Seefo
d182fea6eb
Loot System changes, see extended
...
* Added /setgodmode genloot <lootTemplate> command
* Added the option to have a 'custom setup' of a looted object template
(see scripts/loot/lootItems/veryrareloot/rare_ankarres_sapphire.py),
procedure is same as object scripts
* Looted items no longer need custom names in order to not have an empty
name (most scripts containing a custom name can now have that method
removed)
2014-05-07 22:11:18 -04:00
Seefo
b714ea093d
Fixed references to getEquipmentList - might fix crashing
2014-05-06 20:55:15 -04:00
Seefo
bd9db1c0c8
Added container limit checks
2014-05-06 18:40:19 -04:00
Seefo
98134130c0
.
2014-05-06 17:57:00 -04:00
Seefo
e76e287689
Fixed some errors
2014-05-06 17:55:44 -04:00
Seefo
3d128d4cd2
Fixed a bug where you could not remove a lightsaber's color crystal
2014-05-05 22:42:00 -04:00
Seefo
8dd5f5d053
Initial commit of lightsaber customization - see extended
...
The majority of lightsaber customization now works.
All that I can think of that needs to be done is:
* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
2014-05-05 20:19:07 -04:00
Light2
db4a47b35a
Equipment list now uses ids instead of the referencing the object to avoid storing duplicate objects in the db
2014-05-04 20:54:41 +02:00
Treeku
09a6aa05ac
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
...
Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku
565fdc20da
Refactored skillMods
2014-04-25 23:25:01 +01:00
Waverunner
8ee82f7a75
canEquip now accounts for multiple profs in class_required
2014-04-22 18:35:58 -04:00
Ziggeh
cbefc25121
Refactored WeaponObject
...
The scripting of weapons should be much, much easier now. See the
included examples in DevService.
Attributes such as attack speed and range are now being read/written to
the actual items attributes.
2014-04-13 19:15:17 +02:00
Treeku
e91362a12f
Fixed most warnings
2014-04-10 11:52:09 +01:00
Seefo
540c6b20de
Fixed armour calculation bug when wearing a Jedi robe
2014-04-06 14:57:53 -04:00
Seefo
61ef24cbac
Revert "Cleaned up calculateArmorProtection in the Equipment Service a bit"
...
This reverts commit 62166f0929 .
2014-04-06 13:34:45 -04:00
Seefo
62166f0929
Cleaned up calculateArmorProtection in the Equipment Service a bit
2014-04-06 13:33:53 -04:00
Seefo
5c34a3644e
Updated some Jedi robe scripts and fixed a concurrency error
2014-04-06 12:01:32 -04:00
Seefo
d881268f89
More cleanup
2014-04-05 14:45:42 -04:00
Seefo
0dde17fa24
Cleaned up some code in the Equipment Service
2014-04-05 14:41:21 -04:00
Seefo
890d395e3a
Fixed an armour calculation bug
2014-04-05 14:37:42 -04:00
Seefo
01a7852936
Added the ability to add items to a bonus set via STF Name, added Heroism Bonus Set, added Heroism Jewlery set to frog
2014-04-05 12:40:51 -04:00
Seefo
33c27ffc21
Fixed armour calculation when wearing a Jedi robe/cloak and when you have less than 3 armour pieces equipped
2014-04-05 12:08:06 -04:00
Seefo
f6c03c19aa
Fixed remove skill mod error, some equipment stuff aswell
2014-04-03 13:42:53 -04:00
Seefo
fff7c85437
Armour calculations are now correct - still working on the Equipment Service.
2014-04-03 11:38:11 -04:00
Seefo
ec74046a7d
Started cleaning up Equipment Service
2014-04-02 14:11:43 -04:00
Seefo
8b77a13cf3
Added set bonuses for 2 Jedi robes and Belt of Master Bodo Baas
2014-04-01 16:43:02 -04:00
Seefo
349eb33090
Added framework for bonus sets
2014-04-01 16:08:03 -04:00
Seefo
515cb92ce7
Added option for buffs on items and wearables
2014-03-31 21:06:43 -04:00
Ziggeh
3ad4aad96d
Armor - Protection is added to character sheet
2014-03-29 19:48:07 +01:00
Waverunner
66e29893ac
Added holoemotes, work on imagedesign, bug fixes, new visitor class
2014-03-26 19:53:04 -04:00
Ziggeh
f6890fe481
Merge remote-tracking branch 'upstream/master'
2014-03-24 03:21:44 +01:00
Ziggeh
097d39291f
Misc - Cleaned up EquipmentService
2014-03-24 03:18:02 +01:00
Seefo
01b29d87df
Added more items to Character Builder Terminal
2014-03-23 21:16:01 -04:00
Seefo
c0fcda14df
Fixed issue #114
2014-03-23 16:04:57 -04:00
Waverunner
9851afe003
Forgot to unstage file
2014-03-13 18:57:09 -04:00
Waverunner
2023e40596
Finished Unity
2014-03-13 18:38:55 -04:00
Waverunner
53669148eb
Finished Character Sheet, Fixed TARGET_UPDATE, Able to marry players now
2014-03-12 19:50:22 -04:00
Ziggeh
0240d6499f
Items - Factional restrictions
2013-12-28 17:51:35 +01:00
Ziggeh
d470c6ab48
Items - Statmod bonuses
2013-12-28 16:50:02 +01:00
Ziggeh
78b17c7373
Items - Level restrictions
2013-12-28 16:46:05 +01:00
Ziggeh
ec7fff3121
Items - Force Protection on items gives armor now
2013-12-28 15:47:25 +01:00
Ziggeh
a115c62887
Items - Action and Health attributes
2013-12-25 05:15:53 +01:00
Ziggeh
b26374faf7
Items - Profession restrictions
2013-12-24 00:23:17 +01:00
Ziggeh
833a4cc3a8
Combat - Critical Chance calculation takes more skillmods into account
...
Also added the opponent *defensive modifier* reduction skillmods.
2013-12-20 15:45:14 +01:00
Light2
896b342972
Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
2013-12-14 21:25:31 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
Light2
7ae910431d
some stuff I forgot to commit
2013-10-29 15:48:54 +01:00