Treeku
985cd6b779
Moved buff and skillmod objects
2014-04-29 03:56:52 +01:00
Treeku
de296b4db2
More removed DeedObject stuff
...
Also changed attachments to use ids instead of objects. Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku
919eb5ea44
Added UseTarget to CreatureObject
2014-04-29 03:29:03 +01:00
Treeku
9fc30d10c4
Removed DeedObject, made buildings simpler
2014-04-28 22:07:32 +01:00
Treeku
c1505e5974
Moved resource functions to resourceService
2014-04-26 00:36:13 +01:00
Treeku
61748a3545
Some more skillMod improvements
2014-04-26 00:25:25 +01:00
Treeku
09a6aa05ac
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku
5203f23524
Minor other skillMod changes
2014-04-26 00:09:22 +01:00
Treeku
565fdc20da
Refactored skillMods
2014-04-25 23:25:01 +01:00
Waverunner
6fc8c53bb9
Fixed errors in MountService.java
2014-04-25 17:38:28 -04:00
Waverunner
14ce2f5a8d
Merge pull request #531 from ProjectSWGCore/Wave_Missions
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Delivery Missions
2014-04-25 17:29:42 -04:00
Waverunner
5e240b00fa
Added aborting for missions, finished delivery missions, cleaned up code
2014-04-25 17:26:48 -04:00
Treeku
9bb4f280f0
Fixed vehicle posture and states
2014-04-25 22:11:12 +01:00
Treeku
632d157074
Merge pull request #524 from tacef/master
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Continued work on Playerhouse deeds
2014-04-25 21:18:00 +01:00
Treeku
1633d4a3c5
Fixed mount error
2014-04-25 21:04:50 +01:00
tacef
061adee910
Continued work on Playerhouse deeds
...
Added some more houses(need more testing when elevators work)
Also altered objectservice to work with tcg houses
2014-04-25 17:42:05 +02:00
CharonInferar
608fb42e2f
removed system.outs and system messages related to rolls
2014-04-25 17:07:12 +02:00
CharonInferar
df7c10dc6d
Merge remote-tracking branch 'origin/master' into TreasureMaps
2014-04-25 16:57:59 +02:00
Treeku
6aa1295eb9
Updated variable labeling a bit for CREOs
2014-04-25 12:19:35 +01:00
Treeku
9c8677556b
Cleaned some vehicle stuff
2014-04-25 10:51:21 +01:00
CharonInferar
e877a44713
Jedi Loot templates inserted
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Buried treasure loot realized
2014-04-25 01:49:50 +02:00
Waverunner
f712a23452
Fixed #497 : Talus Imperial Outpost wrong spawn point
2014-04-24 18:02:10 -04:00
Waverunner
8e481be783
Added accepting for missions, added first phase for delivery missions
2014-04-24 17:46:28 -04:00
CharonInferar
05be4b0620
Merge remote-tracking branch 'origin/master' into TreasureMaps
2014-04-24 15:24:40 +02:00
CharonInferar
0425810f51
Added more very rare loot and prof jewelry
2014-04-24 04:59:51 +02:00
CharonInferar
2e0fcd7ee5
Added another mail
2014-04-24 01:44:51 +02:00
CharonInferar
42724a76d6
Updated Housing service
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Housing service detects if new citizen builds structure
and adds him as citizen to the city
2014-04-24 01:20:02 +02:00
CharonInferar
fbc4ddc85f
Merge remote-tracking branch 'origin/master' into PlayerCities
2014-04-23 22:06:21 +02:00
CharonInferar
627ffdedf8
merge conflict fix for added houses
2014-04-23 21:57:20 +02:00
Seefo
8fdad1d4c5
Fixed some vehicle bugs
2014-04-23 15:16:06 -04:00
Seefo
064e733cba
Fixed vehicle passenger stuff
2014-04-23 00:11:26 -04:00
Waverunner
8ee82f7a75
canEquip now accounts for multiple profs in class_required
2014-04-22 18:35:58 -04:00
Waverunner
859c71e34f
Merge pull request #482 from Ziggeh/master
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Some combat stuff
2014-04-22 18:09:39 -04:00
Waverunner
a00f637f13
More randomization's for delivery missions, more work on objectives
2014-04-22 17:54:05 -04:00
CharonInferar
173c7e6674
Continued work on terminal
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Differentiated taxes and ranks
2014-04-22 19:24:15 +02:00
CharonInferar
c02f7d5e86
Worked on City Maintenance Console
...
Implementation of SUI windows and menus
2014-04-22 03:46:51 +02:00
Seefo
6906ef14fd
MountService.canMount() now accounts for passenger capacity
2014-04-21 21:00:34 -04:00
CharonInferar
0bc1402e2d
Merge remote-tracking branch 'origin/master' into PlayerCities
2014-04-21 23:00:15 +02:00
tacef
d0e8c9885b
Added more Houses, reed description
...
Added Guildhalls
Started preliminary City hall for testing
Altered Objectservice to work with guild and city deeds
Altered SUI Service to support the new folderstructure for structures
and harvesters
Fixed Structureterminal Radial
2014-04-21 22:59:14 +02:00
Light2
34c4dbafda
fixed #483 , fixed minor bug in procedural terrain filters
2014-04-21 22:59:13 +02:00
tacef
ee66912e8c
Added more Houses
...
Added large, medium and small corellian houses
Added large and medium generic houses
Fixed old Houses to be more accurate to how it was
Fixed DevService and removed unneeded houses(only need 1 for testing)
2014-04-21 22:59:09 +02:00
CharonInferar
02fafa5e73
Player city service methods added
...
added administrative methods
2014-04-21 22:56:40 +02:00
tacef
2355215567
Added more Houses, reed description
...
Added Guildhalls
Started preliminary City hall for testing
Altered Objectservice to work with guild and city deeds
Altered SUI Service to support the new folderstructure for structures
and harvesters
Fixed Structureterminal Radial
2014-04-21 22:45:58 +02:00
Waverunner
acadfccd5d
Merge remote-tracking branch 'origin/master' into Wave_Missions
2014-04-21 16:17:15 -04:00
Waverunner
e9065c480f
Randomize mission strings, foundation for objectives
2014-04-21 16:14:29 -04:00
Ziggeh
c95d265df8
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-21 15:58:49 +02:00
Light2
83a62be484
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-21 15:51:54 +02:00
Light2
13b5fe7d95
fixed #483 , fixed minor bug in procedural terrain filters
2014-04-21 15:50:45 +02:00
CharonInferar
f2126e15b5
Player Cities added
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Player City Class created
2014-04-21 13:24:17 +02:00
CharonInferar
b8d4187a78
More treasure loot items and pools added
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Rare items
profession bracelets
2014-04-21 04:23:54 +02:00