Commit Graph
92 Commits
Author SHA1 Message Date
Light2 ea8bc53394 Started work on bazaar 2014-04-11 23:47:03 +02:00
Waverunner 1fbf0613a7 Fixed #386: Wookies/Ithorians cant gain CL 90 via frog
Added option to load resources or not too (enabled by default)
2014-04-06 12:11:27 -04:00
CharonInferar b5ba0bb688 Fixed 3 classes 2014-04-06 04:19:24 +02:00
CharonInferar e448a41bb0 Merge remote-tracking branch 'origin/master' into ResourceSpawn
Conflicts:
	src/main/NGECore.java
	src/services/DevService.java
	src/services/command/CommandService.java
2014-04-06 03:59:55 +02:00
CharonInferar 065fe79945 Clean up of code
Cleaned up some classes
Moved functionalities into more appropriate methods/classes
2014-04-06 02:08:55 +02:00
Seefo 349eb33090 Added framework for bonus sets 2014-04-01 16:08:03 -04:00
Light2 760e9726a9 more work on conversations 2014-04-01 15:31:14 +02:00
CharonInferar e692120b8f Surveying debugging
Improved surveying
2014-03-31 19:50:02 +02:00
CharonInferar 4b2f15db05 Resource Spawn System
Persistence to object database implemented
2014-03-30 23:35:48 +02:00
Light2 814f800dbf Added cleanup method for creature ODB. 2014-03-30 22:04:20 +02:00
Waverunner dfab6ac265 Fixed #308 and added foundation work for chat channels 2014-03-29 16:47:05 -04:00
Light2 932302d1e9 Refactored loading a bit to fix an issue where objects "steal" fixed client object ids before the client object can be loaded,fixed 2 errors 2014-03-28 18:22:21 +01:00
Light2 c3772e3246 Added xp gain on killing NPCs, fixed some bugs, added 2 new config options 2014-03-26 23:37:10 +01:00
Treeku 78f8832fed Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-24 20:05:54 +00:00
Treeku 94ae856f6f Made duplicate ID handling more efficient
Shouldn't create a new objectId each server run, by using a duplicateId
database that takes other things (such as planetcrc, templatecrc,
building, container, cell, coordinates)

Currently best solution I can see that doesn't consume a brand new lot
of 20,000 objectids each bootup.
2014-03-24 19:20:06 +00:00
Seefo c7c56b5c81 Initial work on Character Builder Terminal
For some reason after using  the blue frog, you will have to wait a
minute or so to use it again.
2014-03-23 19:19:18 -04:00
Treeku 0948a68c3b Enabled heroic dungeons, fixed radials
getOptionType() seems to work now
2014-03-19 22:07:29 +00:00
Treeku 45426e576c Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/ConnectionService.java
2014-03-19 19:50:13 +00:00
Treeku 0ef12787bb Instance implementation 2014-03-19 19:43:29 +00:00
Waverunner f14f656924 Fixed server errors, removed loading of space instances to save memory 2014-03-16 13:19:59 -04:00
Levarrishawk f99098d157 Added Dungeon & Space Terrains
Added all Kashyyyk / Mustafar / Heroic Dungeon terrain files.   Added
framework for post-release content additions.
2014-03-15 21:22:48 -04:00
Light2 52136c2b36 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/protocol/swg/ObjControllerMessage.java
	src/resources/objects/player/PlayerMessageBuilder.java
	src/services/travel/TravelService.java
2014-03-10 00:42:19 +01:00
Light2 807025ec0b more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs 2014-03-10 00:33:34 +01:00
Treeku 6ecdede66a Added system for making changes retroactive 2014-01-04 20:29:23 +00:00
Light2 acf78858a6 some bug fixes + updated engine with networking fixes 2013-12-28 19:16:51 +01:00
Light2 56a735c9b1 fixed object db exception, updated engine to reduce desync on zoning in 2013-12-16 20:53:38 +01:00
Light2 dce213cab1 Refactored disconnect handling, updated engine 2013-12-15 23:49:12 +01:00
Light2 60373502e1 Added shutdown command, added character limit 2013-12-15 02:15:08 +01:00
Light2 1e68c71177 Fixed spawning in the buildout buildings, fixed gm permissions, added command to lock and unlock server for gms 2013-12-15 01:31:15 +01:00
Treeku 001bf1b390 Renamed ListObject -> Delta. Guild null fix
Delete your ODB for this
2013-12-12 14:17:50 +00:00
Treeku ed8e5c0ec5 Fixed GCW Zone transactions 2013-12-12 12:34:30 +00:00
darkk1138 3ec7223773 Merge branch 'darkk_login'
Conflicts:
	src/main/NGECore.java
2013-12-08 18:51:22 +01:00
Light2 f2200711cf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00
darkk1138 a564f8c7d9 Merge branch 'master' into darkk_login
Conflicts:
	src/main/NGECore.java
	src/services/object/ObjectService.java
2013-12-08 17:50:55 +01:00
Waverunner ae0b06f917 Fixed MissionObject Delta's, Synchronized MissionObject, Fixed MissionListRequest Opcode 2013-12-07 17:58:49 -05:00
Light2 2c66ab67d8 More work on lairs 2013-12-05 17:33:26 +01:00
Light2 470215c05d Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/tangible/TangibleObject.java
2013-12-04 19:13:08 +01:00
Light2 b22b1d818d More work on AI and spawns 2013-12-04 19:05:02 +01:00
Treeku d3d9dcc461 Fixed factonService ordering 2013-12-04 09:59:33 +00:00
Treeku 9cbbc71e84 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku 0edf9610df Start of FactionStanding, Custom Object Scripts 2013-12-03 16:43:01 +00:00
Waverunner 4245bb120a Added Tactical Supply drops, fixed Ithorian clothing error, minor bug fixes and tweaks 2013-12-02 17:08:53 -05:00
darkk1138 b76a0562dd make core visible for interactive jython server 2013-11-27 21:28:01 +01:00
darkk1138 75601031a7 add preliminary interactive jython server 2013-11-27 00:20:02 +01:00
Light2 3ee31a9825 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	scripts/static_travel_points.py
2013-11-26 22:31:08 +01:00
Light2 0a040424f6 Added loading of objects from datatables/buildout, added building and cell baseline packets, fixed crash on spawning of static objects....
...updated engine, added restuss shuttleport and theed starport spawns,
increased view range for large objects loaded from buildout datatables
like jabbas/theed palace etc.
2013-11-26 22:28:38 +01:00
Levarrishawk 9fd820b93d Commented out Kaas Entries
Commented out Dromund Kaas related entries for future use.
2013-11-26 07:34:18 -05:00
Levarrishawk e4ca21ca06 Added foundation for New Planets 2013-11-26 01:00:42 -05:00
darkk1138 7e5a216c31 fix session handling 2013-11-25 22:12:34 +01:00