Commit Graph
1730 Commits
Author SHA1 Message Date
Waverunner 9b0ca0e2c5 Merge pull request #569 from Socome/patch-2
Update landspeeder_tantive4_deed.py (Same as barc, also, Sorry for dual pr's. edited on github.)
2014-04-30 23:24:24 -04:00
Freddiec 36a947b369 Update landspeeder_tantive4_deed.py 2014-04-30 22:20:34 -05:00
Waverunner fe2c9a83a5 Merge pull request #567 from tacef/master
Updated Terminal scripts to use STF Strings
2014-04-30 23:09:16 -04:00
tacef 29a88981e0 Updated Terminal scripts to use STF Strings 2014-05-01 04:27:25 +02:00
Waverunner e6f7ffeed9 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-30 19:30:30 -04:00
Waverunner 2ce98833ea Null error fix for Mails 2014-04-30 19:30:12 -04:00
CharonInferar 81aa0bb850 Merge pull request #565 from tacef/master
Added Scripts for imperial and Rebel recruiter NPC's
2014-04-30 22:09:07 +02:00
tacef 091d540ae8 Added Rebel Recruiter script
Added Rebelrecruiter to mos eisley cantina for testing reasons
2014-04-30 22:05:59 +02:00
Waverunner 66002081ea Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/common/BountyListItem.java
2014-04-30 15:57:30 -04:00
Waverunner 6e9be7e610 Setting bounties now accounts for all of your available funds 2014-04-30 15:54:44 -04:00
CharonInferar bb91f41bed Merge pull request #564 from CharonInferar/PlayerCityUpdate
Player city update
2014-04-30 21:53:10 +02:00
CharonInferar 717f1951f0 Reconstruction of classes 2014-04-30 21:48:07 +02:00
tacef 8818a821d6 Added Imperial Recruiter scripts
Also added 1 recruiter to mos eisley for testing purpose
2014-04-30 21:46:25 +02:00
CharonInferar a3d4bb326c merge conflict 2014-04-30 20:30:25 +02:00
CharonInferar 5c599e341e merge conflict 2014-04-30 20:00:11 +02:00
CharonInferar 4f2b50fa97 merge conflict 2014-04-30 19:58:18 +02:00
CharonInferar 2a23dd8076 merge conflict resolve 2014-04-30 19:45:12 +02:00
CharonInferar 924d52b3b0 Merge remote-tracking branch 'upstream/master' 2014-04-30 18:46:49 +02:00
CharonInferar ee5be99699 Disabled automatic shuttleport placement in sandbox city 2014-04-30 18:44:30 +02:00
Treeku 6d88bcb90a Static building criteria fixes 2014-04-30 10:44:42 +01:00
Treeku 1663091d95 Static buildings also spawn cells 2014-04-30 01:01:14 +01:00
Treeku 086ab7cd02 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-29 23:37:05 +01:00
Treeku fac4c7fe3b Moved Loot objs out of baseline dir 2014-04-29 23:04:53 +01:00
Waverunner d2c77d8906 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-29 17:49:19 -04:00
Waverunner ea9a1fdd82 Added setting of player bounties
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku 77515ecae4 Added all collection messages 2014-04-29 22:36:28 +01:00
Treeku f343c9814f Fixed collection messages 2014-04-29 21:20:37 +01:00
Treeku 6530fb8cbd Minor static object change 2014-04-29 21:01:47 +01:00
Treeku 2de5cbe362 Static object and doid fixes 2014-04-29 19:41:05 +01:00
Treeku 8fa9be6030 Revert "Temp Fix to Static Spawns"
This reverts commit bfa32b533f.
2014-04-29 18:33:00 +01:00
Levarrishawk bfa32b533f Temp Fix to Static Spawns
Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Levarrishawk 3933fe8a65 Misc Changes to Kaas
Nothing to see here, move along.
2014-04-29 04:19:35 -04:00
Treeku 3368682443 Static objects now use doids 2014-04-29 08:36:44 +01:00
Treeku 29e78e1d0d Made doids more precise 2014-04-29 08:35:18 +01:00
Treeku af64aae9f1 Fixed merge clashes 2014-04-29 05:33:16 +01:00
Treeku 02ff93312e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/houses/player_house_corellia_large_style_01.py
	scripts/houses/player_house_corellia_large_style_02.py
	src/resources/objects/tangible/Deed.java
	src/resources/objects/tangible/Harvester_Deed.java
	src/resources/objects/tangible/Player_House_Deed.java
	src/services/PlayerService.java
	src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku 73f8ad85bc useObject adds the UseTarget 2014-04-29 04:49:42 +01:00
Treeku 985cd6b779 Moved buff and skillmod objects 2014-04-29 03:56:52 +01:00
Treeku de296b4db2 More removed DeedObject stuff
Also changed attachments to use ids instead of objects.  Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku 919eb5ea44 Added UseTarget to CreatureObject 2014-04-29 03:29:03 +01:00
Treeku 0364cad779 Added all (findable) junk dealer types 2014-04-29 02:54:59 +01:00
Treeku 63d0c5020d Merge pull request #559 from tacef/master
Updated Creature scripts to have correct Weapontype
2014-04-28 23:33:26 +01:00
Waverunner b0e2a490f6 Changes to MissionObjective, started working on player bounties 2014-04-28 17:37:23 -04:00
CharonInferar 76374e2338 Merge remote-tracking branch 'upstream/master' 2014-04-28 23:12:46 +02:00
Treeku 9fc30d10c4 Removed DeedObject, made buildings simpler 2014-04-28 22:07:32 +01:00
CharonInferar bec401c57b continued sandbox city, public structure problem 2014-04-28 22:52:04 +02:00
tacef 0adff108a8 Updated Creature scripts again
- Ranged creatures now have correct distance
- fixed name problems with creatures
- dragonet now doesn´t spawn a krayt dragon anymore
2014-04-28 22:05:00 +02:00
tacef ba0b2476a6 Updated Ranged Creatures to play an effect 2014-04-28 21:16:52 +02:00
tacef 355700ae78 Updated Creature scripts to have correct Weapontype
Also changed template for some creatures
2014-04-28 20:59:35 +02:00
Light2 251ce17612 Merge pull request #558 from tacef/master
Added Preliminary Creature scripts for Tatooine
2014-04-28 20:54:51 +02:00