Implemented gcwPoints and gcwRanks

This commit is contained in:
Treeku
2014-05-18 19:07:13 +01:00
parent 54a00a45cf
commit eddcf01202
5 changed files with 429 additions and 22 deletions
+31
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@@ -0,0 +1,31 @@
/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.datatables;
public class GcwType {
public static final byte Generic = 0;
public static final byte Enemy = 1;
public static final byte Player = 2;
public static final byte Zone = 3;
}
+55 -3
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@@ -26,12 +26,14 @@ import java.util.Map.Entry;
import java.util.Random;
import java.util.Vector;
import resources.datatables.Difficulty;
import resources.datatables.FactionStatus;
import resources.datatables.GcwType;
import resources.objects.creature.CreatureObject;
import resources.objects.group.GroupObject;
import resources.objects.player.PlayerObject;
import engine.resources.objects.SWGObject;
import engine.resources.scene.Point3D;
import main.NGECore;
public class AIService {
@@ -109,5 +111,55 @@ public class AIService {
return baseXP;
}
public void awardGcw(AIActor actor) {
CreatureObject npc = actor.getCreature();
if (core.factionService.isPvpFaction(npc.getFaction())) {
int gcwPoints = 5;
if (npc.getDifficulty() == Difficulty.ELITE) {
gcwPoints *= 2;
}
if (npc.getDifficulty() == Difficulty.BOSS) {
gcwPoints *= 5;
}
//gcwPoints = actor.getMobileTemplate().getGcwPoints(); // We might want to make this get set in mobile templates if it was different for different npcs ie. assault squads.
for (CreatureObject player : actor.getDamageMap().keySet()) {
if (player.getGroupId() == 0) {
if (player.getFaction().length() > 0 && player.getFactionStatus() > FactionStatus.OnLeave) {
if ((npc.getLevel() / player.getLevel() * 100) < 86) {
continue;
}
core.gcwService.addGcwPoints(player, gcwPoints, GcwType.Enemy);
}
} else {
for (SWGObject object : ((GroupObject) core.objectService.getObject(player.getGroupId())).getMemberList()) {
CreatureObject member = (CreatureObject) object;
if (member == null) {
continue;
}
if (npc.getPlanet().getName().equals(member.getPlanet().getName()) && npc.getPosition().getDistance(member.getPosition()) > 300) {
continue;
}
if ((npc.getLevel() / member.getLevel() * 100) < 86) {
continue;
}
if (member.getFaction().length() > 0 && member.getFactionStatus() > FactionStatus.OnLeave) {
core.gcwService.addGcwPoints(member, gcwPoints, GcwType.Enemy);
}
}
}
}
}
}
}
+1
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@@ -31,6 +31,7 @@ public class DeathState extends AIState {
@Override
public byte onEnter(AIActor actor) {
NGECore.getInstance().aiService.awardExperience(actor);
NGECore.getInstance().aiService.awardGcw(actor);
actor.getCreature().setAttachment("radial_filename", "npc/corpse");
//NGECore.getInstance().scriptService.callScript("scripts/radial/npc/corpse", "", "createRadial", NGECore.getInstance(), actor.getCreature().getKiller(), actor.getCreature(), new Vector<RadialOptions>());
NGECore.getInstance().lootService.DropLoot((CreatureObject)(actor.getCreature().getKiller()),(TangibleObject)(actor.getCreature()));
+57 -19
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@@ -47,7 +47,9 @@ import resources.objects.creature.CreatureObject;
import resources.objects.mission.MissionObject;
import resources.objects.player.PlayerObject;
import resources.objects.tangible.TangibleObject;
import engine.clientdata.ClientFileManager;
import engine.clientdata.StfTable;
import engine.clientdata.visitors.DatatableVisitor;
import engine.clients.Client;
import engine.resources.common.CRC;
import engine.resources.service.INetworkDispatch;
@@ -352,28 +354,58 @@ public class FactionService implements INetworkDispatch {
return pvpBitmask;
}
// temp fix until calculatePvpStatus is fixed
/*
public int calculatePvpStatus(CreatureObject player, TangibleObject target) {
if(target.getSlottedObject("ghost") != null) {
if(!player.getFaction().equals(target.getFaction()) && player.getFactionStatus() == FactionStatus.SpecialForces && ((CreatureObject) target).getFactionStatus() == FactionStatus.SpecialForces)
return 55;
else if(core.combatService.areInDuel(player, (CreatureObject) target))
return 55;
else
return 0x14;
} else {
if(target.getAttachment("AI") != null)
return PvpStatus.Attackable;
else
return 0;
public boolean isPvpFaction(String faction) {
if (!isFaction(faction)) {
return false;
}
try {
DatatableVisitor PvpFactions = ClientFileManager.loadFile("datatables/player/pvp_factions.iff", DatatableVisitor.class);
for (int i = 0; i < PvpFactions.getRowCount(); i++) {
if (PvpFactions.getObject(i, 0) != null) {
if (((String) PvpFactions.getObject(i, 0)).equals(faction)) {
return true;
}
}
}
} catch (InstantiationException | IllegalAccessException e) {
e.printStackTrace();
}
return false;
}
public void join(CreatureObject actor, String faction) {
if (actor.getPvpBitmask() == PvpStatus.GoingCovert) {
actor.sendSystemMessage("@faction_recruiter:pvp_status_changing", DisplayType.Broadcast);
return;
}
if (actor.getPvpBitmask() == PvpStatus.GoingOvert) {
actor.sendSystemMessage("@faction_recruiter:pvp_status_changing", DisplayType.Broadcast);
return;
}
if (actor.getFaction().length() > 0) {
actor.sendSystemMessage("@faction_recruiter:resign_on_leave", DisplayType.Broadcast);
return;
}
scheduler.schedule(() -> {
actor.setFaction(faction);
actor.setFactionStatus(FactionStatus.Combatant);
actor.setPvpBitmask(0);
PlayerObject player = ((PlayerObject) actor.getSlottedObject("ghost"));
if (player != null) {
player.resetGcwPoints();
player.resetPvpKills();
player.setCurrentRank(1);
}
actor.updatePvpStatus();
}, 1, TimeUnit.SECONDS);
}
*/
public void changeFactionStatus(CreatureObject actor, int factionStatus) {
long time = 1;
@@ -464,6 +496,12 @@ public class FactionService implements INetworkDispatch {
actor.setPvpBitmask(0);
actor.setFactionStatus(FactionStatus.OnLeave);
actor.setFaction("");
PlayerObject player = ((PlayerObject) actor.getSlottedObject("ghost"));
if (player != null) {
player.resetGcwPoints();
player.resetPvpKills();
player.setCurrentRank(0);
}
actor.updatePvpStatus();
actor.sendSystemMessage("@faction_recruiter:resign_complete", DisplayType.Broadcast);
}, time, TimeUnit.SECONDS);
+285
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@@ -25,6 +25,8 @@ import java.math.BigDecimal;
import java.math.MathContext;
import java.nio.ByteOrder;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.Date;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
@@ -44,15 +46,20 @@ import protocol.swg.GcwGroupsRsp;
import protocol.swg.GcwRegionsReq;
import protocol.swg.GcwRegionsRsp;
import resources.common.Opcodes;
import resources.common.OutOfBand;
import resources.common.collidables.CollidableCircle;
import resources.datatables.DisplayType;
import resources.datatables.FactionStatus;
import resources.datatables.GcwType;
import resources.gcw.CurrentServerGCWZoneHistory;
import resources.gcw.CurrentServerGCWZonePercent;
import resources.gcw.OtherServerGCWZonePercent;
import resources.objects.creature.CreatureObject;
import resources.objects.guild.GuildObject;
import resources.objects.player.PlayerObject;
import main.NGECore;
import engine.clients.Client;
import engine.resources.database.ODBCursor;
import engine.resources.objects.SWGObject;
import engine.resources.scene.Planet;
import engine.resources.scene.Point2D;
@@ -63,9 +70,18 @@ import engine.resources.service.INetworkRemoteEvent;
public class GCWService implements INetworkDispatch {
private NGECore core;
private GuildObject object;
private static final int[] MOD2 = { 10250, 7250, 7250, 6750, 6750, 6750, 6750, 6750, 6750, 6750, 6750, 6750 };
private static final int[] DECAY1 = { 0, 0, 0, 0, 0, 0, 2727, 2744, 2769, 2799, 2823, 2857 };
private static final int[] DECAY2 = { 0, 0, 0, 0, 0, 0, 6000, 6500, 7200, 8200, 9600, 12000 };
private static final int[] CONST2 = { 0, 0, 0, 0, 0, 0, 12200, 12200, 12900, 14100, 16200, 18700 };
private static final int[] CONST4 = { 0, 0, 0, 0, 0, 0, 1950, 3550, 5600, 7800, 9350, 11100 };
private Map<String, Map<String, CurrentServerGCWZonePercent>> zoneMap() { return object.getZoneMap(); }
private Map<Planet, List<PvPZone>> pvpZones = new ConcurrentHashMap<Planet, List<PvPZone>>();
private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
protected final Object objectMutex = new Object();
@@ -287,6 +303,61 @@ public class GCWService implements INetworkDispatch {
}
}
}, 2, 2, TimeUnit.DAYS);
scheduler.scheduleAtFixedRate(new Runnable() {
@Override public void run() { gcwUpdate(); }
private void gcwUpdate() {
ODBCursor cursor = core.getSWGObjectODB().getCursor();
while (cursor.hasNext()) {
SWGObject object = (SWGObject) cursor.next();
if (object == null) {
continue;
}
if (core.objectService.getObject(object.getObjectID()) == null) {
object = core.objectService.getObject(object.getObjectID());
}
if (!(object instanceof CreatureObject)) {
continue;
}
CreatureObject creature = (CreatureObject) object;
if (creature.getSlottedObject("ghost") == null) {
continue;
}
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
// TODO update statistics
if (core.factionService.isPvpFaction(creature.getFaction())) {
updateGcwRank(creature);
player.addLifetimeGcwPoints(player.getGcwPoints());
player.addLifetimePvpKills(player.getPvpKills());
player.resetGcwPoints();
player.resetPvpKills();
if (creature.getFaction().equals("rebel") && player.getCurrentRank() > player.getHighestRebelRank()) {
player.setHighestRebelRank(player.getCurrentRank());
}
if (creature.getFaction().equals("imperial") && player.getCurrentRank() > player.getHighestImperialRank()) {
player.setHighestImperialRank(player.getCurrentRank());
}
}
}
cursor.close();
calculateNextUpdateTime();
}
}, (calculateNextUpdateTime() - System.currentTimeMillis()), 604800000, TimeUnit.MILLISECONDS);
}
public void addZone(String planet, String zone, float x, float z, float radius, int weight, int type) {
@@ -367,6 +438,118 @@ public class GCWService implements INetworkDispatch {
}
}
public void addGcwPoints(CreatureObject actor, int gcwPoints, byte gcwType) {
if (actor == null) {
return;
}
if (!core.factionService.isPvpFaction(actor.getFaction())) {
return;
}
if (actor.getSlottedObject("ghost") == null) {
return;
}
PlayerObject player = (PlayerObject) actor.getSlottedObject("ghost");
String planet = actor.getPlanet().getName();
String prefix = ((planet.startsWith("space")) ? (planet + "_space") : planet);
switch (gcwType) {
case GcwType.Enemy:
adjustZone(planet, prefix + "_pve", actor.getFaction(), gcwPoints);
actor.sendSystemMessage(OutOfBand.ProsePackage("@gcw:gcw_rank_generic_point_grant", gcwPoints), DisplayType.Broadcast);
break;
case GcwType.Player:
adjustZone(planet, prefix + "_pvp", actor.getFaction(), gcwPoints);
//actor.sendSystemMessage(OutOfBand.ProsePackage("@gcw:gcw_rank_pvp_kill_point_grant", gcwPoints), DisplayType.Broadcast); // Put this msg after this function is used rather than inside function
break;
}
String zone = getCurrentGcwRegion(actor);
if (zone != null) {
adjustZone(planet, zone, actor.getFaction(), gcwPoints);
}
player.setGcwPoints(player.getGcwPoints() + gcwPoints);
}
/* Ported from javascript.
* Written for us by Hendrik of http://swg.activeframe.de.
*/
private double helper(int points, int rank) {
int faktor = points / (MOD2[rank-1] - 250 * rank);
int rt = points / (1 + faktor) - DECAY1[rank-1];
if (rank >= 7) {
if (points > DECAY2[rank-1] && rt > 0) {
rt = rt * (((17 - rank) / (14 - rank)) + (CONST2[rank-1] / (points - CONST4[rank-1])));
}
}
return Math.floor(rt);
}
/* Ported from javascript.
* Written for us by Hendrik of http://swg.activeframe.de.
*/
public void updateGcwRank(CreatureObject actor) {
if (actor == null) {
return;
}
if (actor.getFaction().length() == 0) {
return;
}
if (actor.getSlottedObject("ghost") == null) {
return;
}
PlayerObject player = (PlayerObject) actor.getSlottedObject("ghost");
int oldrank = player.getCurrentRank();
int oldprogress = (int) ((player.getRankProgress() > 100) ? 100 : player.getRankProgress());
int oldpoints = player.getGcwPoints();
int newrank = oldrank;
int newprogress = oldprogress;
int oldranktotal = 0;
int oldrankprogress = 0;
int newranktotal = 0;
int newrankprogress = 0;
oldrankprogress = oldprogress * 50;
oldranktotal = 5000 * (oldrank - 1) + oldrankprogress;
newprogress = (int) helper(oldpoints, oldrank);
if (newprogress < -2000) {
newprogress = -2000;
}
newranktotal = oldranktotal + newprogress;
if (oldrank == 7 && newprogress < 0 && newranktotal < 30000) {
newranktotal = 29999;
}
newrank = (int) (Math.floor(newranktotal / 5000) + 1);
if (newrank > 12) {
newrank = 12;
newranktotal = 12 * 5000 - 1;
}
newrankprogress = newranktotal - (newrank - 1) * 5000;
newprogress = newrankprogress * 100 / 5000;
player.setCurrentRank(newrank);
player.setRankProgress((float) Math.floor(newprogress));
}
public List<SWGObject> getSFPlayers() {
List<SWGObject> flagged = new ArrayList<SWGObject>();
@@ -390,6 +573,108 @@ public class GCWService implements INetworkDispatch {
return flagged;
}
public String getCurrentGcwRegion(CreatureObject actor) {
try {
String planet = actor.getPlanet().getName();
if (zoneMap().containsKey(planet)) {
for (String zoneName : zoneMap().get(planet).keySet()) {
CurrentServerGCWZonePercent zone = zoneMap().get(planet).get(zoneName).clone();
if (zone.getRadius() > 0) {
List<SWGObject> objects = core.simulationService.get(core.terrainService.getPlanetByName(planet), zone.getPosition().x, zone.getPosition().z, (int) zone.getRadius());
if (objects.contains(actor)) {
return zoneName;
}
}
}
}
} catch (Exception e) {
return null;
}
return null;
}
public long calculateNextUpdateTime() {
Calendar c = Calendar.getInstance();
Date now = new Date();
c.setTime(now);
int weekday = c.get(Calendar.DAY_OF_WEEK);
if (weekday != Calendar.THURSDAY) {
int days = ((Calendar.WEDNESDAY - weekday + 2) % 7);
c.add(Calendar.DAY_OF_YEAR, days);
} else if (c.get(Calendar.HOUR_OF_DAY) >= 7) {
c.add(Calendar.DAY_OF_YEAR, 7);
}
c.set(Calendar.HOUR_OF_DAY, 7);
c.set(Calendar.MINUTE, 0);
c.set(Calendar.SECOND, 0);
c.set(Calendar.MILLISECOND, 0);
long nextUpdateTime = c.getTimeInMillis();
ODBCursor cursor = core.getSWGObjectODB().getCursor();
while (cursor.hasNext()) {
SWGObject object = (SWGObject) cursor.next();
if (object == null) {
continue;
}
if (core.objectService.getObject(object.getObjectID()) == null) {
object = core.objectService.getObject(object.getObjectID());
}
if (!(object instanceof CreatureObject)) {
continue;
}
CreatureObject creature = (CreatureObject) object;
if (creature.getSlottedObject("ghost") == null) {
continue;
}
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
player.setNextUpdateTime((int) nextUpdateTime);
}
cursor.close();
return nextUpdateTime;
}
public long calculateResetTime() {
Calendar c = Calendar.getInstance();
Date now = new Date();
c.setTime(now);
int weekday = c.get(Calendar.DAY_OF_WEEK);
if (weekday != Calendar.THURSDAY) {
int days = ((Calendar.WEDNESDAY - weekday + 2) % 7);
c.add(Calendar.DAY_OF_YEAR, days);
} else if (c.get(Calendar.HOUR_OF_DAY) >= 7) {
c.add(Calendar.DAY_OF_YEAR, 7);
}
c.set(Calendar.HOUR_OF_DAY, 7);
c.set(Calendar.MINUTE, 0);
c.set(Calendar.SECOND, 0);
c.set(Calendar.MILLISECOND, 0);
return c.getTimeInMillis();
}
public void insertOpcodes(Map<Integer, INetworkRemoteEvent> swgOpcodes, Map<Integer, INetworkRemoteEvent> objControllerOpcodes) {
swgOpcodes.put(Opcodes.GcwRegionsReq, new INetworkRemoteEvent() {