Commit Graph
71 Commits
Author SHA1 Message Date
Light2 52136c2b36 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/protocol/swg/ObjControllerMessage.java
	src/resources/objects/player/PlayerMessageBuilder.java
	src/services/travel/TravelService.java
2014-03-10 00:42:19 +01:00
Light2 807025ec0b more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs 2014-03-10 00:33:34 +01:00
Treeku 6ecdede66a Added system for making changes retroactive 2014-01-04 20:29:23 +00:00
Light2 acf78858a6 some bug fixes + updated engine with networking fixes 2013-12-28 19:16:51 +01:00
Light2 56a735c9b1 fixed object db exception, updated engine to reduce desync on zoning in 2013-12-16 20:53:38 +01:00
Light2 dce213cab1 Refactored disconnect handling, updated engine 2013-12-15 23:49:12 +01:00
Light2 60373502e1 Added shutdown command, added character limit 2013-12-15 02:15:08 +01:00
Light2 1e68c71177 Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms 2013-12-15 01:31:15 +01:00
Treeku 001bf1b390 Renamed ListObject -> Delta. Guild null fix
Delete your ODB for this
2013-12-12 14:17:50 +00:00
Treeku ed8e5c0ec5 Fixed GCW Zone transactions 2013-12-12 12:34:30 +00:00
darkk1138 3ec7223773 Merge branch 'darkk_login'
Conflicts:
	src/main/NGECore.java
2013-12-08 18:51:22 +01:00
Light2 f2200711cf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00
darkk1138 a564f8c7d9 Merge branch 'master' into darkk_login
Conflicts:
	src/main/NGECore.java
	src/services/object/ObjectService.java
2013-12-08 17:50:55 +01:00
Waverunner ae0b06f917 Fixed MissionObject Delta's, Synchronized MissionObject, Fixed MissionListRequest Opcode 2013-12-07 17:58:49 -05:00
Light2 2c66ab67d8 More work on lairs 2013-12-05 17:33:26 +01:00
Light2 470215c05d Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2 b22b1d818d More work on AI and spawns 2013-12-04 19:05:02 +01:00
Treeku d3d9dcc461 Fixed factonService ordering 2013-12-04 09:59:33 +00:00
Treeku 9cbbc71e84 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku 0edf9610df Start of FactionStanding, Custom Object Scripts 2013-12-03 16:43:01 +00:00
Waverunner 4245bb120a Added Tactical Supply drops, fixed Ithorian clothing error, minor bug fixes and tweaks 2013-12-02 17:08:53 -05:00
darkk1138 b76a0562dd make core visible for interactive jython server 2013-11-27 21:28:01 +01:00
darkk1138 75601031a7 add preliminary interactive jython server 2013-11-27 00:20:02 +01:00
Light2 3ee31a9825 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2 0a040424f6 Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Levarrishawk 9fd820b93d Commented out Kaas Entries
Commented out Dromund Kaas related entries for future use.
2013-11-26 07:34:18 -05:00
Levarrishawk e4ca21ca06 Added foundation for New Planets 2013-11-26 01:00:42 -05:00
darkk1138 7e5a216c31 fix session handling 2013-11-25 22:12:34 +01:00
Treeku ab75312e47 Added Collections 2013-11-25 16:20:33 +00:00
Light2 cf485b33b7 Fixed radials, refactored shuttle timer (works now), shuttleport can no longer travel to starports on other planets and vice versa...
...added almost all of the missing travel points
2013-11-25 00:09:41 +01:00
darkk1138 b178a96dfc fix merge errors (i hope) 2013-11-24 11:24:12 +01:00
darkk1138 38374b496c fix local login provider
fix import typo
2013-11-24 11:05:40 +01:00
Light2 f3db0818a8 Added option to spawn child objects outside cells, added all travel terminal, ticket collector and shuttle spawns 2013-11-21 21:54:43 +01:00
Light2 e7350687db Added weather 2013-11-21 15:17:32 +01:00
Waverunner b6921a7dc9 BuffRecipient window now updates properly 2013-11-17 13:21:09 -05:00
Waverunner cc24adeea6 Added BuildABuff Packet 2013-11-10 16:33:41 -05:00
Waverunner 8799c864b8 Changed shuttling, eisley transport ship fixed 2013-11-06 19:53:55 -05:00
Waverunner a5eb18ab2b Added shuttling system, can travel between points
Only the Mos Eisley transport ship exists. Will more than likely change
how shuttles/transports are added to the game world.
2013-11-05 19:59:15 -05:00
Treeku 67e4333171 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/demo.py
	src/resources/common/Opcodes.java
2013-11-05 05:44:12 +00:00
Treeku 90f2eec454 Added leveling/roadmap, skillService 2013-11-05 05:36:37 +00:00
Light2 d67b8bdc46 Added deadlock detection 2013-11-04 13:12:54 +01:00
Waverunner 668e93493b Purchase tickets, TP's use Point3D for location 2013-10-29 18:54:47 -04:00
Light2 6e84f1dca4 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
2013-10-29 15:51:01 +01:00
Light2 7ae910431d some stuff I forgot to commit 2013-10-29 15:48:54 +01:00
Waverunner aad1ec856c Terminal now displays TravelPoints correctly
Can only view the points from Mos Eisley starport travel terminal,
Purchase Ticket will not work as command not implemented.
2013-10-28 15:23:10 -04:00
Waverunner 0530934a2b More work done on travel system 2013-10-27 12:55:35 -04:00
Light2 c7bfc890bd Cloning works now, changed object list to hash map (significant performance increase) 2013-09-21 19:02:35 +02:00
Light2 73fa4ec5b2 Moved travel terminal spawns to starport template script, refactored loading of server templates 2013-09-14 23:58:35 +02:00
Light2 471852dc3c Fixed static spawns, added travel terminal and collector spawns, fixed galaxy population status, added combat commands for every profession 2013-08-31 17:34:30 +02:00