Commit Graph
1711 Commits
Author SHA1 Message Date
CharonInferar 43d1bd5ea4 Attempts to fix loot bugs 2014-05-04 01:31:00 +02:00
CharonInferar 5e4062ae38 Fixed some bugs 2014-05-02 01:18:50 +02:00
CharonInferar 1c14d7a702 Random stat jewelry added, loot service further debugged
Added stat jewelry
2014-05-01 21:25:41 +02:00
CharonInferar 87f10370f0 Added most droppable armor pieces 2014-05-01 05:12:05 +02:00
CharonInferar 924d52b3b0 Merge remote-tracking branch 'upstream/master' 2014-04-30 18:46:49 +02:00
Treeku 6d88bcb90a Static building criteria fixes 2014-04-30 10:44:42 +01:00
Treeku 1663091d95 Static buildings also spawn cells 2014-04-30 01:01:14 +01:00
Treeku 086ab7cd02 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-29 23:37:05 +01:00
Treeku fac4c7fe3b Moved Loot objs out of baseline dir 2014-04-29 23:04:53 +01:00
Waverunner d2c77d8906 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-29 17:49:19 -04:00
Waverunner ea9a1fdd82 Added setting of player bounties
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku 77515ecae4 Added all collection messages 2014-04-29 22:36:28 +01:00
Treeku f343c9814f Fixed collection messages 2014-04-29 21:20:37 +01:00
Treeku 6530fb8cbd Minor static object change 2014-04-29 21:01:47 +01:00
Treeku 2de5cbe362 Static object and doid fixes 2014-04-29 19:41:05 +01:00
Treeku 8fa9be6030 Revert "Temp Fix to Static Spawns"
This reverts commit bfa32b533f.
2014-04-29 18:33:00 +01:00
Levarrishawk bfa32b533f Temp Fix to Static Spawns
Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Levarrishawk 3933fe8a65 Misc Changes to Kaas
Nothing to see here, move along.
2014-04-29 04:19:35 -04:00
Treeku 3368682443 Static objects now use doids 2014-04-29 08:36:44 +01:00
Treeku 29e78e1d0d Made doids more precise 2014-04-29 08:35:18 +01:00
Treeku af64aae9f1 Fixed merge clashes 2014-04-29 05:33:16 +01:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku 73f8ad85bc useObject adds the UseTarget 2014-04-29 04:49:42 +01:00
Treeku 985cd6b779 Moved buff and skillmod objects 2014-04-29 03:56:52 +01:00
Treeku de296b4db2 More removed DeedObject stuff
Also changed attachments to use ids instead of objects.  Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku 919eb5ea44 Added UseTarget to CreatureObject 2014-04-29 03:29:03 +01:00
Treeku 0364cad779 Added all (findable) junk dealer types 2014-04-29 02:54:59 +01:00
Treeku 63d0c5020d Merge pull request #559 from tacef/master
Updated Creature scripts to have correct Weapontype
2014-04-28 23:33:26 +01:00
Waverunner b0e2a490f6 Changes to MissionObjective, started working on player bounties 2014-04-28 17:37:23 -04:00
CharonInferar 76374e2338 Merge remote-tracking branch 'upstream/master' 2014-04-28 23:12:46 +02:00
Treeku 9fc30d10c4 Removed DeedObject, made buildings simpler 2014-04-28 22:07:32 +01:00
tacef 0adff108a8 Updated Creature scripts again
- Ranged creatures now have correct distance
- fixed name problems with creatures
- dragonet now doesn´t spawn a krayt dragon anymore
2014-04-28 22:05:00 +02:00
tacef ba0b2476a6 Updated Ranged Creatures to play an effect 2014-04-28 21:16:52 +02:00
tacef 355700ae78 Updated Creature scripts to have correct Weapontype
Also changed template for some creatures
2014-04-28 20:59:35 +02:00
Light2 251ce17612 Merge pull request #558 from tacef/master
Added Preliminary Creature scripts for Tatooine
2014-04-28 20:54:51 +02:00
tacef a8894d57c0 Added Creature scripts for Tatooine(needs more testing)
Also altered existing scripts to support weapontemplate(needs more
testing)
2014-04-28 20:38:57 +02:00
Light2 97743da840 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-28 16:17:40 +02:00
Light2 a740e0c6ca bazaar retrieve item fix 2014-04-28 16:17:31 +02:00
Treeku 5e97870d66 Fixed issue with skillMod deduction 2014-04-27 21:23:28 +01:00
Treeku 3c589c2f1c Merge pull request #557 from tacef/master
Added more creatures to mos eisley
2014-04-27 21:19:58 +01:00
tacef b77d99328a Added more creatures to mos eisley
Added Worrts
Added Rills
2014-04-27 22:16:59 +02:00
Treeku 136e9355bf Merge pull request #541 from Mesagoppinmypants/patch-42
Fixed Loot Item
2014-04-27 20:39:30 +01:00
Treeku f183bd3c74 Merge pull request #540 from Mesagoppinmypants/patch-41
Scripted Imperial Scout Trooper NPC
2014-04-27 20:38:42 +01:00
Treeku c6012c3c51 Merge pull request #538 from Mesagoppinmypants/patch-39
Scripted Imperial Swamp Trooper
2014-04-27 20:38:20 +01:00
Treeku 3038660c62 Merge pull request #534 from Ziggeh/master
Fixed some BH expertise
2014-04-27 20:37:43 +01:00
Treeku 3978046496 Merge pull request #555 from tacef/master
Added Rebel Recruiter Conversation
2014-04-27 20:37:08 +01:00
tacef ac776668b8 Added Rebel Recruiter Conversation
Fixed error in Imperial recruiter Conversation
2014-04-27 21:11:32 +02:00
CharonInferar 4da21fd9db Merge remote-tracking branch 'upstream/master' 2014-04-27 20:53:14 +02:00
CharonInferar 5934bcfb69 Merge pull request #549 from tacef/master
Update Imperial Recruiter Conversation
2014-04-27 20:48:26 +02:00
tacef 34f726f037 Updated Imperial Recruiter again 2014-04-27 19:57:47 +02:00