Commit Graph
1875 Commits
Author SHA1 Message Date
Iosnowore Kun 85f8ea724a Added protection to wookiee and ithorian armor 2014-11-09 09:20:24 -05:00
Iosnowore Kun 6ef67f3b4c More bug fixes 2014-11-09 09:11:53 -05:00
Iosnowore Kun 7f0b630fc7 Fixed some bugs with armor 2014-11-09 09:05:11 -05:00
Iosnowore Kun 39e59d4036 Added wider variety of armor to frog 2014-11-09 01:12:08 -05:00
Iosnowore Kun bd33445757 Added more static spawn areas for deathtroopers 2014-11-08 19:18:31 -05:00
Iosnowore Kun 3602627658 Changed deathtrooper loot, aggro/assist range and attacks 2014-11-08 19:18:19 -05:00
Iosnowore Kun 9552da49db Fixed invalid weapon 2014-11-08 18:59:05 -05:00
Iosnowore Kun a7a4f78164 Added level 5 deathtroopers
Started work on Quarantine zone NPCs.
2014-11-08 18:48:42 -05:00
Iosnowore Kun 30917c1e0e Removed protection from katarn armor
This caused a bug with protection because the protection was already
coded as shown here:
https://github.com/ProjectSWGCore/NGECore2/tree/master/scripts/object/tangible/wearables/armor/clone_trooper
2014-11-08 15:25:41 -05:00
Iosnowore-Kun b80a7493d1 Merge pull request #4 from ProjectSWGCore/master
Update fork
2014-11-08 15:22:06 -05:00
Iosnowore Kun d90e9a97b8 Added stats to blackwing crystal 2014-11-08 15:19:56 -05:00
Iosnowore Kun 842abb6d87 Added cooldown to binoculars 2014-11-08 15:19:12 -05:00
wallaceg09 88a0271216 MOVED stopPerformance code from CreatureObject to EntertainmentService
MOVED stopAudience code from CreatureObject to EntertainmentService
MODIFIED stopdance to utilize refactored stopPerformance code
MODIFIED stopmusic to utilize refactored stopPerformance code
2014-11-07 21:51:19 -06:00
wallaceg09 b4b45951a9 ADDED basic implementation for the stopmusic command
MODIFIED stopdance to indicate the use of a deprecated method
2014-11-07 20:37:57 -06:00
wallaceg09 de430bd3e5 FIXED animations while playing instruments 2014-11-07 14:32:00 -06:00
wallaceg09 ea4c8f06f8 FIXED Incorrect music playing for each instrument
ADDED Player Ability check to playing music
ADDED Player notification messages for failed music performance checks
ADDED 'canPerform' method to EntertainmentService
ADDED 'getAvailableSongs' method to EntertainmentService
2014-11-07 14:31:59 -06:00
wallaceg09 6dab500e42 Experimented with startmusic.py
Added some client messages to the startmusic command code
2014-11-07 14:31:58 -06:00
wallaceg09 d3bd0220dc Added xp gain to music performance. 2014-11-07 14:31:57 -06:00
wallaceg09 d808fdd48e Refactored startmusic.py a bit 2014-11-07 14:31:56 -06:00
wallaceg09 1aac844428 Added entertainer music (very rough and buggy)
Added stopmusic.py in commands (currently does nothing)
Modified startdance.py: removed some debugging print statements
2014-11-07 14:31:55 -06:00
wallaceg09 bfc1653d68 Refactored EntertainmentService to to allow music to function properly
Modified startdance script to work with the refactored EntertainmentService
2014-11-07 14:31:53 -06:00
Seefo 473e7be4c6 Fixed some issues that cause crashes
The rest of the scripts need to be modified, I don't have time to do
them all.
2014-11-05 12:39:18 -05:00
Bronco69 6120f8c14c Added Assault Trooper armor to frog
- Added Clone Trooper armor to frog
- Added Marine armor to frog
- Added RIS armor to frog
- Added Rebel snow armor to frog
- Added Stormtrooper armor to frog
- Added Scout Trooper armor to frog
- Added Snow Trooper armor to frog
- Added Ubese armor to frog
2014-11-04 22:53:47 +01:00
Bronco69 bfb28e5c53 Fixed SpawnDistance to 150m
Fixed the group size of dynamic spawns to max 5 instead of 15+
2014-11-04 00:02:14 +01:00
Bronco69 5156682084 Added planetary prefix to most dynamic spawn groups
Fixed nge.cfg.example (got deleted by accident in previous commit)
2014-11-03 22:37:56 +01:00
Bronco69 339c5ec446 Changed medic buffs from frog to 3 hours duration
- Added new Jedi Cloak/Robes to frog
- Changed standard melee and ranged weapons to more rare ones
- Added mandalorian armor to frog
2014-10-29 21:22:04 +01:00
Bronco69 a32ba0444f Added spawn areas to Corellia
- Added spawn areas to Dantooine
- Added spawn areas to Dathomir
- Added spawn areas to Endor
- Added spawn areas to Lok
- Added spawn areas to Rori
- Added spawn areas to Talus
- Added spawn areas to Tatooine
- Added spawn areas to Yavin IV
2014-10-28 06:22:08 +01:00
Bronco69 0d4c83e43f Added dynamic spawn groups for various planets 2014-10-28 06:19:44 +01:00
Bronco69 110a97121f Added missing Lok mobile template 2014-10-28 06:18:45 +01:00
Bronco69 515a61f6a8 Addded Black Sun mobile templates 2014-10-28 06:17:42 +01:00
Bronco69 be1d01819e Added Lok mobile templates 2014-10-28 06:16:58 +01:00
Bronco69 932db5e044 Fixed wrong iff for mobile template 2014-10-28 06:15:35 +01:00
Bronco69 9698b41c55 Fixed typo errors 2014-10-28 06:14:42 +01:00
Bronco69 5ceb690bbd Changed old OptionsBitmask to new standard
- Changed faction recruiter spawns to use mobileTemplates instead of iff
files
2014-10-27 07:55:35 +01:00
Bronco69 7ca52ec121 Added new player zone-in-area
- Added a new terminal with teleport function to any town in the galaxy
- Changed initial spawn position to "Umbra" to reduce chance of crashes
- Added a teleport terminal to admin commands in frog menu
2014-10-27 07:53:29 +01:00
Bronco69 80ed8cb0cc Added Naboo mobile templates 2014-10-27 02:53:59 +01:00
Zing 7254cfa8e4 Fixed (removedd) buff adds in fs_force_run to stop bugging character (needs command revamp to fix totally) 2014-10-08 22:37:31 -07:00
CharonInferar 2475675ccf Fixed static service bug, tweaked buildout loading
Plus fixed some static spawn script errors
2014-10-08 21:52:21 +02:00
Zing c2e26f40fd Small test for crash 2014-10-02 18:32:22 -07:00
Zing 1c8fc117a4 Removed modifier from movement till it works correctly 2014-09-28 20:34:30 -07:00
CharonInferar 0ce1a0a4f6 Merge pull request #1226 from CharonInferar/FixFixFix
Fixed buildouts loading order and assembly
2014-09-29 02:44:49 +02:00
CharonInferar 50adba0575 Merge remote-tracking branch 'origin/master' into FixFixFix 2014-09-29 02:42:43 +02:00
CharonInferar 2627425bf8 Fixed buildouts loading order and assembly
All Cells are first instantiated and then added to their parent
buildings
2014-09-29 02:41:07 +02:00
Zing 50eb8308cc Cleanup of Officer commands/buffs pt 1
Added expertise_dodge skillmod
Added combat_critical_hit_reduction skillmod
Moved commands to combat commands (seen by client)
Added Officer Insipred action 5PC configuration to CommandService.
2014-09-28 17:41:02 -07:00
Zing 610be8c96a Deleted old scripts
medic buff fix pt 2
2014-09-27 21:59:09 -07:00
Zing b51b49700e Fixed medic buffs. Buffs no longer remove and blackbar players. buffs add correctly to players and or group. Moved to combat command folder.
(Client recognizes them as combat commands)
2014-09-27 21:53:50 -07:00
cdmpse 293f533e0d Fixed Syntax Errors 2014-09-21 17:11:47 -05:00
cdmpse 70f2ee1fc0 Fixed Syntax Errors 2014-09-19 20:20:11 -05:00
cdmpse f54e2a35c2 Updates to Quest Resource and Script 2014-09-19 20:08:52 -05:00
cdmpse b5254a20c2 Updates to "Tasty Dried Critters" Quest 2014-09-19 20:07:04 -05:00