Commit Graph
107 Commits
Author SHA1 Message Date
Treeku 737857db20 Fixed not being able to level at all with frog. 2014-07-13 23:41:01 +01:00
Treeku a7d354fbe0 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-13 22:56:58 +01:00
Treeku 042ccaebe9 Changed frogs to only allow you to grant 90 once 2014-07-13 22:56:30 +01:00
Waverunner 02d03e2caa Added a frog building outside of Mos Espa near West Shuttleport - spawns on server startup with 1 frog
Removed frog from Mos Eisley
Added "New Frog" option for GMs on CBT
Added addToFrogAdminList argument for setGodMode for GMs - allows GMs to
put down items inside the frog building (ie more frogs!)
2014-07-13 14:21:17 -04:00
CharonInferar 49b44931b5 Fixed treasure chest item drop issues
- Fixed creature loot permissions
2014-07-07 15:06:47 +02:00
CharonInferar 14561ded92 Adding debuglogs folder 2014-07-07 00:17:32 +02:00
CharonInferar 81a811a425 Fixed several AI bugs, added log system
- Fixes 0000031: Incap is not working correctly
- NPC AI now considers deathblow values correctly
- AI state transition further debugged
- Pet now follows owner after killing attacker
- Added debug log system
- Cleaned up system console from system.out messages
2014-07-06 23:47:56 +02:00
CharonInferar 0985451d7d Fix for #958, #959
- Added a way to obtain a pet without BEing
- Attempted to figure out how to bring up the pet tool bar
2014-07-05 18:10:39 +02:00
Ziggeh cda6332745 Added Lava Crystal item 2014-06-30 17:23:29 +02:00
CharonInferar 0e33ad7c22 Added 2 Pets for AI Tests
- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
CharonInferar e363a316a2 Nightsister Stronghold NPCs added
Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
2014-06-28 04:08:33 +02:00
CharonInferar b1d3c4a6e4 Construction pylons added to structure placement service
Like harvesters, houses feature the construction pylons now when placing
a structure. Partially fixing #840
2014-06-25 16:53:26 +02:00
Light2 4f76d6593b Fixed duplicate id issue(workaround) should fix some of the crashing, disabled vehicles for now(causing crashes), disabled some of the getObject spam 2014-06-18 22:50:48 +02:00
CharonInferar 927cd9c6f0 Added prof restriction 2014-06-10 15:10:38 +02:00
CharonInferar b9a7ae085b master merge 2014-06-08 16:57:04 +02:00
Treeku 7a2609cf94 Vehicles are no longer GM-only 2014-06-06 04:12:20 +01:00
CharonInferar d34f13d5cc Create test items in inventory 2014-06-05 23:18:34 +02:00
CharonInferar 9e1d19d525 custom attributes added to loot scripts
loot scripts can now have custom attribute arrays for better
customization of drops
2014-06-05 15:20:28 +02:00
CharonInferar 343d7060b3 First steps 2014-05-29 23:40:13 +02:00
Waverunner 6d28ac9cd5 Fixed mission strings, fixed multiple bounty hunting bugs, added stacks for tracking droids from CBT
Fixed bugs for BHing include:
Bounty not being removed from bountyMap (they were still removed from
the db though)
Bounty success/defeat messages were wrong
Seeker not being destroyed from world
Completing bounty mission would not remove it from log (Allowing you to
keep on killing the player and potentially collecting the reward)
Fixed conversation messages on Arakyd Droid to use new ProsePackage
format
2014-05-26 18:58:16 -04:00
Waverunner 38441e069e Refactored guild creation, enabled access to guild creation device, guild disband, guild kick, guild members, moved server motd to motd.txt 2014-05-26 12:43:06 -04:00
CharonInferar c28fea3cf9 Dathomir Nighsisters and Singing Mountain Clan added
- Nightsister vs Singing Mountain Clan Battle
- Wild NS and SMC spawns in some areas of the planet
2014-05-22 17:24:44 +02:00
CharonInferar 164ed38fc4 Added imperial outpost, fixed visibility issue
- Added force crystal hunter's cave
- Added imperial outpost NPCs
- Fixed creature visibility while mounted
- Tweaked some spawn areas
- Debugged some spawn issues
2014-05-21 18:50:02 +02:00
CharonInferar 4a402abfc9 Conflict resolve 2014-05-20 19:45:58 +02:00
CharonInferar 9b0986521e Edits to some mobiles
Corrections
2014-05-20 18:40:57 +02:00
CharonInferar ac1128b00d Merge remote-tracking branch 'origin/master' into DantooineSpawns 2014-05-19 15:57:26 +02:00
CharonInferar 16f82b50a6 Dantooine-wide spawns added with Planetary Spawn Tool
Considering the combat level ranges from live, the planet's surface has
been covered with spawn areas for various mobs and NPCs. A small as
possible count of collidables was used to save server resources while
still being able to realize the spawns.
2014-05-19 15:52:57 +02:00
Treeku 54a00a45cf Refactored PLAY 2014-05-18 19:04:23 +01:00
Waverunner 34a7a58089 Create Guild script for PDA, PDA Added to Frog, moved GuildService
Note that the PDA is only available on the frog if you have GM access right now.
2014-05-13 18:59:24 -04:00
CharonInferar 23d4071646 Added crystal cave to locations menu 2014-05-13 01:22:38 +02:00
Seefo 16a05bd73c Fixed tuning of color crystals 2014-05-06 13:30:31 -04:00
CharonInferar 76b2f81ee0 Tuning process continued
messages added
Tre file specs added
attributes corrected
2014-05-06 16:12:27 +02:00
CharonInferar 112194be87 Tuning process implemented
According to swgwikia, the stats have been considered
2014-05-06 04:37:44 +02:00
Seefo b7ec88bd5c Added a Locations category to frog to teleport 2014-05-05 20:44:31 -04:00
Seefo 8dd5f5d053 Initial commit of lightsaber customization - see extended
The majority of lightsaber customization now works.

All that I can think of that needs to be done is:

* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
2014-05-05 20:19:07 -04:00
Mesagoppinmypants 6a01095e3c Rifle is Temporarily Removed Until Rifle Bug is Fixed 2014-05-04 17:51:01 -04:00
Mesagoppinmypants d7fb0aba06 Added Breath of Heaven to Frog
(actual buff with be in another commit)
Tested and Worked.
This'll be used for testing item buffs.
2014-05-03 22:42:47 -04:00
CharonInferar ffe4dd4aaf Fix of Devservice error insertion 2014-05-04 02:20:38 +02:00
Waverunner 44678d8c18 Merge 2014-05-03 18:10:55 -04:00
Waverunner 7860a8b668 Added Tracking Droids, refined Bounty Missions
A few things need to be done like the stacks for the droids. Right now
they won't be destroyed from inventory until this is implemented.
2014-05-03 18:03:00 -04:00
CharonInferar 488e669290 More work on parameters of group members 2014-05-03 04:52:52 +02:00
Mesagoppinmypants 8b1f20cdce Removed Reset Expertise From Frog
This is no longer needed now that you can respec expertise properly from NPC.
2014-05-02 16:50:09 -04:00
CharonInferar 717f1951f0 Reconstruction of classes 2014-04-30 21:48:07 +02:00
CharonInferar a3d4bb326c merge conflict 2014-04-30 20:30:25 +02:00
CharonInferar 4f2b50fa97 merge conflict 2014-04-30 19:58:18 +02:00
Treeku af64aae9f1 Fixed merge clashes 2014-04-29 05:33:16 +01:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku de296b4db2 More removed DeedObject stuff
Also changed attachments to use ids instead of objects.  Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku 9fc30d10c4 Removed DeedObject, made buildings simpler 2014-04-28 22:07:32 +01:00
CharonInferar bec401c57b continued sandbox city, public structure problem 2014-04-28 22:52:04 +02:00