Skorpios0
67d1ad416a
Merge pull request #1263 from Undercova/master
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Merge
2014-11-04 00:42:39 +00:00
Bronco69
bfb28e5c53
Fixed SpawnDistance to 150m
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Fixed the group size of dynamic spawns to max 5 instead of 15+
2014-11-04 00:02:14 +01:00
Bronco69
5156682084
Added planetary prefix to most dynamic spawn groups
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Fixed nge.cfg.example (got deleted by accident in previous commit)
2014-11-03 22:37:56 +01:00
Lewis
c438ee3590
Merge pull request #1259 from Undercova/master
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Changed medic buffs from frog to 3 hours duration
2014-10-29 16:38:10 -04:00
Bronco69
339c5ec446
Changed medic buffs from frog to 3 hours duration
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- Added new Jedi Cloak/Robes to frog
- Changed standard melee and ranged weapons to more rare ones
- Added mandalorian armor to frog
2014-10-29 21:22:04 +01:00
Lewis
017ba6d379
Merge pull request #1255 from Undercova/master
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Merge
2014-10-28 11:08:26 -04:00
Undercova
b64acae587
Update ObjectService.java
2014-10-28 16:06:26 +01:00
Bronco69
a32ba0444f
Added spawn areas to Corellia
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- Added spawn areas to Dantooine
- Added spawn areas to Dathomir
- Added spawn areas to Endor
- Added spawn areas to Lok
- Added spawn areas to Rori
- Added spawn areas to Talus
- Added spawn areas to Tatooine
- Added spawn areas to Yavin IV
2014-10-28 06:22:08 +01:00
Bronco69
0d4c83e43f
Added dynamic spawn groups for various planets
2014-10-28 06:19:44 +01:00
Bronco69
110a97121f
Added missing Lok mobile template
2014-10-28 06:18:45 +01:00
Bronco69
515a61f6a8
Addded Black Sun mobile templates
2014-10-28 06:17:42 +01:00
Bronco69
be1d01819e
Added Lok mobile templates
2014-10-28 06:16:58 +01:00
Bronco69
932db5e044
Fixed wrong iff for mobile template
2014-10-28 06:15:35 +01:00
Bronco69
9698b41c55
Fixed typo errors
2014-10-28 06:14:42 +01:00
Waverunner
01d61ad61d
Minor fix to previous commit
2014-10-27 17:50:52 -04:00
Waverunner
b29ac83b86
Buildings no longer destroyed after being loaded
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Fixes error messages from buildout scripts, buildings were loaded first then destroyed if they weren't in the odb.
2014-10-27 17:38:27 -04:00
Lewis
4a1d0480f0
Merge pull request #1253 from Undercova/master
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NPC Update 1
2014-10-27 17:15:31 -04:00
Bronco69
5ceb690bbd
Changed old OptionsBitmask to new standard
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- Changed faction recruiter spawns to use mobileTemplates instead of iff
files
2014-10-27 07:55:35 +01:00
Bronco69
7ca52ec121
Added new player zone-in-area
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- Added a new terminal with teleport function to any town in the galaxy
- Changed initial spawn position to "Umbra" to reduce chance of crashes
- Added a teleport terminal to admin commands in frog menu
2014-10-27 07:53:29 +01:00
Bronco69
80ed8cb0cc
Added Naboo mobile templates
2014-10-27 02:53:59 +01:00
Zing
a8cccd38ca
Merge pull request #1252 from ilikenwf/master
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new engine
2014-10-22 22:05:42 -07:00
Matt Parnell
97416d3c9a
new engine
2014-10-22 22:55:37 -05:00
Waverunner
db02c81261
Added null parent destination check for cell permissions, Deprecated checkForReservedNames, Fixed characters not in odb showing up in characters datatable, Removed updating of highestid in datatables until persistence is fixed in odb's
2014-10-22 13:17:56 -04:00
Waverunner
ba70448f80
Added null checks for objects before sending bytes in SWGList
2014-10-22 10:44:00 -04:00
CharonInferar
a24bacde1a
Merge pull request #1248 from CharonInferar/ObjectServiceFix
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Attempt to fix appearance flicker issue
2014-10-11 20:49:27 +02:00
CharonInferar
09e56d4e6e
Merge remote-tracking branch 'origin/master' into ObjectServiceFix
2014-10-11 20:48:09 +02:00
CharonInferar
453604afb3
Attempt to fix appearance flicker issue
2014-10-11 20:46:15 +02:00
Zing
fca1185e3f
Merge pull request #1247 from zingzing175/master
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Updated (re-added) appearance inventory container
2014-10-09 18:29:36 -07:00
Zing
4ac3c05005
Updated (re-added) appearance inventory container
2014-10-09 18:28:29 -07:00
CharonInferar
5ac4218898
Merge pull request #1243 from CharonInferar/ObjectServiceFix
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Object service fix
2014-10-09 21:45:17 +02:00
CharonInferar
e4bb10b9b8
Fixed database access problems in terrainservice
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Killed multi-threaded planet buildout loading because it caused some
objects not being loaded due to concurrency problems in the database ORM
binder. Sleepycat runs better when accessed with a single thread.
Fixed stream buffer overload error resulting in illegalstateexception in
playerservice check method.
2014-10-09 21:42:20 +02:00
Zing
dc8ee058a0
Fixed (removedd) buff adds in fs_force_run to stop bugging character (needs command revamp to fix totally)
2014-10-09 18:57:41 +02:00
Zing
4e09bbe905
Merge pull request #1242 from zingzing175/master
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merge
2014-10-08 22:40:06 -07:00
Zing
7254cfa8e4
Fixed (removedd) buff adds in fs_force_run to stop bugging character (needs command revamp to fix totally)
2014-10-08 22:37:31 -07:00
Zing
f5b9c1f331
Merge pull request #25 from ProjectSWGCore/master
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pull
2014-10-08 17:28:07 -07:00
CharonInferar
583d13226e
Merge pull request #1240 from CharonInferar/ObjectServiceFix
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Fixed static service bug, tweaked buildout loading
2014-10-08 23:54:18 +02:00
CharonInferar
2475675ccf
Fixed static service bug, tweaked buildout loading
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Plus fixed some static spawn script errors
2014-10-08 21:52:21 +02:00
CharonInferar
3758237246
Merge pull request #1239 from CharonInferar/ObjectServiceFix
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Fixed dancing bug due to class-cast error
2014-10-08 20:10:05 +02:00
CharonInferar
576ddbe93c
Fixed dancing bug due to class-cast error
2014-10-08 18:09:12 +02:00
Zing
8fca1296f8
Merge pull request #24 from ProjectSWGCore/master
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pull
2014-10-07 18:49:47 -07:00
CharonInferar
b16f9d41d6
Merge pull request #1237 from CharonInferar/ObjectServiceFix
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Hotfix for equipment-related crash issue
2014-10-06 21:32:42 +02:00
CharonInferar
7414209381
Hotfix for equipment-related crash issue
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Persisted player equipment objects were not managed at all by the
objectservice collection upon reload leading to inconsistencies.
2014-10-06 21:30:48 +02:00
CharonInferar
835e9f5fe4
Added the check in more places
2014-10-05 22:05:01 +02:00
CharonInferar
992f839f5d
Merge pull request #1236 from CharonInferar/ObjectServiceFix
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Added check to ObjectService
2014-10-05 21:47:59 +02:00
CharonInferar
df3d11779c
Added check to ObjectService
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Makes it easier to differentiate if an object is really missing from
objectList from the check in select character that checks for the object
in the list.
2014-10-05 21:47:08 +02:00
tacef
0552114a72
Merge pull request #1235 from CharonInferar/ErrorDiagnostic
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Fixed getBytes() exception
2014-10-05 19:10:06 +02:00
tacef
b52f15d592
Merge pull request #1234 from ilikenwf/master
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Proper error output for invalid cell id's in static service and error handling messages for invalid objects in objectservice
2014-10-05 19:09:58 +02:00
CharonInferar
e863548182
Fixed getBytes() exception
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Only objects that are in objectList are added to the Quadtree. Prevents
later errors where the quadtree objects would not be found in
objectList. After all such objects should not even be around, but well
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2014-10-05 18:48:34 +02:00
Matt Parnell
0670c84785
another potential fix
2014-10-05 03:23:01 -05:00
Matt Parnell
6e3fdb7304
longs when null equate to 0L
2014-10-05 02:22:30 -05:00