Merge pull request #4 from ProjectSWGCore/master

Update my branch
This commit is contained in:
Undercova
2014-04-22 01:43:55 +02:00
62 changed files with 505 additions and 87 deletions
Binary file not shown.
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff", "object/building/player/city/shared_cityhall_tatooine.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_corellia_guild_deed.iff", "object/building/player/shared_player_guildhall_corellia_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_generic_guild_deed.iff", "object/building/player/shared_player_guildhall_generic_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_naboo_guild_deed.iff", "object/building/player/shared_player_guildhall_naboo_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_02.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff", "object/building/player/shared_player_house_corellia_large_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,13 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_medium_deed.iff", "object/building/player/shared_player_house_corellia_medium_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,13 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff", "object/building/player/shared_player_house_corellia_medium_style_02.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_deed.iff", "object/building/player/shared_player_house_generic_large_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_window_s01_deed.iff", "object/building/player/shared_player_house_generic_large_window_s01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_generic_house_large_window_s02_deed.iff", "object/building/player/shared_player_house_generic_large_window_s02.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -1,4 +1,14 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(1.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(0), float(2.6), float(0)), Quaternion(float(1), float(1), float(1), float(0)),3)
#cityterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 5.5,4, 12.7, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(4.0), float(2.2), float(9)), Quaternion(float(0), float(0), float(0), float(0)),1)
#structureterminal.setAttachment('radial_filename', 'structure/structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6, 3, 13.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 14.9, 4.5, 3.5, 0.707108, -0.707108, 3)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -10.5, 0.7, 4.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 5.3, 2.26, 7.7, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 10.6, 0.5, 3.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 5.3, 2.26, 7.7, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 10.6, 0.5, 3.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6, 3, 13.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 14.9, 4.5, 3.5, 0.707108, -0.707108, 3)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -10.5, 0.7, 4.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -13.7, 3, 9.1, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -10.5, 0.7, 4.5, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,14 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', Point3D(float(10.4), float(3), float(-11)), Quaternion(float(0), float(0), float(0), float(0)), -1)
print(sign)
object.setAttachment("structureSign", sign)
#structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -8.5, 0.7, 8.5, 0.707108, -0.707108, 1)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(8.6), float(0.5), float(2.5)), Quaternion(float(0), float(0), float(1), float(0)),1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal').
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff')
#object.setLotRequirement(5)
#object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_corellia_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_corellia_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_corellia_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_generic_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_naboo_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_naboo_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_tatooine_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_tatooine_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_tatooine_style_02.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_player_house_corellia_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_medium_deed.iff')
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_player_house_corellia_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff')
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
return
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_style_02_deed.iff')
object.setLotRequirement(2)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_window_s01_deed.iff')
object.setLotRequirement(2)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_window_s02_deed.iff')
object.setLotRequirement(2)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_style_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_windowed_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_windowed_s02_deed.iff')
object.setLotRequirement(2)
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,9 +1,9 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
@@ -1,9 +1,9 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
@@ -1,9 +1,9 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_floor_02_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_window_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
@@ -1,11 +1,11 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_window_style_03_deed.iff')
object.setLotRequirement(1)
object.setBMR(15)
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
+1 -1
View File
@@ -15,7 +15,7 @@ def addPlanetSpawns(core, planet):
junkdealer = stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3525), float(4), float(-4804), float(0.70), float(0.71))
junkdealer.setOptionsBitmask(264)
junkdealer.setCustomName('a Junk Dealer')
junkdealer.setAttachment('radial_filename', 'conversation');
junkdealer.setAttachment('radial_filename', 'object/conversation');
junkdealer.setAttachment('conversationFile','junk_dealer')
return
+1 -43
View File
@@ -1226,49 +1226,7 @@ public class DevService implements INetworkDispatch {
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_generic_house_small_floor_02_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_floor_02_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_corellia_house_small_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_corellia_house_small_floor_02_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
templateString="object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_floor_02_deed.iff";
deed = (Player_House_Deed)core.objectService.createObject(templateString, planet);
deed.setBMR(15);
deed.setAttributes();
inventory.add(deed);
break;
case 125:
TangibleObject genericCraftingTool = (TangibleObject) core.objectService.createObject("object/tangible/crafting/station/shared_generic_tool.iff", planet);
genericCraftingTool.setCustomName("Generic Crafting Tool");
+10 -1
View File
@@ -295,7 +295,16 @@ public class CommandService implements INetworkDispatch {
}
}
processCommand(actor, target, command, actionCounter, commandArgs);
if(command instanceof CombatCommand) {
try {
processCommand(actor, target, (BaseSWGCommand) command.clone(), actionCounter, commandArgs);
} catch (CloneNotSupportedException e) {
e.printStackTrace();
}
}
else
processCommand(actor, target, command, actionCounter, commandArgs);
return true;
}
+1 -1
View File
@@ -334,7 +334,7 @@ public class ObjectService implements INetworkDispatch {
object = new Harvester_Deed(objectID, planet, Template, position, orientation);
} else if(Template.startsWith("object/tangible/deed/player_house_deed")) {
} else if(Template.startsWith("object/tangible/deed/player_house_deed") || Template.startsWith("object/tangible/deed/guild_deed") || Template.startsWith("object/tangible/deed/city_deed")) {
object = new Player_House_Deed(objectID, planet, Template, position, orientation);
+3 -3
View File
@@ -100,7 +100,7 @@ public class SUIService implements INetworkDispatch {
if (! admins.contains(owner.getCustomName()) && hoppers.contains(owner.getCustomName())){
// authorized for hopper
// change radialOptions to hopper access
core.scriptService.callScript("scripts/radial/", "harvesterHopper", "createRadial", core, owner, target, request.getRadialOptions());
core.scriptService.callScript("scripts/radial/", "structure/harvesterHopper", "createRadial", core, owner, target, request.getRadialOptions());
sendRadial(owner, target, request.getRadialOptions(), request.getRadialCount());
return;
}
@@ -124,9 +124,9 @@ public class SUIService implements INetworkDispatch {
if(target.getGrandparent() != null && target.getGrandparent().getAttachment("structureAdmins") != null)
{
if(core.housingService.getPermissions(owner, target.getContainer()) && !getRadialFilename(target).equals("structure_management_terminal"))
if(core.housingService.getPermissions(owner, target.getContainer()) && !getRadialFilename(target).equals("structure/structure_management_terminal"))
{
core.scriptService.callScript("scripts/radial/", "moveable", "createRadial", core, owner, target, request.getRadialOptions());
core.scriptService.callScript("scripts/radial/", "structure/moveable", "createRadial", core, owner, target, request.getRadialOptions());
sendRadial(owner, target, request.getRadialOptions(), request.getRadialCount());
return;
}