CharonInferar
a3d4bb326c
merge conflict
2014-04-30 20:30:25 +02:00
CharonInferar
4f2b50fa97
merge conflict
2014-04-30 19:58:18 +02:00
CharonInferar
2a23dd8076
merge conflict resolve
2014-04-30 19:45:12 +02:00
CharonInferar
ee5be99699
Disabled automatic shuttleport placement in sandbox city
2014-04-30 18:44:30 +02:00
Treeku
6d88bcb90a
Static building criteria fixes
2014-04-30 10:44:42 +01:00
Treeku
1663091d95
Static buildings also spawn cells
2014-04-30 01:01:14 +01:00
Treeku
086ab7cd02
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-29 23:37:05 +01:00
Treeku
fac4c7fe3b
Moved Loot objs out of baseline dir
2014-04-29 23:04:53 +01:00
Waverunner
d2c77d8906
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-29 17:49:19 -04:00
Waverunner
ea9a1fdd82
Added setting of player bounties
...
Mission for bounties still needs to be ironed out so you won't see them
in the bounty mission terminal, however you can now set bounties for
players.
2014-04-29 17:49:03 -04:00
Treeku
77515ecae4
Added all collection messages
2014-04-29 22:36:28 +01:00
Treeku
f343c9814f
Fixed collection messages
2014-04-29 21:20:37 +01:00
Treeku
6530fb8cbd
Minor static object change
2014-04-29 21:01:47 +01:00
Treeku
2de5cbe362
Static object and doid fixes
2014-04-29 19:41:05 +01:00
Treeku
8fa9be6030
Revert "Temp Fix to Static Spawns"
...
This reverts commit bfa32b533f .
2014-04-29 18:33:00 +01:00
Levarrishawk
bfa32b533f
Temp Fix to Static Spawns
...
Temporary fix for the handling of static spawned objects.
2014-04-29 09:27:57 -04:00
Treeku
3368682443
Static objects now use doids
2014-04-29 08:36:44 +01:00
Treeku
29e78e1d0d
Made doids more precise
2014-04-29 08:35:18 +01:00
Treeku
af64aae9f1
Fixed merge clashes
2014-04-29 05:33:16 +01:00
Treeku
02ff93312e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
scripts/houses/player_house_corellia_large_style_01.py
scripts/houses/player_house_corellia_large_style_02.py
src/resources/objects/tangible/Deed.java
src/resources/objects/tangible/Harvester_Deed.java
src/resources/objects/tangible/Player_House_Deed.java
src/services/PlayerService.java
src/services/object/ObjectService.java
2014-04-29 05:04:23 +01:00
Treeku
73f8ad85bc
useObject adds the UseTarget
2014-04-29 04:49:42 +01:00
Treeku
985cd6b779
Moved buff and skillmod objects
2014-04-29 03:56:52 +01:00
Treeku
de296b4db2
More removed DeedObject stuff
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Also changed attachments to use ids instead of objects. Best to use Ids
otherwise issues such as objects not deleting successfully occur, if not
outright causing persistence errors during saving.
2014-04-29 03:48:32 +01:00
Treeku
919eb5ea44
Added UseTarget to CreatureObject
2014-04-29 03:29:03 +01:00
Waverunner
b0e2a490f6
Changes to MissionObjective, started working on player bounties
2014-04-28 17:37:23 -04:00
Treeku
9fc30d10c4
Removed DeedObject, made buildings simpler
2014-04-28 22:07:32 +01:00
CharonInferar
bec401c57b
continued sandbox city, public structure problem
2014-04-28 22:52:04 +02:00
Light2
97743da840
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-28 16:17:40 +02:00
Light2
a740e0c6ca
bazaar retrieve item fix
2014-04-28 16:17:31 +02:00
CharonInferar
3948fe11f3
Sandbox city building
2014-04-28 04:31:45 +02:00
Treeku
5e97870d66
Fixed issue with skillMod deduction
2014-04-27 21:23:28 +01:00
CharonInferar
4e6ae6d478
Merge remote-tracking branch 'origin/master' into PlayerCityUpdate
2014-04-27 20:55:03 +02:00
tacef and CharonInferar
f0e345bf37
Updated Objectservice
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to just load playerdeed out of TCG and Saga_system
2014-04-27 03:07:40 +02:00
tacef and CharonInferar
50ddd6f42f
Continued Work on Playerhouse deed
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Altered Objectservice again to support storyteller house deeds
2014-04-27 03:07:39 +02:00
Treeku and CharonInferar
7dca8b362f
Moved resource functions to resourceService
2014-04-27 03:07:38 +02:00
CharonInferar
25de95b310
Merge pull request #533 from tacef/master
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Continued Work on Playerhouse deed
2014-04-26 15:42:45 +02:00
tacef
caf9bf2f4b
Updated Objectservice
...
to just load playerdeed out of TCG and Saga_system
2014-04-26 15:40:12 +02:00
tacef
3e5e748d6b
Continued Work on Playerhouse deed
...
Altered Objectservice again to support storyteller house deeds
2014-04-26 15:19:44 +02:00
Treeku
c1505e5974
Moved resource functions to resourceService
2014-04-26 00:36:13 +01:00
CharonInferar
76f9ff6be8
Merge remote-tracking branch 'origin/master' into PlayerCityUpdate
2014-04-26 01:30:41 +02:00
Treeku
61748a3545
Some more skillMod improvements
2014-04-26 00:25:25 +01:00
CharonInferar
0c2f4b29a0
Grant zoning added
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test with 2 player chars to increase population to 2 citizens after
zoning and declare residence.
2014-04-26 01:18:18 +02:00
Treeku
09a6aa05ac
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku
5203f23524
Minor other skillMod changes
2014-04-26 00:09:22 +01:00
Treeku
565fdc20da
Refactored skillMods
2014-04-25 23:25:01 +01:00
Waverunner
6fc8c53bb9
Fixed errors in MountService.java
2014-04-25 17:38:28 -04:00
Waverunner
14ce2f5a8d
Merge pull request #531 from ProjectSWGCore/Wave_Missions
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Delivery Missions
2014-04-25 17:29:42 -04:00
Waverunner
5e240b00fa
Added aborting for missions, finished delivery missions, cleaned up code
2014-04-25 17:26:48 -04:00
Treeku
9bb4f280f0
Fixed vehicle posture and states
2014-04-25 22:11:12 +01:00
Treeku
632d157074
Merge pull request #524 from tacef/master
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Continued work on Playerhouse deeds
2014-04-25 21:18:00 +01:00