CharonInferar
43d1bd5ea4
Attempts to fix loot bugs
2014-05-04 01:31:00 +02:00
CharonInferar
5e4062ae38
Fixed some bugs
2014-05-02 01:18:50 +02:00
CharonInferar
1c14d7a702
Random stat jewelry added, loot service further debugged
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Added stat jewelry
2014-05-01 21:25:41 +02:00
CharonInferar
87f10370f0
Added most droppable armor pieces
2014-05-01 05:12:05 +02:00
CharonInferar
924d52b3b0
Merge remote-tracking branch 'upstream/master'
2014-04-30 18:46:49 +02:00
Treeku
6d88bcb90a
Static building criteria fixes
2014-04-30 10:44:42 +01:00
Treeku
1663091d95
Static buildings also spawn cells
2014-04-30 01:01:14 +01:00
Treeku
086ab7cd02
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-29 23:37:05 +01:00
Treeku
fac4c7fe3b
Moved Loot objs out of baseline dir
2014-04-29 23:04:53 +01:00
Waverunner
d2c77d8906
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-29 17:49:19 -04:00
Waverunner
ea9a1fdd82
Added setting of player bounties
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Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku
77515ecae4
Added all collection messages
2014-04-29 22:36:28 +01:00
Treeku
f343c9814f
Fixed collection messages
2014-04-29 21:20:37 +01:00
Treeku
6530fb8cbd
Minor static object change
2014-04-29 21:01:47 +01:00
Treeku
2de5cbe362
Static object and doid fixes
2014-04-29 19:41:05 +01:00
Treeku
8fa9be6030
Revert "Temp Fix to Static Spawns"
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This reverts commit bfa32b533f .
2014-04-29 18:33:00 +01:00
Levarrishawk
bfa32b533f
Temp Fix to Static Spawns
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Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Levarrishawk
3933fe8a65
Misc Changes to Kaas
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Nothing to see here, move along.
2014-04-29 04:19:35 -04:00
Treeku
3368682443
Static objects now use doids
2014-04-29 08:36:44 +01:00
Treeku
29e78e1d0d
Made doids more precise
2014-04-29 08:35:18 +01:00
Treeku
af64aae9f1
Fixed merge clashes
2014-04-29 05:33:16 +01:00
Treeku
02ff93312e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/houses/player_house_corellia_large_style_01.py
scripts/houses/player_house_corellia_large_style_02.py
src/resources/objects/tangible/Deed.java
src/resources/objects/tangible/Harvester_Deed.java
src/resources/objects/tangible/Player_House_Deed.java
src/services/PlayerService.java
src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku
73f8ad85bc
useObject adds the UseTarget
2014-04-29 04:49:42 +01:00
Treeku
985cd6b779
Moved buff and skillmod objects
2014-04-29 03:56:52 +01:00
Treeku
de296b4db2
More removed DeedObject stuff
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Also changed attachments to use ids instead of objects. Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku
919eb5ea44
Added UseTarget to CreatureObject
2014-04-29 03:29:03 +01:00
Treeku
0364cad779
Added all (findable) junk dealer types
2014-04-29 02:54:59 +01:00
Treeku
63d0c5020d
Merge pull request #559 from tacef/master
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Updated Creature scripts to have correct Weapontype
2014-04-28 23:33:26 +01:00
Waverunner
b0e2a490f6
Changes to MissionObjective, started working on player bounties
2014-04-28 17:37:23 -04:00
CharonInferar
76374e2338
Merge remote-tracking branch 'upstream/master'
2014-04-28 23:12:46 +02:00
Treeku
9fc30d10c4
Removed DeedObject, made buildings simpler
2014-04-28 22:07:32 +01:00
tacef
0adff108a8
Updated Creature scripts again
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- Ranged creatures now have correct distance
- fixed name problems with creatures
- dragonet now doesn´t spawn a krayt dragon anymore
2014-04-28 22:05:00 +02:00
tacef
ba0b2476a6
Updated Ranged Creatures to play an effect
2014-04-28 21:16:52 +02:00
tacef
355700ae78
Updated Creature scripts to have correct Weapontype
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Also changed template for some creatures
2014-04-28 20:59:35 +02:00
Light2
251ce17612
Merge pull request #558 from tacef/master
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Added Preliminary Creature scripts for Tatooine
2014-04-28 20:54:51 +02:00
tacef
a8894d57c0
Added Creature scripts for Tatooine(needs more testing)
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Also altered existing scripts to support weapontemplate(needs more
testing)
2014-04-28 20:38:57 +02:00
Light2
97743da840
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-28 16:17:40 +02:00
Light2
a740e0c6ca
bazaar retrieve item fix
2014-04-28 16:17:31 +02:00
Treeku
5e97870d66
Fixed issue with skillMod deduction
2014-04-27 21:23:28 +01:00
Treeku
3c589c2f1c
Merge pull request #557 from tacef/master
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Added more creatures to mos eisley
2014-04-27 21:19:58 +01:00
tacef
b77d99328a
Added more creatures to mos eisley
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Added Worrts
Added Rills
2014-04-27 22:16:59 +02:00
Treeku
136e9355bf
Merge pull request #541 from Mesagoppinmypants/patch-42
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Fixed Loot Item
2014-04-27 20:39:30 +01:00
Treeku
f183bd3c74
Merge pull request #540 from Mesagoppinmypants/patch-41
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Scripted Imperial Scout Trooper NPC
2014-04-27 20:38:42 +01:00
Treeku
c6012c3c51
Merge pull request #538 from Mesagoppinmypants/patch-39
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Scripted Imperial Swamp Trooper
2014-04-27 20:38:20 +01:00
Treeku
3038660c62
Merge pull request #534 from Ziggeh/master
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Fixed some BH expertise
2014-04-27 20:37:43 +01:00
Treeku
3978046496
Merge pull request #555 from tacef/master
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Added Rebel Recruiter Conversation
2014-04-27 20:37:08 +01:00
tacef
ac776668b8
Added Rebel Recruiter Conversation
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Fixed error in Imperial recruiter Conversation
2014-04-27 21:11:32 +02:00
CharonInferar
4da21fd9db
Merge remote-tracking branch 'upstream/master'
2014-04-27 20:53:14 +02:00
CharonInferar
5934bcfb69
Merge pull request #549 from tacef/master
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Update Imperial Recruiter Conversation
2014-04-27 20:48:26 +02:00
tacef
34f726f037
Updated Imperial Recruiter again
2014-04-27 19:57:47 +02:00