Commit Graph
87 Commits
Author SHA1 Message Date
Waverunner 38441e069e Refactored guild creation, enabled access to guild creation device, guild disband, guild kick, guild members, moved server motd to motd.txt 2014-05-26 12:43:06 -04:00
CharonInferar c28fea3cf9 Dathomir Nighsisters and Singing Mountain Clan added
- Nightsister vs Singing Mountain Clan Battle
- Wild NS and SMC spawns in some areas of the planet
2014-05-22 17:24:44 +02:00
CharonInferar 164ed38fc4 Added imperial outpost, fixed visibility issue
- Added force crystal hunter's cave
- Added imperial outpost NPCs
- Fixed creature visibility while mounted
- Tweaked some spawn areas
- Debugged some spawn issues
2014-05-21 18:50:02 +02:00
CharonInferar 4a402abfc9 Conflict resolve 2014-05-20 19:45:58 +02:00
CharonInferar 9b0986521e Edits to some mobiles
Corrections
2014-05-20 18:40:57 +02:00
CharonInferar ac1128b00d Merge remote-tracking branch 'origin/master' into DantooineSpawns 2014-05-19 15:57:26 +02:00
CharonInferar 16f82b50a6 Dantooine-wide spawns added with Planetary Spawn Tool
Considering the combat level ranges from live, the planet's surface has
been covered with spawn areas for various mobs and NPCs. A small as
possible count of collidables was used to save server resources while
still being able to realize the spawns.
2014-05-19 15:52:57 +02:00
Treeku 54a00a45cf Refactored PLAY 2014-05-18 19:04:23 +01:00
Waverunner 34a7a58089 Create Guild script for PDA, PDA Added to Frog, moved GuildService
Note that the PDA is only available on the frog if you have GM access right now.
2014-05-13 18:59:24 -04:00
CharonInferar 23d4071646 Added crystal cave to locations menu 2014-05-13 01:22:38 +02:00
Seefo 16a05bd73c Fixed tuning of color crystals 2014-05-06 13:30:31 -04:00
CharonInferar 76b2f81ee0 Tuning process continued
messages added
Tre file specs added
attributes corrected
2014-05-06 16:12:27 +02:00
CharonInferar 112194be87 Tuning process implemented
According to swgwikia, the stats have been considered
2014-05-06 04:37:44 +02:00
Seefo b7ec88bd5c Added a Locations category to frog to teleport 2014-05-05 20:44:31 -04:00
Seefo 8dd5f5d053 Initial commit of lightsaber customization - see extended
The majority of lightsaber customization now works.

All that I can think of that needs to be done is:

* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
2014-05-05 20:19:07 -04:00
Mesagoppinmypants 6a01095e3c Rifle is Temporarily Removed Until Rifle Bug is Fixed 2014-05-04 17:51:01 -04:00
Mesagoppinmypants d7fb0aba06 Added Breath of Heaven to Frog
(actual buff with be in another commit)
Tested and Worked.
This'll be used for testing item buffs.
2014-05-03 22:42:47 -04:00
CharonInferar ffe4dd4aaf Fix of Devservice error insertion 2014-05-04 02:20:38 +02:00
Waverunner 44678d8c18 Merge 2014-05-03 18:10:55 -04:00
Waverunner 7860a8b668 Added Tracking Droids, refined Bounty Missions
A few things need to be done like the stacks for the droids. Right now
they won't be destroyed from inventory until this is implemented.
2014-05-03 18:03:00 -04:00
CharonInferar 488e669290 More work on parameters of group members 2014-05-03 04:52:52 +02:00
Mesagoppinmypants 8b1f20cdce Removed Reset Expertise From Frog
This is no longer needed now that you can respec expertise properly from NPC.
2014-05-02 16:50:09 -04:00
CharonInferar 717f1951f0 Reconstruction of classes 2014-04-30 21:48:07 +02:00
CharonInferar a3d4bb326c merge conflict 2014-04-30 20:30:25 +02:00
CharonInferar 4f2b50fa97 merge conflict 2014-04-30 19:58:18 +02:00
Treeku af64aae9f1 Fixed merge clashes 2014-04-29 05:33:16 +01:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku de296b4db2 More removed DeedObject stuff
Also changed attachments to use ids instead of objects.  Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku 9fc30d10c4 Removed DeedObject, made buildings simpler 2014-04-28 22:07:32 +01:00
CharonInferar bec401c57b continued sandbox city, public structure problem 2014-04-28 22:52:04 +02:00
Light2 97743da840 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-28 16:17:40 +02:00
Light2 a740e0c6ca bazaar retrieve item fix 2014-04-28 16:17:31 +02:00
CharonInferar 3948fe11f3 Sandbox city building 2014-04-28 04:31:45 +02:00
CharonInferar e877a44713 Jedi Loot templates inserted
Buried treasure loot realized
2014-04-25 01:49:50 +02:00
CharonInferar 42724a76d6 Updated Housing service
Housing service detects if new citizen builds structure
and adds him as citizen to the city
2014-04-24 01:20:02 +02:00
CharonInferar fbc4ddc85f Merge remote-tracking branch 'origin/master' into PlayerCities 2014-04-23 22:06:21 +02:00
CharonInferar 627ffdedf8 merge conflict fix for added houses 2014-04-23 21:57:20 +02:00
Seefo 8fdad1d4c5 Fixed some vehicle bugs 2014-04-23 15:16:06 -04:00
CharonInferar c02f7d5e86 Worked on City Maintenance Console
Implementation of SUI windows and menus
2014-04-22 03:46:51 +02:00
tacefandCharonInferar ee66912e8c Added more Houses
Added large, medium and small corellian houses
Added large and medium generic houses
Fixed old Houses to be more accurate to how it was
Fixed DevService and removed unneeded houses(only need 1 for testing)
2014-04-21 22:59:09 +02:00
tacef c234c81af1 Added more Houses
Added large, medium and small corellian houses
Added large and medium generic houses
Fixed old Houses to be more accurate to how it was
Fixed DevService and removed unneeded houses(only need 1 for testing)
2014-04-20 22:00:25 +02:00
tacef 4f2ffc228f Added more Houses
All small corellian houses added and buildable
2014-04-19 08:28:06 +02:00
tacef 02d1b6a40c Added Small Generic House Style 01 Floorplan 02
Also fixed Generic House Small Style 02 to be placeable at all
2014-04-18 19:37:25 +02:00
tacef 9975656a97 Added Generic House Small Style 02 2014-04-18 18:16:36 +02:00
Ziggeh 2a5855f5ef Updated weapons to use the WeaponType datatable 2014-04-16 18:42:25 +02:00
Ziggeh d1a0a3714b Revert "Added Katarn Armor to frog"
This reverts commit 8abfe0df41.
2014-04-16 16:47:10 +02:00
Ziggeh af2f1d6dc4 Merge remote-tracking branch 'upstream/master' 2014-04-16 16:46:46 +02:00
Bronco69 8abfe0df41 Added Katarn Armor to frog 2014-04-15 13:08:00 +02:00
Treeku 9f75c370ab Merge pull request #424 from Ziggeh/master
Refactored WeaponObject
2014-04-14 16:34:55 +01:00
Ziggeh 7472def68a Items - Added Heroism items
Also added a Flamethrower to the frog since we didn't have one.
2014-04-14 00:41:41 +02:00