Light2
b55998824e
Update README.md
2014-03-25 18:03:19 +01:00
Light2
1a43b10d4e
Update README.md
2014-03-25 17:49:35 +01:00
Light2
b7c8737455
Update README.md
2014-03-25 17:48:48 +01:00
Waverunner
ac4645c04e
Merge pull request #243 from Ziggeh/master
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Combat - Fixed a problem with Critical Chance
2014-03-24 16:31:21 -04:00
Waverunner
c4093f215c
Created new SkillMod class for SWGList, minor fix to Inspiration buff applying to self
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Line 1181 in CreatureMessageBuilder needs to be uncommented. When it is,
after a couple skill mod delta's are sent, a crash occurs. I'm unsure on
how to fix it.
2014-03-24 16:25:37 -04:00
Treeku
78f8832fed
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-24 20:05:54 +00:00
Treeku
94ae856f6f
Made duplicate ID handling more efficient
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Shouldn't create a new objectId each server run, by using a duplicateId
database that takes other things (such as planetcrc, templatecrc,
building, container, cell, coordinates)
Currently best solution I can see that doesn't consume a brand new lot
of 20,000 objectids each bootup.
2014-03-24 19:20:06 +00:00
Treeku
e363b438ef
Check for vector norm of 0
2014-03-24 19:03:23 +00:00
Ziggeh
3284798862
Combat - Fixed a problem with Critical Chance
2014-03-24 19:49:45 +01:00
Waverunner
5a178e2920
Merge pull request #225 from Ziggeh/master
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Added ability specific armor bypass and fixed armor mitigation
2014-03-24 13:07:24 -04:00
Ziggeh
e94c32f092
Medic - Buffs now apply correctly when targeting non-players
2014-03-24 17:17:48 +01:00
Waverunner
9b3d822bc4
Added /covercharge, p. effect abilities use highest effect for your level, bug fixes
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(Added) Entertainers can now add Cover Charges for their performance
(Feature) Using a performance effect that has multiple effect levels
will use the highest effect for the entertainers level
(Code) Added 2 new methods (Jython and Java version) for Input Boxes
that automatically adds the input text to return list.
(Code) Moved essential spectating code from /watch script to
startSpectating
(BugFix) Fixed Null Error when trying to cancel Experience tick if
leveled with a cheat.
(BugFix) Fixed system messages error on performance abilities
2014-03-24 11:07:30 -04:00
Ziggeh
8abdca40c7
Blue Frog - Added protection to Composite Armor
2014-03-24 03:59:16 +01:00
Ziggeh
f6890fe481
Merge remote-tracking branch 'upstream/master'
2014-03-24 03:21:44 +01:00
Ziggeh
097d39291f
Misc - Cleaned up EquipmentService
2014-03-24 03:18:02 +01:00
Ziggeh
f03d65a3b2
Skillmods - Fixed Melee Critical Chance
2014-03-24 02:25:55 +01:00
Seefo
01b29d87df
Added more items to Character Builder Terminal
2014-03-23 21:16:01 -04:00
Seefo
859729e48e
Added message if a player cannot equip an item.
2014-03-23 20:03:15 -04:00
Seefo
c7c56b5c81
Initial work on Character Builder Terminal
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For some reason after using the blue frog, you will have to wait a
minute or so to use it again.
2014-03-23 19:19:18 -04:00
Ziggeh
b0025f5d61
Jedi - Wracking Energy now affects Maelstrom
2014-03-23 22:43:00 +01:00
Waverunner
6e0049ea37
Reduced spawning distance from traveling
2014-03-23 16:32:25 -04:00
Waverunner
5b2ce53cb3
Merge pull request #229 from ProjectSWGCore/Wave_Entertainer
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Merge Wave_Entertainer
2014-03-23 16:06:38 -04:00
Seefo
c0fcda14df
Fixed issue #114
2014-03-23 16:04:57 -04:00
Waverunner
0f390c063b
No exp for entertainer above 90, fixed unity radial, changed giveItems
2014-03-23 15:59:29 -04:00
Ziggeh
60e955f76b
Scripts - Fixed syntax error in Ambush command
2014-03-23 20:49:40 +01:00
Ziggeh
9467819379
Merge remote-tracking branch 'upstream/master'
2014-03-23 20:20:38 +01:00
Seefo
bd228e971a
Fixed issue #227 and #202
2014-03-23 15:03:44 -04:00
Waverunner
d108353614
Merge remote-tracking branch 'origin/master' into Wave_Entertainer
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Conflicts:
src/services/BuffService.java
src/services/collections/CollectionService.java
2014-03-23 14:32:45 -04:00
Waverunner
679f427759
Merge pull request #223 from Ziggeh/master
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Scripts - Roadmap rewards are now located in profession roadmap scripts
2014-03-23 14:06:55 -04:00
Waverunner
e2a09f12d4
Roadmap Rewards use giveItem, roadmap rewards call script based on profession
2014-03-23 14:04:21 -04:00
Waverunner
cf5c36dd29
Added Buff Workshop Collection, hologram variable to creatureobject
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(Added) BuffWorkshop Collection
(Code) Added hologram variable to CreatureObject
(BugFix) Inspiration ticks stop at max duration
2014-03-23 13:42:18 -04:00
Treeku
554bba531a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-23 16:53:11 +00:00
Treeku
7d8725d60b
Added buffer to buff funcs, added buff checks
2014-03-23 16:49:59 +00:00
Seefo
d00aa83050
Fixed a few exploits. See extended.
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Skills obtained through the expertise system are now validated to make
sure they are legitimate expertise skills.
Player expertise points are also now factored in instead of letting the
client do all the calculations.
Command "setcurrentskilltitle" now checks if the player has obtained the
skill title to prevent abuse of the command.
2014-03-23 12:27:42 -04:00
Ziggeh
9de9bb37b4
Combat - Added ability specifc armor bypass and fixed incorrect armor mitigation calculation
2014-03-23 17:23:26 +01:00
Ziggeh
ae402525f5
Commands - Renamed isBypassArmor() to getBypassArmor()
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It's not a actually a boolean so I changed the name to something more
appropriate.
2014-03-23 17:15:27 +01:00
Ziggeh
da30107933
Commands - Fixed incorrect datatable values
2014-03-23 17:10:15 +01:00
Treeku
51899bef77
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-23 15:09:27 +00:00
Treeku
efdb69ff57
Fixed major counter-type collection bugs
2014-03-23 15:08:46 +00:00
Ziggeh
7f5c7dc03a
Officer - Fixed Tactics Duration
2014-03-23 07:07:27 +01:00
Ziggeh
a024ea8fee
Jedi - Jedi Strike ACR was incorrectly affecting Flurry
2014-03-23 06:54:42 +01:00
Ziggeh
edd91900e6
Bounty Hunter - Added Ambush Damage/Critical/Action cost
2014-03-23 06:53:06 +01:00
Ziggeh
9a82b2cd46
Bounty Hunter - Added Assault Damage
2014-03-23 06:38:41 +01:00
Ziggeh
b36fc0eb95
Scripts - Roadmap rewards are now located in profession roadmap scripts
2014-03-23 06:26:32 +01:00
Treeku
0798fe4545
Merge pull request #222 from Ziggeh/master
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Fixed medic buffs and added some beginner items
2014-03-23 04:54:32 +00:00
Ziggeh
a87bc2c202
Items - Initiate Robe
2014-03-23 05:30:42 +01:00
Ziggeh
312dcd28f6
Items - Medic Pistol
2014-03-23 05:15:01 +01:00
Ziggeh
109a808108
Items - Modified DL-44
2014-03-23 05:13:29 +01:00
Ziggeh
1acefc8c38
Medic - Buffs are now applied correctly
2014-03-23 05:09:22 +01:00
Ziggeh
8f7e47bec4
Items - Bounty Hunter Carbine
2014-03-23 05:05:23 +01:00