mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
@@ -11,7 +11,7 @@ from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('imperial_battle_droid')
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mobileTemplate.setCreatureName('imperial_super_battle_droid')
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mobileTemplate.setLevel(86)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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@@ -38,5 +38,5 @@ def addTemplate(core):
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('sbd_imperials', mobileTemplate)
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core.spawnService.addMobileTemplate('sbd_imperial', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('mission_alliance_intelligence_case_officer')
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mobileTemplate.setLevel(22)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('alliance_intelligence_case', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('alliance_intelligence_case_officer')
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mobileTemplate.setLevel(22)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShotrifle')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('alliance_intelligence_case_officer', mobileTemplate)
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return
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@@ -0,0 +1,43 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('alliance_intelligence_case_officer')
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mobileTemplate.setLevel(11)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_creaturehandler_trainer_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_creaturehandler_trainer_rodian_female_01.iff')
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templates.add('object/mobile/shared_dressed_creaturehandler_trainer_zabrak_male_01.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShotrifle')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('apprentice_creature_handler', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('area_coordinator')
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mobileTemplate.setLevel(13)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('area_coordinator', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('crackdown_rebel_recruit_hard')
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mobileTemplate.setLevel(32)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('battle_ready_rebel_recruit_32', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('crackdown_rebel_recruit_hard')
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mobileTemplate.setLevel(77)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('battle_ready_rebel_recruit_77', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from resources.datatables import FactionStatus
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('crackdown_rebel_soldier_hard')
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mobileTemplate.setLevel(50)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("rebel")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("rebel")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
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templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedShot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('battle_ready_rebel_soldier_50', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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||||
import sys
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||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_soldier_hard')
|
||||
mobileTemplate.setLevel(85)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
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||||
mobileTemplate.setMinSpawnDistance(4)
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||||
mobileTemplate.setMaxSpawnDistance(8)
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||||
mobileTemplate.setDeathblow(False)
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||||
mobileTemplate.setScale(1)
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||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('battle_ready_rebel_soldier_85', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_master_sergeant')
|
||||
mobileTemplate.setLevel(18)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('battle_worn_rebel_officer_18', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_master_sergeant')
|
||||
mobileTemplate.setLevel(66)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('battle_worn_rebel_officer_66', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_cadet_extreme')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('confidant_rebel_cadet', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_guardsman_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('confidant_rebel_guardian', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('corvette_rebel_commando')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_zabrak_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('corvette_rebel_commando', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('corvet_rebel_midshipman')
|
||||
mobileTemplate.setLevel(81)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_zabrak_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('corvette_rebel_midshipman', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('crack_rebel_rifleman_50', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard')
|
||||
mobileTemplate.setLevel(85)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('crack_rebel_rifleman_85', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('crack_rebel_rifleman_88', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('decorated_rebel_colonel_50', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('decorated_rebel_colonel_88', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('cheerleader_rebel_commando_hard')
|
||||
mobileTemplate.setLevel(70)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('elite_rebel_commando_70', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('cheerleader_rebel_commando_hard')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('elite_rebel_commando_89', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_elite_sand_rat')
|
||||
mobileTemplate.setLevel(45)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('elite_rebel_sand_rat_45', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_elite_sand_rat')
|
||||
mobileTemplate.setLevel(81)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('elite_rebel_sand_rat_81', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_cadet_hard')
|
||||
mobileTemplate.setLevel(60)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('experienced_rebel_cadet_60', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_cadet_hard')
|
||||
mobileTemplate.setLevel(85)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('experienced_rebel_cadet_85', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_liberator_hard')
|
||||
mobileTemplate.setLevel(45)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('experienced_rebel_liberator_45', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_liberator_hard')
|
||||
mobileTemplate.setLevel(84)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('experienced_rebel_liberator_84', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_first_lieutenant')
|
||||
mobileTemplate.setLevel(20)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('fatigued_rebel_officer_20', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_first_lieutenant')
|
||||
mobileTemplate.setLevel(67)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('fatigued_rebel_officer_67', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_rifleman')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('fresh_rebel_rifleman_25', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_rifleman')
|
||||
mobileTemplate.setLevel(75)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('fresh_rebel_rifleman_75', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_recruit')
|
||||
mobileTemplate.setLevel(14)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('frightened_Rebel_recruit_14', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_recruit')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('frightened_Rebel_recruit_64', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,41 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('c_syren_4_reb_boss')
|
||||
mobileTemplate.setLevel(82)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_fat_human_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('general_garax_hadriin', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_commando_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_elite_rebel_commando', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_elite_sand_rat_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_elite_rebel_sand_rat', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_colonel_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_rebel_colonel', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_liberator_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_rebel_liberator', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_grenadier_extreme')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_rebel_munitions_expert', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_squad_leader_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_rebel_section_commander', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_soldier_extreme')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_rebel_soldier', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('imprisoned_rebel')
|
||||
mobileTemplate.setLevel(11)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('imprisoned_rebel_soldier', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_heavy_trooper')
|
||||
mobileTemplate.setLevel(32)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_dark_trooper_hunter_32', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_heavy_trooper')
|
||||
mobileTemplate.setLevel(80)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_dark_trooper_hunter_80', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_elite_heavy_trooper_64', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_elite_heavy_trooper_88', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_weapons_leader', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_weapons_master_50', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_hard')
|
||||
mobileTemplate.setLevel(86)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_weapons_master_86', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,42 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('rebel_super_battle_droid')
|
||||
mobileTemplate.setLevel(86)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_super_battle_droid.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('sbd_rebel', mobileTemplate)
|
||||
return
|
||||
Reference in New Issue
Block a user