Obique
14ab6f13b0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-08-12 00:02:20 -05:00
Ziggeh
d7d64d1527
Fixed a camouflage detection problem
...
Incorrect skillmod name
2014-08-11 13:55:15 +02:00
Obique
dbfc89c160
Set a session variable for determining if the client is ready for updates
2014-08-11 00:17:51 -05:00
Waverunner
8e27031fe4
Fixed profession skills not being given when creating character
2014-08-10 16:03:44 -04:00
Waverunner
53f08b1952
Fixed bug that removed clothes when loading in for first time
2014-08-10 13:57:13 -04:00
CharonInferar
0f8466bf44
Merge conflict resolve
2014-08-09 18:17:01 +02:00
tacef
f03b39cc7e
Added Standard Issued Clothing box
...
Todo: Custom scripts for some items.
2014-08-09 09:09:43 +02:00
CharonInferar
c2342c0d7b
Added GCW tokens and rank progression
...
- GCW tokens are now granted for invasions
- GCW points correctly translate to GCW rank progression
- Temp fixed GCW next update timer
- Ensured thread termination of spawners
- Prepared InvasionService in terms of timing for TestServer-deployment
2014-08-02 23:25:23 +02:00
CharonInferar
5981efda9f
Added more content, tweaked AI resources and buffs
...
- Added invasion-specific buffs
- Added factional handling
- Added AI switches
- Added construction/repairing
- Fixed enemy TANO color when changing status
- Fixed notification baselines to consider GCW-specific circumstances
- Optimized AI algorithmic complexity by eliminating expensive
arithmetic operations
- Fixed reposition state to avoid locations in water
- Considered tower defense buff for NPCs in combat service
- Compacted 3 AI threads into one
- Dynamic allocation of AI resources depending on patrol point index and
same faction AI density
- Added Withdrawal state for more realistic post-battle behaviour
- Positioned all pylons, camps, officers, terminals, barricades,
turrets, towers, cloners in the appropriate coordinates
2014-08-02 00:06:22 +02:00
CharonInferar
cc28f80394
master merge
2014-07-14 15:32:28 +02:00
Treeku
5ca6f4ecd6
Fixed guilds being requested for invalid targets
2014-07-13 22:31:34 +01:00
Treeku
01ee9addd3
Added a debug check for potential player error
2014-07-13 22:15:40 +01:00
Seefo
6400a7b9b0
Fixed an issue where items weren't being properly removed when respeccing
2014-06-21 18:15:28 -04:00
Light2
4f76d6593b
Fixed duplicate id issue(workaround) should fix some of the crashing, disabled vehicles for now(causing crashes), disabled some of the getObject spam
2014-06-18 22:50:48 +02:00
Light2
453771fa6d
Added duplicate object id detection
2014-06-18 21:04:46 +02:00
Treeku
97af15a747
Added try-catches to schedulers to identify errors
2014-06-18 08:06:27 +01:00
Treeku
6a5442f36f
Attempt to fix roadmap/.py error
2014-06-06 04:30:10 +01:00
Treeku
9d0ec5b1a6
Fixed minor xp bar visual bug with grantLevel.
2014-06-04 19:05:32 +01:00
Treeku
40c4615904
Fixed #794
2014-06-04 14:16:20 +01:00
Treeku
d1bae969c7
Fixed arrayOutOfBounds error with bounties
2014-06-03 20:08:39 +01:00
Treeku
7674198e59
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-02 21:24:50 +01:00
Treeku
1f18e8c585
Combat ends if no defenders
...
Some commands put you in combat even without a defender, so this will
end that combat after a few seconds.
2014-06-02 17:58:13 +01:00
Waverunner
38441e069e
Refactored guild creation, enabled access to guild creation device, guild disband, guild kick, guild members, moved server motd to motd.txt
2014-05-26 12:43:06 -04:00
Treeku
54a00a45cf
Refactored PLAY
2014-05-18 19:04:23 +01:00
Ziggeh
ddd35d5c97
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-15 22:45:48 +02:00
Treeku
865db149ad
Fixed loads of warnings
2014-05-14 15:51:25 +01:00
Treeku
08ba6b0c1b
Applied grantLevel reward fix to giveExperience
2014-05-12 17:40:51 +01:00
Seefo
6cb8f40793
Small fix to last commit
2014-05-11 22:54:15 -04:00
Seefo
f9e413239d
Fixed a bug where respeccing wouldn't remove old abilities
2014-05-11 22:46:45 -04:00
Treeku
60eee0d4dd
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-11 15:56:36 +01:00
Treeku
e6c0866114
Engine changes
2014-05-11 15:20:15 +01:00
Waverunner
b5344eab07
Added bindLocation variable, clone location shows bind spot in yellow, fixed incap and db messages
2014-05-10 16:38:59 -04:00
Seefo
b714ea093d
Fixed references to getEquipmentList - might fix crashing
2014-05-06 20:55:15 -04:00
Waverunner
f8c26e9658
Fixed customization delta, changed bounty list to bounty map, added SurveyMissionObjective
2014-05-06 19:08:00 -04:00
Treeku
966f207d10
Temp changes until tested more
2014-05-04 20:31:02 +01:00
Light2
db4a47b35a
Equipment list now uses ids instead of the referencing the object to avoid storing duplicate objects in the db
2014-05-04 20:54:41 +02:00
Waverunner
db80ef2d7c
Credits given on completion of bounty mission, added cap for bounties, can no longer take your own bounty
2014-05-04 12:39:44 -04:00
Treeku
48ec7c46ed
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-05-02 16:30:46 +01:00
Waverunner
7a6360e235
Comm message when accepting bounties, basework for probe droids
2014-05-01 16:14:20 -04:00
Treeku
44f9c4bce5
Added stealth detection/camo consideration
2014-05-01 14:45:48 +01:00
Treeku
a1a4c40b30
Reduced initial time delay
...
The sky always takes 45 seconds to sync after logging in, after which
you visibly see the sky change from light to dark and vice versa.
2014-05-01 12:42:57 +01:00
Waverunner
6e9be7e610
Setting bounties now accounts for all of your available funds
2014-04-30 15:54:44 -04:00
Waverunner
ea9a1fdd82
Added setting of player bounties
...
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku
02ff93312e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/houses/player_house_corellia_large_style_01.py
scripts/houses/player_house_corellia_large_style_02.py
src/resources/objects/tangible/Deed.java
src/resources/objects/tangible/Harvester_Deed.java
src/resources/objects/tangible/Player_House_Deed.java
src/services/PlayerService.java
src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku
985cd6b779
Moved buff and skillmod objects
2014-04-29 03:56:52 +01:00
Waverunner
b0e2a490f6
Changes to MissionObjective, started working on player bounties
2014-04-28 17:37:23 -04:00
Ziggeh
2785b6176e
Collections - Refactored profession master badges
2014-04-26 22:05:42 +02:00
Treeku
65099a4ddf
Safety improvement
2014-04-18 22:39:47 +01:00
Treeku
50e88d2300
Cut down a few warnings
2014-04-18 22:38:07 +01:00
Treeku
1c654f8696
Buffs removed only if removeOnRespec flag present
2014-04-13 16:50:19 +01:00