Changed deathtrooper loot, aggro/assist range and attacks

This commit is contained in:
Iosnowore Kun
2014-11-08 19:18:19 -05:00
parent 9552da49db
commit 3602627658

View File

@@ -9,7 +9,7 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper')
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') ##TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
@@ -17,7 +17,7 @@ def addTemplate(core):
mobileTemplate.setMaxSpawnDistance(10)
mobileTemplate.setDeathblow(True)
mobileTemplate.setSocialGroup('undead')
mobileTemplate.setAssistRange(12)
mobileTemplate.setAssistRange(15)
mobileTemplate.setRespawnTime(300)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
@@ -61,8 +61,8 @@ def addTemplate(core):
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureRangedShot')
mobileTemplate.setDefaultAttack('creatureMeleeHit')
mobileTemplate.setDefaultAttack('RangedShot')
mobileTemplate.setDefaultAttack('MeleeHit')
mobileTemplate.setAttacks(attacks)
lootPoolNames_1 = ['Junk']
@@ -70,20 +70,10 @@ def addTemplate(core):
lootGroupChance_1 = 65
mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
lootPoolNames_2 = ['jedi_relic_1']
lootPoolChances_2 = [100]
lootGroupChance_2 = 85
mobileTemplate.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
lootPoolNames_4 = ['random_stat_jewelry']
lootPoolChances_4 = [100]
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
lootPoolNames_5 = ['sithholocrons']
lootPoolChances_5 = [100]
lootGroupChance_5 = 3
mobileTemplate.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)