Treeku
c7ea253620
Equipment cmd checks
2014-04-08 05:58:04 +01:00
Treeku
10e8c40507
checkLOS checks if obj1 is container of obj2
2014-04-08 05:53:01 +01:00
Treeku
caca57b9b0
checkLineOfSight now checks if obj is in inventory
2014-04-08 05:42:19 +01:00
Treeku
74af0d5244
Forgot safety check
2014-04-08 05:09:18 +01:00
Treeku
9a18eb1eaa
Few command improvements
2014-04-08 05:06:03 +01:00
Waverunner
d5c9d226e3
Fixed #255 : Evasion not exiting combat
2014-04-07 16:22:36 -04:00
Light2
ff8c22df7b
command class cast fix
2014-04-07 20:44:20 +02:00
Light2
f2d42d750a
fixed another command crash
2014-04-07 20:08:04 +02:00
Light2
ac39628b29
fixed command crash
2014-04-07 19:57:21 +02:00
Treeku
3928d58448
cmdSvc now accounts for different cmdTable struct
2014-04-07 18:43:31 +01:00
Treeku
69da7a4abd
Commands now account for different cmdTable struct
2014-04-07 18:31:13 +01:00
Treeku
5dbabe6982
CommandSvc reads all command tables (in priority)
2014-04-07 16:42:19 +01:00
Treeku
0bbf98e209
All command tables now get read
2014-04-07 16:31:23 +01:00
Seefo
f3e2498e62
Fixed some errors in the Command Service
2014-04-07 10:32:25 -04:00
Treeku
615a998384
Made cooldowns more efficient
...
Isn't really necessary for them to have their own thread each.
There's an old trick from a time before thread pools were possible: System.currentTimeMillis().
2014-04-07 14:47:56 +01:00
Levarrishawk
7216987f13
More unnecessary distractive Content Development
2014-04-07 05:50:42 -04:00
Treeku
3e69dedfff
Merge pull request #399 from Ziggeh/master
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Commands - Fixed getters and setter for targetType
2014-04-07 10:37:57 +01:00
Treeku
2a9988847f
Script syntax error
2014-04-07 10:37:11 +01:00
Ziggeh
c1486c27fe
Commands - Fixed getters and setter for targetType
2014-04-07 11:29:19 +02:00
Treeku
e4d676f43d
Added example conversation script
...
Made a simpler script that uses less code, so it's easier to grasp.
In most cases there will only be one ProsePackage.
Copy-paste friendly.
2014-04-07 10:08:41 +01:00
Treeku
fbbd59b0ec
Merge pull request #398 from Ziggeh/master
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Fixed variable name in CommandService
2014-04-07 10:00:19 +01:00
Ziggeh
75df58038c
Revert "Jedi - Fixed Force Throw and Spark"
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This reverts commit e05a5b4bf5 .
2014-04-07 10:48:33 +02:00
Treeku
c8aeff3d1d
Add OutOfBand constructor for simpler conv scripts
2014-04-07 09:46:12 +01:00
Ziggeh
f221f02b59
Commands - Fixed minor variable naming error
2014-04-07 10:33:12 +02:00
Treeku
b6045f85dc
Added alias "afk" for "toggleawayfromkeyboard"
2014-04-07 09:29:19 +01:00
Treeku
127b5083af
Merge pull request #395 from CharonInferar/SurveyFix
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Fix at suspicion of concurrency problem in surveyingservice
2014-04-07 08:54:31 +01:00
Ziggeh
40e35e1bdf
Merge remote-tracking branch 'upstream/master'
2014-04-07 08:38:59 +02:00
Treeku
d7b51621a1
Commands check LOS & distance if correct type
2014-04-07 07:19:31 +01:00
Treeku
577bbdb23b
More command service improvements
2014-04-07 06:41:32 +01:00
Treeku
3eeb1bb7d5
Fixed unreachable code
2014-04-07 06:06:39 +01:00
Treeku
7008b1fd9e
Few command improvements
2014-04-07 05:54:20 +01:00
Treeku
44c4d8632c
Fixed issue with returning combat commands
2014-04-07 05:22:44 +01:00
Treeku
b89190fd97
Fixed invalid postures/states problem
2014-04-07 05:12:43 +01:00
Treeku
92b262d828
Fixed float error properly
2014-04-07 05:02:39 +01:00
Treeku
497f290e54
Fixed cast exception (maxRangeToTarget is a float)
2014-04-07 04:53:38 +01:00
Treeku
948f4db778
Fixed a few more errors
2014-04-07 04:45:59 +01:00
Treeku
3e46e6e7d5
Fixed byte adding error in command reading
2014-04-07 04:38:03 +01:00
Treeku
53c54b983e
Fixed duplicate maxRangeToTargets
2014-04-07 04:32:03 +01:00
Treeku
0bc71493ee
Fixed a few more things
2014-04-07 04:27:42 +01:00
Treeku
7558d65f3a
Fixed a few things
2014-04-07 04:21:32 +01:00
Treeku
2fcc4dd24b
Cooldowns only added if they are more than a 1 sec
...
It's probably not worth it otherwise.
2014-04-07 04:15:53 +01:00
Treeku
580daaa8eb
Fixed null errors
2014-04-07 04:02:52 +01:00
Bronco69
97dfb85bd7
fix in Medic expertise
...
realized that the health buff is linked to the stamina box in expertise
http://i.imgur.com/hW0L0zp.jpg
ive chosen CL48 for mark 2 because you get initially mark 1 at CL48 too.
2014-04-07 04:25:56 +02:00
Bronco69
1f981fa388
fixes in Jedi expertise
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multi expertise commands fixed
2014-04-07 03:18:46 +02:00
CharonInferar
31f20c7ac0
Fix at suspicion of concurrency problem in surveyingservice
2014-04-07 01:56:46 +02:00
Treeku
6e137ab561
Commands can have custom cooldowns again
2014-04-06 23:07:30 +01:00
Treeku
124fb6747f
Minor cooldown change
2014-04-06 22:52:45 +01:00
Treeku
863176353d
Forgot something
2014-04-06 22:44:26 +01:00
Waverunner
d835bdb61c
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-04-06 17:42:21 -04:00
Waverunner
494bd4a8ad
GMs can now get the accountId of the target (getplayerid)
2014-04-06 17:42:08 -04:00