mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-12 02:13:48 -04:00
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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@@ -47,30 +47,30 @@ def run(core, actor, target, commandString):
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if factionStatus == FactionStatus.OnLeave:
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actor.sendSystemMessage('@faction_recruiter:on_leave_to_covert', 0)
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actor.setPvpStatus(PvpStatus.GoingCovert, True)
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#actor.setPvpStatus(PvpStatus.GoingCovert, True)
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time.sleep(1)
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actor.setFactionStatus(FactionStatus.Combatant)
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actor.setPvpStatus(PvpStatus.GoingCovert, False)
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#actor.setPvpStatus(PvpStatus.GoingCovert, False)
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actor.sendSystemMessage('@faction_recruiter:covert_complete', 0)
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actor.updatePvpStatus()
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return
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if factionStatus == FactionStatus.Combatant:
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actor.sendSystemMessage('@faction_recruiter:covert_to_overt', 0)
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actor.setPvpStatus(PvpStatus.GoingOvert, True)
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#actor.setPvpStatus(PvpStatus.GoingOvert, True)
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time.sleep(30)
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actor.setFactionStatus(FactionStatus.SpecialForces)
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actor.setPvpStatus(PvpStatus.GoingOvert, False)
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#actor.setPvpStatus(PvpStatus.GoingOvert, False)
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actor.sendSystemMessage('@faction_recruiter:overt_complete', 0)
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actor.updatePvpStatus()
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return
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if factionStatus == FactionStatus.SpecialForces:
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actor.sendSystemMessage('@faction_recruiter:overt_to_covert', 0)
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actor.setPvpStatus(PvpStatus.GoingCovert, True)
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#actor.setPvpStatus(PvpStatus.GoingCovert, True)
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time.sleep(300)
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actor.setFactionStatus(FactionStatus.Combatant)
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actor.setPvpStatus(PvpStatus.GoingCovert, False)
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#actor.setPvpStatus(PvpStatus.GoingCovert, False)
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actor.sendSystemMessage('@faction_recruiter:covert_complete', 0)
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actor.updatePvpStatus()
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return
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@@ -362,8 +362,11 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
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PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
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for(Buff buff : creature.getBuffList().get()) {
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buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
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if(player != null)
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buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
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else
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buff.setTotalPlayTime(0);
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buffer.put((byte) 1);
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buffer.putInt(0);
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buffer.putInt(CRC.StringtoCRC(buff.getBuffName()));
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@@ -777,7 +780,10 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
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IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putInt(1);
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buffer.putInt(creature.getBuffListCounter());
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buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
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if(player != null)
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buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
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else
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buff.setTotalPlayTime(0);
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buffer.put((byte) 0);
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buffer.put(buff.getBytes());
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int size = buffer.position();
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@@ -813,7 +819,10 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
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IoBuffer buffer = bufferPool.allocate(37, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putInt(1);
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buffer.putInt(creature.getBuffListCounter());
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buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
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if(player != null)
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buff.setTotalPlayTime((int) (player.getTotalPlayTime() + (System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000));
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else
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buff.setTotalPlayTime(0);
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buffer.put((byte) 2);
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buffer.put(buff.getBytes());
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int size = buffer.position();
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@@ -193,7 +193,15 @@ public class CombatService implements INetworkDispatch {
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creature.removeDefender(defender);
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}
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}
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}
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}
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else if(target instanceof TangibleObject)
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{
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if(target.getConditionDamage() == target.getMaxDamage())
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{
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for(TangibleObject defender : target.getDefendersList()) defender.removeDefender(target);
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core.objectService.destroyObject(target);
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}
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}
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}
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private void doAreaCombat(CreatureObject attacker, TangibleObject target, WeaponObject weapon, CombatCommand command, int actionCounter) {
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