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reduce spam on release mode
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@@ -93,7 +93,7 @@ void PlanetProxyObject::update(int x, int y, int z, NetworkId containedBy, uint3
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static unsigned long authTransferSanityCheckTimeMs = ConfigPlanetServer::getAuthTransferSanityCheckTimeMs();
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if (Clock::timeMs()-m_authTransferTimeMs > authTransferSanityCheckTimeMs)
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{
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WARNING(true, ("Resending auth transfer for %s to %lu due to receiving a stale position update.", m_objectId.getValueString().c_str(), authoritativeServer));
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DEBUG_WARNING(true, ("Resending auth transfer for %s to %lu due to receiving a stale position update.", m_objectId.getValueString().c_str(), authoritativeServer));
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sendAuthorityChange(authoritativeServer, m_authoritativeServer, false);
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return;
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}
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@@ -223,7 +223,7 @@ void AICreatureController::handleMessage (int message, float value, const Messag
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{
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if (owner->isAuthoritative())
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{
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WARNING(true, ("AICreatureController::handleMessage() owner(%s) Received CM_aiSetMovement(%d) for an authoritative object. Only proxied objects should receive this controller message.", getDebugInformation().c_str(), static_cast<int>(msg->getMovementType())));
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DEBUG_WARNING(true, ("AICreatureController::handleMessage() owner(%s) Received CM_aiSetMovement(%d) for an authoritative object. Only proxied objects should receive this controller message.", getDebugInformation().c_str(), static_cast<int>(msg->getMovementType())));
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}
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else
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{
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