPECIAL 1 500 100 npe_droid_seeker_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_flyer SPECIAL 1 500 100 npe_flyer item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_flyer_boss SPECIAL 1 500 100 npe_flyer_boss item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_genesis SPECIAL 1 500 100 npe_genesis item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_genesis_boss SPECIAL 1 500 100 npe_genesis_boss item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_ground SPECIAL 1 500 100 npe_ground item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_ground_boss SPECIAL 1 500 100 npe_ground_boss item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_i10_probe_loot SPECIAL 1 500 100 npe_i10_probe_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_insect SPECIAL 1 500 100 npe_insect item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_insect_boss SPECIAL 1 500 100 npe_insect_boss item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_k3i_buzzer_loot SPECIAL 1 500 100 npe_k3i_buzzer_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_malevolence_loot SPECIAL 1 500 100 npe_malevolence_loot weapon_unarmed_04_01;item_npe_static_shield_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_overlord_loot SPECIAL 1 500 100 npe_overlord_loot weapon_pistol_04_01;weapon_rifle_04_01;item_npe_health_paste_01_01;item_npe_rang_acc_device_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_quietus_loot SPECIAL 1 500 100 npe_quietus_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_rakqua_bowman_loot SPECIAL 1 500 100 npe_rakqua_bowman_loot weapon_carbine_02_04;weapon_sword_2h_02_04;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_rakqua_guard_loot SPECIAL 1 500 100 npe_rakqua_guard_loot weapon_pistol_02_05;weapon_polearm_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_rakqua_rifle_loot SPECIAL 1 500 100 npe_rakqua_rifle_loot weapon_carbine_02_05;weapon_sword_2h_02_05;item_npe_necklace_resists_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_rakqua_shaman_loot SPECIAL 1 500 100 npe_rakqua_shaman_loot weapon_rifle_02_04;weapon_sword_1h_02_04;item_npe_bracelet_ter_neg_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_rakqua_warrior_loot SPECIAL 1 500 100 npe_rakqua_warrior_loot item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01;weapon_pistol_02_04;weapon_polearm_02_04 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_rakqua_witch_loot SPECIAL 1 500 100 npe_rakqua_witch_loot weapon_rifle_02_05;weapon_sword_1h_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_slicer SPECIAL 1 500 100 npe_slicer item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_slicer_boss SPECIAL 1 500 100 npe_slicer_boss item_npe_buff_ranged_01_01;item_npe_buff_melee_01_01;item_npe_buff_healing_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_thug SPECIAL 1 500 100 npe_thug item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_thug_boss SPECIAL 1 500 100 npe_thug_boss item_npe_will_buff_01_01;item_npe_combo_acc_buff_01_01;item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_venomstriker_loot SPECIAL 1 500 100 npe_venomstriker_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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npe_widow_loot SPECIAL 1 500 100 npe_widow_loot item_npe_melee_acc_bookchip_01_01;item_npe_necklace_heal_eff_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
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peko_peko SPECIAL 1 500 100 dynamic_armor_standard dynamic_armor_standard 40 dynamic_clothing_standard dynamic_armor_standard 20 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 20 0 0 0 0 0 0 0 0 0 0 0 0
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peko_peko_albatross_high SPECIAL 1 500 100 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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perlek_scavenger_loot SPECIAL 1 500 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 0 0 0 0 0 0 0 0 0 0 0 0 0
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quest_spy_21 SPECIAL 1 500 100 quest_spy_21 object/tangible/quest/prof_spy_21_incom_plans.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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rancor SPECIAL 1 500 100 creature_cash_loot_81_500 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 80 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 0 0 0 0 0 0 0 0 0 0 0 0 0
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rancor_monstrous_brute SPECIAL 1 500 100 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
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razor_cat_eviscerator_loot SPECIAL 1 500 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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restuss_emperors_hand SPECIAL 1 500 100 jinzu item_restuss_schematic_saber_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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rhoa_kwi_pack_leader_loot SPECIAL 1 500 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi SPECIAL 1 500 100 sayormi object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi_cyrans SPECIAL 1 500 100 sayormi_cyrans object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_sickle;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_quicktrigger 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi_monk SPECIAL 1 500 100 sayormi_monk object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_heartstriker 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi_queen SPECIAL 1 500 100 sayormi_queen object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_soulstinger;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi_warrior SPECIAL 1 500 100 sayormi_warrior object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_lifeblood;ep3_loot_strike 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi_witch SPECIAL 1 500 100 sayormi_witch object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_blackbane 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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screaming_kai_tok_loot SPECIAL 1 500 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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sd_boss SPECIAL 1 500 100 sd_boss item_heroic_schematic_backpack_01_07;item_heroic_schematic_backpack_01_07;item_heroic_random_neck_01_01;item_heroic_random_neck_01_01;item_heroic_schematic_backpack_01_08;item_heroic_schematic_backpack_01_08;item_heroic_random_neck_01_02;item_heroic_random_neck_01_02;item_heroic_schematic_backpack_01_09;item_heroic_schematic_backpack_01_09;item_heroic_random_neck_01_03;item_heroic_random_neck_01_03;item_heroic_random_neck_01_04;item_heroic_random_neck_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sd_sub_1 SPECIAL 1 500 100 sd_sub_1 item_heroic_random_neck_01_06;item_heroic_random_neck_01_06;item_heroic_random_neck_01_07;item_heroic_random_neck_01_07;item_heroic_random_neck_01_08;item_heroic_random_neck_01_08;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_heroic_random_neck_01_09;item_heroic_random_neck_01_09;item_heroic_random_neck_01_10;item_heroic_random_neck_01_10;item_heroic_random_neck_01_05;item_heroic_random_neck_01_05;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sd_sub_2 SPECIAL 1 500 100 sd_sub_2 item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_03;item_heroic_random_bracelet_r_01_03;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_05;item_heroic_random_bracelet_r_01_05;item_heroic_random_neck_01_11;item_heroic_random_neck_01_11;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sd_sub_3 SPECIAL 1 500 100 sd_sub_3 item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_03;item_heroic_random_bracelet_l_01_03;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_05;item_heroic_random_bracelet_l_01_05;item_heroic_random_neck_01_12;item_heroic_random_neck_01_12;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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skaak_tipper_jonni_skaak SPECIAL 1 500 100 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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skreeg_warrior_elite_loot SPECIAL 1 500 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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tatooine_thranta_durr_roddack SPECIAL 1 500 100 npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 50 object/tangible/quest/tatooine_eisley_durr_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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undead_cornburr SPECIAL 1 500 100 undead_boss_cornburr item_outbreak_cornburr_brain;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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urnsoris SPECIAL 1 500 100 urnsoris object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/naktra_crystal.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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uwari SPECIAL 1 500 100 uwari object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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whisper_bird_majestic_loot SPECIAL 1 500 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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wke_resistance SPECIAL 1 500 100 wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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wke_resistance_commando SPECIAL 1 500 100 wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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wke_resistance_leader SPECIAL 1 500 100 wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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wolf_kima_loot SPECIAL 1 500 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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woolamander SPECIAL 1 500 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 25 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 woolamander object/tangible/component/armor/bone_fragment_woolamander_harrower.iff 25 0 0 0 0 0 0 0 0 0 0 0 0
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