Light2
5d4bf6a0a2
odb fix
2014-05-02 20:51:44 +02:00
Waverunner
3f049e615b
Merge
2014-05-01 16:29:05 -04:00
Waverunner
7a6360e235
Comm message when accepting bounties, basework for probe droids
2014-05-01 16:14:20 -04:00
Light2
536b51d953
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
.gitignore
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/resources/objects/mission/MissionObject.java
src/resources/objects/tangible/TangibleObject.java
src/services/chat/Mail.java
src/services/mission/MissionObjective.java
src/services/object/ObjectService.java
src/services/playercities/PlayerCity.java
2014-05-01 21:08:20 +02:00
Light2
7d457101f3
Refactored odb system (read extended), added implementation of Dynamic World Spawns
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ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
2014-05-01 20:33:38 +02:00
Waverunner
ea9a1fdd82
Added setting of player bounties
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Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku
2de5cbe362
Static object and doid fixes
2014-04-29 19:41:05 +01:00
Treeku
29e78e1d0d
Made doids more precise
2014-04-29 08:35:18 +01:00
Treeku
af64aae9f1
Fixed merge clashes
2014-04-29 05:33:16 +01:00
Treeku
02ff93312e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/houses/player_house_corellia_large_style_01.py
scripts/houses/player_house_corellia_large_style_02.py
src/resources/objects/tangible/Deed.java
src/resources/objects/tangible/Harvester_Deed.java
src/resources/objects/tangible/Player_House_Deed.java
src/services/PlayerService.java
src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku
73f8ad85bc
useObject adds the UseTarget
2014-04-29 04:49:42 +01:00
Treeku
de296b4db2
More removed DeedObject stuff
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Also changed attachments to use ids instead of objects. Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Light2
97743da840
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-28 16:17:40 +02:00
Light2
a740e0c6ca
bazaar retrieve item fix
2014-04-28 16:17:31 +02:00
CharonInferar
25de95b310
Merge pull request #533 from tacef/master
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Continued Work on Playerhouse deed
2014-04-26 15:42:45 +02:00
tacef
caf9bf2f4b
Updated Objectservice
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to just load playerdeed out of TCG and Saga_system
2014-04-26 15:40:12 +02:00
tacef
3e5e748d6b
Continued Work on Playerhouse deed
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Altered Objectservice again to support storyteller house deeds
2014-04-26 15:19:44 +02:00
Treeku
c1505e5974
Moved resource functions to resourceService
2014-04-26 00:36:13 +01:00
Treeku
61748a3545
Some more skillMod improvements
2014-04-26 00:25:25 +01:00
Treeku
632d157074
Merge pull request #524 from tacef/master
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Continued work on Playerhouse deeds
2014-04-25 21:18:00 +01:00
tacef
061adee910
Continued work on Playerhouse deeds
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Added some more houses(need more testing when elevators work)
Also altered objectservice to work with tcg houses
2014-04-25 17:42:05 +02:00
CharonInferar
e877a44713
Jedi Loot templates inserted
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Buried treasure loot realized
2014-04-25 01:49:50 +02:00
tacef
2355215567
Added more Houses, reed description
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Added Guildhalls
Started preliminary City hall for testing
Altered Objectservice to work with guild and city deeds
Altered SUI Service to support the new folderstructure for structures
and harvesters
Fixed Structureterminal Radial
2014-04-21 22:45:58 +02:00
Treeku
50e88d2300
Cut down a few warnings
2014-04-18 22:38:07 +01:00
Treeku
e8a1959f9d
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
scripts/radial/vehicle.py
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/resources/objects/player/PlayerObject.java
src/resources/objects/tangible/TangibleObject.java
src/services/SimulationService.java
src/services/combat/CombatService.java
src/services/object/ObjectService.java
2014-04-18 21:10:53 +01:00
Treeku
f58b7b6a5b
Overhauled Mounts (still buggy)
2014-04-18 19:09:45 +01:00
Waverunner
9252ebaaea
Added Enter & Leave Messages for ChatRooms as well as info stats for the
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room
2014-04-17 16:01:12 -04:00
Light2
0ec275cf7b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/bazaar/BazaarService.java
2014-04-15 01:12:44 +02:00
Light2
bd0a30aa96
Added basic bazaar functionality - see extended
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Categories are not working right now, Auctions and Vendors are not yet
implemented
2014-04-15 01:11:33 +02:00
Treeku
db3f0368a0
Items now have cooldowns and play anims
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Grenades, heal stims, heavy weapons.
Heavy weapons seem to be considered usable items and it calls the heavy
weapon command dependent on the template in template_command_mapping.
You can't fire it from the toolbar due to a checkbox.
2014-04-14 11:55:40 +01:00
CharonInferar
a99edcc2bc
restored file
2014-04-13 23:08:29 +02:00
CharonInferar
a95b8964f0
access modifer changed back
2014-04-13 23:03:40 +02:00
CharonInferar
1decfaa081
first commit of addidtions
2014-04-13 22:29:02 +02:00
Treeku
b968b9ad1f
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-13 19:41:33 +01:00
Treeku
e3c0332924
serverTemplates now load on login
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Make sure your script setup() funcs don't have anything in them that
can't be run twice
2014-04-13 17:29:05 +01:00
Treeku
7cee1990b5
Serial number uses attribute
2014-04-13 16:33:18 +01:00
Light2
cf9bcf66f9
Fixed vehicles
2014-04-13 17:17:25 +02:00
CharonInferar
a3d7472197
Exception handling for Harvester Service future executor handler
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This should show any runtime exceptions of the Runnable(), because
something kills the task after some time, probably an exception.
2014-04-13 14:38:39 +02:00
CharonInferar
fa00c85290
Swoop is mountable for further tests
2014-04-13 03:50:45 +02:00
Treeku
60972655dd
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/command/CommandService.java
src/services/object/ObjectService.java
2014-04-13 00:49:58 +01:00
Treeku
03c5201cf4
Command fixes, command removing
2014-04-13 00:29:30 +01:00
Light2
e144118364
more cleanup + fixes
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Harvesters and house terminal work now
2014-04-12 18:31:37 +02:00
CharonInferar
1ab23231f6
Structure terminal work
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Creation of player_house_deed class
terminal menus made
py scripts arranged
2014-04-11 04:14:29 +02:00
Waverunner and CharonInferar
4cb78da62c
Added SWG, Server, and other parent channels
2014-04-11 02:25:08 +02:00
CharonInferar
a1370a9b60
Harvesters introduced
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Working harvesters and generators
Big update
2014-04-11 02:25:07 +02:00
Waverunner and CharonInferar
8c76695a9f
Added chat channels for all planets (system and planetary chat)
2014-04-11 02:25:07 +02:00
Waverunner
931404bf3f
Organized chat packets, disabled chat channels temporarily
2014-04-09 18:50:14 -04:00
Seefo
46c2c1bf2c
Preliminary housing
2014-04-08 23:47:59 -04:00
CharonInferar
e448a41bb0
Merge remote-tracking branch 'origin/master' into ResourceSpawn
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Conflicts:
src/main/NGECore.java
src/services/DevService.java
src/services/command/CommandService.java
2014-04-06 03:59:55 +02:00
CharonInferar
531acac7c6
More quality assurance work
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- Resource container split/join
- Surveying test runs
- Balancing
2014-04-02 23:28:08 +02:00