Commit Graph
1213 Commits
Author SHA1 Message Date
CharonInferar 2e21b1fb71 Clean up
Cleaned up classes
Moved loot radial to death state
2014-04-10 17:49:47 +02:00
CharonInferar 4bb055ca19 Rare loot system stage added
Rare loot system stage in effect for every loot session.
Added legendary,exceptional,rare loot chests
2014-04-10 17:04:52 +02:00
CharonInferar 221f9a93fc Loot radial and power crystal items
Connected loot radial to corpse. Made powercrystal scripts.
Allowed the mobile scripts to drop loot now.
2014-04-10 04:22:54 +02:00
CharonInferar d776b52292 restored loot NGECore and Devservice 2014-04-10 00:46:38 +02:00
CharonInferar b12e47ad3a merge conflict resolve 2014-04-10 00:41:17 +02:00
CharonInferar abe8d6475f Merge remote-tracking branch 'origin/master' into LootSystem
Conflicts:
	src/main/NGECore.java
	src/services/DevService.java
2014-04-10 00:38:13 +02:00
CharonInferar 80066d910d Merge remote-tracking branch 'upstream/master' 2014-04-10 00:03:12 +02:00
Seefo 399cf7a535 Fixed combat commands and added a better check for combat commands 2014-04-09 16:32:15 -04:00
CharonInferar 118d622c6d More Junk, Krayt Pearls added
The System has been more generalized, but also deals with special cases
of Krayt Pearls/Power Crystals.
More itemscripts created
2014-04-09 21:16:28 +02:00
Seefo bf24229235 Added no-build checks when placing structures 2014-04-09 13:05:36 -04:00
Seefo 8025bc7ad0 Changes to housing, added real player lot count to character sheet 2014-04-09 11:56:56 -04:00
Seefo 46c2c1bf2c Preliminary housing 2014-04-08 23:47:59 -04:00
CharonInferar 4d264f8c8a Refined the loot system
Added more py scripts for krayt pearls and junk
Made system more flexible
2014-04-09 04:57:26 +02:00
Waverunner 6e84d13341 Able to create a chat room now
Work still needs to be done on joining the rooms. However, you can
create custom rooms.
2014-04-08 19:42:38 -04:00
CharonInferar 5dcd780195 Math change 2014-04-08 22:37:21 +02:00
CharonInferar c5fdad3092 crystal template change 2014-04-08 22:36:43 +02:00
Waverunner 2c4356188a Fixed #396: Environmental Purge not granting. 2014-04-08 16:30:19 -04:00
Seefo f60583dff2 Temporary fix for certain commands being registered as combat commands even though the are not combat commands 2014-04-08 10:30:16 -04:00
CharonInferar 70964ef14a Lootpool scripts added
Data transfer from py script to java
2014-04-08 15:39:48 +02:00
Treeku 7eaed057c7 Fixed null exception 2014-04-08 06:16:33 +01:00
Treeku c7ea253620 Equipment cmd checks 2014-04-08 05:58:04 +01:00
Treeku 10e8c40507 checkLOS checks if obj1 is container of obj2 2014-04-08 05:53:01 +01:00
Treeku caca57b9b0 checkLineOfSight now checks if obj is in inventory 2014-04-08 05:42:19 +01:00
Treeku 74af0d5244 Forgot safety check 2014-04-08 05:09:18 +01:00
Treeku 9a18eb1eaa Few command improvements 2014-04-08 05:06:03 +01:00
CharonInferar d848e89edb Script integration
A few example .py scripts
Improvements on the lootservice design
2014-04-08 04:08:52 +02:00
CharonInferar 9526eee9d6 Object-orientated approach to storing the loot info 2014-04-08 02:12:36 +02:00
CharonInferar 0eedd5cc5f Merge remote-tracking branch 'origin/master' into LootSystem 2014-04-08 00:00:57 +02:00
CharonInferar ce183ad337 merge conflict resolve 2014-04-07 23:59:42 +02:00
CharonInferar c78b3b553e Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/services/command/BaseSWGCommand.java
	src/services/command/CommandService.java
2014-04-07 23:57:34 +02:00
CharonInferar 06fe72e647 Implementation of LootService
First steps
2014-04-07 23:49:51 +02:00
Waverunner d5c9d226e3 Fixed #255: Evasion not exiting combat 2014-04-07 16:22:36 -04:00
Light2 ff8c22df7b command class cast fix 2014-04-07 20:44:20 +02:00
Light2 f2d42d750a fixed another command crash 2014-04-07 20:08:04 +02:00
Light2 ac39628b29 fixed command crash 2014-04-07 19:57:21 +02:00
Treeku 3928d58448 cmdSvc now accounts for different cmdTable struct 2014-04-07 18:43:31 +01:00
Treeku 69da7a4abd Commands now account for different cmdTable struct 2014-04-07 18:31:13 +01:00
Treeku f70811f6b7 CommandSvc reads all command tables (in priority) 2014-04-07 18:56:35 +02:00
Treeku 7d4291b16e All command tables now get read 2014-04-07 18:56:34 +02:00
Seefo fa90012d5c Fixed some errors in the Command Service 2014-04-07 18:56:34 +02:00
Treeku 9a8975dcbc Made cooldowns more efficient
Isn't really necessary for them to have their own thread each.

There's an old trick from a time before thread pools were possible: System.currentTimeMillis().
2014-04-07 18:56:33 +02:00
Levarrishawk f7bcd6416d More unnecessary distractive Content Development 2014-04-07 18:56:33 +02:00
Treeku 9a141802b9 Script syntax error 2014-04-07 18:56:32 +02:00
Ziggeh b03a2d7051 Commands - Fixed getters and setter for targetType 2014-04-07 18:56:32 +02:00
Treeku 4b11146f78 Added example conversation script
Made a simpler script that uses less code, so it's easier to grasp.

In most cases there will only be one ProsePackage.

Copy-paste friendly.
2014-04-07 18:56:31 +02:00
Ziggeh c99e7c4bff Revert "Jedi - Fixed Force Throw and Spark"
This reverts commit e05a5b4bf5.
2014-04-07 18:56:31 +02:00
Treeku 7fae180c9d Add OutOfBand constructor for simpler conv scripts 2014-04-07 18:56:30 +02:00
Ziggeh e9f4f39fd0 Commands - Fixed minor variable naming error 2014-04-07 18:56:30 +02:00
Treeku 3bff39bd2e Added alias "afk" for "toggleawayfromkeyboard" 2014-04-07 18:56:29 +02:00
Treeku 9b87eb0f59 Commands check LOS & distance if correct type 2014-04-07 18:56:29 +02:00