Commit Graph
1156 Commits
Author SHA1 Message Date
Treeku c7ea253620 Equipment cmd checks 2014-04-08 05:58:04 +01:00
Treeku 10e8c40507 checkLOS checks if obj1 is container of obj2 2014-04-08 05:53:01 +01:00
Treeku caca57b9b0 checkLineOfSight now checks if obj is in inventory 2014-04-08 05:42:19 +01:00
Treeku 74af0d5244 Forgot safety check 2014-04-08 05:09:18 +01:00
Treeku 9a18eb1eaa Few command improvements 2014-04-08 05:06:03 +01:00
Waverunner d5c9d226e3 Fixed #255: Evasion not exiting combat 2014-04-07 16:22:36 -04:00
Light2 ff8c22df7b command class cast fix 2014-04-07 20:44:20 +02:00
Light2 f2d42d750a fixed another command crash 2014-04-07 20:08:04 +02:00
Light2 ac39628b29 fixed command crash 2014-04-07 19:57:21 +02:00
Treeku 3928d58448 cmdSvc now accounts for different cmdTable struct 2014-04-07 18:43:31 +01:00
Treeku 69da7a4abd Commands now account for different cmdTable struct 2014-04-07 18:31:13 +01:00
Treeku 5dbabe6982 CommandSvc reads all command tables (in priority) 2014-04-07 16:42:19 +01:00
Treeku 0bbf98e209 All command tables now get read 2014-04-07 16:31:23 +01:00
Seefo f3e2498e62 Fixed some errors in the Command Service 2014-04-07 10:32:25 -04:00
Treeku 615a998384 Made cooldowns more efficient
Isn't really necessary for them to have their own thread each.

There's an old trick from a time before thread pools were possible: System.currentTimeMillis().
2014-04-07 14:47:56 +01:00
Levarrishawk 7216987f13 More unnecessary distractive Content Development 2014-04-07 05:50:42 -04:00
Treeku 3e69dedfff Merge pull request #399 from Ziggeh/master
Commands - Fixed getters and setter for targetType
2014-04-07 10:37:57 +01:00
Treeku 2a9988847f Script syntax error 2014-04-07 10:37:11 +01:00
Ziggeh c1486c27fe Commands - Fixed getters and setter for targetType 2014-04-07 11:29:19 +02:00
Treeku e4d676f43d Added example conversation script
Made a simpler script that uses less code, so it's easier to grasp.

In most cases there will only be one ProsePackage.

Copy-paste friendly.
2014-04-07 10:08:41 +01:00
Treeku fbbd59b0ec Merge pull request #398 from Ziggeh/master
Fixed variable name in CommandService
2014-04-07 10:00:19 +01:00
Ziggeh 75df58038c Revert "Jedi - Fixed Force Throw and Spark"
This reverts commit e05a5b4bf5.
2014-04-07 10:48:33 +02:00
Treeku c8aeff3d1d Add OutOfBand constructor for simpler conv scripts 2014-04-07 09:46:12 +01:00
Ziggeh f221f02b59 Commands - Fixed minor variable naming error 2014-04-07 10:33:12 +02:00
Treeku b6045f85dc Added alias "afk" for "toggleawayfromkeyboard" 2014-04-07 09:29:19 +01:00
Treeku 127b5083af Merge pull request #395 from CharonInferar/SurveyFix
Fix at suspicion of concurrency problem in surveyingservice
2014-04-07 08:54:31 +01:00
Ziggeh 40e35e1bdf Merge remote-tracking branch 'upstream/master' 2014-04-07 08:38:59 +02:00
Treeku d7b51621a1 Commands check LOS & distance if correct type 2014-04-07 07:19:31 +01:00
Treeku 577bbdb23b More command service improvements 2014-04-07 06:41:32 +01:00
Treeku 3eeb1bb7d5 Fixed unreachable code 2014-04-07 06:06:39 +01:00
Treeku 7008b1fd9e Few command improvements 2014-04-07 05:54:20 +01:00
Treeku 44c4d8632c Fixed issue with returning combat commands 2014-04-07 05:22:44 +01:00
Treeku b89190fd97 Fixed invalid postures/states problem 2014-04-07 05:12:43 +01:00
Treeku 92b262d828 Fixed float error properly 2014-04-07 05:02:39 +01:00
Treeku 497f290e54 Fixed cast exception (maxRangeToTarget is a float) 2014-04-07 04:53:38 +01:00
Treeku 948f4db778 Fixed a few more errors 2014-04-07 04:45:59 +01:00
Treeku 3e46e6e7d5 Fixed byte adding error in command reading 2014-04-07 04:38:03 +01:00
Treeku 53c54b983e Fixed duplicate maxRangeToTargets 2014-04-07 04:32:03 +01:00
Treeku 0bc71493ee Fixed a few more things 2014-04-07 04:27:42 +01:00
Treeku 7558d65f3a Fixed a few things 2014-04-07 04:21:32 +01:00
Treeku 2fcc4dd24b Cooldowns only added if they are more than a 1 sec
It's probably not worth it otherwise.
2014-04-07 04:15:53 +01:00
Treeku 580daaa8eb Fixed null errors 2014-04-07 04:02:52 +01:00
Bronco69 97dfb85bd7 fix in Medic expertise
realized that the health buff is linked to the stamina box in expertise
http://i.imgur.com/hW0L0zp.jpg
ive chosen CL48 for mark 2 because you get initially mark 1 at CL48 too.
2014-04-07 04:25:56 +02:00
Bronco69 1f981fa388 fixes in Jedi expertise
multi expertise commands fixed
2014-04-07 03:18:46 +02:00
CharonInferar 31f20c7ac0 Fix at suspicion of concurrency problem in surveyingservice 2014-04-07 01:56:46 +02:00
Treeku 6e137ab561 Commands can have custom cooldowns again 2014-04-06 23:07:30 +01:00
Treeku 124fb6747f Minor cooldown change 2014-04-06 22:52:45 +01:00
Treeku 863176353d Forgot something 2014-04-06 22:44:26 +01:00
Waverunner d835bdb61c Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-06 17:42:21 -04:00
Waverunner 494bd4a8ad GMs can now get the accountId of the target (getplayerid) 2014-04-06 17:42:08 -04:00