Light2
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52136c2b36
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Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
src/protocol/swg/ObjControllerMessage.java
src/resources/objects/player/PlayerMessageBuilder.java
src/services/travel/TravelService.java
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2014-03-10 00:42:19 +01:00 |
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Light2
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807025ec0b
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more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs
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2014-03-10 00:33:34 +01:00 |
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Treeku
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0ec2ace30d
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customName delta for TANOs (2)
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2014-02-15 09:01:32 +00:00 |
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Light2
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e8da49a12f
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Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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2013-12-28 19:17:41 +01:00 |
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Light2
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acf78858a6
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some bug fixes + updated engine with networking fixes
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2013-12-28 19:16:51 +01:00 |
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Treeku
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fb0de037f0
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GetOption()
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2013-12-22 23:01:23 +00:00 |
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Treeku
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79e8b2507a
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Removed BaseObject (delete ODB again)
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2013-12-14 23:25:15 +00:00 |
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Treeku
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5b0833f2ed
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Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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2013-12-14 22:00:16 +00:00 |
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Treeku
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bdb626d4d1
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Added baseline inheritance (delete ODBs)
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2013-12-14 21:58:50 +00:00 |
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Light2
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896b342972
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Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
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2013-12-14 21:25:31 +01:00 |
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Light2
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93195f7d5f
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Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
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2013-12-08 18:17:01 +01:00 |
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Treeku
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82e513363e
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Fixed use() in object scripts. It should work now
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2013-12-05 04:17:06 +00:00 |
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Light2
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470215c05d
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Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
src/resources/objects/tangible/TangibleObject.java
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2013-12-04 19:13:08 +01:00 |
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Light2
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b22b1d818d
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More work on AI and spawns
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2013-12-04 19:05:02 +01:00 |
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Treeku
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befd10c98f
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Condition attribute updates when condition is set
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2013-12-03 22:47:18 +00:00 |
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Treeku
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0809361349
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PvP & OptionsBitmask refactor
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
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2013-12-03 16:29:17 +00:00 |
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Treeku
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831ec2bced
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Tangible Objects now have "Volume: 1" attribute
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2013-11-25 19:14:38 +00:00 |
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Treeku
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de3d5f0ecf
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ShowFlyText has customText (ie. for ent ticks)
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2013-11-25 19:11:29 +00:00 |
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Treeku
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6b47d8d0b2
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Added respawning (ie. for lifeday trees)
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2013-11-10 08:43:25 +00:00 |
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Treeku
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90f2eec454
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Added leveling/roadmap, skillService
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2013-11-05 05:36:37 +00:00 |
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Treeku
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c4b6b1b0c3
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Minor fixes to previous commit and warning fixes
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2013-08-14 22:01:41 +01:00 |
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Light2
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a8c61f8e50
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Basic combat works now, fixed /pvp, added waypoint mail attachments, fixed several bugs
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2013-08-04 21:15:12 +02:00 |
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Light2
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1078331b60
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Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
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2013-07-30 21:29:35 +02:00 |
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Light2
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9e8eea30a1
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Fixed some bugs and update engine
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2013-07-08 12:53:42 +02:00 |
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Light2
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7d66690c49
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NGECore2 Code
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2013-07-07 21:07:06 +02:00 |
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