Levarrishawk
222dde4b18
Added stats to Dark Jedi Robes
2013-12-04 20:05:27 -05:00
Levarrishawk
def49ed671
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-04 19:41:33 -05:00
Levarrishawk
8df7abc8d3
Corrected Deeja Peak Location
2013-12-04 19:39:46 -05:00
Waverunner
ca807ae5ae
Added MissionObject Baselines, Waypoints can be added via Planetary Map now
2013-12-04 19:10:15 -05:00
Light2
470215c05d
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2
b22b1d818d
More work on AI and spawns
2013-12-04 19:05:02 +01:00
Treeku
d3d9dcc461
Fixed factonService ordering
2013-12-04 09:59:33 +00:00
Treeku
bbf1c7c99d
Added quick GM commands for QA
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We can put permissions on these or whatever is needed later
2013-12-04 08:22:37 +00:00
Treeku
2bb9d4e42e
Fixed minor PlayerObject persistent error
2013-12-04 03:43:07 +00:00
Treeku
befd10c98f
Condition attribute updates when condition is set
2013-12-03 22:47:18 +00:00
Treeku
8bfad21de1
Add buff callbacks (buff effcts can be removed)
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If the buff as a callback field, define it as a function in the buff
script and do whatever it's supposed to do. It uses the same params as
the other functions in there do. For example:
def handleClearBuffEffect(core, actor, buff):
2013-12-03 22:32:38 +00:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku
0edf9610df
Start of FactionStanding, Custom Object Scripts
2013-12-03 16:43:01 +00:00
Treeku
0809361349
PvP & OptionsBitmask refactor
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These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Treeku
d0fe165024
Merge pull request #97 from Ziggeh/master
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Cleaned up the Comfortable clothing script for trandoshan males
2013-12-02 15:47:33 -08:00
Ziggeh
18f0c6cc74
Removed unreferenced variable
2013-12-03 00:38:51 +01:00
Treeku
f793a1d35c
Merge pull request #96 from DAK-/patch-1
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Update static_map_locations.py
2013-12-02 15:33:54 -08:00
DAK-
ccc3ddf244
Update static_map_locations.py
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Vreni Island and Tyrena coordinates fixed.
2013-12-02 17:29:46 -06:00
Light2
f8362d338b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-02 23:59:28 +01:00
Light2
30e1e1c8ec
Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
2013-12-02 23:58:22 +01:00
Treeku
890e523ba4
Buffs should now play and stop effects automatically
2013-12-02 22:55:26 +00:00
Treeku
d85e17775d
Added cAble's innate_reduction_all_mob for armor break
2013-12-02 22:18:27 +00:00
Waverunner
6520004a6c
Missing return statement
2013-12-02 17:14:28 -05:00
Waverunner
4245bb120a
Added Tactical Supply drops, fixed Ithorian clothing error, minor bug fixes and tweaks
2013-12-02 17:08:53 -05:00
Light2
6857bd562b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-01 19:40:41 +01:00
Light2
164ae97d82
Fixed error with conflicting object ids
2013-12-01 19:40:28 +01:00
Treeku
453cf3e7d2
Merge pull request #77 from Skalex223/master
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revised item (wearables without bonus stats) window attributes
2013-11-29 20:53:58 -08:00
Skalex223
f0bb7014c9
missed 1
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add 1
2013-11-29 23:35:13 -05:00
Skalex223
b7a5280521
items
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3rd times the charm
2013-11-29 23:30:25 -05:00
Skalex223
15827ae754
ns bracer
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forgot ns bracer
2013-11-29 20:01:43 -05:00
Skalex223
8c19d8ffc0
revised item (wearables) window display attributes
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removed inventory line, changed volume to int
2013-11-29 19:49:03 -05:00
Skalex223
ce7a362d1c
item data entry
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basic item data entry to add condition and volume to item examine window
2013-11-29 14:28:18 -05:00
Waverunner
f61b2f761a
Added Ignore List & cleaned up code in TravelService
2013-11-27 10:28:02 -05:00
Light2
f2b156cb61
Added group buffs
2013-11-27 00:11:48 +01:00
Light2
3ee31a9825
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2
0a040424f6
Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
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...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Levarrishawk
9fd820b93d
Commented out Kaas Entries
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Commented out Dromund Kaas related entries for future use.
2013-11-26 07:34:18 -05:00
Levarrishawk
ce21c18ce7
Updated Travel Points
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Added foundation for future planet additions.
2013-11-26 03:49:54 -05:00
Levarrishawk
0dd1de0e4a
Added Mos Taike to Tatooine Map
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Added Mos Taike and foundations for future planet additions.
2013-11-26 01:24:33 -05:00
Levarrishawk
e4ca21ca06
Added foundation for New Planets
2013-11-26 01:00:42 -05:00
Light2
e5595240c6
Merge pull request #71 from Skalex223/master
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travel points
2013-11-25 15:54:14 -08:00
Waverunner
4f94664584
Added ent skillmods, fixed attribute points in buff workshop
2013-11-25 17:00:32 -05:00
Skalex223
096b2c33d3
travel points
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modified some names, added qz, kachiro, mensix, restuss starport,
restuss shuttleport is a placeholder (needs exact points)
2013-11-25 16:34:57 -05:00
Light2
bb085477c4
Added Heal Over Time buffs, finished most of commando except kill meter and some abilities
2013-11-25 22:10:33 +01:00
Treeku
a68e679ebb
Weapon Objects now have "Volume: 1" attribute
2013-11-25 19:44:24 +00:00
Treeku
831ec2bced
Tangible Objects now have "Volume: 1" attribute
2013-11-25 19:14:38 +00:00
Treeku
de3d5f0ecf
ShowFlyText has customText (ie. for ent ticks)
2013-11-25 19:11:29 +00:00
Treeku
ab75312e47
Added Collections
2013-11-25 16:20:33 +00:00
Light2
23aeb02249
Updated engine, added bank terminals to bank buildings
2013-11-25 16:29:01 +01:00
Light2
b2e560f989
Adjusted shuttle landing time
2013-11-25 00:11:39 +01:00